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2009-03-10Fixed setContentSize in the window class to only care about exceedingIra Rice1-6/+2
2009-03-10Moved enforcement of minimum widths and heights to the Window class.Ira Rice3-40/+53
2009-03-10Made it so that when windows load previous states, they are neverIra Rice7-22/+61
2009-03-10Fix video config cancel button for "show name".Majin Sniper1-0/+2
2009-03-10Fix typo in item link parsingJared Adams1-13/+18
2009-03-10Expand the scope where item links workKess Vargavind2-32/+32
2009-03-10Fixed an indentation error in the last commit.Ira Rice1-8/+8
2009-03-10Remove some tabs and trailing whitespaceJared Adams10-23/+23
2009-03-09Send the correct packet for the NPC close buttonJared Adams5-10/+23
2009-03-09Got rid of an ugly and unified interface breaking cancel button in favorIra Rice5-10/+12
2009-03-09Add an interface for eAthena's storage systemJared Adams19-69/+435
2009-03-06Cut down on redundant constant int declarations in the windows skinningIra Rice1-68/+6
2009-03-06Fix layout of debug windowJared Adams1-3/+2
2009-03-05Made some optimizations based on some profiling done by Octalot, as wellIra Rice36-265/+248
2009-03-05Removed a check I added in the previous commit which isn't necessary.Ira Rice1-9/+0
2009-03-05Got rid of Sint{8,16,32} and Uint32 for being IDBjørn Lindeijer28-122/+122
2009-03-02Cut down on constant streaming of attacks. Attacks from players now onlyIra Rice2-2/+2
2009-03-02Added particle attacks back on to the players. However, instead of beingIra Rice5-10/+67
2009-02-26Forgot to extend the player or NPC specifying fields as well.Ira Rice1-1/+1
2009-02-26Extended job numbers based on what's actually used for Ragnarok'sIra Rice1-3/+3
2009-02-26Fixed showing being deaths. I removed the wrong pointless deathIra Rice1-6/+3
2009-02-26Fixed an error in shoplistboxes as identified by Octalot.Ira Rice10-27/+14
2009-02-25Fix NPC handling to not need a handle on the NPCIra Rice19-141/+165
2009-02-25Added method for resetting npc integer dialogs in the last commit, butIra Rice1-0/+1
2009-02-25Make sure that all dialogs are cleared on player death, not just the NPCIra Rice6-3/+15
2009-02-25If no network is set, then don't continueIra Rice1-1/+10
2009-02-25Fixed up NPC list dialogs to be navigatable by keyboard (scrollingIra Rice9-15/+136
2009-02-24Cleaned up some code, as well as removed redundant talk client requestingIra Rice12-61/+89
2009-02-24Don't set current_npc when initiating interractionJared Adams1-1/+0
2009-02-24Fix update handlingJared Adams1-11/+11
2009-02-23Allow to sell non-stackable items like stackablesMajin Sniper5-32/+259
2009-02-22Fixed another Particle/Paricle mismatch in a commentPhilipp Sehmisch1-1/+1
2009-02-20Fix debug window to show correct mouse coordinatesJared Adams1-2/+2
2009-02-20Fixed some lines from cutting off in English (which would carry over toIra Rice1-4/+4
2009-02-20Removed the last of the image particle guichan fonts.Ira Rice4-42/+45
2009-02-20Added a pickup notification as particle effect. Also make a ui option to enab...Majin Sniper13-21/+118
2009-02-18Changed shopitem to use the stringutils class instead of tostring, asIra Rice1-0/+1
2009-02-18Deleted a file which didn't manage to get deleted in the last commit.Ira Rice2-50/+1
2009-02-18Introduced a toLower method and grouped string utilsBjørn Lindeijer46-89/+148
2009-02-18Move check to a more appropriate placeJared Adams1-2/+2
2009-02-17Fix small bug in character select dialogJared Adams1-1/+1
2009-02-17Fix segfault when canceling new character dialogJared Adams1-1/+1
2009-02-17Fixed an error reported by m0t1k4 which caused a segmentation fault onIra Rice2-25/+21
2009-02-17Fixed closing for NPC dialogs.Ira Rice1-1/+2
2009-02-16Moved location of trim checking, since it really should be done afterIra Rice1-6/+3
2009-02-16Trim whitespace from the beginning and end of whispers, as well asIra Rice1-0/+21
2009-02-16Moved target unsetting on NPCs and monsters to the being class. This isIra Rice3-9/+5
2009-02-16Don't arbitrarily unset player target on NPC deletionBjørn Lindeijer3-16/+16
2009-02-16Fixed a nasty crash that was only visible from the @help command. If theIra Rice1-1/+3
2009-02-16Fixed up NPC dialogs to behave more like eAthena expects.Jared Adams7-18/+21