summaryrefslogtreecommitdiff
path: root/src/resources
AgeCommit message (Collapse)AuthorFilesLines
2008-08-07Rebranding TME to AethyraKraant1-1/+1
2008-07-27Changed files to tmeDouglas Boffey1-3/+3
2008-07-19removed unnecessary (weight) check in itemdb loaderLloyd Bryant1-3/+3
2008-07-18Import of client treeLloyd Bryant34-34/+34
2008-06-12Merged revisions 3738 via svnmerge from Bjørn Lindeijer4-49/+11
https://themanaworld.svn.sourceforge.net/svnroot/themanaworld/tmw/trunk ........ r3738 | b_lindeijer | 2007-11-16 00:44:01 +0100 (Fri, 16 Nov 2007) | 3 lines Moved item icon from ItemInfo class to the Item class, so that it can be loaded on demand. Results in faster startup time and reduced memory usage. ........
2008-06-05Added command line argument to specify the update host (-H). Also, to avoidBjørn Lindeijer3-5/+6
problems when files with the same name are served by different update hosts, the updates are now stored in an update host specific directory. Based on a patch by Sanga.
2008-05-21Merged revisions 4013,4027,4043,4174,4250,4254 via svnmerge from Philipp Sehmisch7-79/+223
https://themanaworld.svn.sourceforge.net/svnroot/themanaworld/tmw/trunk ........ r4013 | crush_tmw | 2008-04-01 01:18:19 +0200 (Di, 01 Apr 2008) | 1 line Implemented NPC XML database which maps NPC IDs to one or more animation files and thus enables animated NPCs. ........ r4027 | crush_tmw | 2008-04-02 01:34:14 +0200 (Mi, 02 Apr 2008) | 1 line misspelled filename ........ r4043 | b_lindeijer | 2008-04-07 10:37:23 +0200 (Mo, 07 Apr 2008) | 3 lines Added XML::Document class which simplifies parsing an XML document and automatically cleans it up again. ........ r4174 | b_lindeijer | 2008-04-23 14:57:45 +0200 (Mi, 23 Apr 2008) | 2 lines Fixed svn:keywords properties and added header to guild.h. ........ r4250 | crush_tmw | 2008-05-19 18:18:38 +0200 (Mo, 19 Mai 2008) | 1 line Added the possibility to add particle effects to NPCs in npcs.xml. ........ r4254 | crush_tmw | 2008-05-20 15:58:26 +0200 (Di, 20 Mai 2008) | 1 line fixed some filename confusion messup in the last commit. ........ NOTE: This was my first commit using svnmerge. Please check if I did everything correctly.
2008-04-29When compiling with GCC, use the printf format attribute for the log method soBjørn Lindeijer1-1/+1
that the compiler checks the type of its parameters.
2008-04-14Fixed multi-channel image dyeing (patch by fate)Philipp Sehmisch1-3/+4
2008-01-13Fixed non-default location music loadingDavid Athay2-0/+29
2007-12-28Added the possibility to assign particle effects to monsters in the monster ↵Philipp Sehmisch3-0/+19
database. Added flame particle effect to fire goblin as a proof of concept.
2007-12-23Particle images are now reference-counted properly. Avoided attempts to load ↵Philipp Sehmisch1-1/+4
"data/graphics/" when a monster or equipment piece has no sprite. Error placeholder is now used when attempting to load a sprite definition file that doesn't exist.
2007-12-22Merged revisions 3740 via svnmerge from Bjørn Lindeijer4-24/+87
https://themanaworld.svn.sourceforge.net/svnroot/themanaworld/tmw/trunk ........ r3740 | gmelquio | 2007-11-16 12:06:46 +0100 (vr, 16 nov 2007) | 1 line Delayed resource deletion by 30 seconds. ........
