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/*
* The Mana Client
* Copyright (C) 2008 The Legend of Mazzeroth Development Team
* Copyright (C) 2008-2009 The Mana World Development Team
* Copyright (C) 2009-2012 The Mana Developers
*
* This file is part of The Mana Client.
*
* This program is free software; you can redistribute it and/or modify
* it under the terms of the GNU General Public License as published by
* the Free Software Foundation; either version 2 of the License, or
* any later version.
*
* This program is distributed in the hope that it will be useful,
* but WITHOUT ANY WARRANTY; without even the implied warranty of
* MERCHANTABILITY or FITNESS FOR A PARTICULAR PURPOSE. See the
* GNU General Public License for more details.
*
* You should have received a copy of the GNU General Public License
* along with this program. If not, see <http://www.gnu.org/licenses/>.
*/
#include "gui/itempopup.h"
#include "graphics.h"
#include "units.h"
#include "gui/gui.h"
#include "gui/widgets/icon.h"
#include "gui/widgets/label.h"
#include "gui/widgets/textbox.h"
#include "utils/gettext.h"
#include "utils/stringutils.h"
#include "net/net.h"
#include "resources/image.h"
#include "resources/resourcemanager.h"
#include "resources/theme.h"
#include <guichan/font.hpp>
#include <guichan/widgets/label.hpp>
#define ITEMPOPUP_WRAP_WIDTH 196
static gcn::Color getColorFromItemType(ItemType type)
{
switch (type)
{
case ITEM_UNUSABLE:
return Theme::getThemeColor(Theme::GENERIC);
case ITEM_USABLE:
return Theme::getThemeColor(Theme::USABLE);
case ITEM_EQUIPMENT_ONE_HAND_WEAPON:
return Theme::getThemeColor(Theme::ONEHAND);
case ITEM_EQUIPMENT_TWO_HANDS_WEAPON:
return Theme::getThemeColor(Theme::TWOHAND);
case ITEM_EQUIPMENT_TORSO:
return Theme::getThemeColor(Theme::TORSO);
case ITEM_EQUIPMENT_ARMS:
return Theme::getThemeColor(Theme::ARMS);
case ITEM_EQUIPMENT_HEAD:
return Theme::getThemeColor(Theme::HEAD);
case ITEM_EQUIPMENT_LEGS:
return Theme::getThemeColor(Theme::LEGS);
case ITEM_EQUIPMENT_SHIELD:
return Theme::getThemeColor(Theme::SHIELD);
case ITEM_EQUIPMENT_RING:
return Theme::getThemeColor(Theme::RING);
case ITEM_EQUIPMENT_NECKLACE:
return Theme::getThemeColor(Theme::NECKLACE);
case ITEM_EQUIPMENT_FEET:
return Theme::getThemeColor(Theme::FEET);
case ITEM_EQUIPMENT_AMMO:
return Theme::getThemeColor(Theme::AMMO);
default:
return Theme::getThemeColor(Theme::UNKNOWN_ITEM);
}
}
ItemPopup::ItemPopup():
Popup("ItemPopup"),
mIcon(0)
{
// Item Name
mItemName = new Label;
mItemName->setFont(boldFont);
mItemName->setPosition(getPadding(), getPadding());
// Item Description
mItemDesc = new TextBox;
mItemDesc->setEditable(false);
// Item Effect
mItemEffect = new TextBox;
mItemEffect->setEditable(false);
// Item Weight
mItemWeight = new TextBox;
mItemWeight->setEditable(false);
mIcon = new Icon(0);
add(mItemName);
add(mItemDesc);
add(mItemEffect);
add(mItemWeight);
add(mIcon);
addMouseListener(this);
}
ItemPopup::~ItemPopup()
{
if (mIcon)
{
Image *image = mIcon->getImage();
if (image)
image->decRef();
}
}
void ItemPopup::setEquipmentText(const std::string& text)
{
mItemEquipSlot = text;
}
void ItemPopup::setNoItem()
{
mIcon->setImage(0);
std::string caption = _("No item");
