Age | Commit message (Collapse) | Author | Files | Lines |
|
constant, particle attacks are now weapon specific, so that different
weapons can have different attacks.
Signed-off-by: Ira Rice <irarice@gmail.com>
|
|
The string utility methods are now grouped together in the stringutils.h
header. Also, a toLower method was added for convenience.
|
|
Signed-off-by: Ira Rice <irarice@gmail.com>
|
|
Legends of Mazzeroth.
Signed-off-by: Ira Rice <irarice@gmail.com>
|
|
The log is mainly used to aid the developers, hence shouldn't be
translated to the user's local language. Also introduces unnecessary
work for all translators.
|
|
|
|
Sometimes it's nice for clarity, but most of the time this is just
clutter. C++ != Java. :)
|
|
useful since buddy lists are tracked through the player relation
interface instead)
Signed-off-by: Ira Rice <irarice@gmail.com>
|
|
getBaseImage() instead, but after looking at it a bit more, I can't
particularly see anything that this can be used for yet. Was originally
added when I was toying around with an idea for how to get image
transparency to work under SDL, but which ended coming up busted.
Signed-off-by: Ira Rice <irarice@gmail.com>
|
|
Removed tab characters and trailing spaces and added spaces between
"if(", "for(", "while(" and "switch(".
|
|
Signed-off-by: Ira Rice <irarice@gmail.com>
|
|
Signed-off-by: Ira Rice <irarice@gmail.com>
|
|
alpha values under SDL.
Signed-off-by: Ira Rice <irarice@gmail.com>
|
|
subimage class so that when OpenGL isn't enabled, GUI opacities can
still be applied.
Signed-off-by: Ira Rice <irarice@gmail.com>
|
|
customizable through the color interface so that if someone is
colorblind to a certain color and it doesn't show up well, they can
change it (or even people who just don't like the default color).
Signed-off-by: Ira Rice <irarice@gmail.com>
|
|
Signed-off-by: Ira Rice <irarice@gmail.com>
|
|
modify itemdb to pull the item weight information from the server
instead of the client, so as to always have the server and client in
sync.
Signed-off-by: Ira Rice <irarice@gmail.com>
|
|
|
|
|
|
This dates back to the old days of TMW, but the usage instructions of
GPLv2 don't mention this being necessary. Since it doesn't add anything,
avoid the branding in these sections.
|
|
|
|
extra spaces before or after the [] tags.
Signed-off-by: Ira Rice <irarice@gmail.com>
|
|
Signed-off-by: Ira Rice <irarice@gmail.com>
|
|
|
|
doesn't PhysFS handle this properly?!?) when there's already an update
directory. Also fixed the recorder class so that it's fixed on Windows
as well.
Signed-off-by: Ira Rice <irarice@gmail.com>
|
|
|
|
that I would like some praxis-oriented testing of the animation system before the release).
|
|
where these "translation" strings can be used to tell the client to use
a separate XML file than the English one, so that item descriptions,
monster names, etc. which are obtained from updates can be translated as
well. Ex. instead of pointing to items.xml for Spanish, tell the client
to translate that string to items.es.xml, or for monsters.xml, tell it
to point to monsters.zh.xml for Chinese.
Signed-off-by: Ira Rice <irarice@gmail.com>
|
|
then this build might be official)
Signed-off-by: Ira Rice <irarice@gmail.com>
|
|
Also changed all emotes to be animated sprites now, and to load from
emotes.xml. This gives us a bit more flexibility to not only add more
emotes in the future, but allowing them to be animated as well.
NOTE: This commit, unlike the previous emote commits, breaks emotes if
you don't have the xml file. This will be available on Aethyra soon, but
is not rolled into an update at the moment.
Signed-off-by: Ira Rice <irarice@gmail.com>
|
|
the function names should no longer be around.
Signed-off-by: Ira Rice <irarice@gmail.com>
|
|
|
|
Merged from the mainline client. Originally implemented by Guillaume
Melquiond, starting with commit 1828eee6a6d91fd385ad1e69d93044516493aa91.
Conflicts:
INSTALL
configure.ac
src/Makefile.am
src/gui/buy.cpp
src/gui/confirm_dialog.cpp
src/gui/inventorywindow.cpp
src/gui/login.cpp
src/gui/menuwindow.cpp
src/gui/minimap.cpp
src/gui/ok_dialog.cpp
src/gui/popupmenu.cpp
src/gui/register.cpp
src/gui/sell.cpp
src/gui/setup.cpp
src/gui/setup_video.cpp
Signed-off-by: Ira Rice <irarice@gmail.com>
|
|
(cherry picked from mainline commit d3adc61aa4b4924f82d8cbc23bea26da7257da97)
Conflicts:
src/net/beinghandler.cpp
src/net/charserverhandler.cpp
src/player.cpp
src/player.h
|
|
Signed-off-by: Ira Rice <irarice@gmail.com>
|
|
check in the ColorDB.
