Age | Commit message (Collapse) | Author | Files | Lines |
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This fixes overlay effects that are meant to scale with screen
resolution.
The problem was that the texture coordinates were not calculated
correctly. They were adjusted to the scaled size of the image, and when
scaling both the vertex and the texture coordinates, the image will
simply not appear scaled at all. Now the texture coordinates are
calculated based on the visible part of the original texture.
There was also a problem with the vertex coordinates, which were not
taking into account the visible part of the image.
TMW-Mantis-issue: 1047
Reviewed-by: Andrei Karas <akaras@inbox.ru>
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The layer rendering code was not prepared to handle tiles that were
wider than the tile width of the map.
This commit also fixes the initialization of the maximum tile height,
which was based on the map height rather than the tile height. This
could slightly reduce overdraw for some maps.
Reviewed-by: Stefan Beller <stefanbeller@googlemail.com>
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At some point this variable was used to avoid limiting the framerate
when user input events were coming in. This is no longer relevant now
that we limit the framerate globally using SDL_gfx.
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Tested by: the-me
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This, instead of the protocol specific filenames that are
mana-skills.xml and ea-skills.xml.
This is backward compatible as the old skills.xml file was once
used before the 0.0.29.1 release which is the last alive from
the 0.0.x serie.
The skills.xml will have to added to world data
to make this working, though. (Done in another patch.)
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Reviewed-by: Bertram
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This resolves http://bugs.manasource.org/view.php?id=330
Reviewed-by: Bertram
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Reviewed-by: Stefan Dombrowski
Reviewed-by: Yohann Ferreira
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Reviewed-by: Jaxad0127
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Required to build on HURD, but good practice anyway.
Reviewed-by: Thorbjørn Lindeijer
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Reviewd-by: Thorbjorn
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Reviewed-by: Thorbjorn
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The thanks messages got removed, because they are useless and when
selling many items they completely trashed the chat.
The pick-up information for money now respects the configuration.
Reviewed-by: thorbjorn
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The server got selected from a list that still
contained the unwanted server.
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This name represents the name of the client software, not the branding
it received.
Cleaned up the rest of the code a bit.
Reviewed-by: Jared Adams
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Resolves: Mana-mantis #236.
Reviewed-by: Mpa4Hu.
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Trivial fix.
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Reviewed-by: Jaxad0127
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Tab completion puts quotes around nicks. The query command
now removes the quotes.
Also avoiding the opening of a tab if no nick was given.
Reviewed-by: Freeyorp
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Reviewed-by: Freeyorp
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Reviewed-by: Bertram
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Due to taking the version from InspIRCd, our version of the file is
stuck on GPLv2 and can't legally be released as "GPLv2 or later". Fix
the license header accordingly.
We should probably consider replacing this code once again.
Reviewed-by: Patrick Matthäi
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The rc and specialfolders files where included
with the manaserv specific files.
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dock icon at runtime.
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Now the icon extension is computed against the os.
This means that the 'icons/mana' appIcon branding parameter
will now load icons/mana.png files for unices and mac,
and icons/mana.ico for Windows.
Reviewed-by: Trapdoor.
Resolves: Mana-Mantis: #135.
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Only using cmake conditions and an ifdef. This will greatly help
packaging the mana 0.5 version on other distros.
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This reverts commit 760184661da4b96cc390ceb161646c8a83712acf.
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The pick-up with the joystick happend on the wrong tile.
Bug was reported by Feufochmar on IRC.
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Trivial.
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Resolves: Mana-mantis #277
Trivial fix.
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Could happen sometimes for GMs when the message is received either
before the player instance is created or after it was destroyed.
Also changed to a dynamic_cast, putting a little less trust in the
server.
Reviewed-by: Freeyorp
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The compiler gave two times the warning:
comparison between signed and unsigned integer expressions.
Reviewed-by: thorbjorn
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Reviewed-by: Kage
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It was renamed and duplicated to "ambientlayer"
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By default OK shortcut is space key.
Reviewed-by: Jaxad0127, Kage
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Since the tile coordinates are already avaible the
calculation is not needed. Furthermore this avoids
the correction of the tile, which was needed because
the pixel coordinates are meant as coordinates for
drawing the being.
This resolves http://bugs.manasource.org/view.php?id=249
Reviewed-by: Thorbjorn
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transparency'.
That name is more explicit about what it actually does.
Reviewed-by: CodyMartin.
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