1
2
3
4
5
6
7
8
9
10
11
12
13
14
15
16
17
18
19
20
21
22
23
24
25
26
27
28
29
30
31
32
33
34
35
36
37
38
39
40
41
42
43
44
45
46
47
48
49
50
51
52
53
54
55
56
57
58
59
60
61
62
63
64
65
66
67
68
69
70
71
72
73
74
75
76
77
78
79
80
81
82
83
84
85
86
87
88
89
90
91
92
93
94
95
96
97
98
99
100
101
102
103
104
105
106
107
108
109
110
111
112
113
114
115
116
117
118
119
120
121
122
123
124
125
126
127
128
129
130
131
132
133
134
135
136
137
138
139
140
141
142
143
144
145
146
147
148
149
150
151
152
153
154
155
156
157
158
159
160
161
162
163
164
165
166
167
168
169
170
171
172
173
174
175
176
177
178
179
180
181
182
183
184
185
186
187
188
189
190
191
192
193
194
195
196
197
198
199
200
201
202
203
204
205
206
207
208
209
210
211
212
213
214
215
216
217
218
219
220
221
222
223
224
225
226
227
228
229
230
231
232
233
234
235
236
237
238
239
240
241
242
243
244
245
246
247
248
249
250
251
252
253
254
255
256
257
258
259
260
261
262
263
264
265
266
267
268
269
270
271
272
273
274
275
276
277
278
279
280
281
282
283
284
285
286
287
288
289
290
291
292
293
294
295
296
297
298
299
300
301
302
303
304
305
306
307
308
309
310
311
312
313
314
315
316
317
318
319
320
321
322
323
324
325
326
327
328
329
330
331
332
333
334
335
336
337
338
339
340
341
342
343
344
345
346
347
348
349
350
351
352
353
354
355
356
357
358
359
360
361
362
363
364
365
366
367
368
369
370
371
372
373
374
375
376
377
378
379
380
381
382
383
384
385
386
387
388
389
390
391
392
393
394
395
396
397
398
399
400
401
402
403
404
405
406
407
408
409
410
411
412
413
414
415
416
417
418
419
420
421
422
423
424
425
426
427
428
429
430
431
432
433
434
435
436
437
438
439
440
441
442
443
444
445
446
447
448
449
450
451
452
453
454
455
456
457
458
459
460
461
462
463
464
465
466
467
468
469
470
471
472
473
474
475
476
477
478
479
480
481
482
483
484
485
486
487
488
489
490
491
492
493
494
495
496
497
498
499
500
501
502
503
504
505
506
507
508
509
510
511
512
513
514
515
516
517
518
519
520
521
522
523
524
525
526
527
528
529
530
531
532
533
534
535
536
537
538
539
540
541
542
543
544
545
546
547
548
549
550
551
552
553
554
555
556
557
558
559
560
561
562
563
564
565
566
567
568
569
570
571
572
573
574
575
576
577
578
579
580
581
582
583
584
585
586
587
588
589
590
591
592
593
594
595
596
597
598
599
600
601
602
603
604
605
606
607
608
609
610
611
612
613
614
615
616
617
618
619
620
621
622
623
624
625
626
627
628
629
630
631
632
633
634
635
636
637
638
639
640
641
642
643
644
645
646
647
648
649
650
651
652
653
654
655
656
657
658
659
660
661
662
663
664
665
666
667
668
669
670
671
672
673
674
675
676
677
678
679
680
681
682
683
684
685
686
687
688
689
690
691
692
693
694
695
696
697
698
699
700
701
702
703
704
705
706
707
708
709
710
711
712
713
714
715
716
717
718
719
720
721
722
723
724
725
726
727
728
729
730
731
732
733
734
735
736
737
738
739
740
741
742
743
744
745
746
747
748
749
750
751
752
753
754
755
756
757
758
759
760
761
762
763
764
765
766
767
768
769
770
771
772
773
774
775
776
777
778
779
780
781
782
783
784
785
786
787
788
789
790
791
792
793
794
795
796
797
798
799
800
801
802
803
804
805
806
807
808
809
810
811
812
813
814
815
816
817
818
819
820
821
822
823
824
825
826
827
828
829
830
831
832
833
834
835
836
837
838
839
840
841
842
843
844
845
846
847
848
849
850
851
852
853
854
855
856
857
858
859
860
861
862
863
864
865
866
867
868
869
870
871
872
873
874
875
876
877
878
879
880
881
882
883
884
885
886
887
888
889
890
891
892
893
894
895
896
897
898
899
900
901
902
903
904
905
906
907
908
909
910
911
912
913
914
915
916
917
918
919
920
921
922
923
924
925
926
927
928
929
930
931
932
933
934
935
936
937
938
939
940
941
942
943
944
945
946
947
948
949
950
951
952
953
954
955
956
957
958
959
960
961
962
963
964
965
966
967
968
969
970
971
972
973
974
975
976
977
978
979
980
981
982
983
984
985
986
987
988
989
990
991
992
993
994
995
996
997
998
999
1000
1001
1002
1003
1004
1005
1006
1007
1008
1009
1010
1011
1012
1013
1014
1015
1016
1017
1018
1019
1020
1021
1022
1023
1024
1025
1026
1027
1028
1029
1030
1031
1032
1033
1034
1035
1036
1037
1038
1039
1040
1041
1042
1043
1044
1045
1046
1047
1048
1049
1050
1051
1052
1053
1054
1055
1056
1057
1058
1059
1060
1061
1062
1063
1064
1065
1066
1067
1068
1069
1070
1071
1072
1073
1074
1075
1076
1077
1078
1079
1080
1081
1082
1083
1084
1085
1086
1087
1088
1089
1090
1091
1092
1093
1094
1095
1096
1097
1098
1099
1100
1101
1102
1103
1104
1105
1106
1107
1108
1109
1110
1111
1112
1113
1114
1115
1116
1117
1118
1119
1120
1121
1122
1123
1124
1125
1126
1127
1128
1129
1130
1131
1132
1133
1134
1135
1136
1137
1138
1139
1140
1141
1142
1143
1144
1145
1146
1147
1148
1149
1150
1151
1152
1153
1154
1155
1156
1157
1158
1159
1160
1161
1162
1163
1164
1165
1166
1167
1168
1169
1170
1171
1172
1173
1174
1175
1176
1177
1178
1179
1180
1181
1182
1183
1184
1185
1186
1187
1188
1189
1190
1191
1192
1193
1194
1195
1196
1197
1198
1199
1200
1201
1202
1203
1204
1205
1206
1207
1208
1209
1210
1211
1212
1213
1214
1215
1216
1217
1218
1219
1220
1221
1222
1223
1224
1225
1226
1227
1228
1229
1230
1231
1232
1233
1234
1235
1236
1237
1238
1239
1240
1241
1242
1243
1244
1245
1246
1247
1248
1249
1250
1251
1252
1253
1254
1255
1256
1257
1258
1259
1260
1261
1262
1263
1264
1265
1266
1267
1268
1269
1270
1271
1272
1273
1274
1275
1276
1277
1278
1279
1280
1281
1282
1283
1284
1285
1286
1287
1288
1289
1290
1291
1292
1293
1294
1295
1296
1297
1298
1299
1300
1301
1302
1303
1304
1305
1306
1307
1308
1309
1310
1311
1312
1313
1314
1315
1316
1317
1318
1319
1320
1321
1322
1323
1324
1325
1326
1327
1328
1329
1330
1331
1332
1333
1334
1335
1336
1337
1338
1339
1340
1341
1342
1343
1344
1345
1346
1347
1348
1349
1350
1351
1352
1353
1354
1355
1356
1357
1358
1359
1360
1361
1362
1363
1364
1365
1366
1367
1368
1369
1370
1371
1372
1373
1374
1375
1376
1377
1378
1379
1380
1381
1382
1383
1384
1385
1386
1387
1388
1389
1390
1391
1392
1393
1394
1395
1396
1397
1398
1399
1400
1401
1402
1403
1404
1405
1406
1407
1408
1409
1410
1411
1412
1413
1414
1415
1416
1417
1418
1419
1420
1421
1422
1423
1424
1425
1426
1427
1428
1429
1430
1431
1432
1433
1434
1435
1436
1437
1438
1439
1440
1441
1442
1443
1444
1445
1446
1447
1448
1449
1450
1451
1452
1453
1454
1455
1456
1457
1458
1459
1460
1461
1462
1463
1464
1465
1466
1467
1468
1469
1470
1471
1472
1473
1474
1475
1476
1477
1478
1479
1480
1481
1482
1483
1484
1485
1486
1487
1488
1489
1490
1491
1492
1493
1494
1495
1496
1497
1498
1499
1500
1501
1502
1503
1504
1505
1506
1507
1508
1509
1510
1511
1512
1513
1514
1515
1516
1517
1518
1519
1520
1521
1522
1523
1524
1525
1526
1527
1528
1529
1530
1531
1532
1533
1534
1535
1536
1537
1538
1539
1540
1541
1542
1543
1544
1545
1546
1547
1548
1549
1550
1551
1552
1553
1554
1555
1556
1557
1558
1559
1560
1561
1562
1563
1564
1565
1566
1567
1568
1569
1570
1571
1572
1573
1574
1575
1576
1577
1578
1579
1580
1581
1582
1583
1584
1585
1586
1587
1588
1589
1590
1591
1592
1593
1594
1595
1596
1597
1598
1599
1600
1601
1602
1603
1604
1605
1606
1607
1608
1609
1610
1611
1612
1613
1614
1615
1616
1617
1618
1619
1620
1621
1622
1623
1624
1625
1626
1627
1628
1629
1630
1631
1632
1633
1634
1635
1636
1637
1638
1639
1640
1641
1642
1643
1644
1645
1646
1647
1648
1649
1650
1651
1652
1653
1654
1655
1656
1657
1658
1659
1660
1661
1662
1663
1664
1665
1666
1667
1668
1669
1670
1671
1672
1673
1674
1675
1676
1677
1678
1679
1680
1681
1682
1683
1684
1685
1686
1687
1688
1689
1690
1691
1692
1693
1694
1695
1696
1697
1698
1699
1700
1701
1702
1703
1704
1705
1706
1707
1708
1709
1710
1711
1712
1713
1714
1715
1716
1717
1718
1719
1720
1721
1722
1723
1724
1725
1726
1727
1728
1729
1730
1731
1732
1733
1734
1735
1736
1737
1738
1739
1740
1741
1742
1743
1744
1745
1746
1747
1748
1749
1750
1751
1752
1753
1754
1755
1756
1757
1758
1759
1760
1761
1762
1763
1764
1765
1766
1767
1768
1769
1770
1771
1772
1773
1774
1775
1776
1777
1778
1779
1780
1781
1782
1783
1784
1785
1786
1787
1788
1789
1790
1791
1792
1793
1794
1795
1796
1797
1798
1799
1800
1801
1802
1803
1804
1805
1806
1807
1808
1809
1810
1811
1812
1813
1814
1815
1816
1817
1818
1819
1820
1821
1822
1823
1824
1825
1826
1827
1828
1829
1830
1831
1832
1833
1834
1835
1836
1837
1838
1839
1840
1841
1842
1843
1844
1845
1846
1847
1848
1849
1850
1851
1852
1853
1854
1855
1856
1857
1858
1859
1860
1861
1862
1863
1864
1865
1866
1867
1868
1869
1870
1871
1872
1873
1874
1875
1876
1877
1878
1879
1880
1881
1882
1883
1884
1885
1886
1887
1888
1889
1890
1891
1892
1893
1894
1895
1896
1897
1898
1899
1900
1901
1902
1903
1904
1905
1906
1907
1908
1909
1910
1911
1912
1913
1914
1915
1916
1917
1918
1919
1920
1921
1922
1923
1924
1925
1926
1927
1928
1929
1930
1931
1932
1933
1934
1935
1936
1937
1938
1939
1940
1941
1942
1943
1944
1945
1946
1947
1948
1949
1950
1951
1952
1953
1954
1955
1956
1957
1958
1959
1960
1961
1962
1963
1964
1965
1966
1967
1968
1969
1970
1971
1972
1973
1974
1975
1976
1977
1978
1979
1980
1981
1982
1983
1984
1985
1986
1987
1988
1989
1990
1991
1992
1993
1994
1995
1996
1997
1998
1999
2000
2001
2002
2003
2004
2005
2006
2007
2008
2009
2010
2011
2012
2013
2014
2015
2016
2017
2018
2019
2020
2021
2022
2023
2024
2025
2026
2027
2028
2029
2030
2031
2032
2033
2034
2035
2036
2037
2038
2039
2040
2041
2042
2043
2044
2045
2046
2047
2048
2049
2050
2051
2052
2053
2054
2055
2056
2057
2058
2059
2060
2061
2062
2063
2064
2065
2066
2067
2068
2069
2070
2071
2072
2073
2074
2075
2076
2077
2078
2079
2080
2081
2082
2083
2084
2085
2086
2087
2088
2089
2090
2091
2092
2093
2094
2095
2096
2097
2098
2099
2100
2101
2102
2103
2104
2105
2106
2107
2108
2109
2110
2111
2112
2113
2114
2115
2116
2117
2118
2119
2120
2121
2122
2123
2124
2125
2126
2127
2128
2129
2130
2131
2132
2133
2134
2135
2136
2137
2138
2139
2140
2141
2142
2143
2144
2145
2146
2147
2148
2149
2150
2151
2152
2153
2154
2155
2156
2157
2158
2159
2160
2161
2162
2163
2164
2165
2166
2167
2168
2169
2170
2171
2172
2173
2174
2175
2176
2177
2178
2179
2180
2181
2182
2183
2184
2185
2186
2187
2188
2189
2190
2191
2192
2193
2194
2195
2196
2197
2198
2199
2200
2201
2202
2203
2204
2205
2206
2207
2208
2209
2210
2211
2212
2213
2214
2215
2216
2217
2218
2219
2220
2221
2222
2223
2224
2225
2226
2227
2228
2229
2230
2231
2232
2233
2234
2235
2236
2237
2238
2239
2240
2241
2242
2243
2244
2245
2246
2247
2248
2249
2250
2251
2252
2253
2254
2255
2256
2257
2258
2259
2260
2261
2262
2263
2264
2265
2266
2267
2268
2269
2270
2271
2272
2273
2274
2275
2276
2277
2278
2279
2280
2281
2282
2283
2284
2285
2286
2287
2288
2289
2290
2291
2292
2293
2294
2295
2296
2297
2298
2299
2300
2301
2302
2303
2304
2305
2306
2307
2308
2309
2310
2311
2312
2313
2314
2315
2316
2317
2318
2319
2320
2321
2322
2323
2324
2325
2326
2327
2328
2329
2330
2331
2332
2333
2334
2335
2336
2337
2338
2339
2340
2341
2342
2343
2344
2345
2346
2347
2348
2349
2350
2351
2352
2353
2354
2355
2356
2357
2358
2359
2360
2361
2362
2363
2364
2365
2366
2367
2368
2369
2370
2371
2372
2373
2374
2375
2376
2377
2378
2379
2380
2381
2382
2383
2384
2385
2386
2387
2388
2389
2390
2391
2392
2393
2394
2395
2396
2397
2398
2399
2400
2401
2402
2403
2404
2405
2406
2407
2408
2409
2410
2411
2412
2413
2414
2415
2416
2417
2418
2419
2420
2421
2422
2423
2424
2425
2426
2427
2428
2429
2430
2431
2432
2433
2434
2435
2436
2437
2438
2439
2440
2441
2442
2443
2444
2445
2446
2447
2448
2449
2450
2451
2452
2453
2454
2455
2456
2457
2458
2459
2460
2461
2462
2463
2464
2465
2466
2467
2468
2469
2470
2471
2472
2473
2474
2475
2476
2477
2478
2479
2480
2481
2482
2483
2484
2485
2486
2487
2488
2489
2490
2491
2492
2493
2494
2495
2496
2497
2498
2499
2500
2501
2502
2503
2504
2505
2506
2507
2508
2509
2510
2511
2512
2513
2514
2515
2516
2517
2518
2519
2520
2521
2522
2523
2524
2525
2526
2527
2528
2529
2530
2531
2532
2533
2534
2535
2536
2537
2538
2539
2540
2541
2542
2543
2544
2545
2546
2547
2548
2549
2550
2551
2552
2553
2554
2555
2556
2557
2558
2559
2560
2561
2562
2563
2564
2565
2566
2567
2568
2569
2570
2571
2572
2573
2574
2575
2576
2577
2578
2579
2580
2581
2582
2583
2584
2585
2586
2587
2588
2589
2590
2591
2592
2593
2594
2595
2596
2597
2598
2599
2600
2601
2602
2603
2604
2605
2606
2607
2608
2609
2610
2611
2612
2613
2614
2615
2616
|
2006-08-04 Björn Steinbrink <B.Steinbrink@gmx
* src/animation.cpp: Small code cleanups. Removed unused headers.
* src/animatedsprite.cpp: Small code cleanup/lower indentation.
2006-08-04 Bjørn Lindeijer <bjorn@lindeijer.nl>
* src/animatedsprite.cpp: Fixed presence of NULL actions. This is
doener's version of the fix, because it was more efficient in the more
common case.
2006-08-04 Frode Lindeijer <f.lindeijer@gmail.com>
* data/graphics/tiles/desert_x3.png: Replaced the old cactus with
a nice new high-res one.
2006-08-03 Bjørn Lindeijer <bjorn@lindeijer.nl>
* src/player.cpp, src/being.cpp, src/being.h: Removed three
setDirection(mDirection) calls by instead specifically setting the
current direction on the newly added animated sprite. The same might
be done for the action later.
* src/animatedsprite.h, src/animatedsprite.cpp: Since this class isn't
subclassed and has no virtual functions, make protected members
private. Also added a start of a reset function which could be a
solution to unsynchronized animated sprites.
* src/net/network.cpp: Fixed two delete/delete[] errors.
2006-08-01 Philipp Sehmisch <tmw@crushnet.org>
* src/animation.h, src/animation.cpp, src/animatedsprite.h,
src/animatedsprite.cpp, src/being.cpp: Animations and directions
are now passed and stored as enums and no longer as strings.
2006-07-30 Björn Steinbrink <B.Steinbrink@gmx.de>
* src/animatedsprite.h, src/animatedsprite.cpp: Unified the play
methods.
2006-07-30 Philipp Sehmisch <tmw@crushnet.org>
* data/maps/new_5-1.tmx.gz: Fixed two minor mapping errors (no new
walkmap required).
2006-07-29 Björn Steinbrink <B.Steinbrink@gmx.de>
* src/animatedsprite.h, src/animatedsprite.cpp, src/animation.cpp: A
bunch of cleanups.
* src/animation.h, src/animatedsprite.cpp: Moved included from header
to source file.
2006-07-28 Björn Steinbrink <B.Steinbrink@gmx.de>
* src/npc.cpp, src/player.cpp, src/animatedsprite.h, src/animation.h,
src/being.cpp, src/main.cpp, src/monster.cpp, src/animatedsprite.cpp,
src/animation.cpp, src/Makefile.am, src/being.h: Moved AnimatedSprite
into its own files, removed useless includes.
