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/*
* Aethyra
* Copyright 2009 Aethyra Development Team
*
* This file is part of Aethyra.
*
* Aethyra is free software; you can redistribute it and/or modify
* it under the terms of the GNU General Public License as published by
* the Free Software Foundation; either version 2 of the License, or
* any later version.
*
* Aethyra is distributed in the hope that it will be useful,
* but WITHOUT ANY WARRANTY; without even the implied warranty of
* MERCHANTABILITY or FITNESS FOR A PARTICULAR PURPOSE. See the
* GNU General Public License for more details.
*
* You should have received a copy of the GNU General Public License
* along with Aethyra; if not, write to the Free Software Foundation,
* Inc., 59 Temple Place, Suite 330, Boston, MA 02111-1307 USA
*/
#include <string>
#include <guichan/mouseinput.hpp>
#include "button.h"
#include "gui.h"
#include "emotewindow.h"
#include "emotecontainer.h"
#include "scrollarea.h"
#include "../localplayer.h"
#include "../utils/gettext.h"
#include "../utils/tostring.h"
EmoteWindow::EmoteWindow():
Window(_("Emote"))
{
setWindowName(_("Emote"));
setResizable(true);
setCloseButton(true);
setMinWidth(80);
setDefaultSize(115, 25, 322, 200);
mUseButton = new Button(_("Use"), "use", this);
mEmotes = new EmoteContainer();
mEmotes->addSelectionListener(this);
mInvenScroll = new ScrollArea(mEmotes);
mInvenScroll->setHorizontalScrollPolicy(gcn::ScrollArea::SHOW_NEVER);
draw();
add(mUseButton);
add(mInvenScroll);
mUseButton->setSize(60, mUseButton->getHeight());
loadWindowState();
}
void EmoteWindow::action(const gcn::ActionEvent &event)
{
int emote = mEmotes->getSelectedEmote();
if (!emote)
return;
player_node->emote(emote);
}
void EmoteWindow::draw()
{
const gcn::Rectangle &area = getChildrenArea();
const int width = area.width;
const int height = area.height;
mUseButton->setPosition(8, height - 8 - mUseButton->getHeight());
mInvenScroll->setSize(width - 16, mUseButton->getY() - 18);
mInvenScroll->setPosition(8, 10);
setMinHeight(130);
}
void EmoteWindow::widgetResized(const gcn::Event &event)
{
Window::widgetResized(event);
draw();
}
int EmoteWindow::getSelectedEmote() const
{
return mEmotes->getSelectedEmote();
}
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