summaryrefslogtreecommitdiff
path: root/src/gui/ministatuswindow.h
blob: b4392b6f5aed58c7da2c4be4378283c17e4fa64c (plain) (blame)
1
2
3
4
5
6
7
8
9
10
11
12
13
14
15
16
17
18
19
20
21
22
23
24
25
26
27
28
29
30
31
32
33
34
35
36
37
38
39
40
41
42
43
44
45
46
47
48
49
50
51
52
53
54
55
56
57
58
59
60
61
62
63
64
65
66
67
68
69
70
71
72
73
74
75
76
77
78
79
80
81
82
/*
 *  The Mana Client
 *  Copyright (C) 2004-2009  The Mana World Development Team
 *  Copyright (C) 2009-2012  The Mana Developers
 *
 *  This file is part of The Mana Client.
 *
 *  This program is free software; you can redistribute it and/or modify
 *  it under the terms of the GNU General Public License as published by
 *  the Free Software Foundation; either version 2 of the License, or
 *  any later version.
 *
 *  This program is distributed in the hope that it will be useful,
 *  but WITHOUT ANY WARRANTY; without even the implied warranty of
 *  MERCHANTABILITY or FITNESS FOR A PARTICULAR PURPOSE.  See the
 *  GNU General Public License for more details.
 *
 *  You should have received a copy of the GNU General Public License
 *  along with this program.  If not, see <http://www.gnu.org/licenses/>.
 */

#ifndef MINISTATUS_H
#define MINISTATUS_H

#include "eventlistener.h"

#include "gui/widgets/popup.h"

#include <vector>

class AnimatedSprite;
class Graphics;
class ProgressBar;
class TextPopup;

/**
 * The player mini-status dialog.
 *
 * \ingroup Interface
 */
class MiniStatusWindow : public Popup, public EventListener
{
    public:
        MiniStatusWindow();

        void drawIcons(Graphics *graphics);

        void event(Event::Channel channel, const Event &event);

        void logic(); // Updates icons

        void draw(gcn::Graphics *graphics)
        { drawChildren(graphics); }

        void mouseMoved(gcn::MouseEvent &mouseEvent);
        void mouseExited(gcn::MouseEvent &event);

    private:
        bool isInBar(ProgressBar *bar, int x, int y) const;

        /**
         * Sets one of the icons.
         */
        void setIcon(int index, AnimatedSprite *sprite);

        void eraseIcon(int index);

        /*
         * Mini Status Bars
         */
        ProgressBar *mHpBar;
        ProgressBar *mMpBar;
        ProgressBar *mXpBar;
        TextPopup *mTextPopup;

        std::vector<int> mStatusEffectIcons;
        std::vector<AnimatedSprite *> mIcons;
};

extern MiniStatusWindow *miniStatusWindow;

#endif