* src/engine.cpp: Removed an unused var.
2006-07-26 Eugenio Favalli <elvenprogrammer@gmail.com>
* data/graphics/sprites/Makefile.am, data/graphics/tiles/Makefile.am,
data/maps/Makefile.am, data/maps/new_13-1.tmx.gz: Added map with inside
of snow village buildings and fixed makefiles.
* src/being.cpp, src/being.h, src/player.cpp: Fixed direction and
action issues when changing appeareance, frames are still out of sync.
* data/maps/Makefile.am, data/maps/new_14-1.tmx.gz,
data/maps/new_9-1.tmx.gz: Added new woodland map by Crush and fixed
connection with the old one.
2006-07-26 Bjørn Lindeijer <bjorn@lindeijer.nl>
* data/maps/new_4-1.tmx.gz: Fixes to the collision layer.
2006-07-26 Frode Lindeijer <f.lindeijer@gmail.com>
* data/graphics/tiles/snowset.png, data/graphics/tiles/snow_x2.png,
data/graphics/tiles/snow_x3.png: Moved the lamppost, the rock and the
bench to seperate tall tilebitmaps.
* data/maps/new_11-1.tmx.gz: Improved the snow village map, main
changes are that the player can now walk better behind houses,
lampposts, rocks and benches.
* data/graphics/sprites/item003.png, data/graphics/sprites/item003.xml:
Added the leather shirt
2006-07-25 Bjørn Lindeijer <bjorn@lindeijer.nl>
* src/gui/updatewindow.cpp: Fixed updating on Windows.
2006-07-24 Bjørn Lindeijer <bjorn@lindeijer.nl>
* src/main.cpp: Fixed the loading of updates and made skipping the
update process also skip the loading of updates.
2006-07-24 Björn Steinbrink <B.Steinbrink@gmx.de>
* src/localplayer.cpp, src/being.cpp: Fixed setDirection() semantics.
Removed a printf-leftover.
2006-07-24 Frode Lindeijer <f.lindeijer@gmail.com>
* data/graphics/sprites/npcs.png: Added the organdealer to
the NPCs.
* data/graphics/sprites/player_male_base.png,
data/graphics/sprites/player_female_base.png: Fixed some
transparency issues.
2006-07-24 Eugenio Favalli <elvenprogrammer@gmail.com>
* src/being.cpp, src/being.h, src/localplayer, The Mana World.dev,
tmw.cbp: Removed unused code, fixed "change direction when not walking"
bug, updated project files.
* data/graphics/sprites/monster1.xml: Slowed down scorpions.
* data/graphics/sprites/monster2.xml: Red scorpions have got the same
problem.
* data/graphics/sprites/player_female_base.xml: Fixed female playerset
animation definition.
* data/help/about.txt, data/help/changes.txt, data/help/commands.txt,
data/help/header.txt, data/help/index.txt, data/help/skills.txt,
data/help/support.txt, data/help/team.txt: Forced to use UNIX end of
line character.
* src/net/equipmenthandler.cpp: Equipments now use real slot positions.
2006-07-24 Bjørn Lindeijer <bjorn@lindeijer.nl>
* src/floor_item.cpp, src/animation.h, src/being.cpp, src/main.cpp,
src/gui/equipmentwindow.cpp, src/gui/playerbox.cpp,
src/gui/itemcontainer.cpp, src/engine.cpp, src/tileset.h,
src/animation.cpp, src/Makefile.am, src/resources/mapreader.cpp,
src/resources/resourcemanager.cpp, src/resources/spriteset.cpp,
src/resources/resourcemanager.h, src/resources/spriteset.h,
src/being.h, src/graphic/spriteset.cpp, src/graphic/spriteset.h,
data/graphics/sprites/npc.xml, data/graphics/sprites/weapons.xml:
Implemented caching of spritesets, including a lot of cleanups to the
new animation system. Action now refers to the Spriteset directly and
AnimatedSprite refers to the current Action directly instead of using
the std::map with a std::string constantly. Some methods and
parameters are marked as const. The READ_PROP macro was replaced by
static methods. Warnings are logged when unnamed actions are defined
or when actions refer to undefined imagesets. Code is more tolerant
towards missing actions.
* NEWS: Rearranged some items.
2006-07-21 Eugenio Favalli <elvenprogrammer@gmail.com>
* src/animation.cpp, src/animation.h: Removed unused code, fixed a
numeric conversion, used a more meaningful speed.
2006-07-20 Eugenio Favalli <elvenprogrammer@gmail.com>
* data/help/header.txt, data/help/skills.txt, docs/FAQ.txt, README:
Updated some docs for the 0.0.20 release.
* NEWS: Added new features of 0.0.20.
* data/items.xml: Added shorts.
* src/tmw.rc, The Mana World.dev, tmw.cbp: Added a resource script to
let both Dev-Cpp and Code::Blocks share the same binary icon and
version infos.
* data/graphics/sprites/player_female_base.xml,
data/graphics/sprites/player_male_base.xml, src/animation.cpp,
src/animation.h, src/being.cpp: Fixed left bow attack animation,
made the attack animation stay in sync with attack speed.
2006-07-19 Bjørn Lindeijer <bjorn@lindeijer.nl>
* src/gui/minimap.cpp: Fixed dot size of local player.
* src/engine.cpp: Fixed color of "[TARGET]".
* src/resources/mapreader.cpp, src/resources/mapreader.h,
data/maps/new_12-1.tmx.gz, data/maps/new_3-1.tmx.gz,
data/maps/new_4-1.tmx.gz, data/maps/new_5-1.tmx.gz,
data/maps/new_6-1.tmx.gz, data/maps/new_7-1.tmx.gz,
data/maps/new_8-1.tmx.gz, data/maps/new_9-1.tmx.gz,
data/maps/new_1-1.tmx.gz, data/maps/new_10-1.tmx.gz,
data/maps/new_11-1.tmx.gz, data/maps/new_2-1.tmx.gz: Implemented
loading for the way Tiled saves properties since version 0.6.0 and
updated all current maps.
2006-07-19 Eugenio Favalli <elvenprogrammer@gmail.com>
* data/graphics/sprites/item001.png, data/graphics/sprites/item001.xml,
data/graphics/sprites/item002.png, data/graphics/sprites/item002.xml,
data/graphics/sprites/item1202.png, data/graphics/sprites/Makefile.am,
docs/INSTALL/win32.txt, src/animation.cpp, src/being.cpp, src/being.h,
src/gui/equipmentwindow.cpp, src/gui/newskill.cpp, src/main.cpp,
src/net/beinghandler.cpp, src/net/charserverhandler.cpp,
src/player.cpp, src/player.h: Merged trunk changes r2381:2397 into
new_animation branch.
* tmw.cbp: Updated Code::Blocks project file.
* src/gui/char_select.cpp: Fixed next/previous buttons behaviour in
character selection dialog.
* data/graphics/sprites/Makefile.am: Alphabetically correct.
2006-07-19 Bjørn Lindeijer <bjorn@lindeijer.nl>
* tmw.cbp: Added Code::Blocks project file.
2006-07-18 Bjørn Lindeijer <bjorn@lindeijer.nl>
* src/gui/updatewindow.cpp, src/gui/updatewindow.h, src/main.cpp,
src/resources/resourcemanager.cpp, src/resources/resourcemanager.h:
Updated the updating system. It will now only load those updates
specified in the downloaded resources.txt file, and in the order
in which they are mentioned (the top one being the most
significant).
2006-07-17 Frode Lindeijer <f.lindeijer@gmail.com>
* data/graphics/sprites/items.png: Added shorts' icon to items.png
2006-07-12 Bjørn Lindeijer <bjorn@lindeijer.nl>
* src/gui/newskill.cpp: Fixed up a string comparison that caused a
warning with GCC 4.2.
2006-07-12 Frode Lindeijer <f.lindeijer@gmail.com>
* /tmw/trunk/data/graphics/sprites/item001.png: Completed the cotton
shirt equipment graphic.
2006-07-06 Philipp Sehmisch <tmw@crushnet.org>
* src/animation.cpp, src/animation.h, src/being.cpp, src/being.h,
src/monster.cpp, src/npc.cpp, src/player.cpp:
Fixed some minor bugs, cleaned up general code style and added more
comments.
2006-07-05 Björn Steinbrink <B.Steinbrink@gmx.de>
* src/monster.cpp, src/npc.cpp, src/player.cpp: Fixed broken paths.
* data/graphics/sprites/Makefile.am: Added new files.
* src/animation.cpp: Added missing return value...
* src/Makefile.am: Added new files.
2006-07-05 Bjørn Lindeijer <bjorn@lindeijer.nl>
* data/graphics/sprites/monster0.xml: Fixed frame size of maggot.
* src/being.h: drawName should be virtual, lest we want names to be
drawn.
2006-07-03 Philipp Sehmisch <tmw@crushnet.org>
* src/spriteset.cpp, src/spriteset.h: Spriteset::get() doesn't crash
anymore when requesting a sprite outside of the spriteset. (it returns
NULL instead and logs a warning).
2006-07-03 Philipp Sehmisch <tmw@crushnet.org>
* src/being.cpp: Fixed a compiler issue reported by Pajarico.
2006-07-03 Bjørn Lindeijer <bjorn@lindeijer.nl>
* tools/Reorganize.java: Added tool used for reorganizing and
auto-cropping the monster spritesets.
2006-07-03 Philipp Sehmisch <tmw@crushnet.org>
* src/main.cpp, src/engine.cpp: Removed some no longer required old
style spritesets.
* src/being.h, src/being.cpp: Removed some no longer needed member
variables.
* src/monster.cpp: Monsters are now drawed with the new animation
system.
* src/npc.cpp, data/graphics/sprites/npcs.xml: NPCs are now drawed
with the new animation system.
* src/being.h, src/being.cpp, src/npc.cpp, src/npc.h, src/monster.cpp,
src/monster.h: Moved all drawing code from the Being based classes
into Being.
* data/graphics/sprites/monster0.png,
data/graphics/sprites/monster1.png,
data/graphics/sprites/monster2.png,
data/graphics/sprites/monster3.png,
data/graphics/sprites/monster4.png,
data/graphics/sprites/monster5.png,
data/graphics/sprites/monster6.png,
data/graphics/sprites/monster7.png,
data/graphics/sprites/monster8.png,
data/graphics/sprites/monster9.png,
data/graphics/sprites/monster10.png,
data/graphics/sprites/monster11.png,
data/graphics/sprites/monster12.png,
data/graphics/sprites/monster13.png,
data/graphics/sprites/monster14.png,
data/graphics/sprites/monster15.png,
data/graphics/sprites/monster16.png,
data/graphics/sprites/monster17.png: Resized and reorganized the
monster spritesets to fit the new animation system (thanks, Bjørn).
* data/graphics/sprites/monster0.xml,
data/graphics/sprites/monster1.xml,
data/graphics/sprites/monster2.xml,
data/graphics/sprites/monster3.xml,
data/graphics/sprites/monster4.xml,
data/graphics/sprites/monster5.xml,
data/graphics/sprites/monster6.xml,
data/graphics/sprites/monster7.xml,
data/graphics/sprites/monster8.xml,
data/graphics/sprites/monster9.xml,
data/graphics/sprites/monster10.xml,
data/graphics/sprites/monster11.xml,
data/graphics/sprites/monster12.xml,
data/graphics/sprites/monster13.xml,
data/graphics/sprites/monster14.xml,
data/graphics/sprites/monster15.xml,
data/graphics/sprites/monster16.xml,
data/graphics/sprites/monster17.xml: Added animation files for all
monsters.
* src/animation.cpp: The offset values of the Frames of animated
sprites are now modified so every frame is drawn centered.
* data/graphics/sprites/hairstyle0.xml,
data/graphics/sprites/hairstyle1.xml,
data/graphics/sprites/hairstyle2.xml,
data/graphics/sprites/hairstyle3.xml,
data/graphics/sprites/hairstyle4.xml,
data/graphics/sprites/hairstyle5.xml,
data/graphics/sprites/hairstyle6.xml,
data/graphics/sprites/hairstyle7.xml: Retuned the offsets of the hair
sprites.
* src/animation.cpp: Small stability fix.
* src/being.cpp, src/being.h: weapon animation now uses the new
animation system.
* data/graphics/sprites/player_male_base.xml
data/graphics/sprites/player_female_base.xml
data/graphics/sprites/hairstyle0.xml,
data/graphics/sprites/hairstyle1.xml,
data/graphics/sprites/hairstyle2.xml,
data/graphics/sprites/hairstyle3.xml,
data/graphics/sprites/hairstyle4.xml,
data/graphics/sprites/hairstyle5.xml,
data/graphics/sprites/hairstyle6.xml,
data/graphics/sprites/hairstyle7.xml: Tuned walk speed and added bow
animations.
2006-07-03 Eugenio Favalli <elvenprogrammer@gmail.com>
* src/being.cpp: Removed an unnecessary parameter.
2006-07-03 Bjørn Lindeijer <bjorn@lindeijer.nl>
* data/graphics/sprites/Makefile.am: Updated to new xml files.
2006-07-02 Philipp Sehmisch <tmw@crushnet.org>
* src/localplayer.cpp: Fixed the "walking against walls" bug.
* src/animation.cpp src/animation.h: fixed the "sliding" bug and
removed some unused variables.
2006-07-01 Philipp Sehmisch <tmw@crushnet.org>
* src/being.cpp, src/being.h, src/player.cpp, src/player.h,
src/localplayer.cpp: Sprites are now stored in a vector instead of a
list, so they can be replaced a lot easier; added female playerset;
added hairstyles and colors.
* src/animation.cpp, src/animation.h: added support for variations,
variations are animations stored in the same spriteset with the same
layout and sequence but starting at another index.
* data/graphics/sprites/player_female_base.xml: Added xml file for
female characters.
* data/graphics/sprites/hairstyle0.xml,
data/graphics/sprites/hairstyle1.xml,
data/graphics/sprites/hairstyle2.xml,
data/graphics/sprites/hairstyle3.xml,
data/graphics/sprites/hairstyle4.xml,
data/graphics/sprites/hairstyle5.xml,
data/graphics/sprites/hairstyle6.xml,
data/graphics/sprites/hairstyle7.xml: Added xml files for all
hairstyles (these xml files are using the new variation feature).
* src/being.cpp, src/being.h, src/localplayer.cpp, src/player.cpp: The
beings now haven't got one, but a list of animated sprites (named
mSprites). At the moment it contains the hair and the base sprite.
* src/animation.cpp, src/animation,h: Fixed a crash when substituting
an undefined direction; renamed completeDirections method to
substituteAction.
* data/graphics/sprites/hairstyle0.xml: Made a xml file for the hair
animation.
2006-06-29 Eugenio Favalli <elvenprogrammer@gmail.com>
* data/items.xml, src/being.cpp, src/being.h src/net/beinghandler.cpp,
src/player.cpp: Clients get notified of equipping visible items.
* src/net/beinghandler.cpp: GCC 4 fix.
2006-06-28 Philipp Sehmisch <tmw@crushnet.org>
* src/animation.cpp, src/animation.h: Parser now works like described
on the wiki; the single animation phases are now stored in structures;
drawing call for animatiedSprites moved into the animatiedSprite
class.
* src/being.cpp, src/being.h, src/localplayer.cpp, src/player.cpp:
Renamed mAnimatedSprite to mBaseSprite to distinct it from hair-equip
and other sprites that will also be part of the class.
* src/player.cpp: Drawing call for animatiedSprites moved into the
animatiedSprite class; time now correctly passed in ms to the
animatedSprite class.
* src/graphic/spriteset.cpp, src/graphic/spriteset.h: Width and height
of the subimages is now saved in the spritesheet class.
* src/graphics.cpp: Added an additional check to avoid crashes when
passing a NULL pointer as image argument.
* data/graphics/sprites/player_male_base.xml: Animation file now has
the syntax described on the wiki.
2006-06-27 Eugenio Favalli <elvenprogrammer@gmail.com>
* data/graphics/sprites/Makefile.am,
data/graphics/sprites/player_male_base.xml, src/being.cpp,
src/being.h, src/engine.cpp, src/localplayer.cpp, src/main.cpp,
src/net/beinghandler.cpp, src/net/playerhandler.cpp,
src/resources/itemmanager.cpp, The Mana World.dev: Added a beginning
of a new animation system to slow down player walking.
* src/animation.cpp, src/animation.h: Forgot 2 files.
* src/being.cpp, src/gui/equipmentwindow.cpp, src/player.cpp:
Equipment window now show all the slots, and adapted visible shirts to
head (middle) equipments.
2006-06-27 Frode Lindeijer <f.lindeijer@gmail.com>
* /tmw/trunk/data/graphics/sprites/player_male_base.png:
Fixed transparency issue with the north punching frames
2006-06-26 Bjørn Lindeijer <bjorn@lindeijer.nl>
* src/net/messagein.cpp: Fixed the readString method (synchronized
with the server version by Guillaume Melquiond).
2006-06-21 Eugenio Favalli <elvenprogrammer@gmail.com>
* data/graphics/sprites/Makefile.am,
data/graphics/sprites/monster11.png,
data/graphics/sprites/monster17.png: Fixed attack animation of monster
11 and added a new monster.
* data/graphics/sprites/Makefile.am,
data/graphics/sprites/player_female_base.png, src/being.cpp,
src/being.h, src/gui/char_select.cpp, src/gui/char_select.h,
src/gui/playerbox.cpp, src/gui/playerbox.h, src/gui/register.cpp,
src/main.cpp, src/net/beinghandler.cpp, src/net/charserverhandler.cpp,
src/player.cpp: Added female players.
2006-06-19 Philipp Sehmisch <tmw@crushnet.org>
* data/graphics/sprites/monster16.png: added the little pink monster
2006-05-22 Eugenio Favalli <elvenprogrammer@gmail.com>
* data/graphics/tiles/icecave.png, data/graphics/tiles/Makefile.am,
data/maps/Makefile.am, data/maps/new_10-1.tmx.gz,
data/maps/new_11-1.tmx.gz, data/maps/new_4-1.tmx.gz,
data/maps/new_5-1.tmx.gz, src/resources/itemmanager.cpp: A bunch of
updates to the world and disabled art and type xml parser checks since
they're not used.
2006-05-21 Eugenio Favalli <elvenprogrammer@gmail.com>
* The Mana World.dev: Updated dev-cpp project file.
2006-05-17 Eugenio Favalli <elvenprogrammer@gmail.com>
* data/graphics/sprites/npcs.png, data/graphics/tiles/Makefile.am,
data/graphics/snow_building.png, data/graphics/tiles/snowset.png,
data/maps/Makefile.am, data/maps/new_11-1.tmx.gz: New NPCs, new snow
tiles and village.
2006-05-15 Björn Steinbrink <B.Steinbrink@gmx.de>
* src/gui/item_amount.cpp: Set slider range to the real values instead
of mapping the amount between [0,1] and [1,max] all the time.
