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/*----------------------------------------------------------------
* setup.c -- setup routines
*----------------------------------------------------------------
* This module takes care of everything relating to the
* setup dialog.
*/
#include "setup.h"
/*
* Display setup dialog
*/
Setup::Setup(gcn::Container *parent)
: Window(parent, "Setup")
{
displayLabel = new gcn::Label("Display");
applyButton = new Button("Apply");
cancelButton = new Button("Cancel");
/* Set dimension */
displayLabel->setDimension(gcn::Rectangle(0,0,80, 16));
applyButton->setDimension(gcn::Rectangle(0,0,80, 16));
cancelButton->setDimension(gcn::Rectangle(0,0,80, 16));
/* Set events */
applyButton->setEventId("apply");
cancelButton->setEventId("cancel");
/* Set position */
displayLabel->setPosition(10,10);
applyButton->setPosition(10,190);
cancelButton->setPosition(150,190);
/* Listen for actions */
applyButton->addActionListener(this);
cancelButton->addActionListener(this);
/* Assemble dialog */
add(displayLabel);
add(applyButton);
add(cancelButton);
setSize(240,216);
setLocationRelativeTo(getParent());
/* Is hidden */
//setVisible(false);
}
Setup::~Setup() {
delete displayLabel;
delete applyButton;
delete cancelButton;
}
void Setup::action(const std::string& eventId)
{
if(eventId == "apply") {
setVisible(false);
}
else if(eventId == "cancel") {
setVisible(false);
}
}
Setup * Setup::ptr = NULL;
Setup * Setup::create_setup() {
if(ptr == NULL)
ptr = new Setup(guiTop);
else
ptr->setVisible(true);
return ptr;
}
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