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2005-08-31  Bjrn Steinbrink  <B.Steinbrink@gmx.de>

	* src/openglgraphics.cpp: Fix push/pop of clip area, we need to
	translate using the x/y offset, not the x/y coordinates of the clip
	area. This fixes the broken scrollareas.

2005-08-30  Eugenio Favalli  <elvenprogrammer@gmail.com>

	* The Mana World.dev: Updated project file.
	* data/graphics/sprites/npcs.png, src/gui/sell.cpp: Added empty sprite and
	reorganized spriteset, fixed a typo.

2005-08-29  Bjrn Steinbrink  <B.Steinbrink@gmx.de>

	* src/Makefile.am, src/configlistener.cpp, src/configlistener.h: Made
	the destructor inline, as it is an interface, we don't need a .cpp
	file, thus it was removed.
	* src/resources/image.cpp, src/resources/image.h,
	src/resources/music.cpp, src/resources/music.h,
	src/resources/resource.cpp, src/resources/resource.h,
	src/resources/resourcemanager.cpp, src/resources/soundeffect.cpp,
	src/resources/soundeffect.h: Removed the setIdPath() method from the
	Resource class and added the idPath as a Constructor parameter, as
	that value is not meant to be changed.

2005-08-29  Eugenio Favalli  <elvenprogrammer@gmail.com>

	* data/maps/new_8-1.tmx.gz: Some layer and walkability fixes.

2005-08-28  Bjrn Steinbrink  <B.Steinbrink@gmx.de>

	* src/openglgraphics.cpp, src/gui/browserbox.cpp,
	src/gui/buddywindow.cpp, src/gui/buddywindow.h, src/gui/buysell.h,
	src/gui/char_server.h, src/gui/chargedialog.h, src/gui/chat.cpp,
	src/gui/chat.h, src/gui/confirm_dialog.h, src/gui/equipmentwindow.h,
	src/gui/focushandler.h, src/gui/gui.cpp, src/gui/gui.h,
	src/gui/help.h, src/gui/inttextbox.cpp, src/gui/inventorywindow.cpp,
	src/gui/inventorywindow.h, src/gui/item_amount.h,
	src/gui/itemcontainer.cpp, src/gui/listbox.cpp, src/gui/newskill.h,
	src/gui/npc_text.h, src/gui/ok_dialog.h, src/gui/passwordfield.cpp,
	src/gui/requesttrade.h, src/gui/setup.h, src/gui/stats.h,
	src/gui/status.h, src/gui/textbox.cpp, src/gui/textfield.cpp,
	src/gui/trade.h, src/gui/updatewindow.h: Add #include's that just
	weren't necessary because the guichan folks don't provide clean
	headers. This is preparatory for the case that they ever do. ;)
	* src/gui/gui.cpp, src/gui/gui.h: Create a GuiConfigListener class.
	* src/gui/window.h: Small cleanup.
	* src/gui/window.cpp, src/gui/window.h: Create a static ConfigListener
	for the Window class. (Fixes each Window listening to config changes,
	although they only affect a static class member.)

2005-08-27  Bjrn Steinbrink  <B.Steinbrink@gmx.de>

	* src/gui/npc.cpp: Fix a memory leak.
	* src/game.cpp, src/gui/npc.cpp, src/gui/npc.h: Fix the bug when
	sometimes the last entry in npc list windows is missing. The network
	buffer isn't reset to all zeros, thus we can't rely on the received
	string to be nul-terminated, instead we have to use the length
	parameter we receive from eAthena (and this way we're also safe
	against buffer overflows, because we can use strncpy()).
	* src/gui/window.cpp: Bail out early if there's no window container.
	* src/engine.cpp, src/game.cpp, src/gui/stats.cpp, src/gui/stats.h,
	src/gui/status.cpp, src/gui/status.h: Update the stats and status
	window contents only at a single location and let them do it
	automagically.
	* src/gui/updatewindow.cpp, src/gui/updatewindow.h: Small cleanups.