2006-05-13 Bjørn Lindeijer <bjorn@lindeijer.nl>
* src/openglgraphics.cpp: Set color back to current color instead of
setting it to white. Fixes white rectangles in equipment window.
* src/being.cpp, src/being.h, src/player.cpp: Specify the color in
which speech and names are supposed to be drawn. Removed unused
mSpeechColor member.
2006-05-12 Björn Steinbrink <B.Steinbrink@gmx.de>
* src/being.cpp: Fixed initialization order in Being ctor.
2006-05-12 Eugenio Favalli <elvenprogrammer@gmail.com>
* data/graphics/sprites/item1202.png,
data/graphics/sprites/Makefile.am, src/being.cpp, src/being.h,
src/localplayer.cpp, src/localplayer.h, src/main.cpp, src/player.cpp,
The Mana World: You can now see the shirt when equipping a top
equipment.
2006-05-05 Eugenio Favalli <elvenprogrammer@gmail.com>
* src/gui/setup_video.cpp: Fixed some numeric conversions.
2006-05-03 Eugenio Favalli <elvenprogrammer@gmail.com>
* configure.ac, src/game.cpp, src/graphics.cpp, src/main.cpp,
src/openglgraphics.cpp, The Mana World: Increased fps limit
granularity and cleaned some code, fixed some xml library name in
Dev-C++ project file, switched version to 0.0.20.
* src/game.cpp, src/gui/setup.cpp, src/gui/setup_video.cpp,
src/gui/setup_video.h, src/main.cpp: FPS limit can now be set in setup
dialog. Default value for FPS is 50. (Code based on peoro's patch).
2006-05-02 Eugenio Favalli <elvenprogrammer@gmail.com>
* src/localplayer.cpp: Fixed the delay last move bug.
2006-04-29 Eugenio Favalli <elvenprogrammer@gmail.com>
* data/graphics/tiles/cave.png: Added tiles by yosuhara.
2006-04-28 Philipp Sehmisch <tmw@crushnet.org>
* data/graphics/tiles/Woodland_ground.png: Graphical update of the
woodland tileset. Paths improved, and tiles that were redunant
replaced by new dirt tiles.
* data/maps/new_9.1.tmx.gz: Modified because of changes in the tileset
layout (no new server sided walkmap required).
* data/graphics/sprites/monster11.png: Improved the shading of the
mushroom monster.
* data/graphics/sprites/monster15.png: Added dropshadow to the bat
monster (note that the version 0.0.19 live update overrides the
changed file).
2006-04-04 Bjørn Lindeijer <bjorn@lindeijer.nl>
* ChangeLog: Converted to UTF-8.
* NEWS: Spelling correction.
* docs/INSTALL/debian.txt, docs/INSTALL/win32.txt: Updated with
respect to the move from CVS to Subversion.
2006-03-25 Eugenio Favalli <elvenprogrammer@gmail.com>
* src/gui/window.cpp: Added window resize patch by peoro.
2006-03-21 Eugenio Favalli <elvenprogrammer@gmail.com>
* The Mana World.dev: Updated project.
2006-03-20 Björn Steinbrink <B.Steinbrink@gmx.de>
* src/engine.cpp: Fixed a crash on map change.
2006-03-20 Eugenio Favalli <elvenprogrammer@gmail.com>
* src/gui/char_select.cpp: Fixed an include.
2006-03-19 Björn Steinbrink <B.Steinbrink@gmx.de>
* src/gui/register.h, src/gui/register.cpp: Fixed a memory leak and
removed some whitespace noise.
* src/lockedarray.h, src/game.cpp, src/gui/gui.cpp,
src/gui/browserbox.cpp, src/gui/register.cpp,
src/resources/resourcemanager.cpp: Removed some useless null pointer
checks.
* src/gui/login.cpp, src/gui/setup_audio.h, src/gui/setup.cpp,
src/gui/setup_audio.cpp, src/gui/setup_video.cpp,
src/gui/setup_video.h: Removed some duplicated initializations.
* src/gui/setup_audio.h, src/gui/setup.cpp, src/gui/setup_audio.cpp,
src/gui/setup_joystick.h, src/gui/setup_video.cpp, src/gui/setuptab.h,
src/gui/setup.h, src/gui/setup_joystick.cpp, src/gui/setup_video.h,
src/Makefile.am: Splitted setup window into manageable pieces
according to their tabs in the window. Fixed some memory leaks along
the way. Also fixed two settings not being stored on "apply".
2006-03-18 Björn Steinbrink <B.Steinbrink@gmx.de>
* src/gui/chat.cpp, src/gui/menuwindow.cpp, src/gui/skill.cpp,
src/gui/status.cpp: Use the window container instead of the graphics
class to calculate window positions.
* src/utils/dtor.h: Fixed indentation.
* src/configuration.cpp, src/log.cpp, src/main.cpp, src/being.cpp,
src/monster.cpp, src/gui/equipmentwindow.cpp, src/gui/sell.cpp,
src/gui/trade.cpp, src/gui/char_server.cpp, src/gui/setup.cpp,
src/gui/updatewindow.cpp, src/gui/char_select.cpp,
src/gui/ministatus.cpp, src/gui/debugwindow.cpp,
src/gui/tabbedcontainer.cpp, src/gui/inventorywindow.cpp,
src/gui/buy.cpp, src/gui/itemcontainer.cpp, src/gui/inttextbox.cpp,
src/gui/debugwindow.h, src/gui/status.cpp, src/gui/register.cpp,
src/net/chathandler.cpp, src/engine.cpp, src/utils/tostring.h,
src/Makefile.am: Added a toString conversion function.
2006-03-15 Björn Steinbrink <B.Steinbrink@gmx.de>
* src/engine.h, src/main.cpp, src/gui/equipmentwindow.cpp,
src/gui/window.cpp, src/gui/login.cpp, src/gui/listbox.h,
src/gui/chat.h, src/gui/ministatus.cpp, src/gui/chat.cpp,
src/gui/help.cpp, src/gui/itemcontainer.cpp, src/gui/listbox.cpp,
src/gui/checkbox.cpp, src/engine.cpp, src/resources/image.cpp: A bunch
of cosmetic changes.
* src/net/network.cpp: Fixed connection not being shut down completely
in case of an error.
2006-03-13 Eugenio Favalli <elvenprogrammer@gmail.com>
* src/main.cpp: Fixed skip update option.
2006-03-13 Philipp Sehmisch <tmw@crushnet.org>
* data/maps/new_7.1.tmx.gz: Fixed some map bugs (update of server
sided walkmap required!)
2006-03-11 Eugenio Favalli <elvenprogrammer@gmail.com>
* data/graphics/sprites/hairstyle1.png,
data/graphics/sprites/hairstyle2.png,
data/graphics/sprites/hairstyle3.png,
data/graphics/sprites/hairstyle4.png,
data/graphics/sprites/hairstyle6.png,
data/graphics/sprites/hairstyle7.png,
data/graphics/sprites/Makefile.am: Fixed some hair positions, added a
new style, updated makefile.
2006-03-09 Björn Steinbrink <B.Steinbrink@gmx.de>
* src/utils/dtor.h: Added guards.
* src/game.cpp, src/main.cpp, src/gui/connection.cpp,
src/gui/menuwindow.cpp, src/net/tradehandler.cpp,
src/net/playerhandler.cpp: Made all local action listeners structs and
moved them into anonymous namespaces.
* src/gui/connection.cpp, src/gui/newskill.cpp,
src/gui/chargedialog.cpp, src/gui/updatewindow.cpp,
src/gui/progressbar.h, src/gui/ministatus.cpp,
src/gui/progressbar.cpp, src/gui/status.cpp: Removed coordinate
arguments from ProgressBar ctor.
* src/openglgraphics.cpp, src/localplayer.cpp, src/game.cpp,
src/map.cpp, src/log.cpp, src/being.cpp, src/monster.cpp, src/sound.h,
src/graphics.cpp, src/gui/equipmentwindow.cpp, src/gui/sell.cpp,
src/gui/trade.cpp, src/gui/char_server.cpp, src/gui/window.cpp,
src/gui/login.cpp, src/gui/inttextbox.h, src/gui/chargedialog.h,
src/gui/focushandler.h, src/gui/skill.h, src/gui/gui.cpp,
src/gui/newskill.cpp, src/gui/register.h, src/gui/popupmenu.h,
src/gui/setup.cpp, src/gui/npclistdialog.h, src/gui/chargedialog.cpp,
src/gui/playerbox.h, src/gui/char_select.cpp, src/gui/login.h,
src/gui/focushandler.cpp, src/gui/chat.h, src/gui/inventorywindow.h,
src/gui/newskill.h, src/gui/ministatus.cpp, src/gui/buy.h,
src/gui/playerbox.cpp, src/gui/setup.h, src/gui/itemcontainer.h,
src/gui/debugwindow.cpp, src/gui/chat.cpp, src/gui/char_select.h,
src/gui/inventorywindow.cpp, src/gui/help.cpp, src/gui/status.h,
src/gui/buy.cpp, src/gui/itemcontainer.cpp, src/gui/equipmentwindow.h,
src/gui/sell.h, src/gui/trade.h, src/gui/ministatus.h,
src/gui/inttextbox.cpp, src/gui/char_server.h, src/gui/window.h,
src/gui/skill.cpp, src/gui/debugwindow.h, src/gui/status.cpp,
src/gui/register.cpp, src/gui/popupmenu.cpp, src/gui/minimap.cpp,
src/gui/npclistdialog.cpp, src/gui/help.h, src/net/buysellhandler.cpp,
src/net/beinghandler.cpp, src/net/charserverhandler.cpp,
src/net/maploginhandler.cpp, src/net/playerhandler.cpp,
src/engine.cpp, src/localplayer.h, src/beingmanager.cpp, src/map.h,
src/log.h, src/sound.cpp, src/resources/itemmanager.h,
src/resources/buddylist.cpp, src/resources/buddylist.h,
src/resources/image.cpp, src/resources/image.h,
src/resources/itemmanager.cpp, src/being.h, src/player.cpp: Made all
class members named like mClassMember.
* src/floor_item.cpp, src/map.cpp, src/being.cpp,
src/gui/equipmentwindow.cpp, src/gui/playerbox.cpp,
src/gui/itemcontainer.cpp, src/graphic/spriteset.cpp,
src/graphic/spriteset.h, src/player.cpp: Added Spriteset::get() and
Spriteset::size() to hide the member vector and remove the weird
mySpriteset->spriteset stuff.
* src/gui/buddywindow.cpp, src/gui/connection.cpp, src/gui/sell.cpp,
src/gui/trade.cpp, src/gui/char_server.cpp, src/gui/login.cpp,
src/gui/button.h, src/gui/newskill.cpp, src/gui/setup.cpp,
src/gui/updatewindow.cpp, src/gui/button.cpp, src/gui/char_select.cpp
,src/gui/item_amount.cpp, src/gui/npc_text.cpp, src/gui/ok_dialog.cpp,
src/gui/confirm_dialog.cpp, src/gui/debugwindow.cpp,
src/gui/tabbedcontainer.cpp, src/gui/inventorywindow.cpp,
src/gui/help.cpp, src/gui/menuwindow.cpp, src/gui/buy.cpp,
src/gui/skill.cpp, src/gui/buysell.cpp, src/gui/status.cpp,
src/gui/register.cpp, src/gui/npclistdialog.cpp: Made the Button ctor
accept eventId and action listener.
* src/localplayer.cpp, src/game.cpp, src/gui/trade.cpp,
src/gui/inventorywindow.cpp, src/gui/trade.h, src/localplayer.h,
src/game.h: Use std::auto_ptr in some places.
* src/lockedarray.h: Use fill_n instead of for-loop.
* src/gui/browserbox.cpp: Make the MouseOverLink functor dynamic and
use a STL algorithm in one more place.
2006-03-08 Bjørn Lindeijer <bjorn@lindeijer.nl>
* src/gui/browserbox.h, src/gui/menuwindow.cpp, src/gui/buysell.cpp:
Some fixes for compiling with pedantic compiler settings and const
char* checks.
* data/graphics/sprites/player_male_base.png: Use two rows for each
direction in order to make the texture less wide so that it stays
within the 1024 texture limit for OpenGL mode.
2006-03-08 Björn Steinbrink <B.Steinbrink@gmx.de>
* src/map.cpp, src/main.cpp, src/gui/button.cpp,
src/gui/textfield.cpp, src/gui/playerbox.cpp,
src/gui/windowcontainer.cpp, src/gui/skill.cpp,
src/gui/scrollarea.cpp, src/engine.cpp, src/beingmanager.cpp,
src/utils, src/utils/dtor.h, src/Makefile.am,
src/flooritemmanager.cpp, src/graphic/spriteset.cpp: Added a 'dtor'
helper functor to delete objects in arrays and containers using STL
algorithms.
* src/resources/image.cpp: Removed some conditional code.
* src/localplayer.cpp, src/gui/gui.cpp: Reverted changes from r2225,
it broke walking code as I missed the differences between tile and
being collisions.
* src/gui/itemcontainer.cpp, src/inventory.cpp: Made Inventory use STL
algorithms and fixed getLastUsedSlot semantics.
* src/engine.cpp, src/engine.h: Moved a variable definition into the
right place and made getCurrentMap inline.
* src/equipment.cpp, src/equipment.h: Use STL algorithms and make
destructor inline.
* src/localplayer.cpp, src/gui/gui.cpp: Let the LocalPlayer decide
whether it can walk to a destination.
2006-03-07 Yohann Ferreira <bertram@cegetel.net>
* debian/rules, debian/changelog, ChangeLog: Updating Debian files for
0.0.19 release.
2006-03-07 Eugenio Favalli <elvenprogrammer@gmail.com>
* data/graphics/tiles/Makefile.am, data/graphics/tiles/Woodland.png:
Removed unused tileset.
2006-03-06 Björn Steinbrink <B.Steinbrink@gmx.de>
* configure.ac: Version changed to 0.0.19.
2006-03-06 Philipp Sehmisch <tmw@crushnet.org>
* data/maps/new_9.1.tmx.gz: Fixed some mapping bugs.
2006-03-06 Eugenio Favalli <elvenprogrammer@gmail.com>
* AUTHORS, NEWS, README, data/help/changes.txt, data/help/header.txt,
data/help/team.txt: A bunch of updates to docs, ready for 0.0.19.
* data/help/changes.txt, src/main.cpp: Small fixes before releasing.
2006-03-05 Björn Steinbrink <B.Steinbrink@gmx.de>
* data/graphics/sprites/Makefile.am: Remove trailing whitespace.
* src/engine.cpp: Re-add main.h header, Windows build needs it.
2006-03-05 Eugenio Favalli <elvenprogrammer@gmail.com>
* data/graphics/sprites/player_male_base.png: Added pants.
2006-03-02 Eugenio Favalli <elvenprogrammer@gmail.com>
* data/graphics/sprites/weapon1.png: Added missing frames.
* src/player.cpp: Fixed north shooting hair position.
* data/graphics/sprites/Makefile.am: Added new graphics.
* data/graphics/sprites/monster15.png: Added bat monster.
2006-03-01 Eugenio Favalli <elvenprogrammer@gmail.com>
* The Mana World.dev: Enabled -Wall switch.
* data/graphics/sprites/monster9.png: Fixed fire goblin north walking
animation.
* data/graphics/sprites/hairstyle1.png,
data/graphics/sprites/hairstyle2.png,
data/graphics/sprites/hairstyle3.png,
data/graphics/sprites/hairstyle4.png,
data/graphics/sprites/hairstyle5.png,
data/graphics/sprites/hairstyle6.png,
data/graphics/sprites/player_male_base.png,
data/graphics/sprites/weapon0.png,
data/graphics/sprites/weapon1.png: New graphics for hair styles,
player and weapons.
* src/being.cpp, src/being.h, src/engine.cpp, src/gui/playerbox.cpp,
src/localplayer.cpp, src/main.cpp, beinghandler.cpp, player.cpp,
src/resources/image.cpp: Hacked code to support the new playerset.
2006-02-25 Björn Steinbrink <B.Steinbrink@gmx.de>
* src/beingmanager.cpp, src/beingmanager.h, src/engine.cpp,
src/main.h, src/sound.h: Added a logic method to the being manager.
2006-02-24 Björn Steinbrink <B.Steinbrink@gmx.de>
* src/being.cpp, src/being.h, src/configuration.cpp,
src/configuration.h, src/engine.cpp, src/map.cpp, src/map.h,
src/properties.h, src/gui/browserbox.cpp, src/gui/browserbox.h,
src/gui/chat.cpp, src/gui/chat.h, src/gui/gccontainer.cpp,
src/gui/gccontainer.h, src/gui/minimap.cpp,
src/gui/tabbedcontainer.cpp, src/gui/tabbedcontainer.h,
src/net/network.cpp, src/net/network.h, src/resources/itemmanager.cpp,
src/resources/itemmanager.h: Another bunch of cosmetic cleanups, i.e.
mostly typedefs...
2006-02-23 Björn Steinbrink <B.Steinbrink@gmx.de>
* src/being.cpp, src/being.h, src/beingmanager.cpp,
src/beingmanager.h, src/engine.cpp, src/inventory.cpp,
src/inventory.h, src/logindata.h, src/main.cpp, src/main.h,
src/openglgraphics.cpp, src/gui/equipmentwindow.h,
src/gui/minimap.cpp, src/gui/minimap.h, src/gui/windowcontainer.cpp,
src/gui/windowcontainer.h, src/net/loginhandler.cpp: A bunch of mostly
cosmetic cleanups.
2006-02-23 Philipp Sehmisch <tmw@crushnet.org>
* data/maps/new_4.1.tmx.gz: I remapped the hermits cave. It looks much
more natural now. A new server sided walkmap is required.
2006-02-22 Philipp Sehmisch <tmw@crushnet.org>
* data/graphics/tiles/cave.png: fixed two almost invisible pixel
errors
2006-02-21 Philipp Sehmisch <tmw@crushnet.org>
* data/maps/new_9.1.tmx.gz: fixed another map bug.
2006-02-05 Yohann Ferreira <bertram@cegetel.net>
* src/resources/itemmanager.cpp: Added warnings when parameters are
missing in the items xml file.
2006-02-16 Björn Steinbrink <B.Steinbrink@gmx.de>
* src/gui/browserbox.cpp, src/gui/browserbox.h, src/gui/gui.cpp: Use
Widget::mFont instead of browerFont for drawing, fixes the "gui
needs to be valid real early" issue.
2006-02-07 Björn Steinbrink <B.Steinbrink@gmx.de>
* src/being.cpp, src/being.h, src/game.cpp, src/localplayer.cpp,
src/localplayer.h, src/monster.cpp, src/player.cpp,
src/net/messagein.cpp, src/net/protocol.cpp: Made the being directions
being stored in a bitfield.
2006-02-06 Philipp Sehmisch <tmw@crushnet.org>
* data/graphics/tiles/Woodland_ground.png,
data/graphics/tiles/Woodland_x2.png, data/maps/new_9.1.tmx.gz: added
dynamic grass that covers the lower area of sprites (doesn't work for
flower beds yet).
