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2005-08-15 Bj�rn Steinbrink <B.Steinbrink@gmx.de>
* M src/graphics.cpp, src/graphics.h, src/main.cpp, src/main.h,
src/gui/browserbox.cpp, src/gui/gui.cpp, src/resources/image.cpp: Started
to fade out the useOpenGL global variable.
* M src/engine.cpp, src/gui/char_select.cpp, src/gui/char_server.cpp,
src/gui/chat.cpp, src/gui/gui.cpp, src/gui/gui.h, src/gui/login.cpp,
src/gui/popupmenu.cpp, src/gui/setup.cpp, src/gui/updatewindow.cpp,
src/gui/window.cpp: Removed guiGraphics global pointer and removed
dependencies on gui.h in some places.
2005-08-14 Bj�rn Steinbrink <B.Steinbrink@gmx.de>
* src/graphics.cpp, src/graphics.h, src/resources/image.cpp,
src/resources/image.h: Moved the image drawing code into the graphics
class.
* src/being.cpp, src/engine.cpp, src/graphics.cpp, src/graphics.h: Made
the wrapper functions in the Graphics class conditional on whether we
compile with OpenGL support.
2005-08-13 Bj�rn Steinbrink <B.Steinbrink@gmx.de>
* src/Makefile.am, src/being.cpp, src/being.h, src/configlistener.cpp,
src/configlistener.h, src/configuration.cpp, src/configuration.h,
src/engine.cpp, src/engine.h, src/equipment.cpp, src/equipment.h,
src/game.cpp, src/game.h, src/graphics.cpp, src/graphics.h,
src/guichanfwd.h, src/inventory.cpp, src/inventory.h, src/item.h,
src/log.cpp, src/log.h, src/main.cpp, src/main.h, src/map.cpp, src/map.h,
src/playerinfo.h, src/sound.cpp, src/sound.h, src/graphic/imagerect.h,
src/graphic/spriteset.cpp, src/graphic/spriteset.h, src/gui/box.h,
src/gui/browserbox.cpp, src/gui/browserbox.h, src/gui/buddywindow.h,
src/gui/button.cpp, src/gui/button.h, src/gui/buy.cpp, src/gui/buy.h,
src/gui/buysell.h, src/gui/char_select.cpp, src/gui/char_select.h,
src/gui/char_server.cpp, src/gui/char_server.h, src/gui/chargedialog.cpp,
src/gui/chargedialog.h, src/gui/chat.cpp, src/gui/chat.h,
src/gui/chatinput.cpp, src/gui/checkbox.cpp, src/gui/checkbox.h,
src/gui/confirm_dialog.cpp, src/gui/confirm_dialog.h,
src/gui/equipmentwindow.cpp, src/gui/equipmentwindow.h,
src/gui/focushandler.h, src/gui/gui.cpp, src/gui/gui.h, src/gui/help.cpp,
src/gui/help.h, src/gui/inttextbox.cpp, src/gui/inttextbox.h,
src/gui/inventorywindow.cpp, src/gui/inventorywindow.h,
src/gui/item_amount.cpp, src/gui/item_amount.h, src/gui/itemcontainer.cpp,
src/gui/itemcontainer.h, src/gui/listbox.cpp, src/gui/listbox.h,
src/gui/login.cpp, src/gui/login.h, src/gui/minimap.cpp,
src/gui/minimap.h, src/gui/newskill.cpp, src/gui/newskill.h,
src/gui/npc.h, src/gui/npc_text.h, src/gui/ok_dialog.cpp,
src/gui/ok_dialog.h, src/gui/passwordfield.h, src/gui/playerbox.cpp,
src/gui/playerbox.h, src/gui/popupmenu.cpp, src/gui/popupmenu.h,
src/gui/progressbar.cpp, src/gui/progressbar.h, src/gui/radiobutton.cpp,
src/gui/radiobutton.h, src/gui/requesttrade.cpp, src/gui/requesttrade.h,
src/gui/scrollarea.cpp, src/gui/scrollarea.h, src/gui/sell.cpp,
src/gui/sell.h, src/gui/setup.cpp, src/gui/setup.h, src/gui/skill.h,
src/gui/slider.cpp, src/gui/slider.h, src/gui/stats.cpp, src/gui/stats.h,
src/gui/status.cpp, src/gui/status.h, src/gui/textbox.cpp,
src/gui/textbox.h, src/gui/textfield.cpp, src/gui/textfield.h,
src/gui/trade.cpp, src/gui/trade.h, src/gui/updatewindow.cpp,
src/gui/updatewindow.h, src/gui/window.cpp, src/gui/window.h,
src/gui/windowcontainer.h, src/net/protocol.cpp, src/net/protocol.h,
src/resources/buddylist.hm src/resources/image.cpp, src/resources/image.h,
src/resources/itemmanager.cpp, src/resources/itemmanager.h,
src/resources/mapreader.cpp, src/resources/mapreader.h,
src/resources/music.h, src/resources/resource.cpp,
src/resources/resourcemanager.cpp, src/resources/resourcemanager.h,
src/resources/soundeffect.h: Huge header cleanup, removing nearly all
#include's from headers to reduce dependencies and compile time.
