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2008-10-15De-hardcoded colors in trunk. Now, all colors are loaded from Ira Rice2-0/+171
2008-10-13Added mob particle attack effects to mobs. Inspired by the TMW patch in Ira Rice2-0/+14
2008-10-12Added in a new tileset, as well as some new artwork, changed the update Ira Rice1-4/+4
2008-10-12This commit contains three things: one, after looking over how TMW was Ira Rice1-7/+7
2008-10-10Did a little bit of code cleanup (mostly from TMW changes) as well as Ira Rice1-3/+2
2008-10-07Fixed a compile error that I accidently caused (sorry).Ira Rice1-2/+2
2008-10-06Changed map reader code to allow for pixel offsets, based on TMW's trunk Ira Rice1-3/+9
2008-10-01Fixed female sprites not showing all equipment.Ira Rice1-1/+1
2008-09-25Merged the Tametomo branch into trunk.Ira Rice10-163/+203
2008-08-29Committed complex (multi-sprite) monster patch - from TMW Mantis, by Jaxad0127Lloyd Bryant3-8/+7
2008-08-29Added fix from TMW to prevent crash if a map layer has too many tilesLloyd Bryant1-1/+7
2008-08-07Rebranding TME to AethyraKraant1-1/+1
2008-07-27Changed files to tmeDouglas Boffey1-3/+3
2008-07-19removed unnecessary (weight) check in itemdb loaderLloyd Bryant1-3/+3
2008-07-18Import of client treeLloyd Bryant34-34/+34
2008-06-12Merged revisions 3738 via svnmerge from Bjørn Lindeijer4-49/+11
2008-06-05Added command line argument to specify the update host (-H). Also, to avoidBjørn Lindeijer3-5/+6
2008-05-21Merged revisions 4013,4027,4043,4174,4250,4254 via svnmerge from Philipp Sehmisch7-79/+223
2008-04-29When compiling with GCC, use the printf format attribute for the log method soBjørn Lindeijer1-1/+1
2008-04-14Fixed multi-channel image dyeing (patch by fate)Philipp Sehmisch1-3/+4
2008-01-13Fixed non-default location music loadingDavid Athay2-0/+29
2007-12-28Added the possibility to assign particle effects to monsters in the monster d...Philipp Sehmisch3-0/+19
2007-12-23Particle images are now reference-counted properly. Avoided attempts to load ...Philipp Sehmisch1-1/+4
2007-12-22Merged revisions 3740 via svnmerge from Bjørn Lindeijer4-24/+87
2007-12-21Added logging of error on PHYSFS_addToSearchPath.Bjørn Lindeijer2-3/+9
2007-11-21Merged revisions 3705-3711,3714,3718,3721-3722,3729-3731,3735,3742 via svnmer...Bjørn Lindeijer8-25/+434
2007-11-20Merged revisions 3692 via svnmerge from Bjørn Lindeijer7-6/+16
2007-11-20Merged revisions 3642,3662-3664,3667 via svnmerge from Bjørn Lindeijer15-211/+156
2007-11-20Merged revisions 3629-3630 via svnmerge from Bjørn Lindeijer5-29/+33
2007-10-23Merged changesets 3653, 3655-3657, 3659-3560, 3671-3672 from trunk to Bjørn Lindeijer5-20/+26
2007-10-22Merged changesets 3631, 3645 and 3648 from trunk to 0.0 branch.Bjørn Lindeijer2-11/+1
2007-10-18Merged removal of dependency on Guichan OpenGL from trunk to 0.0 branch, Bjørn Lindeijer9-171/+221
2007-09-27Merged another bunch of changes from trunk to 0.0 to reduce the difference.Bjørn Lindeijer2-6/+6
2007-09-20Merged a bunch of small changes from trunk to 0.0 and set svn:eol-style Bjørn Lindeijer10-303/+313
2007-08-30Reverted equipment database and included original low-ID items in items.xml forBjørn Lindeijer1-2/+2
2007-08-30Merged equipment database with items database and got rid of the unused itemBjørn Lindeijer9-597/+376
2007-08-27Made client search for both compressed and non-compressed map files.Bjørn Lindeijer1-7/+18
2007-08-22Fixed an arithmetic exception in ItemShortcutContainer::draw.Bjørn Lindeijer4-230/+234
2007-07-28forgot to commit a file with the last commitPhilipp Sehmisch1-0/+82
2007-07-24Fixed initialization order and added setup_keyboard.* and keyboardconfig.* toBjørn Lindeijer1-76/+77
2007-07-11Weapon sprites are now (almost) threated like other equipment sprites through...Philipp Sehmisch5-33/+77
2007-06-20Set GL texture index to zero when an image uses the SDL backend (fix by Guill...Philipp Sehmisch1-1/+5
2007-06-03Fixed image loading in software mode to not check for alpha layer with imagesBjørn Lindeijer1-11/+14
2007-06-03Fixed image loading in software mode to not assume all images are 32-bit.Bjørn Lindeijer1-1/+1
2007-05-23Added a missing include and fixed a bug with cleaning up target cursorBjørn Lindeijer1-1/+1
2007-05-20Added different target cursor sizes for monsters. Graphics for small and larg...Philipp Sehmisch2-1/+31
2007-05-04Merged particle engine into main eAthena branch.Philipp Sehmisch1-0/+24
2007-04-23Merged Björn Steinbrinks improvements at the xml parsing from trunk version.Philipp Sehmisch5-97/+57
2007-03-21Renamed Spriteset to ImageSet.Bjørn Lindeijer7-60/+56
2007-03-21Avoiding magic numbers where possible (1002) and also display the target whenBjørn Lindeijer2-119/+129