if (!mItemEquipSlot.empty())
{
caption += " (";
caption += mItemEquipSlot;
caption += ")";
}
mItemName->setCaption(caption);
mItemName->adjustSize();
mItemName->setForegroundColor(Theme::getThemeColor(Theme::GENERIC));
mItemName->setPosition(getPadding(), getPadding());
mItemDesc->setText(std::string());
mItemEffect->setText(std::string());
setContentSize(mItemName->getWidth() + 2 * getPadding(), 0);
}
void ItemPopup::setItem(const ItemInfo &item, bool showImage)
{
if (item.getName() == mItemName->getCaption())
return;
int space = 0;
Image *oldImage = mIcon->getImage();
if (oldImage)
oldImage->decRef();
if (showImage)
{
ResourceManager *resman = ResourceManager::getInstance();
Image *image = resman->getImage(
paths.getStringValue("itemIcons")
+ item.getDisplay().image);
mIcon->setImage(image);
if (image)
{
int x = getPadding();
int y = getPadding();
mIcon->setPosition(x, y);
space = mIcon->getWidth();
}
}
else
{
mIcon->setImage(0);
}
mItemType = item.getItemType();
std::string caption = item.getName();
if (!mItemEquipSlot.empty())
caption += " (" + mItemEquipSlot + ")";
mItemName->setCaption(caption);
mItemName->adjustSize();
mItemName->setForegroundColor(getColorFromItemType(mItemType));
mItemName->setPosition(getPadding() + space, getPadding());
mItemDesc->setTextWrapped(item.getDescription(), ITEMPOPUP_WRAP_WIDTH);
{
const std::vector<std::string> &effect = item.getEffect();
std::string temp = "";
for (std::vector<std::string>::const_iterator it = effect.begin(),
it_end = effect.end(); it != it_end; ++it)
temp += temp.empty() ? *it : "\n" + *it;
mItemEffect->setTextWrapped(temp, ITEMPOPUP_WRAP_WIDTH);
}
mItemWeight->setTextWrapped(strprintf(_("Weight: %s"),
Units::formatWeight(item.getWeight()).c_str()),
ITEMPOPUP_WRAP_WIDTH);
int minWidth = mItemName->getWidth() + space;
if (mItemDesc->getMinWidth() > minWidth)
minWidth = mItemDesc->getMinWidth();
if (mItemEffect->getMinWidth() > minWidth)
minWidth = mItemEffect->getMinWidth();
if (mItemWeight->getMinWidth() > minWidth)
minWidth = mItemWeight->getMinWidth();
minWidth += 8;
setWidth(minWidth);
const int numRowsDesc = mItemDesc->getNumberOfRows();
const int numRowsEffect = mItemEffect->getNumberOfRows();
const int numRowsWeight = mItemWeight->getNumberOfRows();
const int fontHeight = getFont()->getHeight();
int nameHeight;
if (mIcon->getHeight() > 2 * fontHeight)
nameHeight = mIcon->getHeight();
else
nameHeight = 2 * fontHeight;
if (item.getEffect().empty())
{
setContentSize(minWidth, nameHeight +
(numRowsDesc + numRowsWeight + 1) * fontHeight);
mItemWeight->setPosition(getPadding(),
nameHeight + (numRowsDesc + 1) * fontHeight);
}
else
{
setContentSize(minWidth, nameHeight + (numRowsDesc + numRowsEffect +
numRowsWeight + 1) * fontHeight);
mItemWeight->setPosition(getPadding(), nameHeight + (numRowsDesc +
numRowsEffect + 1) * fontHeight);
}
mItemDesc->setPosition(getPadding(), nameHeight);
mItemEffect->setPosition(getPadding(), nameHeight +
(numRowsDesc + 1) * fontHeight);
}
void ItemPopup::mouseMoved(gcn::MouseEvent &event)
{
Popup::mouseMoved(event);
// When the mouse moved on top of the popup, hide it
setVisible(false);
mItemEquipSlot.clear();
}
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