2005-08-25  Ferreira Yohann  <bertram@cegetel.net>

	* src/gui/buy.h, src/gui/buy.cpp, src/gui/sell.h, src/gui/sell.cpp,
	src/gui/inventorywindow.h, src/gui/inventorywindow.cpp: Added effect
	description to those each windows, and also made some improvements and
	bugfixes as I was on it.
	* data/maps/new_7-1.tmx.gz: Added eyecandy to the map 7-1.

2005-08-26  Bjrn Steinbrink  <B.Steinbrink@gmx.de>

	* ChangeLog: Fix indentation and line length.
	* docs/HACKING.txt: Fix the example (OOPS!).
	* src/configuration.cpp: Remove dependency on math.h.
	* src/openglgraphics.cpp: Remove useless code.
	* src/openglgraphics.cpp: Use glTranslatef instead of glTranslated.
	Remove some useless code.

2005-08-25  Ferreira Yohann  <bertram@cegetel.net>

	* src/main.h, src/main.cpp, src/gui/login.cpp,
	src/resources/buddylist.cpp, gui/char_select.cpp: Adding min and max
	length check for password, more code cleanups in login and removing
	possible buffer overflows by replacing some global char[] by
	std::strings.
	* src/items.h, src/items.cpp, src/resources/itemmanager.h,
	src/resources/itemmanager.cpp, src/resources/iteminfo.h,
	src/resources/iteminfo.cpp, data/items.xml, data/items.xsd: Added
	Effects description to items.

2005-08-25  Bjrn Lindeijer  <bjorn@lindeijer.nl>

	* ChangeLog: Fixed line length using tab size of 8.
	* src/configuration.h, src/configuration.cpp: Removed some debug code
	and updated documentation a bit.
	* src/resources/resourcemanager.cpp: Removed unused (I think) headers
	for Windows.

2005-08-25  Bjrn Steinbrink  <B.Steinbrink@gmx.de>

	* src/openglgraphics.cpp: Use the translation capabilities of OpenGL
	instead of doing it ourselves all the time.
	* src/graphics.cpp: Simplify the image rect drawing code a bit and
	remove an obsolete included header.
	* src/openglgraphics.cpp, src/openglgraphics.h: Reduce the code
	duplication even further.
	* src/engine.cpp, src/floor_item.cpp, src/floor_item.h: Move the
	extern declaration for the floor item list into engine.cpp as it's
	only used there.
	* src/log.cpp: Lower indentation level.
	* src/openglgraphics.cpp, src/openglgraphics.h: Reduce code
	duplication.
	* src/configuration.cpp: Fix compilation errors.
	* src/graphics.cpp, src/openglgraphics.cpp, src/gui/button.cpp,
	src/gui/checkbox.cpp, src/gui/equipmentwindow.cpp,
	src/gui/itemcontainer.cpp, src/gui/minimap.cpp,
	src/gui/passwordfield.cpp, src/gui/playerbox.cpp,
	stc/gui/progressbar.cpp, src/gui/radiobutton.cpp,
	src/gui/scrollarea.cpp, src/gui/slider.cpp, src/gui/textfield.cpp,
	src/gui/window.cpp: Made our Graphics::drawImage() method respect the
	clip area from the guichan part. Removed some obsolete code.
	* src/gui/tabbedcontainer.h: Fix include path for guichanfwd.h.
	* src/gui/tabbedcontainer.cpp, src/gui/tabbedcontainer.h: Added a new
	container type, that allows switching between the contents through a
	tab bar at the top of the container.
	* ChangeLog: Fixed intendation and line length.
	* docs/HACKING.txt: Added a notice about line length in ChangeLog and
	an example for the ChangeLog format.

2005-08-24  Ferreira Yohann  <bertram@cegetel.net>

	* src/game.cpp: Simply don't show equipped items in sell dialog as it's
	annoying.
	* src/gui/login.h, src/gui/login.cpp: Code cleanups and improvements
	to the login sequence.

