summaryrefslogtreecommitdiff
path: root/src/gui/progressbar.h
blob: 0b1616f5729fc2a5505f47b51b95250e16240d04 (plain) (blame)
1
2
3
4
5
6
7
8
9
10
11
12
13
14
15
16
17
18
19
20
21
22
23
24
25
26
27
28
29
30
31
32
33
34
35
36
37
38
39
40
41
42
43
44
45
46
47
48
49
50
51
52
53
54
55
56
57
58
59
60
61
62
63
64
65
66
67
68
69
70
71
72
73
74
75
76
77
78
79
80
81
82
83
84
85
86
87
88
89
90
91
92
93
94
95
96
97
98
99
100
101
102
103
104
105
106
107
108
109
110
111
112
113
114
115
116
117
118
119
120
121
122
123
124
125
126
/*
 *  The Mana World
 *  Copyright 2004 The Mana World Development Team
 *
 *  This file is part of The Mana World.
 *
 *  The Mana World is free software; you can redistribute it and/or modify
 *  it under the terms of the GNU General Public License as published by
 *  the Free Software Foundation; either version 2 of the License, or
 *  any later version.
 *
 *  The Mana World is distributed in the hope that it will be useful,
 *  but WITHOUT ANY WARRANTY; without even the implied warranty of
 *  MERCHANTABILITY or FITNESS FOR A PARTICULAR PURPOSE.  See the
 *  GNU General Public License for more details.
 *
 *  You should have received a copy of the GNU General Public License
 *  along with The Mana World; if not, write to the Free Software
 *  Foundation, Inc., 59 Temple Place, Suite 330, Boston, MA  02111-1307  USA
 */

#ifndef _TMW_PROGRESSBAR_H
#define _TMW_PROGRESSBAR_H

#include <guichan/widget.hpp>

#include <SDL_types.h>

class ImageRect;


/**
 * A progress bar.
 *
 * \ingroup GUI
 */
class ProgressBar : public gcn::Widget {
    public:
        /**
         * Constructor, initializes the progress with the given value.
         */
        ProgressBar(float progress = 0.0f,
                    unsigned int width = 40, unsigned int height = 7,
                    Uint8 red = 150, Uint8 green = 150, Uint8 blue = 150);

        /**
         * Destructor.
         */
        ~ProgressBar();

        /**
         * Performs progress bar logic (fading colors)
         */
        void
        logic();

        /**
         * Draws the progress bar.
         */
        void
        draw(gcn::Graphics *graphics);

        /**
         * Sets the current progress.
         */
        void
        setProgress(float progress);

        /**
         * Returns the current progress.
         */
        float
        getProgress() { return mProgress; }

        /**
         * Change the filling of the progress bar.
         */
        void
        setColor(Uint8, Uint8 green, Uint8 blue);

        /**
         * Get The red value of color
         */
        Uint8
        getRed() { return mRed; }

         /**
         * Get The red value of color
         */
        Uint8
        getGreen() { return mGreen; }

        /**
         * Get The red value of color
         */
        Uint8
        getBlue() { return mBlue; }

        /**
         * Set wether the progress is moved smoothly
         */
        void
        setSmoothProgress(bool smoothProgress)
        { mSmoothProgress = smoothProgress; }

        /**
         * Set wether the color changing is made smoothly
         */
        void
        setSmoothColorChange(bool smoothColorChange)
        { mSmoothColorChange = smoothColorChange; }


    private:
        float mProgress, mProgressToGo;
        bool mSmoothProgress;

        Uint8 mRed, mGreen, mBlue;
        Uint8 mRedToGo, mGreenToGo, mBlueToGo;
        bool mSmoothColorChange;

        static ImageRect mBorder;
        static int mInstances;
};

#endif