1
2
3
4
5
6
7
8
9
10
11
12
13
14
15
16
17
18
19
20
21
22
23
24
25
26
27
28
29
30
31
32
33
34
35
36
37
38
39
40
41
42
43
44
45
46
47
48
49
50
51
52
53
54
55
56
57
58
59
60
61
62
63
64
65
66
67
68
69
70
71
72
73
74
75
76
77
78
79
80
81
82
83
84
85
86
87
88
89
90
91
92
93
94
95
96
97
98
99
100
101
102
103
104
105
106
107
108
109
110
111
112
113
114
115
116
117
118
119
120
121
122
123
124
125
126
127
128
129
130
131
132
133
134
135
136
137
138
139
140
141
142
143
144
145
146
147
148
149
150
151
152
153
154
155
156
157
158
159
160
161
162
163
164
165
166
167
168
169
170
171
172
173
174
175
176
177
178
179
180
181
182
183
184
185
186
187
188
189
190
191
192
193
194
195
196
197
198
199
200
201
202
203
204
205
206
207
208
209
210
211
212
213
214
215
216
217
218
219
220
221
222
223
224
225
226
227
228
229
230
231
232
233
234
235
236
237
238
239
240
241
242
243
244
245
246
247
248
249
250
251
252
253
254
255
256
257
258
259
260
261
262
263
264
265
266
267
268
269
270
271
272
273
274
275
276
277
278
279
280
281
282
283
284
285
286
287
288
289
290
291
292
293
294
295
296
297
298
299
300
301
302
303
304
305
306
307
308
309
310
311
312
313
314
315
316
317
318
319
320
321
322
323
324
325
326
327
328
329
330
331
332
333
334
335
336
337
338
339
340
341
342
343
344
345
346
347
348
349
350
351
352
353
354
355
356
357
358
359
360
361
362
|
/*
* The Mana World
* Copyright 2004 The Mana World Development Team
*
* This file is part of The Mana World.
*
* The Mana World is free software; you can redistribute it and/or modify
* it under the terms of the GNU General Public License as published by
* the Free Software Foundation; either version 2 of the License, or
* any later version.
*
* The Mana World is distributed in the hope that it will be useful,
* but WITHOUT ANY WARRANTY; without even the implied warranty of
* MERCHANTABILITY or FITNESS FOR A PARTICULAR PURPOSE. See the
* GNU General Public License for more details.
*
* You should have received a copy of the GNU General Public License
* along with The Mana World; if not, write to the Free Software
* Foundation, Inc., 59 Temple Place, Suite 330, Boston, MA 02111-1307 USA
*
* $Id$
*/
#include "chat.h"
#include <sstream>
#include <guichan/focushandler.hpp>
#include <guichan/key.hpp>
#include "browserbox.h"
#include "chatinput.h"
#include "scrollarea.h"
#include "../playerinfo.h"
#include "../log.h"
#include "../graphics.h"
extern Graphics *graphics;
#include "../net/messageout.h"
#include "../net/protocol.h"
ChatWindow::ChatWindow(const std::string &logfile):
Window("")
{
setWindowName("Chat");
chatlog_file.open(logfile.c_str(), std::ios::out | std::ios::app);
items = 0;
items_keep = 20;
setResizable(true);
setDefaultSize(0, (graphics->getHeight() - 123), 600, 100);
loadWindowState();
chatInput = new ChatInput();
chatInput->setEventId("chatinput");
chatInput->addActionListener(this);
textOutput = new BrowserBox(BrowserBox::AUTO_WRAP);
textOutput->setOpaque(false);
textOutput->disableLinksAndUserColors();
scrollArea = new ScrollArea(textOutput);
scrollArea->setPosition(
scrollArea->getBorderSize(), scrollArea->getBorderSize());
scrollArea->setScrollPolicy(
gcn::ScrollArea::SHOW_NEVER, gcn::ScrollArea::SHOW_ALWAYS);
scrollArea->setOpaque(false);
add(scrollArea);
add(chatInput);
// Add key listener to chat input to be able to respond to up/down
chatInput->addKeyListener(this);
curHist = history.end();
}
ChatWindow::~ChatWindow()
{
delete textOutput;
chatlog_file.flush();
chatlog_file.close();
}
void ChatWindow::logic()
{
chatInput->setPosition(
chatInput->getBorderSize(),
getContent()->getHeight() - chatInput->getHeight() -
chatInput->getBorderSize());
chatInput->setWidth(
getContent()->getWidth() - 2 * chatInput->getBorderSize());
scrollArea->setWidth(
getContent()->getWidth() - 2 * scrollArea->getBorderSize());
scrollArea->setHeight(
getContent()->getHeight() - 2 * scrollArea->getBorderSize() -
chatInput->getHeight() - 5);
scrollArea->logic();
}
void ChatWindow::chat_log(std::string line, int own)
{
// Delete overhead from the end of the list
while ((int)chatlog.size() > items_keep) {
chatlog.pop_back();
}
CHATLOG tmp;
tmp.own = own;
tmp.nick = "";
// Fix the owner of welcome message.