* src/engine.cpp, src/gui/char_select.cpp, src/gui/inventorywindow.cpp,
src/gui/skill.cpp, src/gui/skill.h, src/gui/stats.cpp, src/gui/status.cpp:
Another small header cleanup, should also solve compilation problems on
windows.
* src/gui/sell.cpp: Reset selection in the sell dialog if all items at the
selected slot are sold.
2005-08-13 Eugenio Favalli <elvenprogrammer@gmail.com>
* src/gui/status.h, src/gui/status.cpp: Reformatted status window layout to
avoid overlapping and lowered saturation of bars' colors.
* src/gui/status.cpp: Removed smooth color changing from xp bar which was
causing problems and doesn't act as the job xp bar.
* The Mana World.dev, src/game.cpp, src/playerinfo.h, src/net/protocol.cpp,
src/resources/itemmanager.cpp, src/gui/inventorywindow.cpp: Updated dev-cpp
project file, removed unnecessary header, fixed some include paths.
2005-08-12 Eugenio Favalli <elvenprogrammer@gmail.com>
* src/buy.cpp, src/sell.cpp: Resetting quantity to 0 after selecting other
items in buy/sell dialogs.
2005-08-11 Andrej Sinicyn <andrej4000@gmail.com>
* src/resources/image.cpp: Little cleanup and simplification.
2005-08-10 Bj�rn Steinbrink <B.Steinbrink@gmx.de>
* src/engine.cpp, src/graphics.cpp, src/graphics.h,
src/gui/browserbox.cpp, src/gui/gui.cpp, src/gui/listbox.cpp,
src/gui/minimap.cpp, src/gui/progressbar.cpp, src/gui/scrollarea.cpp:
Moved knowledge about whether we use OpenGL into the Graphics class (as
much as possible)
* src/game.cpp: Added helper function for being creation to reduce code
duplication. Some code simplifications.
2005-08-09 Bj�rn Steinbrink <B.Steinbrink@gmx.de>
* src/engine.cpp: Adjust drawing offset to have the player centered in
higher resolutions as well.
2005-08-04 Bj�rn Steinbrink <B.Steinbrink@gmx.de>
* src/main.cpp: Use "true" instead of "1" as bool argument.
* src/resources/resourcemanager.cpp, src/resources/resourcemanager.h:
Added a method to determine the real path of a file in the PhysFS search
path.
* src/gui/browserbox.cpp: Make use of then new resource manager method to
determine the real path of a file.
* src/gui/gui.cpp: Dynamically determine the path to graphic files instead
of using the try-catch fallback method.
2005-08-03 Andrej Sinicyn <andrej4000@gmail.com>
* src/game.cpp, src/game.h, src/gui/requesttrade.cpp,src/gui/requesttrade.h:
Moved my invented variable, since it makes more sense.
* src/game.cpp, src/game.h, src/gui/requesttrade.cpp: Fix my previous fix
because it broke my own code.
2005-08-03 Bj�rn Steinbrink <B.Steinbrink@gmx.de>
* src/main.cpp: Use PhysFS to determine user's home directory on unix
system. Removed an now unused header.
* src/game.cpp: Commented a switch case label that was left uncommented
though the rest was commented.
* src/resources/buddylist.cpp, src/main.h: Removed unneeded header from
main.h, added it to buddylist.cpp.
* src/engine.cpp: Converted two global variables to function-local ones.
2005-08-02 Andrej Sinicyn <andrej4000@gmail.com>
* src/game.cpp: Fixed "Trade canceled" happening often.
2005-08-02 Bj�rn Steinbrink <B.Steinbrink@gmx.de>
* src/engine.cpp: Cleanups in the drawing code.
* src/engine.cpp, src/game.cpp: Made autoTarget checks being handled at a
single location.
* src/being.cpp, src/being.h, src/engine.h: Small header cleanups.
* src/graphics.cpp, src/graphics.h, src/main.cpp, src/main.h,
src/gui/setup.cpp: Moved graphics setup code into the graphics class.
2005-08-02 Marcel W. Wysocki <maci@satgnu.org>
* tmw/src/gui/status.cpp: making setup dialog quitting when clicking
on setup button while dialog is opened
2005-08-01 Bj�rn Steinbrink <B.Steinbrink@gmx.de>
* src/inventory.cpp, src/inventory.h,
src/gui/itemcontainer.cpp, src/gui/itemcontainer.h: Added a logic function
to dynamically adjust the size of the itemcontainer.
* src/game.cpp: Fixed autoTarget not being set to NULL on map change.
2005-07-31 Andrej Sinicyn <andrej4000@gmail.com>
* src/game.cpp, src/game.h, src/gui/popupmenu.cpp: Show the name of the
trade partner in the trade dialog.
2005-07-31 Bj�rn Steinbrink <B.Steinbrink@gmx.de>
* src/gui/listbox.cpp: Small cleanup of the drawing code.
* src/engine.cpp: Added a check to stop scrolling when we hit the map
border.