2005-08-23  Bjrn Steinbrink  <B.Steinbrink@gmx.de>

	* src/gui/shop.h: Fixed using a forward declaration for std::string,
	where it was a class member.
	* src/game.cpp, src/gui/sell.cpp, src/gui/sell.h: Made the sell dialog
	accepts Items instead of looking them up in the inventory.
	* src/gui/sell.cpp: Some code cleanups, simplifications and removal of
	duplicate code.
	* src/gui/buy.cpp, src/gui/sell.cpp, src/gui/shop.h: Avoid possible
	buffer overflows by using a std::string instead of char[30].
	* src/gui/buy.cpp: Some code cleanups, simplifications and removal of
	duplicate code.

2005-08-22  Ferreira Yohann  <bertram@cegetel.net>

	* src/gui/buy.cpp, src/gui/sell.cpp, src/game.cpp: Removed asserts as
	they were not suitable for a stable implementation of buy/sell dialogs
	and made some improvements on them. Still has to clean up code.
	* src/gui/login.h, src/login.cpp: Code cleanups, little improvements of
	the login function.

2005-08-22  Eugenio Favalli  <elvenprogrammer@gmail.com>

	* src/gui/skill.cpp: Disabled use button in skill dialog since is still
	not being used.

2005-08-20  Bjrn Steinbrink  <B.Steinbrink@gmx.de>

	* src/openglgraphics.cpp: Added some missing state changes and checks.
	* src/gui/inventorywindow.cpp, src/gui/item_amount.cpp,
	src/gui/item_amount.h, src/gui/popupmenu.cpp, src/gui/trade.cpp: Made
	the item amount dialog work on a provided item, instead of having it
	ask the inventory window itself.

2005-08-19  Bjrn Steinbrink  <B.Steinbrink@gmx.de>

	* src/engine.cpp, src/game.cpp: The engine isn't connected to all the
	gui windows, so move creation from its constructor into the game.cpp
	where most of them are actually used.
	* src/log.cpp, src/log.h, src/main.cpp: Added support for parsing
	command line options. Added option to skip the update process. Made
	logger being created immediately after startup, because some
	destructors use it.

2005-08-18  Eugenio Favalli  <elvenprogrammer@gmail.com>

	* The Mana World.dev, src/game.cpp, src/gui/skill.h, src/gui/skill.cpp:
	Updated reference to latest libxml, fixed a bug in updating skills,
	updated skill names database.

2005-08-18  Bjrn Steinbrink  <B.Steinbrink@gmx.de>

	* src/Makefile.am, src/graphics.cpp, src/graphics.h, src/main.cpp,
	src/openglgraphics.cpp src/openglgraphics.h, src/gui/gui.cpp,
	src/resources/image.h: Semi-separated OpenGL and SDL graphics classes,
	improves OpenGL performance quite a bit, while rewriting a good bunch
	of code provided by guichan (but maybe we'll diverge so much that we'd
	need that anyways...)

2005-08-17  Eugenio Favalli  <elvenprogrammer@gmail.com>

	* src/configuration.cpp, src/resources/itemmanager.cpp,
	src/resources/mapreader.cpp: Removed special #ifdefs for libxml2
	linking issues in Win32.

2005-08-16  Ferreira Yohann  <bertram@cegetel.net>

	* src/gui/window.h, src/gui/window.cpp: Bugfixing and simplifying
	resize code.
	* debian/*: Updates to the debian packaging files. (The actual update
	was from a few days ago.) Now we have the tmw, tmw-data and tmw-music
	packages.
	* src/gui/setup.h, src/gui/setup.cpp: Now the setup (Config) windows
	works as it should be. (The actual update was from a few days ago.)

2005-08-16  Eugenio Favalli  <elvenprogrammer@gmail.com>

	* The Mana World.dev, src/gui/status.cpp, src/gui/window.cpp,
	src/gui/window.h, src/gui/windowcontainer.h,
	data/graphics/gui/resize.png: Added a resize grip to resizable window,
	fixed some compiling errors.