2006-02-06 Eugenio Favalli <elvenprogrammer@gmail.com>
* The Mana World.dev, src/net/tradehandler.cpp: Updated Dev-Cpp project
file, fixed a gcc 3.4 issue.
* src/net/tradehandler.cpp: Undone last changes because Bertram
already fixed the compiler issue.
2006-02-06 Björn Steinbrink <B.Steinbrink@gmx.de>
* src/Makefile.am, src/game.cpp, src/joystick.cpp, src/joystick.h,
src/gui/setup.cpp, src/gui/setup.h: Added a Joystick class.
* src/being.cpp, src/being.h, src/monster.cpp, src/npc.cpp: Unify some
of the drawing code for beings.
* src/being.cpp, src/being.h, src/localplayer.h, src/player.cpp,
src/player.h: Use virtual methods instead of getType() checks.
* data/graphics/gui/browserfont.png,
data/graphics/gui/fixedfont.png, data/graphics/gui/rpgfont_wider.png,
data/graphics/gui/sansserif8.png, src/Makefile.am, src/engine.cpp,
src/floor_item.cpp, src/floor_item.h, src/flooritemmanager.cpp,
src/flooritemmanager.h, src/game.cpp, src/gui/gui.cpp,
src/net/itemhandler.cpp: Introduced a FloorItemManager class.
2006-02-05 Yohann Ferreira <bertram@cegetel.net>
* data/graphics/gui/rpgfont_wider.png,
data/graphics/gui/fixedfont.png,data/graphics/gui/browserfont.png,
data/graphics/gui/sansserif8.png: Adding è accents mostly to the font
images.
* src/engine.cpp, src/being.h, src/being.cpp, src/player.cpp,
src/gui/char_select.h, src/gui/char_select.cpp: Made the nickname and
emotions displayed above every layers. Made the delete and ok buttons
be disabled once the character is selected at login.
* src/net/tradehandler.cpp, src/resources/itemmanager.cpp: Fixed a gcc
4.0 issue in the tradehandler. Strengthen the xml parser in the
itemmanager so tmw doesn't crash anymore if an item lacks some
parameters.
2006-02-05 Bjørn Lindeijer <bjorn@lindeijer.nl>
* INSTALL: Updated dependencies in response to patch by Hanno Braun.
2006-02-05 Björn Steinbrink <B.Steinbrink@gmx.de>
* data/graphics/tiles/Makefile.am: Added the new tilesets.
* src/localplayer.cpp, src/localplayer.h, src/gui/gui.cpp: Made the
player walk to items prior to picking them up.
2006-02-04 Philipp Sehmisch <tmw@crushnet.org>
* data/graphics/tiles/Woodland.png: new path design
* data/graphics/tiles/Woodland_ground.png,
data/graphics/tiles/Woodland_x2.png,
data/graphics/tiles/Woodland_x3.png: splitted the tileset into three
tilesets with different tile sizes
(i kept the original tileset for backward compatiblity)
* data/maps/new_9.1.tmx.gz: remapped with the oversized tile
technology. made the forests less regular. made the unwalkable map
borders more visual appealing
2006-02-04 Björn Steinbrink <B.Steinbrink@gmx.de>
* src/localplayer.h, src/logindata.h, src/main.cpp, src/main.h,
src/gui/char_select.cpp, src/gui/char_server.cpp,
src/gui/char_server.h, src/net/charserverhandler.cpp,
src/net/charserverhandler.h, src/net/loginhandler.cpp,
src/net/loginhandler.h, src/net/network.cpp, src/net/network.h: Unify
the gui code for the various logins to use LoginData.
2006-02-03 Björn Steinbrink <B.Steinbrink@gmx.de>
* src/logindata.h, src/main.cpp, src/gui/login.cpp, src/gui/login.h:
Made the login dialog work on LoginData only, without playing with the
config, it's not its job to do so.
* src/net/protocol.cpp, src/net/protocol.h: Removed some unused code.
2006-02-02 Philipp Sehmisch <tmw@crushnet.org>
* data/graphics/tiles/desert1.png, data/graphics/tiles/desert2.png,
data/graphics/tiles/desert_x2.png, data/graphics/tiles/desert_x3.png:
Replaced the old sand tile with Irucards new one. Added new crates.
Made some minor corrections.
2006-02-01 Björn Steinbrink <B.Steinbrink@gmx.de>
* src/game.cpp, src/game.h, src/main.cpp: Created a Game class.
* src/gui/passwordfield.cpp: Removed duplicated code.
* src/Makefile.am, src/main.cpp, src/gui/error.cpp, src/gui/error.h:
Replaced ErrorDialog by OkDialog + listener.
* src/Makefile.am, src/game.cpp, src/gui/buysell.cpp,
src/gui/char_select.cpp, src/gui/confirm_dialog.cpp,
src/gui/confirm_dialog.h, src/gui/login.cpp, src/gui/login.h,
src/gui/menuwindow.cpp, src/gui/ok_dialog.cpp, src/gui/ok_dialog.h,
src/gui/register.cpp, src/gui/requesttrade.cpp,
src/gui/requesttrade.h, src/gui/setup.cpp, src/net/playerhandler.cpp,
src/net/tradehandler.cpp: Made the OkDialog and ConfirmDialog classes
proxies for their buttons' events. Removed the RequestTradeWindow
class, replaced with a plain ConfirmDialog. Fixed a memory leak along
the way.
* src/gui/buysell.cpp, src/gui/menuwindow.cpp: Simplified button
creation code.
* src/gui/npc_text.cpp: Fixed a bug where the game crashes if there's a
message dialog from a npc that no longer exists.
* src/properties.h: Reverted properties to private.
2006-01-31 Björn Steinbrink <B.Steinbrink@gmx.de>
* src/gui/setup.cpp: Cleanup.
* src/gui/requesttrade.cpp, src/gui/requesttrade.h: Made
RequestTradeDialog inherit from ConfirmDialog.
* src/Makefile.am, src/gui/buy.cpp, src/gui/buy.h, src/gui/sell.cpp,
src/gui/sell.h, src/gui/shop.cpp, src/gui/shop.h: Created a ListModel
for ShopItems.
* src/floor_item.cpp, src/graphics.h, src/map.cpp, src/map.h,
src/properties.h, src/sprite.h, src/gui/login.cpp,
src/gui/scrollarea.cpp, src/gui/windowcontainer.cpp,
src/resources/sdlimageloader.cpp: Various small cleanups.
* src/resources/resource.cpp, src/resources/resourcemanager.cpp,
src/resources/resource.h, src/resources/resourcemanager.h: Made
ResourceManager a friend of Resource to avoid looping over decRef,
which returns void now.
2006-01-30 Björn Steinbrink <B.Steinbrink@gmx.de>
* src/gui/char_select.cpp, src/gui/confirm_dialog.cpp,
src/gui/confirm_dialog.h, src/gui/error.cpp, src/gui/error.h,
src/gui/ministatus.cpp, src/gui/ok_dialog.cpp, src/gui/ok_dialog.h,
src/gui/setup.cpp, src/net/charserverhandler.cpp: A few cleanups and
simplifications.
2006-01-26 Björn Steinbrink <B.Steinbrink@gmx.de>
* src/game.cpp, src/game.h, src/main.cpp: Moved some setup code out of
the game loop into the setup functions. Setup functions are now called
from the outside.
2006-01-22 Eugenio Favalli <elvenprogrammer@gmail.com>
* The Mana World.dev, src/main.cpp: Updated Dev-Cpp project file, fixed
a GDI issue.
2006-01-22 Björn Steinbrink <B.Steinbrink@gmx.de>
* src/game.cpp, src/net/network.cpp: Make dispatchMessages actually
handle more than one message per call.
* src/main.cpp: Remove obsoleted action listeners.
* src/main.cpp: Use generic error method for sound failure.
* src/main.cpp, src/net/charserverhandler.cpp,
src/net/loginhandler.cpp, src/net/maploginhandler.cpp,
src/net/network.cpp: Unify some network stuff in the main loop and fix
a bug in the network class that triggers when a handlers survives the
network object.
2006-01-21 Bjørn Lindeijer <bjorn@lindeijer.nl>
* src/gui/browserbox.cpp: Applied a patch by Ar2ro that works around
the problems with line wrapping in the chatbox. Note though that this
while code should be properly rewritten later.
2006-01-20 Eugenio Favalli <elvenprogrammer@gmail.com>
* The Mana World.dev: Updated Dev-Cpp project file.
2006-01-20 Björn Steinbrink <B.Steinbrink@gmx.de>
* src/equipment.h, src/game.cpp, src/game.h, src/main.h,
src/gui/buddywindow.cpp, src/gui/buddywindow.h,
src/gui/chargedialog.h, src/gui/connection.cpp, src/gui/connection.h,
src/gui/equipmentwindow.cpp, src/gui/equipmentwindow.h,
src/gui/linkhandler.h, src/gui/ministatus.h, src/gui/register.h,
src/net/protocol.h, src/resources/mapreader.h: Header, class
declaration and include cleanup.
* src/localplayer.cpp, src/localplayer.h, src/gui/requesttrade.cpp,
src/net/tradehandler.cpp: Made the local player object care about its
trading state, later this could be used for different stuff, like the
player setting itself to auto-decline trade offers without messing up
the code in the tradehandler. Removed message sending code from the
trade handler.
* src/npc.cpp, src/npc.h: Added the files for real this time.
* src/npc.cpp, src/npc.h, src/Makefile.am, src/being.cpp,
src/beingmanager.cpp, src/beingmanager.h, src/engine.cpp,
src/engine.h, src/game.cpp, src/game.h, src/localplayer.cpp,
src/localplayer.h, src/map.cpp, src/gui/buy.cpp, src/gui/buysell.cpp,
src/gui/buysell.h, src/gui/gui.cpp, src/gui/minimap.cpp,
src/gui/npc.cpp, src/gui/npc.h, src/gui/npc_text.cpp,
src/gui/npc_text.h, src/gui/npclistdialog.cpp,
src/gui/npclistdialog.h, src/gui/popupmenu.cpp,
src/gui/requesttrade.cpp, src/gui/requesttrade.h, src/gui/sell.cpp,
src/gui/setup.cpp, src/gui/skill.cpp, src/gui/skill.h,
src/gui/status.cpp, src/gui/status.h, src/net/buysellhandler.cpp,
src/net/charserverhandler.cpp, src/net/chathandler.cpp,
src/net/equipmenthandler.cpp, src/net/npchandler.cpp,
src/net/playerhandler.cpp, src/net/protocol.cpp,
src/net/tradehandler.cpp: Added a class for NPCs. Removed network
stuff from a bunch of gui dialog classes. Cleaned up some gui class
declarations and checked a bunch of includes for being useless.
2006-01-19 Eugenio Favalli <elvenprogrammer@gmail.com>
* INSTALL, README, The Mana World.dev, data/help/support.txt,
docs/INSTALL/debian.txt, docs/INSTALL/win32.txt, docs/progression.txt:
Updated infos on new irc channel.
2006-01-14 Björn Steinbrink <B.Steinbrink@gmx.de>
* src/main.cpp, src/main.h, src/gui/char_server.cpp,
src/gui/char_server.h: Moved network code out of the
ServerSelectDialog.
* src/gui/char_select.cpp, src/gui/char_select.h: Change setPlayerInfo
to updatePlayerInfo, as there's now a convenient wrapper around the
plain data.
* src/Makefile.am, src/lockedarray.cpp, src/lockedarray.h,
src/main.cpp, src/gui/char_select.cpp, src/gui/char_select.h,
src/gui/char_server.cpp, src/net/charserverhandler.cpp,
src/net/charserverhandler.h, src/net/network.cpp, src/net/network.h:
Created a single CharServerHandler. Created a LockedArray class to
"synchronize" access to arrays. Moved a bunch of networking out of the
char server related gui classes.
* src/Makefile.am, src/logindata.h, src/main.cpp, src/main.h,
src/gui/login.cpp, src/gui/login.h, src/gui/register.cpp,
src/gui/register.h: Removed network code from login and register
dialogs.
* src/gui/login.cpp, src/gui/login.h: Removed unused var.
* src/main.cpp, src/gui/char_select.cpp, src/gui/char_select.h,
src/gui/char_server.cpp, src/gui/char_server.h,
src/gui/connection.cpp, src/gui/connection.h, src/gui/error.cpp,
src/gui/error.h, src/gui/login.cpp, src/gui/login.h,
src/gui/register.cpp, src/gui/register.h, src/gui/updatewindow.cpp,
src/gui/updatewindow.h: Removed the pre-game input handlers and
unified them in main.cpp. Some header and class cleanups.
* src/net/maploginhandler.cpp, src/net/maploginhandler.h,
src/Makefile.am, src/engine.cpp, src/engine.h, src/game.cpp,
src/main.cpp, src/gui/connection.cpp, src/gui/connection.h,
src/net/playerhandler.cpp: Made changeMap() care about sending the
map-loaded message. Removed network stuff from connection dialog.
2006-01-13 Björn Steinbrink <B.Steinbrink@gmx.de>
* src/Makefile.am, src/gui/login.cpp, src/gui/login.h,
src/gui/register.cpp, src/net/loginhandler.cpp,
src/net/loginhandler.h: Remove duplicated code by unifying the message
handlers for login and register.
* src/gui/char_server.cpp, src/gui/char_server.h: Removed the polling
loop.
* src/gui/char_select.cpp, src/gui/char_select.h: Remove destructor
again, no idea why the compiler complained earlier.
* src/gui/char_select.cpp, src/gui/char_select.h: Created a message
handler for character creation and cleaned up the header file.
* src/gui/register.cpp, src/gui/register.h: Added a message handler
and removed the polling loop.
* src/net/network.cpp: Add recognition of disconnects.
* src/gui/connection.cpp, src/gui/connection.h,
src/net/playerhandler.cpp: Removed the polling loop and the duplicate
login message handler.
* src/gui/login.cpp, src/gui/login.h: Remove polling loop, the new
network code takes care of all that.
* src/net/network.cpp: Make sure that we don't send anything when not
connected.
* src/gui/login.cpp: Added a handler for network messages.
* src/game.cpp, src/net/beinghandler.cpp, src/net/beinghandler.h,
src/net/buysellhandler.cpp, src/net/buysellhandler.h,
src/net/chathandler.cpp, src/net/chathandler.h,
src/net/equipmenthandler.cpp, src/net/equipmenthandler.h,
src/net/inventoryhandler.cpp, src/net/inventoryhandler.h,
src/net/itemhandler.cpp, src/net/itemhandler.h,
src/net/messagehandler.cpp, src/net/messagehandler.h,
src/net/npchandler.cpp, src/net/npchandler.h,
src/net/playerhandler.cpp, src/net/playerhandler.h,
src/net/skillhandler.cpp, src/net/skillhandler.h,
src/net/tradehandler.cpp, src/net/tradehandler.h: Reverted the patch
to make the handlers register themselves, this just cannot work.
* src/game.cpp: Small cleanup.
* src/game.cpp, src/localplayer.cpp, src/localplayer.h: Made emote() a
method of the LocalPlayer class.
2006-01-12 Björn Steinbrink <B.Steinbrink@gmx.de>
* src/game.cpp, src/main.cpp, src/net/beinghandler.cpp,
src/net/beinghandler.h, src/net/buysellhandler.cpp,
src/net/buysellhandler.h, src/net/chathandler.cpp,
src/net/chathandler.h, src/net/equipmenthandler.cpp,
src/net/equipmenthandler.h, src/net/inventoryhandler.cpp,
src/net/inventoryhandler.h, src/net/itemhandler.cpp,
src/net/itemhandler.h, src/net/messagehandler.cpp,
src/net/messagehandler.h, src/net/npchandler.cpp,
src/net/npchandler.h, src/net/playerhandler.cpp,
src/net/playerhandler.h, src/net/skillhandler.cpp,
src/net/skillhandler.h, src/net/tradehandler.cpp,
src/net/tradehandler.h: Added a constructor parameter to the
MessageHandler class to support it self-registering to a network.
* src/game.cpp, src/net/beinghandler.cpp, src/net/network.cpp,
src/net/network.h, src/net/playerhandler.cpp: Moved the last few
messages out of the game loop into handlers. Added logging of
unhandled messages to the network class.
* src/Makefile.am, src/game.cpp, src/net/skillhandler.cpp,
src/net/skillhandler.h: Added a dedicated handler for skill messages.
* src/game.cpp, src/net/beinghandler.cpp: Moved some messages into the
being message handler.
* src/net/playerhandler.cpp: Fixed death listener.
* src/Makefile.am, src/game.cpp, src/net/playerhandler.cpp,
src/net/playerhandler.h: Added a dedicated handler for player
messages.
* src/game.cpp, src/net/chathandler.cpp: Moved WHO answer and some MVP
thing into the chat handler.
* src/Makefile.am, src/game.cpp, src/net/npchandler.cpp,
src/net/npchandler.h: Added a dedicated handler for npc messages.
* src/Makefile.am, src/game.cpp, src/net/itemhandler.cpp,
src/net/itemhandler.h: Added a dedicated handler for item messages.
* src/net/messagehandler.cpp, src/Makefile.am, src/game.cpp,
src/gui/char_select.cpp, src/gui/char_server.cpp,
src/gui/connection.cpp, src/net/messagehandler.h, src/net/network.cpp,
src/net/tradehandler.cpp, src/net/tradehandler.h: Made the
MessageHandler class aware of the network it is listening to and
unregistering itself.
* src/Makefile.am, src/beingmanager.cpp, src/beingmanager.h,
src/engine.cpp, src/game.cpp, src/net/beinghandler.cpp,
src/net/beinghandler.h: Added a dedicated handler for being messages.
Made the beingManager care about map changes.
* src/net/network.cpp: Removed some debug output.
* src/Makefile.am, src/game.cpp, src/net/inventoryhandler.cpp,
src/net/inventoryhandler.h: Added a dedicated handler for inventory
messages.
* src/game.cpp, src/inventory.cpp, src/inventory.h,
src/localplayer.cpp, src/localplayer.h, src/gui/trade.cpp,
src/net/buysellhandler.cpp, src/net/equipmenthandler.cpp,
src/net/tradehandler.cpp: Added delegation methods for inventory stuff
to the LocalPlayer class. Removed some unneeded includes.
* src/Makefile.am, src/game.cpp, src/net/equipmenthandler.cpp,
src/net/equipmenthandler.h: Added a dedicated handler for equipment
messages.
* src/game.cpp, src/localplayer.h: Removed unions, array are indexed
by the existing enums now.
* src/Makefile.am, src/game.cpp, src/net/buysellhandler.cpp,
src/net/buysellhandler.h: Added a dedicated handler for buy and sell
messages.
* src/Makefile.am, src/game.cpp, src/net/chathandler.cpp,
src/net/chathandler.h, src/net/tradehandler.cpp: Added a dedicated
handler for chat messages.
