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2009-02-10Made sure to clean up after all of the dangling pointers in theIra Rice2-6/+46
2009-02-10Added two more options for displaying speech overhead (don't show it atIra Rice12-52/+115
2009-02-10Fixed font glyph caching.Ira Rice2-4/+6
2009-02-10Don't time out targets when attacking.Ira Rice1-1/+1
2009-02-10Disable increase button for fixed skillsJared Adams1-6/+15
2009-02-10Removed decimals from color slidersPhilipp Sehmisch1-3/+4
2009-02-10Fixed a compile error by using less awkward codePhilipp Sehmisch1-11/+5
2009-02-10Simplified target drawing so that it actually uses the SimpleAnimationIra Rice8-167/+162
2009-02-09Fixed width of the weight label, as noticed by Grimmjow.Ira Rice1-4/+4
2009-02-09Made progress bars in the status window a bit bigger based on aIra Rice1-5/+5
2009-02-09Removed a getImage() function I added. Considered renaming it toIra Rice1-12/+0
2009-02-09Fixed up the copyright headersBjørn Lindeijer20-265/+269
2009-02-09Mostly whitespace fixesBjørn Lindeijer55-521/+528
2009-02-09Changed AETHYRA_DATADIR to PKG_DATADIR.Ira Rice4-6/+6
2009-02-08Mostly fixed a few field values to behave better in Windows, as well asIra Rice10-43/+42
2009-02-07Some more include cleanups.Ira Rice85-222/+189
2009-02-07While this commit isn't really needed, this cleans up the reportedIra Rice1-3/+3
2009-02-07Adjusted the shortcut window initialization so that all new shortcutIra Rice2-4/+11
2009-02-07Added a bit more spacing for stat labels as well, which I didn't thinkIra Rice1-20/+20
2009-02-07More modifications based on critiques by Omphalia.Ira Rice1-10/+9
2009-02-07Adjusted the status window to try to make it a little more translationIra Rice1-21/+25
2009-02-07Removed some debug statements, as requested by KageJittai.Ira Rice1-2/+0
2009-02-07Added a text color preview to the setup color tab.Ira Rice9-31/+79
2009-02-07Small tweak to item popup locations based on some feedback that theyIra Rice1-2/+2
2009-02-06Fixed the help function so that the help commands on help commands wouldIra Rice1-1/+0
2009-02-06Sanitized item links so that at no point is the internal representationIra Rice3-14/+13
2009-02-06While this is not the ideal solution to the link problem, this commit atIra Rice1-0/+7
2009-02-05Forgot to check which key called the keyboard event for the ok or chatIra Rice1-15/+22
2009-02-05Exposed some more strings I found to be translatable.Ira Rice6-29/+44
2009-02-05Put back the 0x06b packet, which apparently our server uses. WillIra Rice1-0/+21
2009-02-05Added a few translation strings to the char server handler, as well asIra Rice1-43/+14
2009-02-05Reduced the required checks slightly by handling the chat key and ok keyIra Rice1-10/+3
2009-02-05Fixed the keyboard dialog list selection from cutting off before theIra Rice2-3/+1
2009-02-05Modified the Colors setup pane to take as much space as it can. I leftIra Rice1-15/+15
2009-02-05Rather than to settle for a broken default (if it's left at space,Ira Rice2-44/+56
2009-02-05Three things: Split chat and NPC dialog functionality based on the TMWIra Rice3-112/+119
2009-02-04Fixed a few table events. One prevented wrapping for tables when you areIra Rice1-10/+10
2009-02-04Cleaned up some login includes that I missed earlier.Ira Rice2-9/+6
2009-02-04Modified the NPC string and integer classes to automatically take focusIra Rice5-8/+36
2009-02-04Added key and mouse events to the table class.Ira Rice3-12/+143
2009-02-04Changed NPC list dialog to selection wrap.Ira Rice1-0/+1
2009-02-04Simplified equipment window initialization, since only the local playerIra Rice3-6/+6
2009-02-04Moved mEquipment to the LocalPlayer class, since it's the only placeIra Rice4-5/+4
2009-02-04Added destructors to some classes originally obtained from Legends ofIra Rice4-0/+20
2009-02-04A few more pointers which weren't getting deleted.Ira Rice4-0/+19
2009-02-04Got rid of a few dangling pointers.Ira Rice1-0/+2
2009-02-04Forgot to check left clicking, as I assumed that it wouldn't break usingIra Rice1-4/+10
2009-02-04Added a right click popup menu, and item popups to the equipment window.Ira Rice2-9/+79
2009-02-04On the offchance that a player's name is longer than 130 pixels, set theIra Rice1-2/+2
2009-02-04Since they're now doing the same thing, having a branch is a little bitIra Rice1-16/+6