2005-08-15  Bjrn Steinbrink  <B.Steinbrink@gmx.de>

	* src/engine.cpp, src/gui/gui.cpp, src/gui/gui.h: Removed guiTop global
	variable.
	* src/graphics.cpp, src/graphics.h, src/main.cpp: Made the OpenGL
	related code fully #ifdef'ed.
	* src/main.cpp, src/gui/browserbox.cpp, src/gui/gui.cpp,
	src/resources/image.cpp, src/resources/image.h: Fully faded out the
	useOpenGL global. Image and Graphics keep track of the mode on their
	own now (the latter will go away once we have separate classes...)
	* src/graphics.cpp, src/graphics.h, src/main.cpp, src/main.h,
	src/gui/browserbox.cpp, src/gui/gui.cpp, src/resources/image.cpp:
	Started to fade out the useOpenGL global variable.
	* src/engine.cpp, src/gui/char_select.cpp, src/gui/char_server.cpp,
	src/gui/chat.cpp, src/gui/gui.cpp, src/gui/gui.h, src/gui/login.cpp,
	src/gui/popupmenu.cpp, src/gui/setup.cpp, src/gui/updatewindow.cpp,
	src/gui/window.cpp: Removed guiGraphics global pointer and removed
	dependencies on gui.h in some places.


2005-08-14  Bjrn Steinbrink  <B.Steinbrink@gmx.de>

	* src/graphics.cpp, src/graphics.h, src/resources/image.cpp,
	src/resources/image.h: Moved the image drawing code into the graphics
	class.
	* src/being.cpp, src/engine.cpp, src/graphics.cpp, src/graphics.h: Made
	the wrapper functions in the Graphics class conditional on whether we
	compile with OpenGL support.

2005-08-13  Bjrn Steinbrink  <B.Steinbrink@gmx.de>

	* src/Makefile.am, src/being.cpp, src/being.h, src/configlistener.cpp,
	src/configlistener.h, src/configuration.cpp, src/configuration.h,
	src/engine.cpp, src/engine.h, src/equipment.cpp, src/equipment.h,
	src/game.cpp, src/game.h, src/graphics.cpp, src/graphics.h,
	src/guichanfwd.h, src/inventory.cpp, src/inventory.h, src/item.h,
	src/log.cpp, src/log.h, src/main.cpp, src/main.h, src/map.cpp,
	src/map.h, src/playerinfo.h, src/sound.cpp, src/sound.h,
	src/graphic/imagerect.h, src/graphic/spriteset.cpp,
	src/graphic/spriteset.h, src/gui/box.h, src/gui/browserbox.cpp,
	src/gui/browserbox.h, src/gui/buddywindow.h, src/gui/button.cpp,
	src/gui/button.h, src/gui/buy.cpp, src/gui/buy.h, src/gui/buysell.h,
	src/gui/char_select.cpp, src/gui/char_select.h,
	src/gui/char_server.cpp, src/gui/char_server.h,
	src/gui/chargedialog.cpp, src/gui/chargedialog.h, src/gui/chat.cpp,
	src/gui/chat.h, src/gui/chatinput.cpp, src/gui/checkbox.cpp,
	src/gui/checkbox.h, src/gui/confirm_dialog.cpp,
	src/gui/confirm_dialog.h, src/gui/equipmentwindow.cpp,
	src/gui/equipmentwindow.h, src/gui/focushandler.h, src/gui/gui.cpp,
	src/gui/gui.h, src/gui/help.cpp, src/gui/help.h,
	src/gui/inttextbox.cpp, src/gui/inttextbox.h,
	src/gui/inventorywindow.cpp, src/gui/inventorywindow.h,
	src/gui/item_amount.cpp, src/gui/item_amount.h,
	src/gui/itemcontainer.cpp, src/gui/itemcontainer.h,
	src/gui/listbox.cpp, src/gui/listbox.h, src/gui/login.cpp,
	src/gui/login.h, src/gui/minimap.cpp, src/gui/minimap.h,
	src/gui/newskill.cpp, src/gui/newskill.h, src/gui/npc.h,
	src/gui/npc_text.h, src/gui/ok_dialog.cpp, src/gui/ok_dialog.h,
	src/gui/passwordfield.h, src/gui/playerbox.cpp, src/gui/playerbox.h,
	src/gui/popupmenu.cpp, src/gui/popupmenu.h, src/gui/progressbar.cpp,
	src/gui/progressbar.h, src/gui/radiobutton.cpp, src/gui/radiobutton.h,
	src/gui/requesttrade.cpp, src/gui/requesttrade.h,
	src/gui/scrollarea.cpp, src/gui/scrollarea.h, src/gui/sell.cpp,
	src/gui/sell.h, src/gui/setup.cpp, src/gui/setup.h, src/gui/skill.h,
	src/gui/slider.cpp, src/gui/slider.h, src/gui/stats.cpp,
	src/gui/stats.h, src/gui/status.cpp, src/gui/status.h,
	src/gui/textbox.cpp, src/gui/textbox.h, src/gui/textfield.cpp,
	src/gui/textfield.h, src/gui/trade.cpp, src/gui/trade.h,
	src/gui/updatewindow.cpp, src/gui/updatewindow.h, src/gui/window.cpp,
	src/gui/window.h, src/gui/windowcontainer.h, src/net/protocol.cpp,
	src/net/protocol.h, src/resources/buddylist.hm
	src/resources/image.cpp, src/resources/image.h,
	src/resources/itemmanager.cpp, src/resources/itemmanager.h,
	src/resources/mapreader.cpp, src/resources/mapreader.h,
	src/resources/music.h, src/resources/resource.cpp,
	src/resources/resourcemanager.cpp, src/resources/resourcemanager.h,
	src/resources/soundeffect.h: Huge header cleanup, removing nearly all
	#include's from headers to reduce dependencies and compile time.
	* src/engine.cpp, src/gui/char_select.cpp, src/gui/inventorywindow.cpp,
	src/gui/skill.cpp, src/gui/skill.h, src/gui/stats.cpp,
	src/gui/status.cpp: Another small header cleanup, should also solve
	compilation problems on windows.
	* src/gui/sell.cpp: Reset selection in the sell dialog if all items at
	the selected slot are sold.