2007-12-21Added logging of error on PHYSFS_addToSearchPath.Bjørn Lindeijer2-3/+9
2007-11-21Merged revisions 3705-3711,3714,3718,3721-3722,3729-3731,3735,3742 via ↵Bjørn Lindeijer8-25/+434
svnmerge from https://themanaworld.svn.sourceforge.net/svnroot/themanaworld/tmw/trunk (dynamic recoloring of sprites and related changes) ........ r3705 | gmelquio | 2007-11-03 10:58:25 +0100 (Sat, 03 Nov 2007) | 1 line Fixed double load of hair graphics. ........ r3706 | gmelquio | 2007-11-03 22:04:51 +0100 (Sat, 03 Nov 2007) | 1 line Added automatic recoloring of images. Inspired by fungos' ideas (PR #41). ........ r3707 | gmelquio | 2007-11-03 22:08:21 +0100 (Sat, 03 Nov 2007) | 1 line Experimented recoloring on scorpions. ........ r3708 | gmelquio | 2007-11-04 12:52:44 +0100 (Sun, 04 Nov 2007) | 1 line Tightened palette handling. ........ r3709 | gmelquio | 2007-11-04 12:54:31 +0100 (Sun, 04 Nov 2007) | 1 line Experimented with scorpions again. ........ r3710 | gmelquio | 2007-11-04 16:40:37 +0100 (Sun, 04 Nov 2007) | 1 line Applied recoloring to hair styles. ........ r3711 | gmelquio | 2007-11-04 17:50:37 +0100 (Sun, 04 Nov 2007) | 1 line Converted slimes to recoloring. ........ r3742 | gmelquio | 2007-11-16 14:16:00 +0100 (Fri, 16 Nov 2007) | 1 line Sped up recoloring of transparent pixels. ........
2007-11-20Merged revisions 3692 via svnmerge from Bjørn Lindeijer7-6/+16
https://themanaworld.svn.sourceforge.net/svnroot/themanaworld/tmw/trunk ........ r3692 | gmelquio | 2007-10-27 11:03:13 +0200 (Sat, 27 Oct 2007) | 1 line Made it compile with GCC 4.3 ........
2007-11-20Merged revisions 3642,3662-3664,3667 via svnmerge from Bjørn Lindeijer15-211/+156
https://themanaworld.svn.sourceforge.net/svnroot/themanaworld/tmw/trunk ........ r3642 | gmelquio | 2007-10-19 19:46:46 +0200 (Fri, 19 Oct 2007) | 1 line Factored code between resource handlers. Implemented failure-friendly sprite loader. ........ r3662 | gmelquio | 2007-10-21 21:01:16 +0200 (Sun, 21 Oct 2007) | 1 line Added persistent positioning. ........ r3663 | gmelquio | 2007-10-21 21:03:43 +0200 (Sun, 21 Oct 2007) | 1 line Fixed missing pixels at bottom and right. ........ r3664 | gmelquio | 2007-10-21 21:05:56 +0200 (Sun, 21 Oct 2007) | 1 line Changed to use default values when restoring missing settings. ........ r3667 | gmelquio | 2007-10-21 22:09:08 +0200 (Sun, 21 Oct 2007) | 1 line Fixed invisible text in dropboxes and shopboxes. ........
2007-11-20Merged revisions 3629-3630 via svnmerge from Bjørn Lindeijer5-29/+33
https://themanaworld.svn.sourceforge.net/svnroot/themanaworld/tmw/trunk (but kept looks in Being class, since eAthena works that way) ........ r3629 | gmelquio | 2007-10-18 21:00:38 +0200 (Thu, 18 Oct 2007) | 1 line Removed player looks from generic beings. Prevented client termination on missing sprites. Merged weapon-type and attack-type fields for items. ........ r3630 | gmelquio | 2007-10-18 21:30:57 +0200 (Thu, 18 Oct 2007) | 1 line Fixed changelog message. ........
2007-10-23Merged changesets 3653, 3655-3657, 3659-3560, 3671-3672 from trunk to Bjørn Lindeijer5-20/+26
0.0. Mostly memory leak fixes by Guillaume.
2007-10-22Merged changesets 3631, 3645 and 3648 from trunk to 0.0 branch.Bjørn Lindeijer2-11/+1
2007-10-18Merged removal of dependency on Guichan OpenGL from trunk to 0.0 branch, Bjørn Lindeijer9-171/+221
including optimization of OpenGL memory usage on modern OpenGL drivers. Patches by Guillaume Melquiond.
2007-09-27Merged another bunch of changes from trunk to 0.0 to reduce the difference.Bjørn Lindeijer2-6/+6
2007-09-20Merged a bunch of small changes from trunk to 0.0 and set svn:eol-style Bjørn Lindeijer10-303/+313
to native for some files that were still missing this property. This is a feeble attempt to reduce the amount of conflicts for future merges.
