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2009-03-14Added a pulse effect into the palette class, which uses the set colorIra Rice3-41/+39
and pulsates back and forth between it and black. Added directly after the spectrum effect. Also modified the gradient delay to be a lot farther out, so that we don't end up with a Pokemon seizure causing disaster (the speed was the same, as well as the colors. The new speed should be a lot more considerate of people who are prone to having issues from that speed of color changing). TODO: Modify the palette class to allow for updating the color for the pulse gradient without needing to have it applied first. Signed-off-by: Ira Rice <irarice@gmail.com>
2009-03-14Modified the equipment window to use the highlight color for selections.Ira Rice1-16/+18
Signed-off-by: Ira Rice <irarice@gmail.com>
2009-03-14Fixed item popups in the equipment window to display the proper itemIra Rice1-2/+4
type colors. Signed-off-by: Ira Rice <irarice@gmail.com>
2009-03-14Fixed a label in the status window to use the label widget inside theIra Rice1-1/+1
gui folder. Signed-off-by: Ira Rice <irarice@gmail.com>
2009-03-14Added the label classes that were accidently left out in commitIra Rice2-0/+123
3575c7a606c2d24c0d444e9999892c0390fa5ae8 Signed-off-by: Ira Rice <irarice@gmail.com>
2009-03-14Exposed the progress bar colors to the color management tab.Ira Rice11-19/+66
Signed-off-by: Ira Rice <irarice@gmail.com>
2009-03-14Made a label class derived from the guichan label class which utilizesIra Rice29-176/+171
the palette colors. While technically, this can be accomplished through other means, it's rather clumsy overall, and is prone to introducing in programmer errors. This commit finally catches every case where text is used, and applies the text color from the color dialog to each of them appropriately. Signed-off-by: Ira Rice <irarice@gmail.com>
2009-03-14Fixed sliders to initialize their alpha values on loading, instead ofIra Rice1-0/+10
only using alpha values after the first change. Signed-off-by: Ira Rice <irarice@gmail.com>
2009-03-14Got rid of two direct references to the color black. These now alwaysIra Rice2-2/+4
pull from the stored text color. This should help in situations in which the user has their own custom skin in the future, and needs to adjust text colors to be more friendly to a darker skin. Signed-off-by: Ira Rice <irarice@gmail.com>
2009-03-14Code cleanup in the color/palette codeMajin Sniper2-12/+9
2009-03-14Commented up item popups, speech bubbles, as well as only update itemIra Rice7-9/+80
info on item change. Also fixed color updating for item shortcuts and item links, as the displayed colors wouldn't update on change on color change in the setup color dialog. Signed-off-by: Ira Rice <irarice@gmail.com>
2009-03-14Fix a spelling error in paletteJared Adams1-1/+1
2009-03-14Fix cancel button in color config dialogMajin Sniper1-4/+5
Also save the committed gradient, not the one currently used.
2009-03-13Added item types to the palette class.Ira Rice4-19/+64
Signed-off-by: Ira Rice <irarice@gmail.com>
2009-03-13Made the TextPreview widget respect alpha values.Ira Rice3-8/+20
Signed-off-by: Ira Rice <irarice@gmail.com>
2009-03-12Fixed an incorrect palette reference, as well as a break that wasIra Rice2-1/+6
introduced from the palette code. TODO: Cancel is effectively broken, and broken badly in the Colors setup pane. Fix this. Signed-off-by: Ira Rice <irarice@gmail.com>
2009-03-12Added in option for opacity for the text preview widget, which all ofIra Rice3-8/+26
the other widgets have as well. Also set the preview widget to have opacity off, like all of the other widgets (if it is on, then opacity can't be applied to it. Also looks rather tacky with it) Signed-off-by: Ira Rice <irarice@gmail.com>
2009-03-12Make use of the new available colorsMajin Sniper19-99/+105
This patch lets all being derivatives use the palette to set their name's colors. Text Particle Effects all respect the new settings. Some widgets were updated to use the colors.
2009-03-12Extend color config gui to support the new colorsMajin Sniper8-45/+361
The new color palette supports many more colors that the browserbox can display. So a change to the color config gui was needed.
2009-03-12Extending the internal handling of colorssniper13-104/+711
The internal storage for colors was in the file color.h/color.cpp. It mainly managed the colors in the chat. The Color class was extended to be more generic now and it stores gcn::Color objects instead of integers now. A lot of new colortypes are now available, though not many of them are used for now, that will come in the next patches. The Color class was renamed to Palette and color.{h,cpp} to palette.{h,cpp} to better describe its purpose. The color config gui now lists the new colors, even changes them, but the result is not displayed properly for now.
2009-03-12Added a class for rendering of floating textsniper4-41/+95
This is a header only-class that merges the textrendering of the TextParticle and Text classes. It is done to reduce code duplication and to prepare some color configuration gui.