2005-07-31 Andrej Sinicyn <andrej4000@gmail.com>
* src/game.cpp: Don't allow more than one trade dialog or requesting it at
once; if a trade is canceled on the other side, close the trade window.
2005-07-30 Andrej Sinicyn <andrej4000@gmail.com>
* src/main.cpp: Removed unnecessary value assignment to a variable.
2005-07-30 Bj�rn Steinbrink <B.Steinbrink@gmx.de>
* src/main.cpp, src/resources/resourcemanager.h,
src/resources/resourcemanager.cpp: Fixed buggy check for the existence of
the updates directory. Extended the resource manager with some physfs
functions and moved the actual setup process from the resource manager
constructor into the main initialization.
2005-07-29 Bj�rn Steinbrink <B.Steinbrink@gmx.de>
* src/game.cpp: Fixed popup window not always being correctly hidden when
the player clicks somewhere else.
2005-07-28 Bj�rn Steinbrink <B.Steinbrink@gmx.de>
* src/main.cpp, src/gui/update.cpp, src/resources/resourcemanager.cpp,
src/resources/resourcemanager.h: Added support for files downloaded
through the update manager to the resource manager. Changed directory name
for updates from "data" to "updates".
* src/game.cpp, src/gui/inventorywindow.cpp, src/gui/popupmenu.cpp,
src/gui/popupmenu.h: Cleaned up the showPopup() code, moved "map"-related
code into game.cpp, made the popup show up at mouse coordinates instead of
being aligned to tiles.
* src/being.cpp, src/being.h, src/engine.cpp, src/game.cpp, src/game.h,
src/gui/gui.cpp, src/net/protocol.cpp: Added an action enumeration to the
Being class and removed the old #define's.
* src/resources/resourcemanager.cpp: Fixed a location where a wrong
dir-separator was used.
* src/main.cpp: Fixed updates directory not being created on non-unix
systems. Started using PhysFS write support.
2005-07-27 Bj�rn Lindeijer <bjorn@lindeijer.nl>
* src/engine.cpp, src/game.cpp, src/graphics.cpp, src/graphics.h,
src/main.cpp, src/gui/browserbox.cpp, src/gui/button.cpp,
src/gui/gui.cpp, src/gui/listbox.cpp, src/gui/minimap.cpp,
src/gui/playerbox.cpp, src/gui/progressbar.cpp,
src/gui/scrollarea.cpp, src/gui/textfield.cpp, src/gui/window.cpp,
src/resources/image.cpp, src/resources/image.h,
src/resources/mapreader.h: Merged OpenGL/SDL merge patch by Andrej
Sinicyn, and his followup patch for fixing SDL-only build.
2005-07-27 Bj�rn Steinbrink <B.Steinbrink@gmx.de>
* src/gui/gui.cpp, src/gui/gui.h: Removed continous mouse
movement, that implementation wasn't suitable for a release.
2005-07-26 Bj�rn Steinbrink <B.Steinbrink@gmx.de>
* src/being.cpp, src/being.h, src/engine.cpp, src/game.cpp,
src/gui/minimap.cpp, src/gui/popupmenu.cpp, src/net/protocol.cpp:
Introduced a Being::Type enumeration. Added type-aware findNode()
function.
* src/being.cpp: Set font back to gui font after drawing speech.
Draw auto-target marker in engine instead of being.
* src/gui/popupmenu.cpp: Fixed empty popup window being shown when user
right clicks on an empty tile while the popup is visible.
2005-07-26 Eugenio Favalli <elvenprogrammer@gmail.com>
* The Mana World.dev: Updated release infos.
* data/graphics/sprites/emotions.png: Added Modanung's smilies.
* src/being.cpp, src/engine.cpp: Fixed text and smilies position.
* src/game.cpp: Cleanups.
* src/gui/skill.cpp: Added new skill names.
* src/main.cpp: Moved sound playback to update screen and changed song.
2005-07-24 Bj�rn Steinbrink <B.Steinbrink@gmx.de>
* src/game.cpp: Made the key-event handler use switches instead of
if-else.
* src/gui/gui.cpp, src/gui/gui.h: Allow continous movement when holding
down the left mouse button.
2005-07-23 Bj�rn Steinbrink <B.Steinbrink@gmx.de>
* src/being.h, src/being.cpp: Added a member to keep the current map,
restored setDestination.
* src/game.cpp, src/gui/gui.cpp: Change calls to Being::setPath() to
Being::setDestination().
* src/map.h: Add a forward declaration for struct PATH_NODE.
2005-07-23 Bj�rn Lindeijer <bjorn@lindeijer.nl>
* NEWS: Moved project news here.
* ChangeLog: Started standard ChangeLog file here.
* docs/HACKING.txt: Added info about member naming and ChangeLog
format.
* src/gui/updatewindow.h, src/gui/updatewindow.cpp: Changed member
names, set a 15 second timeout for connecting to update server and
restore some doxygen comments, improved size adaption and made the
window a shorter.
* data/graphics/images/login_wallpaper.png: New login wallpaper by
Momotaro.
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