2006-01-11 Björn Steinbrink <B.Steinbrink@gmx.de>
* src/Makefile.am, src/game.cpp, src/game.h, src/gui/popupmenu.cpp,
src/gui/requesttrade.h, src/net/messagehandler.h, src/net/network.cpp,
src/net/network.h, src/net/tradehandler.cpp, src/net/tradehandler.h:
Added a dedicated handler for trade messages.
* gui/char_select.cpp, gui/char_server.cpp, gui/connection.cpp,
net/messagehandler.h, net/network.cpp: Fixed a memory leak.
* src/Makefile.am, src/game.cpp, src/localplayer.cpp, src/main.cpp,
src/gui/char_select.cpp, src/gui/char_select.h,
src/gui/char_server.cpp, src/gui/char_server.h,
src/gui/connection.cpp, src/gui/connection.h, src/gui/gui.cpp,
src/gui/popupmenu.cpp, src/net/messagehandler.h, src/net/network.cpp,
src/net/network.h, src/net/protocol.cpp, src/net/protocol.h: Fixed
networking thread. Made skip calls queuable. Added MessageHandler base
class and added derived message handlers for some stuff.
* src/being.h, src/beingmanager.cpp, src/beingmanager.h,
src/game.cpp, src/game.h, src/localplayer.cpp, src/localplayer.h,
src/main.cpp, src/gui/buy.cpp, src/gui/buy.h, src/gui/buysell.cpp,
src/gui/buysell.h, src/gui/char_select.cpp, src/gui/char_select.h,
src/gui/char_server.cpp, src/gui/char_server.h, src/gui/chat.cpp,
src/gui/chat.h, src/gui/connection.cpp, src/gui/connection.h,
src/gui/gui.cpp, src/gui/login.cpp, src/gui/login.h, src/gui/npc.cpp,
src/gui/npc.h, src/gui/npc_text.cpp, src/gui/npc_text.h,
src/gui/popupmenu.cpp, src/gui/register.cpp, src/gui/register.h,
src/gui/requesttrade.cpp, src/gui/requesttrade.h, src/gui/sell.cpp,
src/gui/sell.h, src/gui/skill.cpp, src/gui/skill.h,
src/gui/status.cpp, src/gui/status.h, src/gui/trade.cpp,
src/gui/trade.h, src/net/messageout.cpp, src/net/messageout.h,
src/net/network.cpp, src/net/network.h, src/net/protocol.cpp,
src/net/protocol.h: Created a network class.
2006-01-10 Philipp Sehmisch <tmw@crushnet.org>
* data/graphics/tiles/Woodland.png: color modifications
* data/maps/new_9-1.tmx.gz: some more errors fixed
2006-01-09 Eugenio Favalli <elvenprogrammer@gmail.com>
* src/game.cpp: Fixed canceled/cancelled inconsistency.
2006-01-08 Björn Steinbrink <B.Steinbrink@gmx.de>
* src/floor_item.cpp, src/floor_item.h, src/game.cpp,
src/localplayer.cpp, src/localplayer.h, src/gui/gui.cpp,
src/gui/popupmenu.cpp, src/net/protocol.cpp, src/net/protocol.h: Made
find_floor_item_by_cor return the item instead of its id. Made pickUp
a method of the LocalPlayer class.
* equipment.cpp, equipment.h, game.cpp, inventory.cpp, inventory.h,
localplayer.cpp, localplayer.h, gui/equipmentwindow.cpp,
gui/inventorywindow.cpp, gui/item_amount.cpp, gui/popupmenu.cpp: Made
inventory and equipment properties of the LocalPlayer class.
* src/game.cpp, src/game.h, src/gui/connection.cpp: Removed some
globals.
2006-01-07 Björn Steinbrink <B.Steinbrink@gmx.de>
* src/game.cpp, src/localplayer.cpp, src/localplayer.h: Created a walk
method for LocalPlayer.
2006-01-07 Eugenio Favalli <elvenprogrammer@gmail.com>
* data/maps/new_9-1.tmx.gz: Crush fixed the issues reported on wiki.
* The Mana World.dev, src/game.cpp, src/gui/setup.cpp, src/gui/setup.h,
src/main.cpp: Removed --skipupdate option from Dev.Cpp project file,
splitted the setup window into 3 tabs and added a joystick calibration
tool.
2006-01-06 Björn Steinbrink <B.Steinbrink@gmx.de>
* src/game.cpp, src/localplayer.cpp: Changed semantics for auto
target. The player now keeps attacking the select target till he
selects an other one, and not just by running into another one.
* src/being.cpp, src/beingmanager.cpp, src/beingmanager.h,
src/game.cpp, src/localplayer.h, src/gui/char_select.cpp,
src/gui/char_server.cpp: Fix local player id being wrongly assigned
causing various issues.
* src/gui/status.cpp: Fix attributes not being shown.
* src/Makefile.am, src/being.cpp, src/being.h, src/beingmanager.cpp,
src/beingmanager.h, src/engine.cpp, src/game.cpp, src/game.h,
src/localplayer.cpp, src/localplayer.h, src/main.cpp, src/map.cpp,
src/monster.cpp, src/monster.h, src/player.cpp, src/player.h,
src/playerinfo.h, src/gui/char_select.cpp, src/gui/char_select.h,
src/gui/char_server.cpp, src/gui/chargedialog.cpp, src/gui/chat.cpp,
src/gui/gui.cpp, src/gui/inventorywindow.cpp, src/gui/minimap.cpp,
src/gui/ministatus.cpp, src/gui/popupmenu.cpp, src/gui/skill.cpp,
src/gui/status.cpp, src/gui/status.h, src/net/protocol.cpp,
src/net/protocol.h: Created subclasses of the Being class to move
specific code there. Added a BeingManager to remove use of globals.
Moved PLAYERINFO stuff into the new LocalPlayer class.
2006-01-05 Björn Steinbrink <B.Steinbrink@gmx.de>
* engine.cpp, engine.h, game.cpp, game.h, gui/buysell.h,
gui/chargedialog.h, gui/debugwindow.cpp, gui/debugwindow.h, gui/gui.h,
gui/ministatus.h, gui/npc_text.h, gui/sell.h, gui/setup.h: Remove some
useless code.
2006-01-04 Eugenio Favalli <elvenprogrammer@gmail.com>
* src/Makefile.am, src/gui/char_select.cpp, src/gui/char_select.h,
src/gui/char_server.cpp, src/gui/confirm_dialog.cpp,
src/gui/confirm_dialog.h, src/gui/ok_dialog.cpp, src/gui/ok_dialog.h,
src/gui/trade.cpp, src/playerinfo.h: Reverted r0nny changes, enabled 3
slots to create players, smoothed player deletion.
2006-01-04 Icy <icywolf@web.de>
* src/game.cpp, src/main.cpp, src/main.h: FreeBSD fixes to The Mana
World.
2006-01-03 Eugenio Favalli <elvenprogrammer@gmail.com>
* src/game.cpp, src/gui/chat.cpp, src/gui/chat.h, src/gui/login.cpp,
src/gui/trade.cpp: Really disabled /commands and added proper message
when logging in and banned.
* src/game.cpp, src/gui/chat.cpp, src/gui/chat.h, src/net/protocol.h:
Enabled some /commands.
* src/main.cpp: Fixed a compile warning with GCC 4.1.
2006-01-02 Eugenio Favalli <elvenprogrammer@gmail.com>
* src/gui/char_select.cpp, src/gui/char_select.h,
src/gui/char_server.cpp, src/gui/login.cpp, src/gui/register.cpp:
Smoothed also character creation, buttons are now disabled during
connection/data phase.
2006-01-01 Björn Steinbrink <B.Steinbrink@gmx.de>
* src/gui/login.cpp, src/gui/login.h: Remove tracking of OkDialog, the
garbage collection stuff takes care of deletion and breaks manual
tracking.
2006-01-01 Bjørn Lindeijer <bjorn@lindeijer.nl>
* src/main.cpp: Applied patch by pclouds that allows for a faster
login sequence by providing the username and password from the command
line, and allowing the client to choose the default server and
character.
2005-12-30 Bjørn Lindeijer <bjorn@lindeijer.nl>
* src/gui/chat.cpp, src/gui/chat.h: Applied patch by pclouds to have
the chat window temporarily become visible when chatting while it is
hidden.
2005-12-30 Eugenio Favalli <elvenprogrammer@gmail.com>
* The Mana World.dev, data/graphics/sprites/items.png,
data/items.xml, src/Makefile.am, src/gui/char_select.cpp,
src/gui/char_server.cpp, src/gui/login.cpp, src/gui/login.h,
src/main.cpp, src/main.h, src/net/network.cpp, src/net/network.h,
src/gui/register.cpp, src/gui/register.h: Added a new item, improved
smooth login sequence, added a registration window (a lot of
duplicated code to be removed).
2005-12-29 Eugenio Favalli <elvenprogrammer@gmail.com>
* The Mana World.dev, data/maps/new_10-1.tmx.gz,
src/gui/char_select.cpp, src/gui/char_select.h, src/gui/char_server.cpp,
src/gui/char_server.h, src/gui/connection.cpp, src/gui/connection.h,
src/gui/login.cpp, src/gui/login.h, src/net/network.h: Restored Dev-Cpp
default execution options, updated walkmap in snow map, smoothed login
sequence.
2005-12-29 Jan-Fabian Humann <malastare@gmx.net>
* src/gui/gui.cpp: Added rather ugly workaround to prevent a on-start
crash by Doener. Fixed GCC 3.3.6 and 4.x paranthesis problem, patch
by r0nny. Fixed popupMenu not showing on items.
2005-12-29 Björn Steinbrink <B.Steinbrink@gmx.de>
* src/game.cpp, src/gui/popupmenu.cpp, src/net/protocol.cpp: Remove
duplicated code for picking up items as patched by pclouds.
* src/game.cpp, src/gui/gui.cpp, src/gui/gui.h,
src/gui/inventorywindow.cpp, src/gui/popupmenu.h: Added popup support
to the Gui and moved the according code there to get rid of some nasty
hack that made them disappear.
* src/game.cpp, src/gui/gui.cpp, src/gui/gui.h,
src/gui/inventorywindow.cpp, src/gui/popupmenu.h,
src/net/protocol.cpp, src/net/protocol.h: Moved all mouse input code
into the Gui class.
2005-12-26 Duane Bailey <nayryeliab@gmail.com>
* src/main.h: Fixed define problems with The_Mana_World_private.h.
2005-12-25 Bjørn Lindeijer <bjorn@lindeijer.nl>
* src/being.cpp: Small fix to prevent other stuff than the damage
numbers from fading out.
2005-12-24 Bjørn Lindeijer <bjorn@lindeijer.nl>
* src/map.cpp: Worked around fringe layer drawing bug at the bottom.
* src/main.cpp: When compiling with OpenGL support, it'll default to
using OpenGL on only Windows and Mac. These systems are known to have
stable acceleration most of the time.
* NEWS, configure.ac, The Mana World.dev: Updated in preparation of
release 0.0.18.1.
2005-12-20 Bjørn Lindeijer <bjorn@lindeijer.nl>
* configure.ac: Changed version to 0.0.18.
2005-12-18 Eugenio Favalli <elvenprogrammer@gmail.com>
* data/maps/new_10-1.tmx.gz, src/main.cpp: Removed unused code and
added changes to snowy map by Bertram.
2005-12-15 Eugenio Favalli <elvenprogrammer@gmail.com>
* src/game.cpp: Fixed setup window behaviour.
2005-12-13 Eugenio Favalli <elvenprogrammer@gmail.com>
* data/items.xml: Changed item properties according to eAthena scripting
capabilities.
* src/being.cpp: Enabled monster emotions.
2005-12-12 Eugenio Favalli <elvenprogrammer@gmail.com>
* The Mana World.dev, data/graphics/tiles/Makefile.am, data/items.xml,
data/maps/Makefile.am, data/graphics/tiles/Woodland.png,
data/graphics/tiles/snowset.png, data/maps/new_9-1.tmx.gz,
data/maps/new_10-1.tmx.gz: Cleaned Dev-Cpp project file, added new
items definitions and new maps and tilesets.
2005-12-08 Eugenio Favalli <elvenprogrammer@gmail.com>
* data/graphics/sprites/monster11.png,
data/graphics/sprites/monster12.png, data/graphics/sprites/monster13.png,
data/graphics/sprites/monster14.png, data/graphics/sprites/Makefile.am,
data/graphics/sprites/items.png, data/graphics/sprites/npcs.png,: Added
new monsters, items and npcs.
2005-12-05 Bjørn Lindeijer <bjorn@lindeijer.nl>
* src/gui/char_server.cpp: Avoid crashing on trying to log the name
of a non-existing character.
* src/main.h, src/main.cpp: Display TMW version on Windows too.
2005-11-13 Eugenio Favalli <elvenprogrammer@gmail.com>
* The Mana World.dev: Updated Dev-Cpp project file.
2005-11-13 Bjørn Lindeijer <bjorn@lindeijer.nl>
* data/maps/new_1-1.tmx.gz, data/maps/new_3-1.tmx.gz,
data/maps/new_7-1.tmx.gz: Made the three desert maps use the fringe
layer for objects. Reveals bug with objects disappearing at the bottom
and still some draw order problems.
2005-10-24 Ferreira Yohann <Bertram@cegetel.net>
* src/main.cpp: Add version displaying at startup.
* docs/INSTALL/debian.txt: Updated Debian Install Doc.
2005-10-20 Björn Steinbrink <B.Steinbrink@gmx.de>
* src/gui/item_amount.cpp: Fix scrollbar not being updated when the
amount is changed using the buttons.
* src/gui/buddywindow.cpp, src/gui/buddywindow.h, src/gui/buy.cpp,
src/gui/buy.h, src/gui/char_select.cpp, src/gui/char_select.h,
src/gui/char_server.cpp, src/gui/chat.cpp, src/gui/help.cpp,
src/gui/help.h, src/gui/inventorywindow.cpp,
src/gui/inventorywindow.h, src/gui/item_amount.cpp, src/gui/npc.cpp,
src/gui/npc.h, src/gui/npc_text.cpp, src/gui/npc_text.h,
src/gui/scrollarea.cpp, src/gui/scrollarea.h, src/gui/sell.cpp,
src/gui/sell.h, src/gui/setup.cpp ,src/gui/skill.cpp,
src/gui/trade.cpp, src/gui/updatewindow.cpp: Add garbage collection to
the ScrollArea class.
* src/gui/confirm_dialog.cpp, src/gui/confirm_dialog.h,
src/gui/connection.cpp, src/gui/connection.h, src/gui/debugwindow.cpp,
src/gui/debugwindow.h, src/gui/item_amount.cpp, src/gui/item_amount.h,
src/gui/menuwindow.cpp, src/gui/menuwindow.h, src/gui/ok_dialog.cpp,
src/gui/ok_dialog.h: Various cleanups and refactorisations.
* data/help/index.txt: Fix typo, remove spaces on empty lines.
2005-10-19 Duane Bailey <nayryeliab@gmail.com>
* data/help/index.txt: Added SDL_net reference.
2005-10-19 Yohann Ferreira <bertram@cegetel.net>
* debian/rules, debian/tmw.install, debian/copyright, debian/compat,
debian/changelog, debian/control, debian/docs, debian/tmw.menu:
Updated Debian files to get tmw ready for official ITP.
2005-10-19 Björn Steinbrink <B.Steinbrink@gmx.de>
* src/resources/resourcemanager.cpp: Fix empty lines not being read
from text files.
* src/gui/browserbox.cpp, src/gui/browserbox.h: Code cleanup.
* src/gui/gccontainer.cpp: Remove debug output.
2005-10-18 Björn Steinbrink <B.Steinbrink@gmx.de>
* src/Makefile.am, src/gui/buddywindow.cpp, src/gui/buddywindow.h,
src/gui/buy.cpp, src/gui/buy.h, src/gui/buysell.cpp,
src/gui/buysell.h, src/gui/char_select.cpp, src/gui/char_select.h,
src/gui/char_server.cpp, src/gui/char_server.h,
src/gui/chargedialog.cpp, src/gui/chargedialog.h, src/gui/chat.cpp,
src/gui/confirm_dialog.cpp, src/gui/confirm_dialog.h,
src/gui/connection.cpp, src/gui/connection.h, src/gui/debugwindow.cpp,
src/gui/debugwindow.h, src/gui/error.h, src/gui/hbox.cpp,
src/gui/hbox.h, src/gui/help.cpp, src/gui/inttextbox.cpp,
src/gui/inttextbox.h, src/gui/inventorywindow.cpp,
src/gui/item_amount.cpp, src/gui/item_amount.h, src/gui/login.cpp,
src/gui/login.h, src/gui/menuwindow.cpp, src/gui/menuwindow.h,
src/gui/ministatus.cpp, src/gui/ministatus.h, src/gui/newskill.cpp,
src/gui/newskill.h, src/gui/npc.cpp, src/gui/npc_text.cpp,
src/gui/ok_dialog.cpp, src/gui/popupmenu.cpp, src/gui/popupmenu.h,
src/gui/requesttrade.cpp, src/gui/requesttrade.h, src/gui/sell.cpp,
src/gui/setup.cpp, src/gui/skill.cpp, src/gui/status.cpp,
src/gui/status.h, src/gui/tabbedcontainer.cpp, src/gui/trade.cpp,
src/gui/updatewindow.cpp, src/gui/vbox.cpp, src/gui/vbox.h,
src/gui/window.cpp, src/gui/window.h, src/gui/windowcontainer.cpp:
Added automatic widget cleanup to the window class.
* src/gui/connection.cpp, src/gui/connection.h, src/gui/error.cpp,
src/gui/status.cpp, src/gui/window.h: Header, whitespace and
indentation cleanups.
2005-10-16 Duane Bailey <nayryeliab@gmail.com>
* src/main.cpp: OpenGL is now default for mac, win, and those who
define USE_OPENGL
* src/gui/setup.cpp: made it so those who use and go to fullscreen
requires a restart (texture/context baddies)
2005-10-16 Björn Steinbrink <B.Steinbrink@gmx.de>
* src/being.cpp, src/game.cpp, src/inventory.cpp, src/gui/buy.cpp,
src/gui/buysell.cpp, src/gui/char_select.cpp, src/gui/char_server.cpp,
src/gui/chat.cpp, src/gui/connection.cpp, src/gui/login.cpp,
src/gui/npc.cpp, src/gui/npc_text.cpp, src/gui/popupmenu.cpp,
src/gui/requesttrade.cpp, src/gui/sell.cpp, src/gui/skill.cpp,
src/gui/status.cpp, src/gui/trade.cpp, src/net/messagein.cpp,
src/net/messagein.h, src/net/messageout.cpp, src/net/messageout.h,
src/net/protocol.cpp: Rename {read,write}{Byte,Short,Long} to
{read,write}Int{8,16,32}.
* src/being.cpp, src/engine.cpp, src/engine.h, src/game.cpp,
src/main.cpp, src/gui/equipmentwindow.cpp, src/gui/itemcontainer.cpp,
src/resources/resourcemanager.cpp, src/resources/resourcemanager.h:
Use the ResourceManager to get spritesets.