2005-08-13  Eugenio Favalli  <elvenprogrammer@gmail.com>

	* src/gui/status.h, src/gui/status.cpp: Reformatted status window
	layout to avoid overlapping and lowered saturation of bars' colors.
	* src/gui/status.cpp: Removed smooth color changing from xp bar which
	was causing problems and doesn't act as the job xp bar.
	* The Mana World.dev, src/game.cpp, src/playerinfo.h,
	src/net/protocol.cpp, src/resources/itemmanager.cpp,
	src/gui/inventorywindow.cpp: Updated dev-cpp project file, removed
	unnecessary header, fixed some include paths.

2005-08-12  Eugenio Favalli  <elvenprogrammer@gmail.com>

	* src/buy.cpp, src/sell.cpp: Resetting quantity to 0 after selecting
	other items in buy/sell dialogs.

2005-08-11  Andrej Sinicyn  <andrej4000@gmail.com>

	* src/resources/image.cpp: Little cleanup and simplification.

2005-08-10  Bjrn Steinbrink  <B.Steinbrink@gmx.de>

	* src/engine.cpp, src/graphics.cpp, src/graphics.h,
	src/gui/browserbox.cpp, src/gui/gui.cpp, src/gui/listbox.cpp,
	src/gui/minimap.cpp, src/gui/progressbar.cpp, src/gui/scrollarea.cpp:
	Moved knowledge about whether we use OpenGL into the Graphics class (as
	much as possible)
	* src/game.cpp: Added helper function for being creation to reduce code
	duplication. Some code simplifications.

2005-08-09  Bjrn Steinbrink  <B.Steinbrink@gmx.de>

	* src/engine.cpp: Adjust drawing offset to have the player centered in
	higher resolutions as well.