Signed-off-by: Ira Rice <irarice@gmail.com>
|
|
I wish I had never fallen for this weird style, and I hope removing it
will prevent others from introducing new code like this. :-)
|
|
Conflicts:
AUTHORS
CMakeLists.txt
ChangeLog
INSTALL
README
aethyra.cbp
configure.ac
data/help/changes.txt
data/help/commands.txt
data/help/header.txt
data/help/support.txt
src/Makefile.am
src/aethyra.rc
src/being.cpp
src/being.h
src/equipment.cpp
src/equipment.h
src/floor_item.h
src/game.cpp
src/gui/buddywindow.cpp
src/gui/char_select.cpp
src/gui/char_server.cpp
src/gui/chat.cpp
src/gui/chat.h
src/gui/equipmentwindow.cpp
src/gui/equipmentwindow.h
src/gui/gui.cpp
src/gui/inventorywindow.cpp
src/gui/inventorywindow.h
src/gui/itemcontainer.cpp
src/gui/itemcontainer.h
src/gui/minimap.cpp
src/gui/ministatus.cpp
src/gui/newskill.cpp
src/gui/npc_text.cpp
src/gui/npclistdialog.h
src/gui/ok_dialog.cpp
src/gui/setup_video.cpp
src/gui/skill.cpp
src/gui/skill.h
src/gui/status.h
src/gui/table_model.h
src/gui/updatewindow.cpp
src/gui/viewport.cpp
src/inventory.cpp
src/inventory.h
src/keyboardconfig.cpp
src/keyboardconfig.h
src/localplayer.cpp
src/localplayer.h
src/logindata.h
src/main.cpp
src/map.cpp
src/monster.cpp
src/monster.h
src/net/beinghandler.cpp
src/net/beinghandler.h
src/net/buysellhandler.cpp
src/net/equipmenthandler.cpp
src/net/loginhandler.cpp
src/net/loginhandler.h
src/net/network.h
src/net/npchandler.cpp
src/net/playerhandler.cpp
src/net/protocol.h
src/net/tradehandler.cpp
src/npc.cpp
src/npc.h
src/particleemitter.cpp
src/particleemitterprop.h
src/player.cpp
src/player.h
src/player_relations.cpp
src/resources/imageset.cpp
src/resources/imageset.h
src/resources/itemdb.cpp
src/resources/mapreader.cpp
src/resources/monsterinfo.h
src/text.cpp
src/text.h
src/textmanager.cpp
src/textmanager.h
src/tileset.h
src/utils/fastsqrt.h
src/utils/strprintf.cpp
src/winver.h
tools/tmxcopy/Makefile
tools/tmxcopy/base64.cpp
tools/tmxcopy/base64.h
tools/tmxcopy/tostring.h
Signed-off-by: Ira Rice <irarice@gmail.com>
|
|
(cherry picked from Aethyra commit e3fef730b69e4edc328e6105ea48b9774631563d)
|
|
the tileset to be loaded will not be in a different root directory than
the tsx file.
Signed-off-by: Ira Rice <irarice@gmail.com>
|
|
files fail, if the pointer is pointing to something.
Signed-off-by: Ira Rice <irarice@gmail.com>
|
|
Signed-off-by: Ira Rice <irarice@gmail.com>
|
|
Signed-off-by: Ira Rice <irarice@gmail.com>
|
|
instantiating two XML::Document variables. Probably was a bit tired the
day I made that fix, so I missed the obvious solution.
Signed-off-by: Ira Rice <irarice@gmail.com>
|
|
during recursion
|
|
a confusion on git.
|
|
during recursion
|
|
statements, as well as removing the new skill dialog, which we do not,
nor will we use (if we do, it'd be a new one that we'd make).
WARNING!!! This, and all other previous builds have a linker error for
the Gnome libraries version 4.3.2 on my setup. It's assumed that this is
also the case for other users of this library as well. I'm currently
assuming that there's a bug in the compiler itself, and will look into
reporting this, but in the mean time, it doesn't build for these users,
unfortunately. Sorry about this.
|
|
I don't know why we dealt with these things for so long. Did we ever get
anything out of it?
|
|
|