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/*
* The Mana Client
* Copyright (C) 2004-2009 The Mana World Development Team
* Copyright (C) 2009-2010 The Mana Developers
*
* This file is part of The Mana Client.
*
* This program is free software; you can redistribute it and/or modify
* it under the terms of the GNU General Public License as published by
* the Free Software Foundation; either version 2 of the License, or
* any later version.
*
* This program is distributed in the hope that it will be useful,
* but WITHOUT ANY WARRANTY; without even the implied warranty of
* MERCHANTABILITY or FITNESS FOR A PARTICULAR PURPOSE. See the
* GNU General Public License for more details.
*
* You should have received a copy of the GNU General Public License
* along with this program. If not, see <http://www.gnu.org/licenses/>.
*/
#include "gui/login.h"
#include "client.h"
#include "configuration.h"
#include "gui/okdialog.h"
#include "gui/sdlinput.h"
#include "gui/widgets/button.h"
#include "gui/widgets/checkbox.h"
#include "gui/widgets/dropdown.h"
#include "gui/widgets/label.h"
#include "gui/widgets/layout.h"
#include "gui/widgets/passwordfield.h"
#include "gui/widgets/textfield.h"
#include "net/logindata.h"
#include "net/loginhandler.h"
#include "net/net.h"
#include "utils/gettext.h"
#include "utils/stringutils.h"
static const int MAX_SERVER_LIST_SIZE = 5;
static const int LOGIN_DIALOG_WIDTH = 220;
static const int LOGIN_DIALOG_HEIGHT = 140;
static const int FIELD_WIDTH = LOGIN_DIALOG_WIDTH - 70;
LoginDialog::LoginDialog(LoginData *loginData):
Window(_("Login")),
mLoginData(loginData)
{
gcn::Label *userLabel = new Label(_("Name:"));
gcn::Label *passLabel = new Label(_("Password:"));
mUserField = new TextField(mLoginData->username);
mPassField = new PasswordField(mLoginData->password);
mKeepCheck = new CheckBox(_("Remember username"), mLoginData->remember);
mRegisterButton = new Button(_("Register"), "register", this);
mServerButton = new Button(_("Change Server"), "server", this);
mLoginButton = new Button(_("Login"), "login", this);
mUserField->setActionEventId("login");
mPassField->setActionEventId("login");
mUserField->addKeyListener(this);
mPassField->addKeyListener(this);
mUserField->addActionListener(this);
mPassField->addActionListener(this);
place(0, 0, userLabel);
place(0, 1, passLabel);
place(1, 0, mUserField, 3).setPadding(1);
place(1, 1, mPassField, 3).setPadding(1);
place(0, 5, mKeepCheck, 4);
place(0, 6, mRegisterButton).setHAlign(LayoutCell::LEFT);
place(2, 6, mServerButton);
place(3, 6, mLoginButton);
reflowLayout();
addKeyListener(this);
center();
setVisible(true);
if (mUserField->getText().empty())
mUserField->requestFocus();
else
mPassField->requestFocus();
mLoginButton->setEnabled(canSubmit());
}
LoginDialog::~LoginDialog()
{
}
void LoginDialog::action(const gcn::ActionEvent &event)
{
if (event.getId() == "login" && canSubmit())
{
mLoginData->username = mUserField->getText();
mLoginData->password = mPassField->getText();
mLoginData->remember = mKeepCheck->isSelected();
mLoginData->registerLogin = false;
mRegisterButton->setEnabled(false);
mServerButton->setEnabled(false);
mLoginButton->setEnabled(false);
Client::setState(STATE_LOGIN_ATTEMPT);
}
else if (event.getId() == "server")
{
Client::setState(STATE_SWITCH_SERVER);
}
else if (event.getId() == "register")
{
if (Net::getLoginHandler()->isRegistrationEnabled())
{
mLoginData->username = mUserField->getText();
mLoginData->password = mPassField->getText();
Client::setState(STATE_REGISTER_PREP);
}
else
{
new OkDialog(_("Registration disabled"), _("You need to use the "
"website to register an account for this server."));
}
}
}
void LoginDialog::keyPressed(gcn::KeyEvent &keyEvent)
{
gcn::Key key = keyEvent.getKey();
if (key.getValue() == Key::ESCAPE)
{
action(gcn::ActionEvent(NULL, mServerButton->getActionEventId()));
}
else if (key.getValue() == Key::ENTER)
{
action(gcn::ActionEvent(NULL, mLoginButton->getActionEventId()));
}
else
{
mLoginButton->setEnabled(canSubmit());
}
}
bool LoginDialog::canSubmit() const
{
return !mUserField->getText().empty() &&
!mPassField->getText().empty() &&
Client::getState() == STATE_LOGIN;
}
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