* src/being.cpp: Reduce code duplication in the findNode functions and
use a functor to do the search.
* src/map.cpp: Some code improvements.
* src/Makefile.am: Added two missing files.
2005-10-16 Eugenio Favalli <elvenprogrammer@gmail.com>
* The Mana World.dev, src/game.cpp, src/gui/char_select.cpp,
src/gui/char_server.cpp, src/gui/char_server.h, src/gui/connection.cpp,
src/gui/connection.h, src/gui/login.cpp, src/gui/login.h, src/main.cpp,
src/main.h, src/net/network.cpp, src/net/network.h,
src/net/protocol.cpp, src/net/protocol.h: The connection should be
non-blocking now and fixed the problem with sound not being played at
startup.
2005-10-15 Björn Steinbrink <B.Steinbrink@gmx.de>
* src/engine.cpp: Moved some variables into the conditional block
where they are used.
* src/being.cpp: A few changes that make the code look nicer.
* src/openglgraphics.cpp, src/resources/image.cpp,
src/resources/image.h: Some small cleanups.
* src/engine.cpp: Removed some legacy debug code.
2005-10-13 Bjørn Lindeijer <bjorn@lindeijer.nl>
* src/game.cpp: Prevent Alt+p/s/f from appearing in chatbox.
* src/Makefile.am: Some updates for added/removed headers.
* src/being.cpp: Changed char to signed char for GNU/Linux PPC.
2005-10-13 Björn Steinbrink <B.Steinbrink@gmx.de>
* src/engine.cpp, src/gui/browserbox.cpp, src/gui/gui.cpp,
src/gui/gui.h: Use gcn::Font instead of gcn::ImageFont where the
former is sufficient.
2005-10-10 Bjørn Lindeijer <bjorn@lindeijer.nl>
* src/being.cpp, src/being.h, src/game.cpp: Always compile with debug
window and hide it on startup. Also added fading out effect on damage
font (only works in OpenGL).
* src/Makefile.am: Don't include debugwindow.h/cpp twice.
* data/graphics/gui/browserfont.png, data/graphics/gui/fixedfont.png,
data/graphics/gui/rpgfont_wider.png, src/gui/browserbox.cpp,
src/gui/gui.cpp: Pajarico added more international characters to the
fixed font and rpg font.
* src/game.cpp, README, data/helps/commands.txt: Introduced new window
shortcuts.
* src/gui/status.cpp: Corrected position of job XP bar.
* src/data/graphics/tiles/Makefile.am: Forgot to add new tilesets
here.
* src/map.cpp: Another small fix to sprite rendering.
2005-10-09 Yohann Ferreira <bertram@cegetel.net>
* src/gui/browserbox.cpp, src/gui/ministatus.cpp,
src/gui/debugwindow.h, src/gui/debugwindow.cpp, src/game.cpp,
src/engine.cpp, src/Makefile.am: Corrected the white browser font
bug and the black hp/mp bug which were linked. Added a debug window
2005-10-09 Bjørn Lindeijer <bjorn@lindeijer.nl>
* src/being.cpp, src/being.h, src/engine.cpp, src/engine.h,
src/floor_item.cpp, src/floor_item.h, src/map.cpp, src/map.h,
src/sprite.h: Made Sprite into an interface implemented by both
FloorItem and Being, which hook themselves into the map on
construction. The improved fringe layer is working as expected now.
* src/equipment.cpp, src/equipment.h, src/game.cpp, src/game.h,
src/graphics.cpp, src/guichanfwd.h, src/inventory.h,
src/openglgraphics.cpp, src/sound.cpp, src/gui/chargedialog.cpp,
src/gui/chargedialog.h, src/gui/chat.cpp, src/gui/chat.h,
src/gui/equipmentwindow.cpp, src/gui/equipmentwindow.h,
src/gui/gui.cpp, src/gui/help.cpp, src/gui/inventorywindow.cpp,
src/gui/item_amount.cpp, src/gui/itemcontainer.cpp,
src/gui/itemcontainer.h, src/gui/linkhandler.h, src/gui/login.cpp,
src/gui/menuwindow.cpp, src/gui/newskill.cpp, src/gui/npc_text.cpp,
src/gui/popupmenu.cpp, src/gui/popupmenu.h, src/gui/progressbar.cpp,
src/gui/progressbar.h, src/gui/scrollarea.cpp, src/gui/scrollarea.h,
src/gui/skill.cpp, src/gui/status.cpp, src/gui/trade.h,
src/gui/window.cpp, src/gui/window.h, src/net/messagein.cpp,
src/net/packet.cpp, src/net/packet.h, src/resources/image.cpp,
src/resources/image.h, src/resources/iteminfo.cpp,
src/resources/iteminfo.h, src/resources/music.cpp,
src/resources/music.h, src/resources/soundeffect.cpp,
src/resources/soundeffect.h: Made sure TMW compiles without warnings
even when using "-Wconversion -Wshadow -Wcast-qual -Wwrite-strings
-ansi -pedantic", lots of cleanups.
* src/data/maps/new_3-1.tmx.gz, src/graphics/tiles/desert_x2.png,
src/graphics/tiled/desert_x3.png: Added two new small tilesets that
contain the desert tiles that are twice and three times the height of
a normal tile. One well in new_3-1 has been converted to use the new
double tiles for testing purposes.
* src/being.cpp, src/game.cpp, src/engine.cpp: Fixed map switch
crashing the client, display of [TARGET], Alt keys for toggling
windows and names to overlap other players.
2005-10-06 Bjørn Lindeijer <bjorn@lindeijer.nl>
* src/being.cpp: Modified finding NPC as by timonator's suggestion in
order to allow NPCs to be clicked on their heads too.
* src/engine.cpp, src/engine.h, src/floor_item.cpp, src/floor_item.h,
src/game.cpp, src/map.cpp, src/sprite.h: Added a Sprite class that
represents something on the map. The map will make sure to draw the
sprites top to bottom, at the same time as the fringe layer tiles.
This is currently still only used by the floor items.
* src/item.cpp, src/item.h: Changed formatting and added
documentation.
* src/properies.h: Separated properties class from Map class, in order
to simplify Map class and to allow properties to be used by other
classes.
2005-10-06 Björn Steinbrink <B.Steinbrink@gmx.de>
* src/being.cpp, src/being.h, src/game.cpp: Use integer types from SDL
and along the way fixed some long vs. int issues.
* src/inventory.cpp: Return NULL when no valid item index is given to
getItem() to bail out early.
2005-10-05 Bjørn Lindeijer <bjorn@lindeijer.nl>
* src/engine.cpp, src/main.cpp, src/gui/char_select.cpp,
src/gui/skill.cpp, src/net/messagein.cpp: Fixed some resource cleanup
and memory leaks.
* src/resources/resource.h, src/resources/resourcemanager.cpp:
Changed the way dangling references to resources are reported to be
more informative.
2005-10-04 Yohann Ferreira <bertram@cegetel.net>
* src/game.cpp, src/gui/menuwindow.cpp, src/gui/inventorywindow.cpp,
src/gui/equipmentwindow.cpp: Move to top the requested window with
shortcuts or with menu button, also corrected the default position
of equipment and inventory windows.
* src/gui/chat.cpp: Fixed the Chat Window scrolling bug.
* src/gui/status.cpp, src/gui/ministatus.cpp: Changed the font used
in mini-status. Dynamised previously statically placed widgets in
status win to avoid some label over-drawings.
* src/gui/setup.cpp: Enable the OpenGL Checkbox only if tmw has been
compiled with its support.
2005-10-02 Bjørn Lindeijer <bjorn@lindeijer.nl>
* configure.ac, src/Makefile.am: Added check for pthread library and
removed manual -lpthread and -lguichan linker flags.
* src/map.cpp: A small start on supporting other tile height than the
default (map) tile height.
* src/gui/window.cpp, src/gui/window.h, src/resources/buddylist.cpp,
src/resources/buddylist.h: Some cleanups (void argument list was
something you had to do in C times, not necessary in C++).
2005-09-30 Yohann Ferreira <bertram@cegetel.net>
* src/gui/inventorywindow.cpp, src/gui/inventorywindow.h,
src/gui/window.h src/gui/window.cpp src/gui/setup.cpp: Made the
inventory Win behave normally when resized by default size functions.
2005-09-29 Yohann Ferreira <bertram@cegetel.net>
* src/game.cpp, src/gui/window.h, src/gui/window.cpp, src/gui/setup.h,
src/gui/setup.cpp, src/gui/chat.cpp, src/gui/inventorywindow.h,
src/gui/inventorywindow.cpp, src/gui/skill.cpp,
src/gui/equipmentwindow.cpp, src/gui/menuwindow.cpp,
src/gui/ministatus.cpp, src/gui/minimap.cpp, src/gui/status.cpp:
Improved a lot windows reset to default size and pos. Also corrected
a few the default win position. And moved the setposition from game to
each win, to clarify the code.
2005-09-29 Bjørn Lindeijer <bjorn@lindeijer.nl>
* src/map.cpp, src/map.h, src/tileset.h, src/resources/mapreader.cpp,
src/resources/mapreader.h: Moved tileset management into the map class
and made sure the tilesets are cleaned up properly on switching maps.
2005-09-28 Yohann Ferreira <bertram@cegetel.net>
* src/gui/updaterwindow.cpp: Fixed the scroll bug in the update window.
* src/gui/ministatus.h, src/gui/ministatus.cpp: Added HP, MP Display
in mini-status window.
* src/gui/window.h, src/gui/window.cpp, src/gui/skill.cpp,
src/gui/status.cpp, src/gui/equipmentwindow.cpp, src/gui/help.cpp,
src/gui/inventorywindow.cpp, src/gui/minimap.cpp, src/gui/chat.cpp:
Added window internal name to later get X, Y, height and width be
saved.
* src/gui/window.h, src/gui/window.cpp, src/game.cpp: Load and save X,
Y, Width and Height of windows when useful.
* src/gui/setup.cpp, src/gui/setup.h; src/gui/minimap.h: Added a 'Reset
Windows to Default' Button in the Setup Window.
2005-09-28 Björn Steinbrink <B.Steinbrink@gmx.de>
* src/gui/browserbox.cpp: Fix deletion of the gui font because of a
missing check.
* src/Makefile.am: Added -Werror to the CXXFLAGS to catch warnings
easier.
* src/gui/error.h: Removed unnecessary ambigous inheritance.
2005-09-26 Yohann Ferreira <bertram@cegetel.net>
* src/gui/char_select.cpp, debian/control, debian/rules,
debian/tmw.install, debian/changelog: Updated Debian files and fixed a
typo let by Elven.
2005-09-26 Eugenio Favalli <elvenprogrammer@gmail.com>
* The Mana World.dev, src/Makefile.am, src/game.cpp,
src/gui/char_select.cpp, src/gui/char_server.cpp, src/gui/error.cpp,
src/gui/error.h, src/gui/gui.cpp, src/gui/login.cpp,
src/gui/updatewindow.cpp, src/main.cpp, src/main.h,
src/net/network.cpp: Added a nicer handling of when you get
disconnected from the server.
* src/gui/char_select.cpp, src/gui/skill.cpp, src/main.cpp, src/main.h,
src/net/network.cpp: Now error message is displayed properly when the
map server is offline.
2005-09-25 Bjørn Lindeijer <bjorn@lindeijer.nl>
* src/openglgraphics.cpp: Fixed taking OpenGL screenshots and in
addition made it flip the image using just a line buffer instead of a
buffer for the complete image. Still needs testing on MacOS X.
2005-09-24 Bjørn Lindeijer <bjorn@lindeijer.nl>
* src/being.cpp, src/engine.cpp, src/game.cpp, src/main.cpp,
src/map.cpp, src/sound.cpp, src/gui/char_select.cpp,
src/gui/char_select.h, src/gui/char_server.cpp, src/gui/char_server.h,
src/gui/chargedialog.cpp, src/gui/chargedialog.h, src/gui/chat.cpp,
src/gui/equipmentwindow.cpp, src/gui/login.h, src/gui/setup.cpp,
src/gui/setup.h, src/gui/status.cpp, src/gui/updatewindow.cpp,
src/gui/updatewindow.h, src/resources/iteminfo.cpp,
src/resources/iteminfo.h, src/resources/itemmanager.cpp,
src/resources/itemmanager.h: Merged most of the changes in
biggeruniverse's second memory cleanup patch.
2005-09-23 Duane Bailey <nayryeliab@gmail.com>
* src/openglgraphics.cpp: Totally redid the OpenGL screenshot method.
Needs to be tested on lil endian systems. Also made it smoother on
OpenGL MacOSX.
2005-09-23 Eugenio Favalli <elvenprogrammer@gmail.com>
* src/resources/imagewriter.cpp: Reverted the last change that broke
the screenshots facility.
2005-19-22 Duane Bailey <nayryeliab@gmail.com>
* src/net/win2mac.h, src/net/win2mac.cpp: Removed
* src/net/network.h, src/net/messagein.h, src/net/messageout.h:
Removed references to win2mac.h
* src/net/messagein.cpp, src/net/messageout.cpp, src/net/network.cpp:
Changed byte swapping support to SDL_endian
2005-09-21 Andrej Sinicyn <andrej4000@gmail.com>
* src/gui/chat.cpp: Show time of the messages in the chat window.
* The Mana World.dev: Removed reference to src/gui/stats.* since they
are in the attic now.
2005-09-20 Bjørn Lindeijer <bjorn@lindeijer.nl>
* src/game.cpp, src/gui/ok_dialog.cpp, src/gui/ok_dialog.h,
src/gui/window.cpp: Enter is used to dismiss dialogs currently,
removed the hacks for use in combination with non-modal dialogs that
made the game crash.
* src/openglgraphics.cpp: Changed glColor4f to glColor4ub.
2005-09-19 Bjørn Lindeijer <bjorn@lindeijer.nl>
* configure.ac: Replaced custom function FIND_PATH with AC_PATH_PROG,
used for finding sdl-config.
* src/Makefile.am: Removed -lphysfs which should be added
automatically already.
* src/engine.cpp, src/game.h, src/game.cpp, src/openglgraphics.h,
src/gui/popupmenu.cpp, src/net/messagein.cpp, src/net/messageout.cpp,
src/net/win2mac.h, src/net/win2mac.cpp: Some cleanups.
* src/game.cpp: Actually show the overweight message, and only show it
once for each time weight goes above half the max weight (apparently
this code wasn't even tested once).
* src/graphics.cpp: Surfaces passed to SDL_BlitSurface shouldn't be
locked according to the manual.
* src/main.cpp: Minimal fps limit is now 10 fps.
* src/gui/updatewindow.cpp: Reverted change by Bertram that hardcoded
the updatehost value.
2005-09-19 Eugenio Favalli <elvenprogrammer@gmail.com>
* src/game.cpp, src/gui/trade.cpp, src/gui/updatewindow.cpp,
src/inventory.cpp: Removed useless flush() calls.
* src/being.cpp, src/game.cpp, src/gui/buy.cpp, src/gui/buysell.cpp,
src/gui/char_select.cpp, src/gui/char_server.cpp, src/gui/chat.cpp,
src/gui/login.cpp, src/gui/npc.cpp, src/gui, npc_text.cpp,
src/gui/popipmenu.cpp, src/gui/requesttrade.cpp, src/gui/sell.cpp,
src/gui/skill.cpp, src/gui/status.cpp, src/gui/trade.cpp,
src/inventory.cpp, src/net/messageout.cpp, src/net/network.cpp,
src/net/network.h, src/net/protocol.cpp: Got rid of writeSet() calls.
* data/graphics/sprites/monster2.png: Fixed some non very bright pixels.
2005-09-18 Eugenio Favalli <elvenprogrammer@gmail.com>
* The Mana World.dev, src/gui/npc.cpp: Updated dev-cpp project file to
last changes, and fixed the bug with npc lists I introduced earlier.
* data/items.xml: Updated the defense value of fancy hat as pointed out
by xand.
* src/game.cpp, src/gui/gui.cpp, src/gui/updatewindow.cpp,
src/main.cpp, src/resources/mapreader.cpp: Applied biggeruniverse's
patch to fix memory leaks.
* src/game.cpp, src/main.cpp: Increased joypad tolerance which is safer
and simplifyed joypad state reset code.
2005-09-18 Duane Bailey <nayryeliab@gmail.com>
* game.cpp: Added weight notice; now notifies person when they
are carrying more then half their weight
2005-09-18 Yohann Ferreira <bertram@cegetel.net>
* src/game.cpp, src/graphics.cpp, src/graphics.h,
src/resources/imagewriter.cpp, src/resources/imagewriter.h:
Made the saveScreenShot makes its screenshots under user home dir in
*nices, made it more C++ way to avoid a leak, and made it check
for existence of a file with same name before writing; In that
case the screenshot's number is incremented until it finds
an adequate name.
* src/gui/updatewindow.cpp: Corrected a bug in the determination
of the update host I had.
* src/gui/updatewindow.cpp, src/playerinfo.h, debian/control,
debian/changelog: Corrected a range value bug for derived stats.
Fixed the percentage of the update win, updated debian information.
* src/gui/status.cpp: As m[a]tt noticed, made the status win a
little more wide, and resizable.
2005-09-18 Björn Steinbrink <B.Steinbrink@gmx.de>
* src/game.cpp, src/graphics.cpp, src/graphics.h: Move the writing
logic out of the Graphics class once again... Some cleanups in the
screenshot filename selection code.
* src/resources/imagewriter.cpp: Small cleanups.
* src/Makefile.am, src/game.cpp, src/graphics.cpp, src/graphics.h,
src/openglgraphics.cpp, src/openglgraphics.h: Changed saveScreenshot
function in Graphics to getScreenshot. We now use the ImageWriter to
save that screenshot.
* src/resources/imagewriter.cpp, src/resources/imagewriter.h: Added
ImageWriter class that provides a function to save a SDL surface as
png.
2005-09-17 Duane Bailey <nayryeliab@gmail.com>
* src/net/messagin.cpp, src/net/messageout.cpp, src/net/network.cpp:
removed replaced MACOSX defines with big endian defines
* src/graphics.cpp, src/graphics.h: added screenshot method
* src/game.cpp: added code, so that when one presses 'alt-p' (for
picture), it takes a screenshot and saves it to a png
* src/Makefile.am, config.ac: added png library stuff
2005-09-17 Matthias Hartmann <hartmann.matthias@gmail.com>
* src/engine.cpp: [TARGET] text over player
* src/game.cpp, src/game.h: PVP
* src/gui/popupmenu.cpp: Added "attack" option to the popupmenu
* src/net/protocol.cpp: findPlayer
2005-09-17 Bjørn Lindeijer <bjorn@lindeijer.nl>
* src/engine.cpp, src/game.cpp: Indent properly.
2005-09-17 Björn Steinbrink <B.Steinbrink@gmx.de>
* configure.ac: Fix typo.
* src/Makefile.am: Remove useless (duplicate) -lpng.
* src/graphics.cpp: Add missing cstdarg header.
* src/net/messagein.cpp: Fix some funny looking preprocessor
statement.
