Age | Commit message (Collapse) | Author | Files | Lines |
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configuration file to use.
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and a checkbox to enable or disable the joystick.
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AnimatedSprite. This fixes the animation synchronization issues.
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the top left.
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to create the makefiles for the unix users)
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back :)
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from the 0.1.0 branch.
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was more efficient in the more common case.
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synchronization problem (resetting all animations).
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as strings.
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still out of sync.
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loading of updates.
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Removed a printf-leftover.
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project files.
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animation system. Action now refers to the Spriteset directly and
AnimatedSprite refers to the current Action directly instead of using the
std::map with a std::string constantly. Some methods and parameters are marked
as const. The READ_PROP macro was replaced by static methods. Warnings are
logged when unnamed actions are defined or when actions refer to undefined
imagesets. Code is more tolerant towards missing actions.
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attack speed.
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binary icon and version infos.
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updated all current maps.
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specified in the downloaded resources.txt file, and in the order
in which they are mentioned (the top one being the most
significant).
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equipments.
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