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/*
 *  The Mana World
 *  Copyright 2004 The Mana World Development Team
 *
 *  This file is part of The Mana World.
 *
 *  The Mana World is free software; you can redistribute it and/or modify
 *  it under the terms of the GNU General Public License as published by
 *  the Free Software Foundation; either version 2 of the License, or
 *  any later version.
 *
 *  The Mana World is distributed in the hope that it will be useful,
 *  but WITHOUT ANY WARRANTY; without even the implied warranty of
 *  MERCHANTABILITY or FITNESS FOR A PARTICULAR PURPOSE.  See the
 *  GNU General Public License for more details.
 *
 *  You should have received a copy of the GNU General Public License
 *  along with The Mana World; if not, write to the Free Software
 *  Foundation, Inc., 59 Temple Place, Suite 330, Boston, MA  02111-1307  USA
 *
 *  $Id$
 */

#include "equipment.h"
#include "item.h"

Equipment::Equipment():
    mArrows(NULL)
{
    for (int i = 0; i < EQUIPMENT_SIZE; i++)
    {
        mEquipment[i] = NULL;
    }
}

Equipment::~Equipment()
{
}

void
Equipment::removeEquipment(Item *item)
{
    for (int i = 0; i < EQUIPMENT_SIZE; i++) {
        if (mEquipment[i] == item) {
            mEquipment[i] = 0;
            break;
        }
    }
}

void Equipment::setEquipment(int index, Item *item)
{
    mEquipment[index] = item;
    item->setEquipped(true);
}