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AC_PREREQ(2.59)
AC_INIT([The Mana World], [0.0.12], [umperio@users.sourceforge.net], [tmw])
AC_CONFIG_HEADERS([config.h:config.h.in])
AC_LANG_CPLUSPLUS
# Checks for programs.
AC_PROG_CXX
AC_PROG_CC
AC_PROG_INSTALL
AC_PROG_MAKE_SET
# Checks for libraries
AC_CHECK_LIB([guichan], [gcnGuichanVersion], ,
AC_MSG_ERROR([ *** Unable to find Guichan library (guichan.sf.net)]))
#AC_CHECK_LIB([guichan_sdl], [gcnSDL], ,
#AC_MSG_ERROR([ *** Unable to find Guichan SDL library (guichan.sf.net)]))
#AC_CHECK_LIB([guichan_opengl], [gcnOpenGL], ,
#AC_MSG_ERROR([ *** Unable to find Guichan OpenGL library (guichan.sf.net)]))
AC_CHECK_LIB([physfs], [PHYSFS_init], ,
AC_MSG_ERROR([ *** Unable to find PhysFS library (icculus.org/physfs/)]))
AC_CHECK_LIB([xml2], [xmlInitParser], ,
AC_MSG_ERROR([ *** Unable to find libxml2 library (xmlsoft.org)]))
AC_CHECK_LIB(SDL_image, IMG_LoadPNG_RW, ,
AC_MSG_ERROR([ *** Unable to find SDL_image library with PNG support
(http://www.libsdl.org/projects/SDL_image/)]))
AC_CHECK_LIB(SDL_mixer, Mix_OpenAudio, ,
AC_MSG_ERROR([ *** Unable to find SDL_mixer library
(http://www.libsdl.org/projects/SDL_mixer/)]))
# Checks for header files.
AC_HEADER_STDC
AC_CHECK_HEADERS([arpa/inet.h fcntl.h malloc.h netdb.h netinet/in.h stdlib.h string.h sys/socket.h unistd.h])
# Check for guichan headers
AC_CHECK_HEADERS([guichan.hpp], ,
AC_MSG_ERROR([*** Library found but cannot find headers (guichan.sf.net) *** ]))
# Checks for typedefs, structures, and compiler characteristics.
AC_HEADER_STDBOOL
AC_C_CONST
AC_HEADER_TIME
AC_C_VOLATILE
# Checks for library functions.
AC_FUNC_ERROR_AT_LINE
AC_FUNC_MALLOC
AC_FUNC_REALLOC
AC_FUNC_SELECT_ARGTYPES
AC_FUNC_VPRINTF
AC_CHECK_FUNCS([atexit floor getcwd gethostbyname memset mkdir select socket])
AM_INIT_AUTOMAKE
# Option to enable OpenGL
AC_ARG_WITH(opengl,[ --with-opengl use OpenGL ] )
if test "x$with_opengl" == "xyes"; then
with_opengl=yes
OPENGL_CFLAGS=' -DUSE_OPENGL'
OPENGL_LIBS=' -lGL -lguichan_opengl'
AC_SUBST(OPENGL_CFLAGS)
AC_SUBST(OPENGL_LIBS)
else
with_opengl=no
fi
# FIND_PATH(programm-name, variable-name, list of directories,
# if-not-found, test-parameter)
AC_DEFUN(FIND_PATH,
[
AC_MSG_CHECKING([for $1])
if test -n "$$2"; then
cv_path="$$2";
else
cache=`echo $1 | sed 'y%./+-%__p_%'`
AC_CACHE_VAL(cv_path_cache,
[
cv_path="NONE"
dirs="$3"
save_IFS=$IFS
IFS=':'
for dir in $PATH; do
dirs="$dirs $dir"
done
IFS=$save_IFS
for dir in $dirs; do
if test -x "$dir/$1"; then
if test -n "$5"
then
evalstr="$dir/$1 $5 2>&1 "
if eval $evalstr; then
cv_path="$dir/$1"
break
fi
else
cv_path="$dir/$1"
break
fi
fi
done
eval "cv_path_$cache=$cv_path"
])
eval "cv_path=\"`echo '$cv_path_'$cache`\""
fi
if test -z "$cv_path" || test "$cv_path" = NONE; then
AC_MSG_RESULT(not found)
$4
else
AC_MSG_RESULT($cv_path)
$2=$cv_path
fi
])
FIND_PATH(sdl-config, LIBSDL_CONFIG, [${prefix}/bin ${exec_prefix}/bin /usr/local/bin /opt/local/bin], [
AC_MSG_ERROR([Could not find libsdl anywhere, check http://www.sdl.org])
])
if test -n "$LIBSDL_CONFIG"; then
LIBSDL_LIBS="`$LIBSDL_CONFIG --libs` -lSDL_image -lSDL_mixer"
LIBSDL_CFLAGS="`$LIBSDL_CONFIG --cflags`"
AC_DEFINE_UNQUOTED(HAVE_LIBSDL, 1, [Defines if your system has the LIBSDL library])
else
AC_DEFINE_UNQUOTED(HAVE_LIBSDL, 0, [Defines if your system has the LIBSDL library])
fi
AC_SUBST(LIBSDL_LIBS)
AC_SUBST(LIBSDL_CFLAGS)
AC_CONFIG_FILES([
Makefile
src/Makefile
data/Makefile
data/graphics/Makefile
data/graphics/gui/Makefile
data/graphics/images/Makefile
data/graphics/sprites/Makefile
data/graphics/tiles/Makefile
data/icons/Makefile
data/maps/Makefile
data/sfx/Makefile
docs/Makefile
])
AC_OUTPUT
echo
echo Build with OpenGL: $with_opengl
echo
echo configure complete, now type \"make\"
echo
|