2005-08-04  Bjrn Steinbrink  <B.Steinbrink@gmx.de>

	* src/main.cpp: Use "true" instead of "1" as bool argument.
	* src/resources/resourcemanager.cpp, src/resources/resourcemanager.h:
	Added a method to determine the real path of a file in the PhysFS
	search path.
	* src/gui/browserbox.cpp: Make use of then new resource manager method
	to determine the real path of a file.
	* src/gui/gui.cpp: Dynamically determine the path to graphic files
	instead of using the try-catch fallback method.

2005-08-03  Andrej Sinicyn  <andrej4000@gmail.com>

	* src/game.cpp, src/game.h, src/gui/requesttrade.cpp,
	src/gui/requesttrade.h: Moved my invented variable, since it makes more
	sense.
	* src/game.cpp, src/game.h, src/gui/requesttrade.cpp: Fix my previous
	fix because it broke my own code.

2005-08-03  Bjrn Steinbrink  <B.Steinbrink@gmx.de>

	* src/main.cpp: Use PhysFS to determine user's home directory on unix
	system. Removed an now unused header.
	* src/game.cpp: Commented a switch case label that was left uncommented
	though the rest was commented.
	* src/resources/buddylist.cpp, src/main.h: Removed unneeded header from
	main.h, added it to buddylist.cpp.
	* src/engine.cpp: Converted two global variables to function-local
	ones.

2005-08-02  Andrej Sinicyn  <andrej4000@gmail.com>

	* src/game.cpp: Fixed "Trade canceled" happening often.

2005-08-02  Bjrn Steinbrink  <B.Steinbrink@gmx.de>

	* src/engine.cpp: Cleanups in the drawing code.
	* src/engine.cpp, src/game.cpp: Made autoTarget checks being handled at
	a single location.
	* src/being.cpp, src/being.h, src/engine.h: Small header cleanups.
	* src/graphics.cpp, src/graphics.h, src/main.cpp, src/main.h,
	src/gui/setup.cpp: Moved graphics setup code into the graphics class.

2005-08-02  Marcel W. Wysocki  <maci@satgnu.org> 

	* tmw/src/gui/status.cpp: making setup dialog quitting when clicking 
	on setup button while dialog is opened

2005-08-01  Bjrn Steinbrink  <B.Steinbrink@gmx.de>

	* src/inventory.cpp, src/inventory.h, src/gui/itemcontainer.cpp,
	src/gui/itemcontainer.h: Added a logic function to dynamically adjust
	the size of the itemcontainer.
	* src/game.cpp: Fixed autoTarget not being set to NULL on map change.

2005-07-31  Andrej Sinicyn  <andrej4000@gmail.com>

	* src/game.cpp, src/game.h, src/gui/popupmenu.cpp: Show the name of the
	trade partner in the trade dialog.

2005-07-31  Bjrn Steinbrink  <B.Steinbrink@gmx.de>

	* src/gui/listbox.cpp: Small cleanup of the drawing code.
	* src/engine.cpp: Added a check to stop scrolling when we hit the map
	border.

2005-07-31  Andrej Sinicyn  <andrej4000@gmail.com>

	* src/game.cpp: Don't allow more than one trade dialog or requesting it
	at once; if a trade is canceled on the other side, close the trade
	window.

2005-07-30  Andrej Sinicyn  <andrej4000@gmail.com>

	* src/main.cpp: Removed unnecessary value assignment to a variable.

2005-07-30  Bjrn Steinbrink  <B.Steinbrink@gmx.de>

	* src/main.cpp, src/resources/resourcemanager.h,
	src/resources/resourcemanager.cpp: Fixed buggy check for the existence
	of the updates directory. Extended the resource manager with some
	physfs functions and moved the actual setup process from the resource
	manager constructor into the main initialization.

2005-07-29  Bjrn Steinbrink  <B.Steinbrink@gmx.de>

	* src/game.cpp: Fixed popup window not always being correctly hidden
	when the player clicks somewhere else.

