Age | Commit message (Collapse) | Author | Files | Lines | |
---|---|---|---|---|---|
2005-10-18 | Header, whitespace and intendation cleanups. | Björn Steinbrink | 5 | -20/+11 | |
2005-10-16 | Rename {read,write}{Byte,Short,Long} to {read,write}Int{8,16,32}. | Björn Steinbrink | 23 | -480/+475 | |
2005-10-16 | Use the ResourceManager to get spritesets. | Björn Steinbrink | 2 | -0/+25 | |
2005-10-16 | Use the ResourceManager to get spritesets. | Björn Steinbrink | 7 | -74/+35 | |
2005-10-16 | Reduce code duplication in the findNode functions and use a functor to do ↵ | Björn Steinbrink | 1 | -26/+23 | |
the search. | |||||
2005-10-16 | gl is default for win/apple/USE_OPENGL, needs to restart for fs | Duane Bailey | 2 | -4/+16 | |
2005-10-16 | Some code improvements. | Björn Steinbrink | 1 | -33/+31 | |
2005-10-16 | Added two missing files. | Björn Steinbrink | 1 | -0/+2 | |
2005-10-16 | The connection should be non-blocking now and fixed the problem with sound ↵ | Eugenio Favalli | 12 | -208/+234 | |
not being played at startup. | |||||
2005-10-16 | Moved some variables into the block where they are used. | Björn Steinbrink | 1 | -6/+7 | |
2005-10-15 | A few changes to make the code look nicer. :) | Björn Steinbrink | 1 | -73/+50 | |
2005-10-15 | Some small cleanups. | Björn Steinbrink | 3 | -15/+10 | |
2005-10-15 | Removed some legacy debug code. | Björn Steinbrink | 1 | -18/+0 | |
2005-10-13 | Changed char to signed char for GNU/Linux PPC. | Bjørn Lindeijer | 1 | -1/+1 | |
2005-10-13 | Make sure Alt shortcuts don't appear in chatbox. | Bjørn Lindeijer | 3 | -3/+6 | |
2005-10-13 | Use gcn::Font instead of gcn::ImageFont as pointer type. | Björn Steinbrink | 4 | -13/+19 | |
2005-10-10 | Forgot to add new tilesets to Makefile.am and made another small fix to spritev0.0.17 | Bjørn Lindeijer | 1 | -1/+1 | |
rendering. | |||||
2005-10-10 | Introduced new window shortcuts and corrected position of job xp bar. Also | Bjørn Lindeijer | 8 | -213/+230 | |
corrected strange commit by ElvenProgrammer. | |||||
2005-10-10 | Updated docs for release | Eugenio Favalli | 4 | -109/+307 | |
2005-10-10 | Pajarico added more international characters to the fixed font and rpg font. | Bjørn Lindeijer | 2 | -2/+4 | |
2005-10-10 | Don't include debugwindow.h/cpp twice in Makefile.am | Bjørn Lindeijer | 3 | -12/+17 | |
2005-10-10 | Fixed path for win32 | Eugenio Favalli | 1 | -1/+1 | |
2005-10-10 | added some forgotten stuff | Marcel W. Wysocki | 1 | -0/+2 | |
2005-10-10 | Always compile with debug window and hide it on startup. Also added fading out | Bjørn Lindeijer | 3 | -38/+30 | |
effect on damage font (only works in OpenGL). | |||||
2005-10-09 | Corrected the white browser font bug and the black hp/mp bug which were ↵ | Yohann Ferreira | 7 | -20/+217 | |
linked. Added a debug window. | |||||
2005-10-09 | Fixed player names overlapping other players and more cleanups. | Bjørn Lindeijer | 8 | -141/+78 | |
2005-10-09 | Fixed display of [TARGET] and Alt keys for toggling windows. | Bjørn Lindeijer | 3 | -21/+12 | |
2005-10-09 | Fixed map switch to crash the client. | Bjørn Lindeijer | 2 | -18/+33 | |
2005-10-09 | * Made Sprite into an interface implemented by both FloorItem and Being, which | Bjørn Lindeijer | 58 | -958/+985 | |
hook themselves into the map on construction. The improved fringe layer is working as expected now. * Made sure TMW compiles without warnings even when using "-Wconversion -Wshadow -Wcast-qual -Wwrite-strings -ansi -pedantic", lots of cleanups. * Added two new small tilesets that contain the desert tiles that are twice and three times the height of a normal tile. One well in new_3-1 has been converted to use the new double tiles for testing purposes. | |||||
