Age | Commit message (Collapse) | Author | Files | Lines | |
---|---|---|---|---|---|
2009-05-07 | Moved two files which held net data into the net folder. Considering | Tametomo | 19 | -26/+30 | |
their function, this is a much better place to put them. Signed-off-by: Tametomo <irarice@gmail.com> Signed-off-by: Bjørn Lindeijer <bjorn@lindeijer.nl> | |||||
2009-05-07 | Made error strings in tmwserv login handler translatable | Bjørn Lindeijer | 1 | -23/+25 | |
2009-05-06 | Clean up the bypass code for the ItemAmountWindow | Jared Adams | 6 | -81/+64 | |
2009-05-07 | Fixed initialization of arrows equipment slot | Bjørn Lindeijer | 1 | -1/+1 | |
Was still being initialized to the first item in the inventory instead of to nothing. I thought I had fixed this, but apparently it never got committed. | |||||
2009-05-06 | Don't show the split button for eAthena | Jared Adams | 4 | -1/+16 | |
2009-05-06 | Remove more inventory handling support #ifdefs | Jared Adams | 12 | -75/+77 | |
This also fixes some minor bugs and centralizes some logic. | |||||
2009-05-05 | Fix clearing of NPC sprites | Jared Adams | 1 | -0/+4 | |
2009-05-05 | Remove debug code that was accidentally committed | Jared Adams | 3 | -64/+0 | |
2009-05-05 | Remove extra check on player target | Jared Adams | 4 | -4/+64 | |
~Being does this too, so let's leave it there. | |||||
2009-05-05 | Fix the context menu for the storage window | Jared Adams | 5 | -20/+46 | |
2009-05-05 | Change the item amount window to skip on one item | Jared Adams | 1 | -2/+9 | |
2009-05-05 | Merge branch 'master' of git://gitorious.org/tmw/mainline | Chuck Miller | 4 | -9/+25 | |
2009-05-05 | Moved code for hiding / showing player names from Player::logic() to a the ↵ | Chuck Miller | 3 | -13/+29 | |
configure listener system | |||||
2009-05-05 | Fix selling stacked items | Jared Adams | 1 | -2/+3 | |
2009-05-05 | Hide the item popup when the mouse moves on top of it | Bjørn Lindeijer | 3 | -7/+22 | |
Makes the popup a lot less annoying. Still sticks around in some cases when it shouldn't, which seems to be because of missing mouseExited events from Guichan. | |||||
2009-05-05 | Fixed hidding showing player names | Chuck Miller | 1 | -1/+14 | |
2009-05-05 | Don't short the shortcut windows by default | Bjørn Lindeijer | 3 | -25/+25 | |
The item shortcut window is easily accessible for those who want it, but it's a bit of a power feature so it shouldn't be shown by default. | |||||
2009-05-05 | Tweaked the available font sizes | Bjørn Lindeijer | 1 | -11/+14 | |
The "Very Large" option didn't make that much sense, and some people may still prefer a smaller font. | |||||
2009-05-05 | Fixed up the video tab in the setup window. | Chuck Miller | 2 | -28/+38 | |
We really should considering adding a new tab, the video window is getting pretty full | |||||
2009-05-04 | Removed the no longer used EmoteContainer class | Bjørn Lindeijer | 4 | -307/+0 | |
This code moved into EmotePopup. | |||||
2009-05-04 | Replaced emote window with a new emote popup | Bjørn Lindeijer | 15 | -230/+421 | |
The popup is meant to be temporary, showing the emote instantly when you click on it. It adapts nicely to show any number of emotes. I still need to add a better way of assigning emote shortcuts, since currently you can only change which emote is assigned to which shortcut by actually using it. | |||||
2009-05-04 | Unduplicated code for updating XP progress bars | Bjørn Lindeijer | 1 | -34/+29 | |
Noticed while working on last commit. | |||||
2009-05-04 | Made the experience bar have a fixed, two digit precision past the | Tametomo | 1 | -5/+3 | |
decimal point, as well as simplifying the logic to calculate it. Signed-off-by: Tametomo <irarice@gmail.com> Signed-off-by: Bjørn Lindeijer <bjorn@lindeijer.nl> (adapted patch) | |||||
2009-05-04 | Fixed seemingly random attacks from occuring once a target is put up. | Tametomo | 2 | -3/+1 | |
