Age | Commit message (Collapse) | Author | Files | Lines | |
---|---|---|---|---|---|
2006-08-26 | Implemented "say around" chat. | Guillaume Melquiond | 4 | -17/+38 | |
2006-08-20 | GPMSG_PLAYER_MAP_CHANGE is now partly handled. | Bjørn Lindeijer | 4 | -37/+55 | |
2006-08-20 | Changed MessageHandler::handleMessage to take a reference instead of a pointer. | Bjørn Lindeijer | 33 | -416/+355 | |
Removed unused Packet class. Added stub for handling GPMSG_BEING_ENTER. | |||||
2006-08-20 | Fixed selection of player character and implemented sending of game and chat | Bjørn Lindeijer | 6 | -18/+31 | |
server tokens. It gets you in the game (or what's left of it), but not on any map yet. | |||||
2006-08-20 | Made cancel button in register dialog go back to the login dialog and cleaned | Bjørn Lindeijer | 2 | -3/+1 | |
up two unused states. | |||||
2006-08-20 | Added documentation and did a bit of cleanup. | Bjørn Lindeijer | 2 | -72/+72 | |
2006-08-20 | The Network can now connect to the three servers and affected methods now take | Bjørn Lindeijer | 15 | -205/+304 | |
the server type as a parameter. The MessageOut gained a convenience constructor (same as was added server side). The game states during login sequence have been renamed and redone in order to ensure no communication is attempted to unconnected servers. This allowed the removal of the outgoing message queue. Connecting to the account server has been moved before the login/register phase (dialogs will still need to be updated). Quite a few things are expected to be broken since I'm rather tired at the moment. I've left many TODO entries in the code. | |||||
2006-08-19 | Removed incoming packets queue. Messages are now processed as they come in. | Bjørn Lindeijer | 3 | -28/+18 | |
2006-08-15 | Fixed typo and forgetting to add APMSG_CHAR_SELECT_RESPONSE to the list of | Bjørn Lindeijer | 1 | -1/+2 | |
handled messages. | |||||
2006-08-14 | Some preparations towards supporting character select and response handling. | Bjørn Lindeijer | 3 | -8/+32 | |
2006-08-14 | Fix warning about jump to case label crossing an initialization. | Bjørn Lindeijer | 3 | -56/+74 | |
2006-08-14 | Completed porting of character creation/deletion, fixed some issues with ↵ | Eugenio Favalli | 21 | -214/+179 | |
network code. | |||||
2006-08-13 | Verify the gender to prevent crashing when something is wrong with the ↵ | Bjørn Lindeijer | 6 | -17/+42 | |
communication. | |||||
2006-08-13 | Merged cleanups and content changes from the trunk. Also fixed compiling with | Bjørn Lindeijer | 25 | -833/+943 | |
OpenGL enabled. | |||||
2006-08-04 | Fixed character gender in selection dialog. | Guillaume Melquiond | 1 | -0/+1 | |
2006-08-02 | Cleaned autotools files. | Guillaume Melquiond | 1 | -6/+2 | |
2006-08-02 | Removed sex choice. | Eugenio Favalli | 3 | -13/+5 | |
2006-08-02 | Ported account registration to tmwserv. There's still a ↵ | Eugenio Favalli | 10 | -25/+91 | |
disconnection/reconnection between registration and login. | |||||
2006-08-01 | Fixed several compiler warnings and a linker error when compiling without | Bjørn Lindeijer | 5 | -15/+19 | |
OpenGL support. | |||||
2006-08-01 | Moved some basic checks above the checks on the libraries we depend on, in | Bjørn Lindeijer | 1 | -2/+2 | |
order to get rid of the confusing rpl_realloc error. | |||||
2006-08-01 | Fixed compilation issues in windows. | Eugenio Favalli | 1 | -2/+2 | |
2006-07-31 | Corrected an off by one error in packet size. | Bjørn Lindeijer | 1 | -4/+5 | |
2006-07-30 | Updated TMW to be compatible with Guichan 0.5.0 (merged from guichan-0.5.0 | Bjørn Lindeijer | 75 | -231/+285 | |
branch). | |||||
2006-07-27 | Modified client version to be an int. | Eugenio Favalli | 1 | -1/+1 | |
