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2006-09-03Fixed updating of labels in trade window.Bjørn Lindeijer3-35/+40
2006-09-03Introduced SelectionListener to fix updating problem in inventory windowBjørn Lindeijer18-96/+259
(should also be used to fix similar problem in trade, buy and sell dialogs). Made the ItemInfo be passed around as a reference instead of a pointer, since it is never NULL.
2006-09-02Corrected mistake in using player coordinates instead of mouse coordinates.Bjørn Lindeijer1-2/+1
2006-09-02Applied patch by Bernard Lidicky, adding targetting nearest monster with eitherBjørn Lindeijer5-6/+71
keyboard or mouse. Also made clicking beings in general a bit easier (patch applied by Bjørn Lindeijer).
2006-08-29Updated NEWS file and made getAll return a reference instead of a pointer.Bjørn Lindeijer5-9/+9
2006-08-29Applied patch by Andrew Harrison, adding a command line option to specify whichBjørn Lindeijer1-28/+37
configuration file to use.
2006-08-28Modified the ranges of the ScrollLaziness and ScrollRadius sliders.Philipp Sehmisch1-4/+4
2006-08-26Applied patch by AHarrison that adds item pickup messages to the chat window.Bjørn Lindeijer1-0/+9
2006-08-26Applied patch by Pascal, adding sliders to configure the scrolling behaviourBjørn Lindeijer7-40/+180
and a checkbox to enable or disable the joystick.
2006-08-26Applied patch by Bahamut81 which implements resetting of Animation, Action andBjørn Lindeijer5-19/+79
AnimatedSprite. This fixes the animation synchronization issues.
2006-08-25Applied patch by mrha (Herbi), adding experience bar to the ministatus in ↵Bjørn Lindeijer2-8/+44
the top left.
2006-08-25Applied patch by Matthias, adding --playername command line option.Bjørn Lindeijer3-4/+33
2006-08-24added a config option to set the grade of detail of the overlay system.Philipp Sehmisch3-5/+17
2006-08-24Added support for sticky windows as discussed with doener. Patch by AHarrisonEugenio Favalli4-2/+70
2006-08-24scrolling and overlays are no longer linked to the frameratePhilipp Sehmisch3-49/+83
2006-08-21added overlays and smooth scrolling. (someone who knows what he is doing has ↵Philipp Sehmisch5-26/+201
to create the makefiles for the unix users)
2006-08-20some fixes to automake building, and debian packagaing updates. Happy to be ↵Yohann Ferreira1-0/+1
back :)
2006-08-17the item icons are now stored in different files with more descriptive namesPhilipp Sehmisch10-42/+75
2006-08-13Fixed Guichan 0.5.0 compilation issues.Eugenio Favalli1-2/+3
2006-08-13Merged Guichan 0.5.0 support from guichan-0.5.0 branch, plus several updatesBjørn Lindeijer76-232/+286
from the 0.1.0 branch.
2006-08-07A bunch of cleanups.Björn Steinbrink4-75/+45
2006-08-05Some cleanups, mostly lowering indentation levels.Björn Steinbrink7-208/+162
2006-08-05Forgot to commit the ChangeLog as well...Björn Steinbrink1-8/+4
2006-08-04Fix enum being treated as string.Björn Steinbrink1-1/+1
2006-08-04Small code cleanup. Removed unused headers.Björn Steinbrink1-20/+15
2006-08-04Small code cleanup/lower indentation.Björn Steinbrink1-36/+35
2006-08-04Fixed presence of NULL actions. This is doener's version of the fix, because itBjørn Lindeijer1-1/+4
was more efficient in the more common case.
2006-08-02Some cleanups, fixes and a small start on a solution for the animated spriteBjørn Lindeijer7-124/+191
synchronization problem (resetting all animations).
2006-08-01animations and directions are now passed and stored as enums and no longer ↵Philipp Sehmisch5-53/+162
as strings.
2006-07-30Unified the play methods.Björn Steinbrink2-21/+8
2006-07-29A bunch of cleanups.Björn Steinbrink3-109/+62
2006-07-29Moved include from header to source file.Björn Steinbrink2-2/+1
2006-07-28Moved AnimatedSprite into its own files, removed useless includes.Björn Steinbrink11-416/+483
2006-07-28Removed an unused var.Björn Steinbrink1-5/+0
2006-07-26Fixed direction and action issues when changing appeareance, frames are ↵Eugenio Favalli3-6/+17
still out of sync.
2006-07-25Fixed updating on Windows (rename was failing when target file existed).Bjørn Lindeijer1-4/+7
2006-07-24Fixed the loading of updates and made skipping the update process also skip thev0.0.20Bjørn Lindeijer2-7/+12
loading of updates.
2006-07-24Equipments now use real slot positions.Eugenio Favalli1-6/+6
2006-07-24Fixed setDirection() semantics.Björn Steinbrink2-10/+8
Removed a printf-leftover.
2006-07-24Removed unused code, fixed "change direction when not walking" bug, updated ↵Eugenio Favalli3-21/+6
project files.
2006-07-24Implemented caching of spritesets, including a lot of cleanups to the newBjørn Lindeijer18-239/+376
animation system. Action now refers to the Spriteset directly and AnimatedSprite refers to the current Action directly instead of using the std::map with a std::string constantly. Some methods and parameters are marked as const. The READ_PROP macro was replaced by static methods. Warnings are logged when unnamed actions are defined or when actions refer to undefined imagesets. Code is more tolerant towards missing actions.
2006-07-21WhooopsEugenio Favalli1-1/+1
2006-07-21Removed unused code, fixed a numeric conversion, used a more meaningful speed.Eugenio Favalli2-30/+14
2006-07-20Fixed left bow attack animation, made the attack animation stay in sync with ↵Eugenio Favalli3-9/+67
attack speed.
2006-07-20Added a resource script to let both Dev-Cpp and Code::Blocks share the same ↵Eugenio Favalli1-0/+34
binary icon and version infos.
2006-07-19Implemented loading for the way Tiled saves properties since version 0.6.0 andBjørn Lindeijer2-17/+43
updated all current maps.
2006-07-19Fixed radar dot size of local player and the color of the [TARGET] string.Bjørn Lindeijer2-1/+3
2006-07-19Fixed next/previous buttons behaviour in character selection dialog.Eugenio Favalli1-1/+2
2006-07-19Merged new_animation branch until r2415 into trunk. Eugenio Favalli35-249/+947
2006-07-18Updated the updating system. It will now only load those updatesBjørn Lindeijer5-83/+52
specified in the downloaded resources.txt file, and in the order in which they are mentioned (the top one being the most significant).