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path: root/src/resources/soundeffect.h
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2005-10-09* Made Sprite into an interface implemented by both FloorItem and Being, whichBjørn Lindeijer1-5/+7
hook themselves into the map on construction. The improved fringe layer is working as expected now. * Made sure TMW compiles without warnings even when using "-Wconversion -Wshadow -Wcast-qual -Wwrite-strings -ansi -pedantic", lots of cleanups. * Added two new small tilesets that contain the desert tiles that are twice and three times the height of a normal tile. One well in new_3-1 has been converted to use the new double tiles for testing purposes.
2005-08-29Clean up of the ConfigListener and Resource interfaces.Björn Steinbrink1-2/+3
2005-08-13Huge header cleanup to reduce dependencies and compile time.Björn Steinbrink1-2/+2
2005-06-23Finishing resource manager ability to clean up resources. Still work to do onBjørn Lindeijer1-5/+0
resources other than images.
2005-04-10Resource manager can now load sfx and music as samples.Eugenio Favalli1-0/+78
(added a new sfx to test the sound engine)