summaryrefslogtreecommitdiff
path: root/src/gui/itemcontainer.cpp
blob: 8fd3a23ef448d5178e5e4f24bf588a3b788f5120 (plain) (blame)
1
2
3
4
5
6
7
8
9
10
11
12
13
14
15
16
17
18
19
20
21
22
23
24
25
26
27
28
29
30
31
32
33
34
35
36
37
38
39
40
41
42
43
44
45
46
47
48
49
50
51
52
53
54
55
56
57
58
59
60
61
62
63
64
65
66
67
68
69
70
71
72
73
74
75
76
77
78
79
80
81
82
83
84
85
86
87
88
89
90
91
92
93
94
95
96
97
98
99
100
101
102
103
104
105
106
107
108
109
110
111
112
113
114
115
116
117
118
119
120
121
122
123
124
125
126
127
128
129
130
131
132
133
134
135
136
137
138
139
140
141
142
143
144
145
146
147
148
149
150
151
152
153
154
155
156
157
158
159
160
161
162
163
164
165
166
/*
 *  The Mana World
 *  Copyright 2004 The Mana World Development Team
 *
 *  This file is part of The Mana World.
 *
 *  The Mana World is free software; you can redistribute it and/or modify
 *  it under the terms of the GNU General Public License as published by
 *  the Free Software Foundation; either version 2 of the License, or
 *  any later version.
 *
 *  The Mana World is distributed in the hope that it will be useful,
 *  but WITHOUT ANY WARRANTY; without even the implied warranty of
 *  MERCHANTABILITY or FITNESS FOR A PARTICULAR PURPOSE.  See the
 *  GNU General Public License for more details.
 *
 *  You should have received a copy of the GNU General Public License
 *  along with The Mana World; if not, write to the Free Software
 *  Foundation, Inc., 59 Temple Place, Suite 330, Boston, MA  02111-1307  USA
 *
 *  $Id$
 */

#include "itemcontainer.h"
#include "../main.h"
#include "../log.h"
#include "../graphics.h"
#include "../resources/resourcemanager.h"
#include <sstream>

ItemContainer::ItemContainer(Inventory *inventory):
    inventory(inventory)
{
    ResourceManager *resman = ResourceManager::getInstance();
    Image *itemImg = resman->getImage("graphics/sprites/items.png");
    if (!itemImg) logger->error("Unable to load items.png");
    itemset = new Spriteset(itemImg, 32, 32);
    itemImg->decRef();

    selImg = resman->getImage("graphics/gui/selection.png");
    if (!selImg) logger->error("Unable to load selection.png");

    selectedItem = 0; // No item selected

    addMouseListener(this);
}

ItemContainer::~ItemContainer()
{
    delete itemset;
    selImg->decRef();
}

void ItemContainer::draw(gcn::Graphics* graphics)
{
    int gridWidth = itemset->spriteset[0]->getWidth() + 4;
    int gridHeight = itemset->spriteset[0]->getHeight() + 10;
    int w = getWidth();
    int columns = w / gridWidth;
    int x, y;
    getAbsolutePosition(x, y);

    // Have at least 1 column
    if (columns < 1)
    {
        columns = 1;
    }

    // Reset selected item when quantity not above 0 (should probably be made
    // sure somewhere else)
    if (selectedItem && selectedItem->getQuantity() <= 0)
    {
        selectedItem = 0;
    }

    /*
     * eAthena seems to start inventory from the 3rd slot. Still a mystery to
     * us why, make sure not to copy this oddity to our own server.
     */
    for (int i = 2; i < INVENTORY_SIZE; i++)
    {
        Item *item = inventory->getItem(i);

        if (item->getQuantity() <= 0) {
            continue;
        }

        int itemX = ((i - 2) % columns) * gridWidth;
        int itemY = ((i - 2) / columns) * gridHeight;

        // Draw selection image below selected item
        if (selectedItem == item)
        {
            dynamic_cast<Graphics*>(graphics)->drawImage(
                    selImg, x + itemX, y + itemY);
        }

        // Draw item icon
        int idx;
        if ((idx = item->getInfo()->getImage()) > 0)
        {
            dynamic_cast<Graphics*>(graphics)->drawImage(
                    itemset->spriteset[idx - 1], x + itemX, y + itemY);
        }

        // Draw item caption
        std::stringstream ss;

        if (!item->isEquipped()) {
            ss << item->getQuantity();
        }
        else {
            ss << "Eq.";
        }

        graphics->drawText(ss.str(),
                itemX + gridWidth / 2,
                itemY + gridHeight - 11,
                gcn::Graphics::CENTER);
    }
}

void ItemContainer::setWidth(int width)
{
    gcn::Widget::setWidth(width);

    int gridWidth = itemset->spriteset[0]->getWidth() + 4;
    int gridHeight = itemset->spriteset[0]->getHeight() + 10;
    int columns = getWidth() / gridWidth;

    if (columns < 1)
    {
        columns = 1;
    }

    setHeight(((INVENTORY_SIZE / columns) +
            (INVENTORY_SIZE % columns > 0 ? 1 : 0)) * gridHeight);
}

Item* ItemContainer::getItem()
{
    return selectedItem;
}

void ItemContainer::selectNone()
{
    selectedItem = 0;
}

void ItemContainer::mousePress(int mx, int my, int button)
{
    int gridWidth = itemset->spriteset[0]->getWidth() + 4;
    int gridHeight = itemset->spriteset[0]->getHeight() + 10;
    int w = getWidth();
    int columns = w / gridWidth;

    if (button == gcn::MouseInput::LEFT || gcn::MouseInput::RIGHT)
    {
        int index = mx / gridWidth + ((my / gridHeight) * columns) + 2;

        if (index > INVENTORY_SIZE) {
            index = INVENTORY_SIZE - 1;
        }
        selectedItem = inventory->getItem(index);
    }
}