2007-08-30Reverted equipment database and included original low-ID items in items.xml forBjørn Lindeijer1-2/+2
compatibility with eAthena, which doesn't support View ID to come above 255.
2007-08-30Merged equipment database with items database and got rid of the unused itemBjørn Lindeijer9-597/+376
art attribute. Removed the now unnecessary multiplication of weapon IDs with 10000. Added a fallback item icon and used it for unknown items or when an item image fails to load.
2007-08-27Made client search for both compressed and non-compressed map files.Bjørn Lindeijer1-7/+18
2007-08-22Fixed an arithmetic exception in ItemShortcutContainer::draw.Bjørn Lindeijer4-230/+234
Changed default sitting key back to 's'. Fixed a problem with all equipment being interpreted as weapon sprite.
2007-07-28forgot to commit a file with the last commitPhilipp Sehmisch1-0/+82
2007-07-24Fixed initialization order and added setup_keyboard.* and keyboardconfig.* toBjørn Lindeijer1-76/+77
the list of source files. Also set some missing Subversion properties.
2007-07-11Weapon sprites are now (almost) threated like other equipment sprites ↵Philipp Sehmisch5-33/+77
through the equipment sprite database. (use -u to ignore updates)
2007-06-20Set GL texture index to zero when an image uses the SDL backend (fix by ↵Philipp Sehmisch1-1/+5
Guillaume Melquiond from trunk version)
2007-06-03Fixed image loading in software mode to not check for alpha layer with imagesBjørn Lindeijer1-11/+14
aren't 32-bit and removed drawImageTransparent from Graphics class, should be set on image.
2007-06-03Fixed image loading in software mode to not assume all images are 32-bit.Bjørn Lindeijer1-1/+1
2007-05-23Added a missing include and fixed a bug with cleaning up target cursorBjørn Lindeijer1-1/+1
animations.
2007-05-20Added different target cursor sizes for monsters. Graphics for small and ↵Philipp Sehmisch2-1/+31
large cursor are provisional until better versions based on the original SVG of the medium sized one are available.
2007-05-04Merged particle engine into main eAthena branch.Philipp Sehmisch1-0/+24
2007-04-23Merged Björn Steinbrinks improvements at the xml parsing from trunk version.Philipp Sehmisch5-97/+57
2007-03-21Renamed Spriteset to ImageSet.Bjørn Lindeijer7-60/+56
2007-03-21Avoiding magic numbers where possible (1002) and also display the target whenBjørn Lindeijer2-119/+129
other players are targeted.
2007-03-20Reduced amount of useless logging, calculate nearest power of two in a functionBjørn Lindeijer2-37/+50
and only do the alpha check in software mode.
2007-03-18Added man page by Patrick Matthäi and restored alpha layer check.Bjørn Lindeijer1-3/+30
2007-03-18Added --version to the arguments, deleted the 'pink-code'.Rogier Polak1-68/+4
2007-02-20Added support for customdata directory.Philipp Sehmisch2-0/+35
2006-12-25Fixed index check to prevent crashing.Bjørn Lindeijer1-1/+1
2006-12-24Major rendering performance increase in software mode, by not using RLEBjørn Lindeijer1-3/+3
compression on loaded images while most of the time, we're only drawing a small subimage of them. Also, don't try to draw an icon when it is not defined or failed to load properly.
2006-12-23Load the databases at the start of the LOGIN state, after the updates areBjørn Lindeijer4-3/+22
loaded.
2006-12-16Subclassed ShopListBox from ListBox to get rid of some duplicated code, andBjørn Lindeijer2-2/+4
fixed a problem with scrolling to the current selection. Also aligned the text a bit better and put the price in parenthesis.
2006-12-12Moved base64 module into utils directory.Bjørn Lindeijer1-1/+1
2006-12-12Moved Action, Animation and Frame (renamed from AnimationPhase) classes intoBjørn Lindeijer6-22/+298
the resources directory, since they are part of the SpriteDef class.
2006-12-08Downgraded to base64 codec from PHP 3 to resolve licensing issues. Now let'sBjørn Lindeijer1-1/+1
hope they didn't fix some critical bug since then; at least it seems to work fine.