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2006-08-20The Network can now connect to the three servers and affected methods now takeBjørn Lindeijer15-205/+304
the server type as a parameter. The MessageOut gained a convenience constructor (same as was added server side). The game states during login sequence have been renamed and redone in order to ensure no communication is attempted to unconnected servers. This allowed the removal of the outgoing message queue. Connecting to the account server has been moved before the login/register phase (dialogs will still need to be updated). Quite a few things are expected to be broken since I'm rather tired at the moment. I've left many TODO entries in the code.
2006-08-19Removed incoming packets queue. Messages are now processed as they come in.Bjørn Lindeijer3-28/+18
2006-08-15Fixed typo and forgetting to add APMSG_CHAR_SELECT_RESPONSE to the list ofBjørn Lindeijer1-1/+2
handled messages.
2006-08-14Some preparations towards supporting character select and response handling.Bjørn Lindeijer3-8/+32
2006-08-14Fix warning about jump to case label crossing an initialization.Bjørn Lindeijer3-56/+74
2006-08-14Completed porting of character creation/deletion, fixed some issues with ↵Eugenio Favalli21-214/+179
network code.
2006-08-13Verify the gender to prevent crashing when something is wrong with the ↵Bjørn Lindeijer6-17/+42
communication.
2006-08-13Merged cleanups and content changes from the trunk. Also fixed compiling withBjørn Lindeijer25-833/+943
OpenGL enabled.
2006-08-04Fixed character gender in selection dialog.Guillaume Melquiond1-0/+1
2006-08-02Cleaned autotools files.Guillaume Melquiond1-6/+2
2006-08-02Removed sex choice.Eugenio Favalli3-13/+5
2006-08-02Ported account registration to tmwserv. There's still a ↵Eugenio Favalli10-25/+91
disconnection/reconnection between registration and login.
2006-08-01Fixed several compiler warnings and a linker error when compiling withoutBjørn Lindeijer5-15/+19
OpenGL support.
2006-08-01Moved some basic checks above the checks on the libraries we depend on, inBjørn Lindeijer1-2/+2
order to get rid of the confusing rpl_realloc error.
2006-08-01Fixed compilation issues in windows.Eugenio Favalli1-2/+2
2006-07-31Corrected an off by one error in packet size.Bjørn Lindeijer1-4/+5
2006-07-30Updated TMW to be compatible with Guichan 0.5.0 (merged from guichan-0.5.0Bjørn Lindeijer75-231/+285
branch).
2006-07-27Modified client version to be an int.Eugenio Favalli1-1/+1
2006-07-26Removed char server selection dialog, and added character visualization in ↵Eugenio Favalli5-238/+22
character selection dialog.
2006-07-25Added support for writing log to standard output.Bjørn Lindeijer5-64/+109
2006-07-25Fixed Linux compiling issues and merged update system fix for Windows.Bjørn Lindeijer3-9/+12
2006-07-25Switched client to use enet and modified login sequence to work with the new ↵Eugenio Favalli30-1042/+780
protocol from tmwserv.
2006-07-24Fixed the loading of updates and made skipping the update process also skip thev0.0.20Bjørn Lindeijer2-7/+12
loading of updates.
2006-07-24Equipments now use real slot positions.Eugenio Favalli1-6/+6
2006-07-24Fixed setDirection() semantics.Björn Steinbrink2-10/+8
Removed a printf-leftover.
2006-07-24Removed unused code, fixed "change direction when not walking" bug, updated ↵Eugenio Favalli3-21/+6
project files.
2006-07-24Implemented caching of spritesets, including a lot of cleanups to the newBjørn Lindeijer18-239/+376
animation system. Action now refers to the Spriteset directly and AnimatedSprite refers to the current Action directly instead of using the std::map with a std::string constantly. Some methods and parameters are marked as const. The READ_PROP macro was replaced by static methods. Warnings are logged when unnamed actions are defined or when actions refer to undefined imagesets. Code is more tolerant towards missing actions.
2006-07-21WhooopsEugenio Favalli1-1/+1
2006-07-21Removed unused code, fixed a numeric conversion, used a more meaningful speed.Eugenio Favalli2-30/+14
2006-07-20Fixed left bow attack animation, made the attack animation stay in sync with ↵Eugenio Favalli3-9/+67
attack speed.
2006-07-20Added a resource script to let both Dev-Cpp and Code::Blocks share the same ↵Eugenio Favalli1-0/+34
binary icon and version infos.
2006-07-19Implemented loading for the way Tiled saves properties since version 0.6.0 andBjørn Lindeijer2-17/+43
updated all current maps.
2006-07-19Fixed radar dot size of local player and the color of the [TARGET] string.Bjørn Lindeijer2-1/+3
2006-07-19Fixed next/previous buttons behaviour in character selection dialog.Eugenio Favalli1-1/+2
2006-07-19Merged new_animation branch until r2415 into trunk. Eugenio Favalli35-249/+947
2006-07-18Updated the updating system. It will now only load those updatesBjørn Lindeijer5-83/+52
specified in the downloaded resources.txt file, and in the order in which they are mentioned (the top one being the most significant).
2006-07-12Fixed a warning with GCC 4.2 about string comparisons.Bjørn Lindeijer1-18/+19
2006-07-03Fixed visible equipment initialization and hack to see 2 kinds of visible ↵Eugenio Favalli3-11/+17
equipments.
2006-06-29GCC 4 fix.Eugenio Favalli1-0/+2
2006-06-29Clients get notified of equipping visible items.Eugenio Favalli4-18/+32
2006-06-27Equipment window now show all the slots, and adapted visible shirts to head ↵Eugenio Favalli3-4/+5
(middle) equipments.
2006-06-26Fixed the readString method (synchronized with the server version by GuillaumeBjørn Lindeijer1-16/+12
Melquiond).
2006-06-21Added female players.Eugenio Favalli11-34/+50
2006-05-22A bunch of updates to the world and disabled art and type xml parser checks ↵Eugenio Favalli1-4/+4
since they're not used.
2006-05-15Set slider range to the real values instead of mapping the amount between ↵Björn Steinbrink1-4/+3
[0,1] and [1,max] all the time.
2006-05-13Specify the color in which speech and names are supposed to be drawn. RemovedBjørn Lindeijer3-7/+4
unused mSpeechColor member.
2006-05-12Set color back to current color instead of setting it to white. Fixes whiteBjørn Lindeijer1-1/+1
rectangles in equipment window.
2006-05-12Fixed initialization order in Being ctor.Björn Steinbrink1-2/+2
2006-05-12You can now see the shirt when equipping a top equipment.Eugenio Favalli6-5/+22
2006-05-05Fixed some numeric conversions.Eugenio Favalli1-2/+2