2005-10-07 | Modified finding NPC as by timonator's suggestion in order to allow NPCs to be | Bjørn Lindeijer | 16 | -194/+425 | |
clicked on their heads too. Also made start to tile engine improvement by adding the Sprite class that is now used by the floor items for being displayed on the map. Finally added documentation to Item class and splitted out Properties class from Map. | |||||
2005-10-06 | Transition to SDL integer types. Some int vs. long issues fixed. Return NULL ↵ | Björn Steinbrink | 4 | -349/+345 | |
when requesting an invalid inventory item. | |||||
2005-10-05 | Fixed some resource cleanup and memory leaks. Also changed the way dangling | Bjørn Lindeijer | 10 | -38/+61 | |
references to resources are reported to be more informative. | |||||
2005-10-04 | Fixed the black font bug in opengl. Only shows the current HP/MP in ↵ | Yohann Ferreira | 1 | -4/+4 | |
ministatus as requested. | |||||
2005-10-04 | Set the white font in the ministatus window only in sdl mode until we have ↵ | Yohann Ferreira | 2 | -2/+8 | |
found a solution in openGL Mode. Disable the openGL Box when compiled without opengl support. | |||||
2005-10-04 | Changed the font in the ministatus win. Fixed some coords bugs when the ↵ | Yohann Ferreira | 2 | -1/+16 | |
stats displayed were high. | |||||
2005-10-04 | Fixed the chat window scrolling bug. | Yohann Ferreira | 1 | -2/+12 | |
2005-10-04 | Move to top the requested windows. Also corrected the default win pos for ↵ | Yohann Ferreira | 4 | -2/+16 | |
inventory and equipment. | |||||
2005-10-02 | Allow to select a monster as target with RSHIFT+CRTL | Matthias Hartmann | 1 | -1/+1 | |
2005-10-02 | Added check for pthread library (needed for FreeBSD, still needs to be checked | Bjørn Lindeijer | 6 | -66/+67 | |
on MacOS X) and some cleanups. | |||||
2005-09-30 | Updated NEWS file for next release. | Bjørn Lindeijer | 2 | -6/+1 | |
2005-09-30 | Made the inventory Win behave normally when resized by default size functions. | Yohann Ferreira | 4 | -7/+28 | |
2005-09-30 | Change an hardcoded type to a templated type to avoid architecture problems. | Cedric Borgese | 1 | -1/+1 | |
2005-09-30 | Avoid a warning on x86_64 arch because std::string:npos is a long and it ↵ | Cedric Borgese | 1 | -1/+1 | |
differs from int on that arch. | |||||
2005-09-30 | Fixed paths for windows users | Matthias Hartmann | 5 | -11/+11 | |
2005-09-29 | Improved a lot windows reset to default size and pos. Also corrected a few ↵ | Yohann Ferreira | 13 | -63/+84 | |
the default win position. And moved the setposition from game to each win, to clarify the code. | |||||
2005-09-29 | Moved tileset management into the map class and made sure the tilesets are | Bjørn Lindeijer | 7 | -211/+245 | |
cleaned up properly on switching maps. | |||||
2005-09-28 | Added a Reset Win Positions to Default in the Setup win. | Yohann Ferreira | 3 | -11/+53 | |
2005-09-28 | Save and load X, Y, Height, and Width to useful wins. | Yohann Ferreira | 10 | -9/+54 | |
2005-09-28 | Added window internal name to every window. Useful to later get and save X, ↵ | Yohann Ferreira | 10 | -6/+34 | |
Y, Height, and Width of these wins. | |||||
2005-09-28 | Fix deletion of the gui font because of a missing check. | Björn Steinbrink | 1 | -1/+3 | |