* src/net/messageout.cpp: Readd SDLnet header, for changed
preprocessor stuff.
* src/game.h: Remove inclusion of being.h, there was a forward
declaration of class Being anyways...
* src/openglgraphics.cpp: Use gl{Push,Pop}Matrix instead of
calculating offsets, cause the values are stored as float and aren't
accurate enough.
2005-09-17 Eugenio Favalli <elvenprogrammer@gmail.com>
* The Mana World.dev, src/gui/skill.cpp: Updated to last changes, and
wrong names fixes.
* src/being.cpp, src/game.cpp, src/gui/buy.cpp, src/gui/buysell.cpp,
src/gui/char_select.cpp, src/gui/char_server, src/gui/chat.cpp,
src/gui/npc.cpp, src/gui/npc_text.cpp, src/gui/popupmenu.cpp,
src/gui/requesttrade.cpp, src/gui/sell.cpp, src/gui/skill.cpp,
src/gui/status.cpp, src/gui/trade.cpp, src/inventory.cpp,
src/net/messageout.cpp, src/net/network.cpp, src/net/network.h,
src/net/protocol.cpp, src/net/protocol.h: Completed transition to use
MessageOut.
2005-09-17 Yohann Ferreira <bertram@cegetel.net>
* src/game.cpp, src/gui/ministatus.cpp, src/gui/ministatus.h,
src/gui/menuwindow.h, src/gui/menuwindow.cpp, src/gui/status.cpp,
src/gui/status.h: Improving General Layout.
* src/games.cpp, src/playerinfo.h, src/gui/char_server.cpp,
src/gui/char_select.cpp, src/gui/ministatus.cpp, src/gui/skill.cpp,
src/gui/status.cpp, src/gui/status.h : Now the derived stats values
are got from the server, and then, are correct ones.
* src/gui/minimap.cpp : Only shows the Minimap Window if there's
actually a minimap to the current map.
* src/gui/status.cpp, src/game.cpp: The derived stats are now updated
correctly upon equipping/unequipping.
2005-09-16 Bjørn Lindeijer <bjorn@lindeijer.nl>
* src/resources/image.cpp: Report which error occured when loading of
an image fails.
2005-09-14 Björn Steinbrink <B.Steinbrink@gmx.de>
* src/game.cpp: Fix missing parentheses in a negated check.
* src/engine.cpp, src/engine.h, src/game.cpp: Moved Map management
code completely into engine.cpp.
* src/net/messagein.cpp, src/net/messagein.h, src/net/messageout.cpp,
src/net/messageout.h: Added stream operators for char, short and long
reading and writing.
* src/game.cpp, src/log.cpp, src/main.cpp, src/gui/char_select.cpp,
src/gui/char_server.cpp, src/gui/login.cpp, src/net/messageout.cpp,
src/net/messageout.h, src/net/network.cpp, src/net/network.h,
src/net/packet.cpp, src/net/protocol.cpp: Header cleanups.
* src/gui/popupmenu.cpp, src/gui/sell.cpp: Use cassert instead of
assert.h.
* src/net/network.cpp: Add missing cassert header, remove some unused
headers.
* src/net/messagein.cpp: Add missing cassert header.
* src/being.cpp, src/being.h, src/game.cpp: Made Being::setDamage
accept a short instead of a string.
* src/game.cpp, src/game.h, src/gui/char_select.cpp: Converted
map_path from char array to std::string.
2005-09-13 Eugenio Favalli <elvenprogrammer@gmail.com>
* The Mana World.dev: Updated to last changes.
* The Mana World.dev: Added latest changes to the proper branch.
* src/gui/login.cpp, src/net/messageout.cpp, src/net/messageout.h,
src/net/network.cpp, src/net/network.h: Started to use MessageOut to
send login data.
2005-09-13 Björn Steinbrink <B.Steinbrink@gmx.de>
* ChangeLog, The Mana World.dev, configure.ac, src/Makefile.am,
src/being.cpp, src/being.h, src/engine.cpp, src/floor_item.cpp,
src/floor_item.h, src/game.cpp, src/game.h, src/inventory.cpp,
src/log.h, src/main.cpp, src/playerinfo.h, src/serverinfo.h,
src/gui/buy.cpp, src/gui/buysell.cpp, src/gui/char_select.cpp,
src/gui/char_server.cpp, src/gui/chargedialog.cpp, src/gui/chat.cpp,
src/gui/inventorywindow.cpp, src/gui/login.cpp, src/gui/npc.cpp,
src/gui/npc.h, src/gui/npc_text.cpp, src/gui/npc_text.h,
src/gui/popupmenu.cpp, src/gui/requesttrade.cpp,
src/gui/requesttrade.h, src/gui/sell.cpp, src/gui/skill.cpp,
src/gui/stats.cpp, src/gui/status.cpp, src/gui/status.h,
src/gui/trade.cpp, src/net/messagein.cpp, src/net/messagein.h,
src/net/messageout.cpp, src/net/messageout.h, src/net/network.cpp,
src/net/network.h, src/net/packet.cpp, src/net/packet.h,
src/net/protocol.cpp, src/net/protocol.h, src/net/win2linux.h,
src/net/win2mac.cpp, src/net/win2mac.h: Merged with SDL_NET_TEST
branch.
* src/being.cpp, src/being.h, src/game.cpp: Simplify remove_node.
* src/being.cpp, src/being.h, src/game.cpp: Merged createBeing and
add_node into createBeing.
* src/main.cpp, src/main.h, src/gui/char_select.cpp,
src/gui/login.cpp: Removed some globals.
* src/main.cpp, src/main.h, src/gui/char_select.cpp,
src/gui/char_select.h, src/gui/char_server.cpp, src/gui/char_server.h,
src/gui/login.cpp, src/gui/login.h, src/gui/updatewindow.cpp,
src/gui/updatewindow.h: Unified the loops for the various dialogs that
are shown before the actual game starts.
* src/gui/login.cpp: Removed a close_session call i missed.
* src/gui/login.cpp: Close the session only when it was opened.
2005-09-13 Bjørn Lindeijer <bjorn@lindeijer.nl>
* src/floor_item.cpp, src/floor_item.h, src/engine.cpp,
popupmenu.cpp: Made members private and provided more convenient
constructor.
* src/net/messageout.cpp: Fixed bug in destructor.
* src/net/network.cpp: Initialize buffers and enforce only a single
session at a time.
* src/game.cpp, src/net/protocol.h: Converted all incoming messages
handled in game.cpp to use the MessageIn class. This is a huge change
so please test if everything is still working correctly.
* src/gui/npc.cpp, src/gui/npc.h, src/gui/npc_text.cpp,
src/gui/npc_text.h: Changed argument from char* to std::string for
convenience.
* src/gui/setup.cpp, src/gui/setup.h: Enabled OpenGL checkbox and
added messagebox informing the user that apply this change requires
restarting the client.
* src/gui/updatewindow.cpp: Start displaying file progress at 0% and
some small fixes.
2005-09-12 Björn Steinbrink <B.Steinbrink@gmx.de>
* src/Makefile.am, src/gui/browserbox.cpp, src/gui/gui.cpp,
src/resources/resourcemanager.cpp, src/resources/resourcemanager.h,
src/resources/sdlimageloader.cpp, src/resources/sdlimageloader.h:
Added SDLImageLoader to make guichan support physfs. Removed
ResourceManager::getRealPath() because it's no longer needed.
2005-09-12 Bjørn Lindeijer <bjorn@lindeijer.nl>
* data/graphics/gui/hits_blue.png, data/graphics/gui/hits_red.png,
data/graphics/gui/hits_yellow.png: Made shadow translucent.
* data/graphics/images/minimap_new_7-1.png: Added this minimap.
* data/help/changes.txt, data/help/commands.txt: Added 0.0.16 changes.
* data/maps/new_7-1.tmx.gz: Fixed well being in the wrong layer.
2005-09-11 Bjørn Lindeijer <bjorn@lindeijer.nl>
* src/net/network.cpp: Improved error reporting a bit and got rid of
loop for sending data, which shouldn't be necessary according to
SDL_net documentation.
* src/Makefile.am, src/being.cpp, src/being.h, src/engine.cpp,
src/game.cpp, src/main.cpp, src/playerinfo.h, src/gui/char_server.cpp,
src/gui/chargedialog.cpp, src/gui/chat.cpp,
src/gui/inventorywindow.cpp, src/gui/popupmenu.cpp, src/gui/skill.cpp,
src/gui/stats.cpp, src/gui/status.cpp, src/gui/status.h,
src/net/protocol.cpp: Changed char_info into the array it's used as
for character selection and introduced player_info as the pointer to
the player information. Should help towards support for multiple
characters on the same account. Also changed PLAYER_INFO name field to
a std::string.
* src/net/win2mac.cpp, src/net/win2mac.h: A bit of clean up.
* src/net/packet.h, src/net/packet.cpp, src/net/messagein.h,
src/net/messagein.cpp, src/net/messageout.h, src/net/messageout.cpp:
Added these packet reading/writing helpers, taken from the new server
in development.
* src/gui/char_select.cpp: Made new character message be parsed
using MessageIn. Many other incoming messages should be ready to be
ported similarly, simplifying the parsing of packets because of
automatic incrementation of the read position.
* src/game.cpp, src/game.h, src/gui/popupmenu.cpp,
src/gui/requesttrade.cpp, src/gui/requesttrade.h: Changed
tradePartnerName to std::string.
* src/net/win2linux.h: Removed because it became redundant with
the use of SDL_net.
* src/game.cpp, src/game.h, src/gui/char_select.cpp,
src/net/messagein.cpp, src/net/messagein.h, src/net/network.cpp,
src/net/network.h: Got rid of usage of Packet by MessageIn,
simplifying both its usage and implementation. Now also handling
response to character selection through MessageIn.
* src/main.cpp, src/serverinfo.h, src/gui/char_select.cpp,
src/gui/char_server.cpp, src/gui/login.cpp, src/net/network.cpp,
src/net/network.h, src/net/protocol.cpp, src/net/protocol.h:
Introduced get_next_message function to reduce duplication of that
process. Also now MessageIn is used for all incoming messages handled
during the login sequence.
* src/being.cpp, src/being.h, src/game.cpp, src/game.h,
src/inventory.cpp, src/serverinfo.h, src/gui/login.cpp,
src/gui/trade.cpp, src/net/messagein.cpp, src/net/messagein.h,
src/net/network.cpp, src/net/protocol.cpp, src/net/protocol.h: Added
readCoordinates and readCoordinatePair to MessageIn for reading the
specific ways eAthena sends sends those, and converted part of
game.cpp to use the MessageIn class. Also simplified cases where
flush() was still called in a loop for sending and added asserts to
MessageIn methods.
2005-09-10 Bjørn Lindeijer <bjorn@lindeijer.nl>
* src/log.cpp: Committed patch by Nayr for displaying a messagebox
when an error occurs on MacOS.
2005-09-10 Björn Steinbrink <B.Steinbrink@gmx.de>
* configure.ac: Add check for SDL_net.
2005-09-09 Eugenio Favalli <elvenprogrammer@gmail.com>
* src/game.cpp: Fixes to dropped items network code
2005-09-09 Bjørn Lindeijer <bjorn@lindeijer.nl>
* src/net/win2linux.h: Removed inclusion of malloc.h header as it
doens't seem necessary and was problematic on FreeBSD.
2005-09-08 Björn Steinbrink <B.Steinbrink@gmx.de>
* src/game.cpp: Clean the floor items when the map changes.
2005-08-30 Eugenio Favalli <elvenprogrammer@gmail.com>
* README, The Mana World.dev, data/graphics/sprites/items.png,
data/graphics/sprites/npcs.png, data/help/header.txt,
data/help/skills.txt, data/items.xml, data/maps/new_8-1.tmx.gz:
Updated docs for release, fixed Dev-Cpp project file, added more items
and npcs, fixed the new map and added it to the makefile.
2005-08-31 Björn Steinbrink <B.Steinbrink@gmx.de>
* src/openglgraphics.cpp: Fix push/pop of clip area, we need to
translate using the x/y offset, not the x/y coordinates of the clip
area. This fixes the broken scrollareas.
2005-08-30 Eugenio Favalli <elvenprogrammer@gmail.com>
* The Mana World.dev: Updated project file.
* data/graphics/sprites/npcs.png, src/gui/sell.cpp: Added empty sprite
and reorganized spriteset, fixed a typo.
2005-08-29 Björn Steinbrink <B.Steinbrink@gmx.de>
* src/Makefile.am, src/configlistener.cpp, src/configlistener.h: Made
the destructor inline, as it is an interface, we don't need a .cpp
file, thus it was removed.
* src/resources/image.cpp, src/resources/image.h,
src/resources/music.cpp, src/resources/music.h,
src/resources/resource.cpp, src/resources/resource.h,
src/resources/resourcemanager.cpp, src/resources/soundeffect.cpp,
src/resources/soundeffect.h: Removed the setIdPath() method from the
Resource class and added the idPath as a Constructor parameter, as
that value is not meant to be changed.
2005-08-29 Eugenio Favalli <elvenprogrammer@gmail.com>
* data/maps/new_8-1.tmx.gz: Some layer and walkability fixes.
2005-08-28 Björn Steinbrink <B.Steinbrink@gmx.de>
* src/openglgraphics.cpp, src/gui/browserbox.cpp,
src/gui/buddywindow.cpp, src/gui/buddywindow.h, src/gui/buysell.h,
src/gui/char_server.h, src/gui/chargedialog.h, src/gui/chat.cpp,
src/gui/chat.h, src/gui/confirm_dialog.h, src/gui/equipmentwindow.h,
src/gui/focushandler.h, src/gui/gui.cpp, src/gui/gui.h,
src/gui/help.h, src/gui/inttextbox.cpp, src/gui/inventorywindow.cpp,
src/gui/inventorywindow.h, src/gui/item_amount.h,
src/gui/itemcontainer.cpp, src/gui/listbox.cpp, src/gui/newskill.h,
src/gui/npc_text.h, src/gui/ok_dialog.h, src/gui/passwordfield.cpp,
src/gui/requesttrade.h, src/gui/setup.h, src/gui/stats.h,
src/gui/status.h, src/gui/textbox.cpp, src/gui/textfield.cpp,
src/gui/trade.h, src/gui/updatewindow.h: Add #include's that just
weren't necessary because the guichan folks don't provide clean
headers. This is preparatory for the case that they ever do. ;)
* src/gui/gui.cpp, src/gui/gui.h: Create a GuiConfigListener class.
* src/gui/window.h: Small cleanup.
* src/gui/window.cpp, src/gui/window.h: Create a static ConfigListener
for the Window class. (Fixes each Window listening to config changes,
although they only affect a static class member.)
2005-08-27 Björn Steinbrink <B.Steinbrink@gmx.de>
* src/gui/npc.cpp: Fix a memory leak.
* src/game.cpp, src/gui/npc.cpp, src/gui/npc.h: Fix the bug when
sometimes the last entry in npc list windows is missing. The network
buffer isn't reset to all zeros, thus we can't rely on the received
string to be nul-terminated, instead we have to use the length
parameter we receive from eAthena (and this way we're also safe
against buffer overflows, because we can use strncpy()).
* src/gui/window.cpp: Bail out early if there's no window container.
* src/engine.cpp, src/game.cpp, src/gui/stats.cpp, src/gui/stats.h,
src/gui/status.cpp, src/gui/status.h: Update the stats and status
window contents only at a single location and let them do it
automagically.
* src/gui/updatewindow.cpp, src/gui/updatewindow.h: Small cleanups.
2005-08-25 Ferreira Yohann <bertram@cegetel.net>
* src/gui/buy.h, src/gui/buy.cpp, src/gui/sell.h, src/gui/sell.cpp,
src/gui/inventorywindow.h, src/gui/inventorywindow.cpp: Added effect
description to those each windows, and also made some improvements and
bugfixes as I was on it.
* data/maps/new_7-1.tmx.gz: Added eyecandy to the map 7-1.
2005-08-26 Björn Steinbrink <B.Steinbrink@gmx.de>
* ChangeLog: Fix indentation and line length.
* docs/HACKING.txt: Fix the example (OOPS!).
* src/configuration.cpp: Remove dependency on math.h.
* src/openglgraphics.cpp: Remove useless code.
* src/openglgraphics.cpp: Use glTranslatef instead of glTranslated.
Remove some useless code.
2005-08-25 Ferreira Yohann <bertram@cegetel.net>
* src/main.h, src/main.cpp, src/gui/login.cpp,
src/resources/buddylist.cpp, gui/char_select.cpp: Adding min and max
length check for password, more code cleanups in login and removing
possible buffer overflows by replacing some global char[] by
std::strings.
* src/items.h, src/items.cpp, src/resources/itemmanager.h,
src/resources/itemmanager.cpp, src/resources/iteminfo.h,
src/resources/iteminfo.cpp, data/items.xml, data/items.xsd: Added
Effects description to items.
2005-08-25 Bjørn Lindeijer <bjorn@lindeijer.nl>
* ChangeLog: Fixed line length using tab size of 8.
* src/configuration.h, src/configuration.cpp: Removed some debug code
and updated documentation a bit.
* src/resources/resourcemanager.cpp: Removed unused (I think) headers
for Windows.
2005-08-25 Björn Steinbrink <B.Steinbrink@gmx.de>
* src/openglgraphics.cpp: Use the translation capabilities of OpenGL
instead of doing it ourselves all the time.
* src/graphics.cpp: Simplify the image rect drawing code a bit and
remove an obsolete included header.
* src/openglgraphics.cpp, src/openglgraphics.h: Reduce the code
duplication even further.
* src/engine.cpp, src/floor_item.cpp, src/floor_item.h: Move the
extern declaration for the floor item list into engine.cpp as it's
only used there.
* src/log.cpp: Lower indentation level.
* src/openglgraphics.cpp, src/openglgraphics.h: Reduce code
duplication.
* src/configuration.cpp: Fix compilation errors.
* src/graphics.cpp, src/openglgraphics.cpp, src/gui/button.cpp,
src/gui/checkbox.cpp, src/gui/equipmentwindow.cpp,
src/gui/itemcontainer.cpp, src/gui/minimap.cpp,
src/gui/passwordfield.cpp, src/gui/playerbox.cpp,
stc/gui/progressbar.cpp, src/gui/radiobutton.cpp,
src/gui/scrollarea.cpp, src/gui/slider.cpp, src/gui/textfield.cpp,
src/gui/window.cpp: Made our Graphics::drawImage() method respect the
clip area from the guichan part. Removed some obsolete code.
* src/gui/tabbedcontainer.h: Fix include path for guichanfwd.h.
* src/gui/tabbedcontainer.cpp, src/gui/tabbedcontainer.h: Added a new
container type, that allows switching between the contents through a
tab bar at the top of the container.
* ChangeLog: Fixed intendation and line length.
* docs/HACKING.txt: Added a notice about line length in ChangeLog and
an example for the ChangeLog format.
2005-08-24 Ferreira Yohann <bertram@cegetel.net>
* src/game.cpp: Simply don't show equipped items in sell dialog as it's
annoying.