2006-07-26 | Removed char server selection dialog, and added character visualization in ↵ | Eugenio Favalli | 5 | -238/+22 | |
character selection dialog. | |||||
2006-07-25 | Added support for writing log to standard output. | Bjørn Lindeijer | 5 | -64/+109 | |
2006-07-25 | Fixed Linux compiling issues and merged update system fix for Windows. | Bjørn Lindeijer | 3 | -9/+12 | |
2006-07-25 | Switched client to use enet and modified login sequence to work with the new ↵ | Eugenio Favalli | 30 | -1042/+780 | |
protocol from tmwserv. | |||||
2006-07-24 | Fixed the loading of updates and made skipping the update process also skip thev0.0.20 | Bjørn Lindeijer | 2 | -7/+12 | |
loading of updates. | |||||
2006-07-24 | Equipments now use real slot positions. | Eugenio Favalli | 1 | -6/+6 | |
2006-07-24 | Fixed setDirection() semantics. | Björn Steinbrink | 2 | -10/+8 | |
Removed a printf-leftover. | |||||
2006-07-24 | Removed unused code, fixed "change direction when not walking" bug, updated ↵ | Eugenio Favalli | 3 | -21/+6 | |
project files. | |||||
2006-07-24 | Implemented caching of spritesets, including a lot of cleanups to the new | Bjørn Lindeijer | 18 | -239/+376 | |
animation system. Action now refers to the Spriteset directly and AnimatedSprite refers to the current Action directly instead of using the std::map with a std::string constantly. Some methods and parameters are marked as const. The READ_PROP macro was replaced by static methods. Warnings are logged when unnamed actions are defined or when actions refer to undefined imagesets. Code is more tolerant towards missing actions. | |||||
2006-07-21 | Whooops | Eugenio Favalli | 1 | -1/+1 | |
2006-07-21 | Removed unused code, fixed a numeric conversion, used a more meaningful speed. | Eugenio Favalli | 2 | -30/+14 | |
2006-07-20 | Fixed left bow attack animation, made the attack animation stay in sync with ↵ | Eugenio Favalli | 3 | -9/+67 | |
attack speed. | |||||
2006-07-20 | Added a resource script to let both Dev-Cpp and Code::Blocks share the same ↵ | Eugenio Favalli | 1 | -0/+34 | |
binary icon and version infos. | |||||
2006-07-19 | Implemented loading for the way Tiled saves properties since version 0.6.0 and | Bjørn Lindeijer | 2 | -17/+43 | |
updated all current maps. | |||||
2006-07-19 | Fixed radar dot size of local player and the color of the [TARGET] string. | Bjørn Lindeijer | 2 | -1/+3 | |
2006-07-19 | Fixed next/previous buttons behaviour in character selection dialog. | Eugenio Favalli | 1 | -1/+2 | |
2006-07-19 | Merged new_animation branch until r2415 into trunk. | Eugenio Favalli | 35 | -249/+947 | |
2006-07-18 | Updated the updating system. It will now only load those updates | Bjørn Lindeijer | 5 | -83/+52 | |
specified in the downloaded resources.txt file, and in the order in which they are mentioned (the top one being the most significant). | |||||
2006-07-12 | Fixed a warning with GCC 4.2 about string comparisons. | Bjørn Lindeijer | 1 | -18/+19 | |
2006-07-03 | Fixed visible equipment initialization and hack to see 2 kinds of visible ↵ | Eugenio Favalli | 3 | -11/+17 | |
equipments. | |||||
2006-06-29 | GCC 4 fix. | Eugenio Favalli | 1 | -0/+2 | |
2006-06-29 | Clients get notified of equipping visible items. | Eugenio Favalli | 4 | -18/+32 | |
2006-06-27 | Equipment window now show all the slots, and adapted visible shirts to head ↵ | Eugenio Favalli | 3 | -4/+5 | |
(middle) equipments. | |||||
2006-06-26 | Fixed the readString method (synchronized with the server version by Guillaume | Bjørn Lindeijer | 1 | -16/+12 | |
Melquiond). | |||||
2006-06-21 | Added female players. | Eugenio Favalli | 11 | -34/+50 | |
2006-05-22 | A bunch of updates to the world and disabled art and type xml parser checks ↵ | Eugenio Favalli | 1 | -4/+4 | |
since they're not used. |