Age | Commit message (Expand) | Author | Files | Lines |
2005-05-01 | - Added installation of game data, install required on *nix systems | Rodney Dawes | 8 | -8/+15 |
2005-05-01 | this should update arrows counter when picking up | Eugenio Favalli | 3 | -6/+11 |
2005-05-01 | Default host back to animesites.de | Bjørn Lindeijer | 1 | -1/+1 |
2005-05-01 | Chat input now hides when not focussed, and doesn't allow player be controlled | Bjørn Lindeijer | 6 | -9/+97 |
2005-05-01 | Adding safety check to walk check. | Bjørn Lindeijer | 1 | -1/+1 |
2005-04-30 | Correctly draw window borders with GUI opacity in OpenGL mode. | Bjørn Lindeijer | 2 | -17/+13 |
2005-04-30 | Emoticons framerate independent and NPCs image smaller to work in OpenGL | Bjørn Lindeijer | 3 | -7/+10 |
2005-04-30 | Some fixes to player control, also attempting to solve long walk path problem. | Bjørn Lindeijer | 5 | -82/+124 |
2005-04-30 | Updated change log and made little fix. | Bjørn Lindeijer | 1 | -1/+1 |
2005-04-29 | Chat command history should now be functional. Player movement will still need | Bjørn Lindeijer | 2 | -86/+31 |
2005-04-29 | *** empty log message *** | Bjørn Lindeijer | 2 | -91/+97 |
2005-04-28 | First step to chat history | Mateusz Kaduk | 2 | -0/+88 |
2005-04-27 | Updated item container (fixed rendering position errors). | Aaron Marks | 2 | -13/+18 |
2005-04-26 | Hair style fix and text wrap fix. | Bjørn Lindeijer | 2 | -2/+2 |
2005-04-26 | Corrections to scrolling chat modifications by Usiu. | Bjørn Lindeijer | 4 | -53/+70 |
2005-04-26 | Added scrolling to chat but setText() works strangly and because of draw() I ... | Mateusz Kaduk | 2 | -14/+39 |
2005-04-26 | Changed keyboard control to integrate better with mouse walk, changed location | Bjørn Lindeijer | 17 | -223/+246 |
2005-04-24 | Fixed long nicknames to be clipped to name area, and cleaned up change log. | Bjørn Lindeijer | 1 | -5/+20 |
2005-04-24 | This should disable ban when using /commands | Eugenio Favalli | 2 | -4/+6 |
2005-04-22 | now player faces the right direction when attacking with right mouse button | Eugenio Favalli | 1 | -0/+8 |
2005-04-22 | updating changelog and fixing right mouse button attack, it was out of sync | Eugenio Favalli | 1 | -7/+9 |
2005-04-22 | Now you can attack with right mouse button, useful when using bow, need impro... | Eugenio Favalli | 5 | -51/+98 |
2005-04-22 | And the right sound of course... | Eugenio Favalli | 1 | -2/+5 |
2005-04-22 | Forgot about this one | Eugenio Favalli | 1 | -1/+7 |
2005-04-22 | New equipment window layout and some improvements to equip management | Eugenio Favalli | 4 | -42/+74 |
2005-04-21 | maybe Hammerbear will like it this way? | Eugenio Favalli | 2 | -1/+5 |
2005-04-21 | trying to follow Hammerbear suggestions | Eugenio Favalli | 7 | -78/+18 |
2005-04-21 | Items are now displayed using database image field, this way I could also red... | Eugenio Favalli | 3 | -10/+8 |
2005-04-21 | Now shops get item names from the xml database | Eugenio Favalli | 9 | -144/+37 |
2005-04-20 | Added new modules to the file list. | Bjørn Lindeijer | 1 | -0/+4 |
2005-04-20 | Adding first implementation of item database | Eugenio Favalli | 5 | -1/+408 |
2005-04-19 | A few random changes. | Bjørn Lindeijer | 5 | -76/+80 |
2005-04-19 | the game doesn't crash anymore when the map server is down | Eugenio Favalli | 1 | -0/+6 |
2005-04-19 | Improving hair management | Eugenio Favalli | 3 | -9/+38 |
2005-04-18 | Fixed tileset loading to clear tilesets vector when finished. | Bjørn Lindeijer | 4 | -59/+67 |
2005-04-18 | Ok, of course the biggest problem to solve with OpenGL integration is loading | Bjørn Lindeijer | 7 | -47/+59 |
2005-04-18 | - New hat | Eugenio Favalli | 5 | -21/+46 |
2005-04-16 | Forgot to update weapon types | Eugenio Favalli | 1 | -0/+2 |
2005-04-16 | Updating item names | Eugenio Favalli | 1 | -1/+3 |
2005-04-16 | - Cleaning Dev-Cpp project file | Eugenio Favalli | 1 | -4/+2 |
2005-04-16 | - Readding stripping to executable (Dev-cpp project options) | Eugenio Favalli | 6 | -187/+114 |
2005-04-14 | Fixed pixel alignment error in playerset that was just introduced, and fixed | Bjørn Lindeijer | 2 | -6/+23 |
2005-04-14 | Reduced width of playerset image from 640 to 256. | Bjørn Lindeijer | 3 | -8/+8 |
2005-04-13 | getNumberOfSlotsUsed() tweaked a little. Still problems. | Yohann Ferreira | 1 | -1/+1 |
2005-04-13 | Now getNumberOfSlotsUsed() return the number of different items a character has. | Yohann Ferreira | 2 | -1/+21 |
2005-04-11 | Adding button pressed animation to scrollbar buttons | Eugenio Favalli | 2 | -10/+29 |
2005-04-11 | Improving sound engine (now it loads samples through resource manager) | Eugenio Favalli | 5 | -171/+224 |
2005-04-11 | Temp: avoid playing sample when sound is disabled | Eugenio Favalli | 1 | -4/+6 |
2005-04-11 | Fixing npc lists (again) please don't undo my changes another time :P | Eugenio Favalli | 1 | -0/+3 |
2005-04-11 | - First step toward syncing attack animation with attack speed | Eugenio Favalli | 4 | -18/+31 |