* src/gui/login.h, src/gui/login.cpp: Code cleanups and improvements
to the login sequence.
2005-08-23 Björn Steinbrink <B.Steinbrink@gmx.de>
* src/gui/shop.h: Fixed using a forward declaration for std::string,
where it was a class member.
* src/game.cpp, src/gui/sell.cpp, src/gui/sell.h: Made the sell dialog
accepts Items instead of looking them up in the inventory.
* src/gui/sell.cpp: Some code cleanups, simplifications and removal of
duplicate code.
* src/gui/buy.cpp, src/gui/sell.cpp, src/gui/shop.h: Avoid possible
buffer overflows by using a std::string instead of char[30].
* src/gui/buy.cpp: Some code cleanups, simplifications and removal of
duplicate code.
2005-08-22 Ferreira Yohann <bertram@cegetel.net>
* src/gui/buy.cpp, src/gui/sell.cpp, src/game.cpp: Removed asserts as
they were not suitable for a stable implementation of buy/sell dialogs
and made some improvements on them. Still has to clean up code.
* src/gui/login.h, src/login.cpp: Code cleanups, little improvements of
the login function.
2005-08-22 Eugenio Favalli <elvenprogrammer@gmail.com>
* src/gui/skill.cpp: Disabled use button in skill dialog since is still
not being used.
2005-08-20 Björn Steinbrink <B.Steinbrink@gmx.de>
* src/openglgraphics.cpp: Added some missing state changes and checks.
* src/gui/inventorywindow.cpp, src/gui/item_amount.cpp,
src/gui/item_amount.h, src/gui/popupmenu.cpp, src/gui/trade.cpp: Made
the item amount dialog work on a provided item, instead of having it
ask the inventory window itself.
2005-08-19 Björn Steinbrink <B.Steinbrink@gmx.de>
* src/engine.cpp, src/game.cpp: The engine isn't connected to all the
gui windows, so move creation from its constructor into the game.cpp
where most of them are actually used.
* src/log.cpp, src/log.h, src/main.cpp: Added support for parsing
command line options. Added option to skip the update process. Made
logger being created immediately after startup, because some
destructors use it.
2005-08-18 Eugenio Favalli <elvenprogrammer@gmail.com>
* The Mana World.dev, src/game.cpp, src/gui/skill.h, src/gui/skill.cpp:
Updated reference to latest libxml, fixed a bug in updating skills,
updated skill names database.
2005-08-18 Björn Steinbrink <B.Steinbrink@gmx.de>
* src/Makefile.am, src/graphics.cpp, src/graphics.h, src/main.cpp,
src/openglgraphics.cpp src/openglgraphics.h, src/gui/gui.cpp,
src/resources/image.h: Semi-separated OpenGL and SDL graphics classes,
improves OpenGL performance quite a bit, while rewriting a good bunch
of code provided by guichan (but maybe we'll diverge so much that we'd
need that anyways...)
2005-08-17 Eugenio Favalli <elvenprogrammer@gmail.com>
* src/configuration.cpp, src/resources/itemmanager.cpp,
src/resources/mapreader.cpp: Removed special #ifdefs for libxml2
linking issues in Win32.
2005-08-16 Ferreira Yohann <bertram@cegetel.net>
* src/gui/window.h, src/gui/window.cpp: Bugfixing and simplifying
resize code.
* debian/*: Updates to the debian packaging files. (The actual update
was from a few days ago.) Now we have the tmw, tmw-data and tmw-music
packages.
* src/gui/setup.h, src/gui/setup.cpp: Now the setup (Config) windows
works as it should be. (The actual update was from a few days ago.)
2005-08-16 Eugenio Favalli <elvenprogrammer@gmail.com>
* The Mana World.dev, src/gui/status.cpp, src/gui/window.cpp,
src/gui/window.h, src/gui/windowcontainer.h,
data/graphics/gui/resize.png: Added a resize grip to resizable window,
fixed some compiling errors.
2005-08-15 Björn Steinbrink <B.Steinbrink@gmx.de>
* src/engine.cpp, src/gui/gui.cpp, src/gui/gui.h: Removed guiTop global
variable.
* src/graphics.cpp, src/graphics.h, src/main.cpp: Made the OpenGL
related code fully #ifdef'ed.
* src/main.cpp, src/gui/browserbox.cpp, src/gui/gui.cpp,
src/resources/image.cpp, src/resources/image.h: Fully faded out the
useOpenGL global. Image and Graphics keep track of the mode on their
own now (the latter will go away once we have separate classes...)
* src/graphics.cpp, src/graphics.h, src/main.cpp, src/main.h,
src/gui/browserbox.cpp, src/gui/gui.cpp, src/resources/image.cpp:
Started to fade out the useOpenGL global variable.
* src/engine.cpp, src/gui/char_select.cpp, src/gui/char_server.cpp,
src/gui/chat.cpp, src/gui/gui.cpp, src/gui/gui.h, src/gui/login.cpp,
src/gui/popupmenu.cpp, src/gui/setup.cpp, src/gui/updatewindow.cpp,
src/gui/window.cpp: Removed guiGraphics global pointer and removed
dependencies on gui.h in some places.
2005-08-14 Björn Steinbrink <B.Steinbrink@gmx.de>
* src/graphics.cpp, src/graphics.h, src/resources/image.cpp,
src/resources/image.h: Moved the image drawing code into the graphics
class.
* src/being.cpp, src/engine.cpp, src/graphics.cpp, src/graphics.h: Made
the wrapper functions in the Graphics class conditional on whether we
compile with OpenGL support.
2005-08-13 Björn Steinbrink <B.Steinbrink@gmx.de>
* src/Makefile.am, src/being.cpp, src/being.h, src/configlistener.cpp,
src/configlistener.h, src/configuration.cpp, src/configuration.h,
src/engine.cpp, src/engine.h, src/equipment.cpp, src/equipment.h,
src/game.cpp, src/game.h, src/graphics.cpp, src/graphics.h,
src/guichanfwd.h, src/inventory.cpp, src/inventory.h, src/item.h,
src/log.cpp, src/log.h, src/main.cpp, src/main.h, src/map.cpp,
src/map.h, src/playerinfo.h, src/sound.cpp, src/sound.h,
src/graphic/imagerect.h, src/graphic/spriteset.cpp,
src/graphic/spriteset.h, src/gui/box.h, src/gui/browserbox.cpp,
src/gui/browserbox.h, src/gui/buddywindow.h, src/gui/button.cpp,
src/gui/button.h, src/gui/buy.cpp, src/gui/buy.h, src/gui/buysell.h,
src/gui/char_select.cpp, src/gui/char_select.h,
src/gui/char_server.cpp, src/gui/char_server.h,
src/gui/chargedialog.cpp, src/gui/chargedialog.h, src/gui/chat.cpp,
src/gui/chat.h, src/gui/chatinput.cpp, src/gui/checkbox.cpp,
src/gui/checkbox.h, src/gui/confirm_dialog.cpp,
src/gui/confirm_dialog.h, src/gui/equipmentwindow.cpp,
src/gui/equipmentwindow.h, src/gui/focushandler.h, src/gui/gui.cpp,
src/gui/gui.h, src/gui/help.cpp, src/gui/help.h,
src/gui/inttextbox.cpp, src/gui/inttextbox.h,
src/gui/inventorywindow.cpp, src/gui/inventorywindow.h,
src/gui/item_amount.cpp, src/gui/item_amount.h,
src/gui/itemcontainer.cpp, src/gui/itemcontainer.h,
src/gui/listbox.cpp, src/gui/listbox.h, src/gui/login.cpp,
src/gui/login.h, src/gui/minimap.cpp, src/gui/minimap.h,
src/gui/newskill.cpp, src/gui/newskill.h, src/gui/npc.h,
src/gui/npc_text.h, src/gui/ok_dialog.cpp, src/gui/ok_dialog.h,
src/gui/passwordfield.h, src/gui/playerbox.cpp, src/gui/playerbox.h,
src/gui/popupmenu.cpp, src/gui/popupmenu.h, src/gui/progressbar.cpp,
src/gui/progressbar.h, src/gui/radiobutton.cpp, src/gui/radiobutton.h,
src/gui/requesttrade.cpp, src/gui/requesttrade.h,
src/gui/scrollarea.cpp, src/gui/scrollarea.h, src/gui/sell.cpp,
src/gui/sell.h, src/gui/setup.cpp, src/gui/setup.h, src/gui/skill.h,
src/gui/slider.cpp, src/gui/slider.h, src/gui/stats.cpp,
src/gui/stats.h, src/gui/status.cpp, src/gui/status.h,
src/gui/textbox.cpp, src/gui/textbox.h, src/gui/textfield.cpp,
src/gui/textfield.h, src/gui/trade.cpp, src/gui/trade.h,
src/gui/updatewindow.cpp, src/gui/updatewindow.h, src/gui/window.cpp,
src/gui/window.h, src/gui/windowcontainer.h, src/net/protocol.cpp,
src/net/protocol.h, src/resources/buddylist.hm
src/resources/image.cpp, src/resources/image.h,
src/resources/itemmanager.cpp, src/resources/itemmanager.h,
src/resources/mapreader.cpp, src/resources/mapreader.h,
src/resources/music.h, src/resources/resource.cpp,
src/resources/resourcemanager.cpp, src/resources/resourcemanager.h,
src/resources/soundeffect.h: Huge header cleanup, removing nearly all
#include's from headers to reduce dependencies and compile time.
* src/engine.cpp, src/gui/char_select.cpp, src/gui/inventorywindow.cpp,
src/gui/skill.cpp, src/gui/skill.h, src/gui/stats.cpp,
src/gui/status.cpp: Another small header cleanup, should also solve
compilation problems on windows.
* src/gui/sell.cpp: Reset selection in the sell dialog if all items at
the selected slot are sold.
2005-08-13 Eugenio Favalli <elvenprogrammer@gmail.com>
* src/gui/status.h, src/gui/status.cpp: Reformatted status window
layout to avoid overlapping and lowered saturation of bars' colors.
* src/gui/status.cpp: Removed smooth color changing from xp bar which
was causing problems and doesn't act as the job xp bar.
* The Mana World.dev, src/game.cpp, src/playerinfo.h,
src/net/protocol.cpp, src/resources/itemmanager.cpp,
src/gui/inventorywindow.cpp: Updated dev-cpp project file, removed
unnecessary header, fixed some include paths.
2005-08-12 Eugenio Favalli <elvenprogrammer@gmail.com>
* src/buy.cpp, src/sell.cpp: Resetting quantity to 0 after selecting
other items in buy/sell dialogs.
2005-08-11 Andrej Sinicyn <andrej4000@gmail.com>
* src/resources/image.cpp: Little cleanup and simplification.
2005-08-10 Björn Steinbrink <B.Steinbrink@gmx.de>
* src/engine.cpp, src/graphics.cpp, src/graphics.h,
src/gui/browserbox.cpp, src/gui/gui.cpp, src/gui/listbox.cpp,
src/gui/minimap.cpp, src/gui/progressbar.cpp, src/gui/scrollarea.cpp:
Moved knowledge about whether we use OpenGL into the Graphics class (as
much as possible)
* src/game.cpp: Added helper function for being creation to reduce code
duplication. Some code simplifications.
2005-08-09 Björn Steinbrink <B.Steinbrink@gmx.de>
* src/engine.cpp: Adjust drawing offset to have the player centered in
higher resolutions as well.
2005-08-04 Björn Steinbrink <B.Steinbrink@gmx.de>
* src/main.cpp: Use "true" instead of "1" as bool argument.
* src/resources/resourcemanager.cpp, src/resources/resourcemanager.h:
Added a method to determine the real path of a file in the PhysFS
search path.
* src/gui/browserbox.cpp: Make use of then new resource manager method
to determine the real path of a file.
* src/gui/gui.cpp: Dynamically determine the path to graphic files
instead of using the try-catch fallback method.
2005-08-03 Andrej Sinicyn <andrej4000@gmail.com>
* src/game.cpp, src/game.h, src/gui/requesttrade.cpp,
src/gui/requesttrade.h: Moved my invented variable, since it makes more
sense.
* src/game.cpp, src/game.h, src/gui/requesttrade.cpp: Fix my previous
fix because it broke my own code.
2005-08-03 Björn Steinbrink <B.Steinbrink@gmx.de>
* src/main.cpp: Use PhysFS to determine user's home directory on unix
system. Removed an now unused header.
* src/game.cpp: Commented a switch case label that was left uncommented
though the rest was commented.
* src/resources/buddylist.cpp, src/main.h: Removed unneeded header from
main.h, added it to buddylist.cpp.
* src/engine.cpp: Converted two global variables to function-local
ones.
2005-08-02 Andrej Sinicyn <andrej4000@gmail.com>
* src/game.cpp: Fixed "Trade canceled" happening often.
2005-08-02 Björn Steinbrink <B.Steinbrink@gmx.de>
* src/engine.cpp: Cleanups in the drawing code.
* src/engine.cpp, src/game.cpp: Made autoTarget checks being handled at
a single location.
* src/being.cpp, src/being.h, src/engine.h: Small header cleanups.
* src/graphics.cpp, src/graphics.h, src/main.cpp, src/main.h,
src/gui/setup.cpp: Moved graphics setup code into the graphics class.
2005-08-02 Marcel W. Wysocki <maci@satgnu.org>
* tmw/src/gui/status.cpp: making setup dialog quitting when clicking
on setup button while dialog is opened
2005-08-01 Björn Steinbrink <B.Steinbrink@gmx.de>
* src/inventory.cpp, src/inventory.h, src/gui/itemcontainer.cpp,
src/gui/itemcontainer.h: Added a logic function to dynamically adjust
the size of the itemcontainer.
* src/game.cpp: Fixed autoTarget not being set to NULL on map change.
2005-07-31 Andrej Sinicyn <andrej4000@gmail.com>
* src/game.cpp, src/game.h, src/gui/popupmenu.cpp: Show the name of the
trade partner in the trade dialog.
2005-07-31 Björn Steinbrink <B.Steinbrink@gmx.de>
* src/gui/listbox.cpp: Small cleanup of the drawing code.
* src/engine.cpp: Added a check to stop scrolling when we hit the map
border.
2005-07-31 Andrej Sinicyn <andrej4000@gmail.com>
* src/game.cpp: Don't allow more than one trade dialog or requesting it
at once; if a trade is canceled on the other side, close the trade
window.
2005-07-30 Andrej Sinicyn <andrej4000@gmail.com>
* src/main.cpp: Removed unnecessary value assignment to a variable.
2005-07-30 Björn Steinbrink <B.Steinbrink@gmx.de>
* src/main.cpp, src/resources/resourcemanager.h,
src/resources/resourcemanager.cpp: Fixed buggy check for the existence
of the updates directory. Extended the resource manager with some
physfs functions and moved the actual setup process from the resource
manager constructor into the main initialization.
2005-07-29 Björn Steinbrink <B.Steinbrink@gmx.de>
* src/game.cpp: Fixed popup window not always being correctly hidden
when the player clicks somewhere else.
2005-07-28 Björn Steinbrink <B.Steinbrink@gmx.de>
* src/main.cpp, src/gui/update.cpp, src/resources/resourcemanager.cpp,
src/resources/resourcemanager.h: Added support for files downloaded
through the update manager to the resource manager. Changed directory
name for updates from "data" to "updates".
* src/game.cpp, src/gui/inventorywindow.cpp, src/gui/popupmenu.cpp,
src/gui/popupmenu.h: Cleaned up the showPopup() code, moved
"map"-related code into game.cpp, made the popup show up at mouse
coordinates instead of being aligned to tiles.
* src/being.cpp, src/being.h, src/engine.cpp, src/game.cpp, src/game.h,
src/gui/gui.cpp, src/net/protocol.cpp: Added an action enumeration to
the Being class and removed the old #define's.
* src/resources/resourcemanager.cpp: Fixed a location where a wrong
dir-separator was used.
* src/main.cpp: Fixed updates directory not being created on non-unix
systems. Started using PhysFS write support.
2005-07-27 Bjørn Lindeijer <bjorn@lindeijer.nl>
* src/engine.cpp, src/game.cpp, src/graphics.cpp, src/graphics.h,
src/main.cpp, src/gui/browserbox.cpp, src/gui/button.cpp,
src/gui/gui.cpp, src/gui/listbox.cpp, src/gui/minimap.cpp,
src/gui/playerbox.cpp, src/gui/progressbar.cpp,
src/gui/scrollarea.cpp, src/gui/textfield.cpp, src/gui/window.cpp,
src/resources/image.cpp, src/resources/image.h,
src/resources/mapreader.h: Merged OpenGL/SDL merge patch by Andrej
Sinicyn, and his followup patch for fixing SDL-only build.
2005-07-27 Björn Steinbrink <B.Steinbrink@gmx.de>
* src/gui/gui.cpp, src/gui/gui.h: Removed continous mouse movement,
that implementation wasn't suitable for a release.
2005-07-26 Björn Steinbrink <B.Steinbrink@gmx.de>
* src/being.cpp, src/being.h, src/engine.cpp, src/game.cpp,
src/gui/minimap.cpp, src/gui/popupmenu.cpp, src/net/protocol.cpp:
Introduced a Being::Type enumeration. Added type-aware findNode()
function.
* src/being.cpp: Set font back to gui font after drawing speech.
Draw auto-target marker in engine instead of being.
* src/gui/popupmenu.cpp: Fixed empty popup window being shown when user
right clicks on an empty tile while the popup is visible.
2005-07-26 Eugenio Favalli <elvenprogrammer@gmail.com>
* The Mana World.dev: Updated release infos.
* data/graphics/sprites/emotions.png: Added Modanung's smilies.
* src/being.cpp, src/engine.cpp: Fixed text and smilies position.
* src/game.cpp: Cleanups.
* src/gui/skill.cpp: Added new skill names.
* src/main.cpp: Moved sound playback to update screen and changed song.
2005-07-24 Björn Steinbrink <B.Steinbrink@gmx.de>
* src/game.cpp: Made the key-event handler use switches instead of
if-else.
* src/gui/gui.cpp, src/gui/gui.h: Allow continous movement when holding
down the left mouse button.
2005-07-23 Björn Steinbrink <B.Steinbrink@gmx.de>
* src/being.h, src/being.cpp: Added a member to keep the current map,
restored setDestination.
* src/game.cpp, src/gui/gui.cpp: Change calls to Being::setPath() to
Being::setDestination().
* src/map.h: Add a forward declaration for struct PATH_NODE.
2005-07-23 Bjørn Lindeijer <bjorn@lindeijer.nl>
* NEWS: Moved project news here.
* ChangeLog: Started standard ChangeLog file here.
* docs/HACKING.txt: Added info about member naming and ChangeLog
format.
* src/gui/updatewindow.h, src/gui/updatewindow.cpp: Changed member
names, set a 15 second timeout for connecting to update server and
restore some doxygen comments, improved size adaption and made the
window a shorter.
* data/graphics/images/login_wallpaper.png: New login wallpaper by
Momotaro.
|