summaryrefslogtreecommitdiff
path: root/src/resources/soundeffect.cpp
AgeCommit message (Collapse)AuthorFilesLines
2008-07-18Import of client treeLloyd Bryant1-1/+1
2007-11-20Merged revisions 3642,3662-3664,3667 via svnmerge from Bjørn Lindeijer1-11/+3
https://themanaworld.svn.sourceforge.net/svnroot/themanaworld/tmw/trunk ........ r3642 | gmelquio | 2007-10-19 19:46:46 +0200 (Fri, 19 Oct 2007) | 1 line Factored code between resource handlers. Implemented failure-friendly sprite loader. ........ r3662 | gmelquio | 2007-10-21 21:01:16 +0200 (Sun, 21 Oct 2007) | 1 line Added persistent positioning. ........ r3663 | gmelquio | 2007-10-21 21:03:43 +0200 (Sun, 21 Oct 2007) | 1 line Fixed missing pixels at bottom and right. ........ r3664 | gmelquio | 2007-10-21 21:05:56 +0200 (Sun, 21 Oct 2007) | 1 line Changed to use default values when restoring missing settings. ........ r3667 | gmelquio | 2007-10-21 22:09:08 +0200 (Sun, 21 Oct 2007) | 1 line Fixed invisible text in dropboxes and shopboxes. ........
2006-12-03Don't try to play empty strings as sounds, and don't return a SoundEffectBjørn Lindeijer1-6/+13
instance when Mix_Chunk loading failed.
2005-10-09* Made Sprite into an interface implemented by both FloorItem and Being, whichBjørn Lindeijer1-10/+12
hook themselves into the map on construction. The improved fringe layer is working as expected now. * Made sure TMW compiles without warnings even when using "-Wconversion -Wshadow -Wcast-qual -Wwrite-strings -ansi -pedantic", lots of cleanups. * Added two new small tilesets that contain the desert tiles that are twice and three times the height of a normal tile. One well in new_3-1 has been converted to use the new double tiles for testing purposes.
2005-08-29Clean up of the ConfigListener and Resource interfaces.Björn Steinbrink1-4/+4
2005-07-11Committed header dependencies reducing patch by DoenerBjørn Lindeijer1-1/+0
2005-06-23Finishing resource manager ability to clean up resources. Still work to do onBjørn Lindeijer1-8/+2
resources other than images.
2005-04-10Resource manager can now load sfx and music as samples.Eugenio Favalli1-0/+64
(added a new sfx to test the sound engine)