This was due to an uninitialized variable. Signed-off-by: Tametomo <irarice@gmail.com> Signed-off-by: Bjørn Lindeijer <bjorn@lindeijer.nl> | |||||
2009-05-04 | Fix link colors and item links for pickup messages | Jared Adams | 2 | -3/+3 | |
2009-05-04 | Fix a typo in --help output | Jared Adams | 1 | -1/+3 | |
Also make the line only show if compiled for OpenGL | |||||
2009-05-04 | Remove a superscript 2 from a source file | Jared Adams | 1 | -1/+1 | |
2009-05-04 | Fix char-server default selection to be first | Jared Adams | 2 | -18/+15 | |
Also send a different version to the login-server to tell it to send the main char-server first. | |||||
2009-05-04 | Check to see if their is a victim before sending a arrow | Chuck Miller | 1 | -1/+1 | |
2009-05-04 | Prevented crash when arrow particle effect does not exist or has an error. | Philipp Sehmisch | 1 | -3/+6 | |
2009-05-04 | Fixed crash when no weapon is equipped and fixed height of arrow target | Philipp Sehmisch | 1 | -1/+2 | |
2009-05-03 | Fixed compile warnings and other tweaks | Bjørn Lindeijer | 8 | -33/+35 | |
Warnings were about initialization order and signed variables compared to unsigned variables. Please pay attention to these things. Also made some getters const and turned some std::string parameters into const std::string &. | |||||
2009-05-03 | NPC Integer input plus and minus | Blue | 2 | -10/+26 | |
Added plus and minus buttons on NPC Integer input. No server side modifications. | |||||
2009-05-03 | Merge branch 'master' of git://gitorious.org/tmw/mainline | Chuck Miller | 2 | -6/+45 | |
2009-05-03 | Added rotational particles, and added code to show arrows when a player ↵ | Chuck Miller | 12 | -4/+246 | |
shoots them. | |||||
2009-05-03 | Fix some layout issues with the NPC dialog | Jared Adams | 2 | -6/+45 | |
Also add a reset button for the string and integer input modes. | |||||
2009-05-03 | Moved strprintf into stringutils.{h,cpp} | Bjørn Lindeijer | 46 | -136/+60 | |
2009-05-03 | Made the new present player count translatable | Bjørn Lindeijer | 2 | -6/+7 | |
2009-05-03 | Don't choose default character server when given a character name | Bjørn Lindeijer | 1 | -2/+1 | |
Just cause a character name was given on the command line doesn't mean we should pick any random character server. For the latter we have -D. | |||||
2009-05-03 | Moved mIsGM from Being to Player and made isGM() const | Bjørn Lindeijer | 6 | -18/+20 | |
2009-05-03 | De-hardcoded the color values for the minimap, and set them to their | Tametomo | 2 | -10/+25 | |
equivalent Palette color type. Signed-off-by: Tametomo <irarice@gmail.com> Signed-off-by: Bjørn Lindeijer <bjorn@lindeijer.nl> | |||||
2009-05-02 | Fix up some things in the NPC dialog | Jared Adams | 4 | -11/+32 | |
2009-05-02 | Make sure messages on most tabs are handled right | Jared Adams | 3 | -4/+3 | |
2009-05-02 | fixed so /where will show the correct correct coords | Chuck Miller | 1 | -2/+2 | |
2009-05-02 | Fixed compile error on TMWServ builds | Chuck Miller | 1 | -1/+3 | |
2009-05-02 | Extend the /present command. | Freeyorp | 1 | -4/+6 | |
/present will now output the number of players present in addition to the names of players that are present. | |||||
2009-05-02 | Fix the /where command to include coordinates. | Freeyorp | 1 | -2/+3 | |
2009-05-02 | Changed chat window to allow downwards arrow to create a empty line | Chuck Miller | 2 | -10/+16 | |
Minor: removed some debugging output no longer needed | |||||
2009-05-01 | Changed the way beings are handled when clicked on with a TMWServ build | Chuck Miller | 1 | -8/+16 | |
(mainly talking to NPCs, and attacking Monsters / Players. Though combat is still broken.) | |||||
2009-05-01 | mainline - NPC String input | Blue | 1 | -0/+6 | |
Adding support for npc string input for tmwserv. |