2005-07-28  Bjrn Steinbrink  <B.Steinbrink@gmx.de>

	* src/main.cpp, src/gui/update.cpp, src/resources/resourcemanager.cpp,
	src/resources/resourcemanager.h: Added support for files downloaded
	through the update manager to the resource manager. Changed directory
	name for updates from "data" to "updates".
	* src/game.cpp, src/gui/inventorywindow.cpp, src/gui/popupmenu.cpp,
	src/gui/popupmenu.h: Cleaned up the showPopup() code, moved
	map"-related code into game.cpp, made the popup show up at mouse
	coordinates instead of being aligned to tiles.
	* src/being.cpp, src/being.h, src/engine.cpp, src/game.cpp, src/game.h,
	src/gui/gui.cpp, src/net/protocol.cpp: Added an action enumeration to
	the Being class and removed the old #define's.
	* src/resources/resourcemanager.cpp: Fixed a location where a wrong
	dir-separator was used.
	* src/main.cpp: Fixed updates directory not being created on non-unix
	systems. Started using PhysFS write support.

2005-07-27  Bjrn Lindeijer  <bjorn@lindeijer.nl>

	* src/engine.cpp, src/game.cpp, src/graphics.cpp, src/graphics.h,
	src/main.cpp, src/gui/browserbox.cpp, src/gui/button.cpp,
	src/gui/gui.cpp, src/gui/listbox.cpp, src/gui/minimap.cpp,
	src/gui/playerbox.cpp, src/gui/progressbar.cpp,
	src/gui/scrollarea.cpp, src/gui/textfield.cpp, src/gui/window.cpp,
	src/resources/image.cpp, src/resources/image.h,
	src/resources/mapreader.h: Merged OpenGL/SDL merge patch by Andrej
	Sinicyn, and his followup patch for fixing SDL-only build.

2005-07-27  Bjrn Steinbrink  <B.Steinbrink@gmx.de>

	* src/gui/gui.cpp, src/gui/gui.h: Removed continous mouse
	movement, that implementation wasn't suitable for a release.

2005-07-26  Bjrn Steinbrink  <B.Steinbrink@gmx.de>

	* src/being.cpp, src/being.h, src/engine.cpp, src/game.cpp,
	src/gui/minimap.cpp, src/gui/popupmenu.cpp, src/net/protocol.cpp:
	Introduced a Being::Type enumeration. Added type-aware findNode()
	function.
	* src/being.cpp: Set font back to gui font after drawing speech.
	Draw auto-target marker in engine instead of being.
	* src/gui/popupmenu.cpp: Fixed empty popup window being shown when user
	right clicks on an empty tile while the popup is visible.

2005-07-26  Eugenio Favalli  <elvenprogrammer@gmail.com>

	* The Mana World.dev: Updated release infos.
	* data/graphics/sprites/emotions.png: Added Modanung's smilies.
	* src/being.cpp, src/engine.cpp: Fixed text and smilies position.
	* src/game.cpp: Cleanups.
	* src/gui/skill.cpp: Added new skill names.
	* src/main.cpp: Moved sound playback to update screen and changed song.

2005-07-24  Bjrn Steinbrink  <B.Steinbrink@gmx.de>

	* src/game.cpp: Made the key-event handler use switches instead of
	if-else.
	* src/gui/gui.cpp, src/gui/gui.h: Allow continous movement when holding
	down the left mouse button.

2005-07-23  Bjrn Steinbrink  <B.Steinbrink@gmx.de>

	* src/being.h, src/being.cpp: Added a member to keep the current map,
	restored setDestination.
	* src/game.cpp, src/gui/gui.cpp: Change calls to Being::setPath() to
	Being::setDestination().
	* src/map.h: Add a forward declaration for struct PATH_NODE.

2005-07-23  Bjrn Lindeijer  <bjorn@lindeijer.nl>

	* NEWS: Moved project news here.
	* ChangeLog: Started standard ChangeLog file here.
	* docs/HACKING.txt: Added info about member naming and ChangeLog
	format.
	* src/gui/updatewindow.h, src/gui/updatewindow.cpp: Changed member
	names, set a 15 second timeout for connecting to update server and
	restore some doxygen comments, improved size adaption and made the
	window a shorter.
	* data/graphics/images/login_wallpaper.png: New login wallpaper by
	Momotaro.