2009-03-12Removed some unneeded stub code.Ira Rice1-22/+3
Signed-off-by: Ira Rice <irarice@gmail.com>
2009-03-12Made hair load again (commit e2d60401eaf55abe9e2251854f3174ffe0f4ad9eIra Rice3-4/+17
from TMW broke this, as it deleted the Being::load() method, which also loaded the hair styles). Also removed some unused variables in the being class. Signed-off-by: Ira Rice <irarice@gmail.com>
2009-03-12Move emote sprite loading into EmoteDBJared Adams9-57/+29
2009-03-11Enforce minimum widths and heights to be at least as big as the minumumIra Rice4-8/+9
width and height for the skin used. Signed-off-by: Ira Rice <irarice@gmail.com>
2009-03-11Modified Skin class to use proper encapsulation, instead of leaving itsIra Rice4-30/+81
skin variables public. Signed-off-by: Ira Rice <irarice@gmail.com>
2009-03-11Centered buy/sell dialog.Ira Rice1-0/+2
Signed-off-by: Ira Rice <irarice@gmail.com>
2009-03-11Removed widget listeners from the popup class. Tests have shown that atIra Rice2-5/+1
least for popup type functionality, this isn't needed. Signed-off-by: Ira Rice <irarice@gmail.com>
2009-03-11Fixed up speech bubbles slightly so that it respects different paddingIra Rice1-3/+3
values. Signed-off-by: Ira Rice <irarice@gmail.com>
2009-03-11Only check for name and descriptions in items with positive ID's in theIra Rice1-2/+5
ItemDB. This helps reduce the junk logging for the player and hair sprites. Signed-off-by: Ira Rice <irarice@gmail.com>
2009-03-11Added a new Popup class, which overall is functionally similar to theIra Rice19-86/+477
Window class, but stripped down to the bare essential functionality to just draw and position them. This means no resizing, no close buttons, no ability to move them, etc. This should help reduce the overhead in drawing speech bubbles, as well as other popup type dialogs, but is also not a drop in replacement for the Window class as well. Signed-off-by: Ira Rice <irarice@gmail.com>
2009-03-11Fix a memory leak in dropdownJared Adams1-0/+3
2009-03-11Don't move stuff from inventory when not visibleJared Adams3-3/+7
2009-03-11Fix segfault when being count reaches 0 too oftenJared Adams3-30/+34
2009-03-11Moved the Skin class outside of the Window class, in order to allowIra Rice9-204/+286
other widget containers to use skins as well, and to make it easier to extend later. Signed-off-by: Ira Rice <irarice@gmail.com>
2009-03-10Delete local player earlier and fix a rare crashJared Adams2-1/+3
Rare crash is in KeyboardConfig, where the active keys array is accessed before it's initialized. Also remove some debug prints that made it into a previous commit.
2009-03-10Introduced in a Skin holder class, to reduce the amount of needed XMLIra Rice2-41/+91
skin loads. Signed-off-by: Ira Rice <irarice@gmail.com>
2009-03-10Set minimum bounds for speech bubbles, based on the skin's minimumIra Rice1-0/+3
dimensions. Signed-off-by: Ira Rice <irarice@gmail.com>
2009-03-10Remove some SetupWindow weirdnessJared Adams4-8/+18
2009-03-10Fix some mem leaksJared Adams13-48/+20
2009-03-10Fix some mem leaksJared Adams13-20/+48
2009-03-10Allow for offsets for the enumerated position version ofIra Rice2-17/+17
setLocationRelativeTo as well. Signed-off-by: Ira Rice <irarice@gmail.com>
2009-03-10Allow null link handlers for browser boxJared Adams1-0/+1
2009-03-10Extended window layout to take relative positions, as well as offsets toIra Rice23-75/+194
that position. This makes it so that when resolutions are changed, the default locations stay relative to the window's position, and not the 800x600 screen resolution. Signed-off-by: Ira Rice <irarice@gmail.com>
2009-03-10Start NPC dialogs out hiddenJared Adams1-0/+5
2009-03-10Extended hit type handlingsniper6-60/+66
The client can now differentiate between the following hit types: - hit (normal) - critical (full attack) - multi (more than one hit at once, currently not used) - reflect (reflected damage, currently not used) - flee (dodging criticals) The Being's showCrit method is now merged into takeDamage. Being's takeDamage and handleAttack now both get the opponent, the amount of damage and the attack type as parameter.
2009-03-10Reverted last commit (since I confused it with something else) as wellIra Rice2-3/+6
as removed a redundant call for sizing in the minimap class. Signed-off-by: Ira Rice <irarice@gmail.com>
2009-03-10Fixed setContentSize in the window class to only care about exceedingIra Rice1-6/+2
the maximum width and height. Exceeding the minumum width and height is a desireable case in some situations. Signed-off-by: Ira Rice <irarice@gmail.com>
2009-03-10Moved enforcement of minimum widths and heights to the Window class.Ira Rice3-40/+53
This was needed in the Minimap class, but not migrated out to the Window class until now. Signed-off-by: Ira Rice <irarice@gmail.com>
2009-03-10Made it so that when windows load previous states, they are neverIra Rice7-22/+61
smaller than the minimum width and height (a check that should have been enforced in the first place), as well as modified the NPC list and text dialogs to remember where they were when they were moved or resized last. Signed-off-by: Ira Rice <irarice@gmail.com>