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AgeCommit message (Expand)AuthorFilesLines
2011-04-26Made the client use a unique kind of movement code.Yohann Ferreira32-769/+741
2011-04-18Remove illegal macro names starting with underscore and capitalBen Longbons8-19/+19
2011-04-18Added a client-side position tolerance check.Yohann Ferreira2-10/+26
2011-04-18A bit of cleanup in the way the Client pops up error dialogsThorbjørn Lindeijer3-82/+52
2011-04-16Removed ENet version checks since only 1.3 should be used anywayThorbjørn Lindeijer3-14/+0
2011-04-16Removing unused enum EMAILCHG_EXISTS_EMAILStefan Dombrowski1-5/+0
2011-04-16Post-review fixes.Yohann Ferreira4-12/+4
2011-04-16Fixed player movement desyncs on tile-based implementation.Yohann Ferreira1-2/+27
2011-04-16Made the attackers look at their victims when possible.Yohann Ferreira1-0/+3
2011-04-16Introduced the Being::lookAt() function.Yohann Ferreira3-36/+120
2011-04-11Implemented a simple non-blocking fadeOutAndPlay system.Yohann Ferreira4-12/+81
2011-04-11Adjust action timer to something reasonableJared Adams1-2/+2
2011-04-11Disable sprite caching for nowJared Adams1-0/+5
2011-04-11Fixing uninitialized variables in guild inviteStefan Dombrowski1-4/+3
2011-04-09Removed a lot of useless "documentation"Thorbjørn Lindeijer98-488/+25
2011-04-09Renamed Listener to EventListenerThorbjørn Lindeijer26-60/+60
2011-04-09Removed the Mana namespaceThorbjørn Lindeijer60-370/+343
2011-04-09Moved Channels to Mana::Event::ChannelThorbjørn Lindeijer51-193/+194
2011-04-09Moved Events to Mana::Event::TypeThorbjørn Lindeijer37-213/+215
2011-04-07Fix compiler warning about incorrect use of the logger's log memberChuck Miller1-1/+1
2011-04-02Fix a bug with SkillDialog which doesn't listen to attributes changedBlue Sans Douze2-1/+18
2011-03-30Fixing zombies in char select dialogStefan Dombrowski1-2/+21
2011-03-29Made the Map::findPath() private as it should be used internally.Yohann Ferreira1-9/+8
2011-03-29Made the flooritems position set back in pixels.Yohann Ferreira6-36/+34
2011-03-29Added the Map::getTileCenter() convenience function.Yohann Ferreira5-36/+40
2011-03-28Random cleanups - Part 2Yohann Ferreira2-6/+6
2011-03-28Random code cleanups requested righteously by Thorbjorn - part 1.Yohann Ferreira9-38/+29
2011-03-28Added some tolerance on the tA being position message.Yohann Ferreira1-1/+11
2011-03-26Merge branch 'master' of gitorious.org:mana/manaBlue Sans Douze2-2/+2
2011-03-26Add search bar to storage and inventory windowsBlue Sans Douze5-18/+112
2011-03-25Merge branch '0.5'Thorbjørn Lindeijer2-2/+2
2011-03-22Fix a warning on serverdialogBlue Sans Douze1-2/+1
2011-03-22Add option for sorting servers list (issue 316)Blue Sans Douze4-0/+103
2011-03-17Fixed pick up using keyboard for both servers.Yohann Ferreira2-22/+32
2011-03-17Fixed wrong comments in and optimize findTilePath() a bit.Yohann Ferreira1-13/+3
2011-03-17Fix actor and floor items offsets on tA.Yohann Ferreira2-4/+2
2011-03-17Simplified the get/setAttackRange() functions as requested.Yohann Ferreira5-35/+19
2011-03-17Fixed the Being::logic() once again as pointed out by Thorbjorn.Yohann Ferreira1-3/+3
2011-03-17Handle ta move and position message in a more generic way.Yohann Ferreira1-86/+47
2011-03-17Now the client centers the pixel positions when using tA.Yohann Ferreira7-14/+111
2011-03-16Fixed the bug with remote player movement animation,Yohann Ferreira2-8/+10
2011-03-16Fixed the attack range handling for both servers.Yohann Ferreira4-22/+62
2011-03-15Adapted the Being::logic() to handle very slow beings.Yohann Ferreira1-4/+6
2011-03-15Made the tA Beinghandler avoid dealing with flawed coordinates.Yohann Ferreira2-54/+84
2011-03-15Fixed a small condition.Yohann Ferreira1-1/+1
2011-03-15Add a tolerance check on current position to limit desyncs.Yohann Ferreira2-15/+42
2011-03-15Implemented a screen shake effect system in the viewport class.Philipp Sehmisch6-1/+106
2011-03-15Reset destination to position at warp time for TmwAthena.Yohann Ferreira1-2/+5
2011-03-15Simplify the tmwAthena calculation of the pixel/tick speed.Yohann Ferreira1-11/+3
2011-03-15Basically merged the two movement algorithms into one.Yohann Ferreira19-648/+377