if (line.substr(0, 7) == "Welcome")
{
own = BY_SERVER;
}
int pos = line.find(" : ");
if (pos > 0) {
tmp.nick = line.substr(0, pos);
line.erase(0, pos + 3);
}
std::string lineColor = "##0"; // Equiv. to BrowserBox::BLACK
switch (own) {
case BY_GM:
tmp.nick += std::string("Global announcement: ");
lineColor = "##1"; // Equiv. to BrowserBox::RED
break;
case BY_PLAYER:
tmp.nick += CAT_NORMAL;
lineColor = "##2"; // Equiv. to BrowserBox::GREEN
break;
case BY_OTHER:
tmp.nick += CAT_NORMAL;
lineColor = "##4"; // Equiv. to BrowserBox::ORANGE
break;
case BY_SERVER:
tmp.nick += std::string("Server: ");
lineColor = "##7"; // Equiv. to BrowserBox::PINK
break;
case ACT_WHISPER:
tmp.nick += CAT_WHISPER;
lineColor = "##3"; // Equiv. to BrowserBox::BLUE
break;
case ACT_IS:
tmp.nick += CAT_IS;
lineColor = "##5"; // Equiv. to BrowserBox::YELLOW
break;
}
// Get the current system time
time_t t;
time(&t);
// Format the time string properly
std::stringstream timeStr;
timeStr << "[";
timeStr << ((((t / 60) / 60) % 24 < 10) ? "0" : "");
timeStr << (int)(((t / 60) / 60) % 24);
timeStr << ":";
timeStr << (((t / 60) % 60 < 10) ? "0" : "");
timeStr << (int)((t / 60) % 60);
timeStr << "] ";
line = lineColor + timeStr.str() + tmp.nick + line;
// We look if the Vertical Scroll Bar is set at the max before
// adding a row, otherwise the max will always be a row higher
// at comparison.
if ( scrollArea->getVerticalScrollAmount() == scrollArea->getVerticalMaxScroll() )
{
textOutput->addRow(line);
scrollArea->setVerticalScrollAmount(scrollArea->getVerticalMaxScroll());
}
else
{
textOutput->addRow(line);
}
}
void ChatWindow::chat_log(CHATSKILL act)
{
chat_log(const_msg(act), BY_SERVER);
}
void ChatWindow::action(const std::string& eventId)
{
if (eventId == "chatinput")
{
std::string message = chatInput->getText();
if (message.length() > 0) {
// If message different from previous, put it in the history
if (history.size() == 0 || message != history.back()) {
history.push_back(message);
}
// Reset history iterator
curHist = history.end();
// Send the message to the server
chat_send(player_info->name.c_str(), message.c_str());
// Clear the text from the chat input
chatInput->setText("");
}
// Remove focus and hide input
mFocusHandler->focusNone();
}
}
void ChatWindow::requestChatFocus()
{
// Give focus to the chat input
chatInput->setVisible(true);
chatInput->requestFocus();
}
bool ChatWindow::isFocused()
{
return chatInput->hasFocus();
}
void
ChatWindow::chat_send(std::string nick, std::string msg)
{
short packetId = CMSG_CHAT_MESSAGE;
// prepare command
if (msg.substr(0, 1) == "/") {
// global announcement
/*if(msg.substr(0, IS_ANNOUNCE_LENGTH) == IS_ANNOUNCE) {
msg.erase(0, IS_ANNOUNCE_LENGTH);
packid = 0x0099;
}*/
// prepare ordinary message
chat_log("Sorry but /commands are not available yet", BY_PLAYER);
}
else {
nick += " : ";
nick += msg;
msg = nick;
//packetId = 0x008c;
}
// send processed message
MessageOut outMsg;
outMsg.writeInt16(packetId);
outMsg.writeInt16(msg.length() + 4);
outMsg.writeString(msg, msg.length());
}
std::string ChatWindow::const_msg(CHATSKILL act)
{
std::string msg;
if (act.success == SKILL_FAILED && act.skill == SKILL_BASIC) {
switch (act.bskill) {
case BSKILL_TRADE :
msg = "Trade failed!";
break;
case BSKILL_EMOTE :
msg = "Emote failed!";
break;
case BSKILL_SIT :
msg = "Sit failed!";
break;
case BSKILL_CREATECHAT :
msg = "Chat creating failed!";
break;
case BSKILL_JOINPARTY :
msg = "Could not join party!";
break;
case BSKILL_SHOUT :
msg = "Cannot shout!";
break;
}
switch (act.reason) {
case RFAIL_SKILLDEP :
msg += " You have not yet reached a high enough lvl!";
break;
case RFAIL_INSUFHP :
msg += " Insufficient HP!";
break;
case RFAIL_INSUFSP :
msg += " Insufficient SP!";
break;
case RFAIL_NOMEMO :
msg += " You have no memos!";
break;
case RFAIL_SKILLDELAY :
msg += " You cannot do that right now!";
break;
case RFAIL_ZENY :
msg += " Seems you need more Zeny... ;-)";
break;
case RFAIL_WEAPON :
msg += " You cannot use this skill with that kind of weapon!";
break;
case RFAIL_REDGEM :
msg += " You need another red gem!";
break;
case RFAIL_BLUEGEM :
msg += " You need another blue gem!";
break;
case RFAIL_OVERWEIGHT :
msg += " You're carrying to much to do this!";
break;
default :
msg += " Huh? What's that?";
break;
}
} else {
switch(act.skill) {
case SKILL_WARP :
msg = "Warp failed...";
break;
case SKILL_STEAL :
msg = "Could not steal anything...";
break;
case SKILL_ENVENOM :
msg = "Poison had no effect...";
break;
}
}
return msg;
}
void ChatWindow::keyPress(const gcn::Key &key)
{
if (key.getValue() == key.DOWN && curHist != history.end())
{
// Move forward through the history
std::list<std::string>::iterator prevHist = curHist++;
if (curHist != history.end()) {
chatInput->setText(*curHist);
chatInput->setCaretPosition(chatInput->getText().length());
}
else {
curHist = prevHist;
}
}
else if (key.getValue() == key.UP && curHist != history.begin() &&
history.size() > 0)
{
// Move backward through the history
curHist--;
chatInput->setText(*curHist);
chatInput->setCaretPosition(chatInput->getText().length());
}
}
void ChatWindow::setInputText(std::string input_str)
{
chatInput->setText(input_str + " ");
requestChatFocus();
}
|