Age | Commit message (Expand) | Author | Files | Lines |
2007-11-21 | Merged revisions 3705-3711,3714,3718,3721-3722,3729-3731,3735,3742 via svnmer... | Bjørn Lindeijer | 1 | -39/+30 |
2007-11-20 | Merged revisions 3629-3630 via svnmerge from | Bjørn Lindeijer | 1 | -50/+41 |
2007-10-01 | Added support for different hairstyles for male and female characters. Female... | Philipp Sehmisch | 1 | -4/+18 |
2007-09-20 | Merged a bunch of small changes from trunk to 0.0 and set svn:eol-style | Bjørn Lindeijer | 1 | -1/+1 |
2007-08-30 | Merged equipment database with items database and got rid of the unused item | Bjørn Lindeijer | 1 | -7/+8 |
2007-07-11 | Weapon sprites are now (almost) threated like other equipment sprites through... | Philipp Sehmisch | 1 | -37/+7 |
2006-12-16 | Fixed connection dialog visibility and fixed issues with walking one tile too | Bjørn Lindeijer | 1 | -0/+2 |
2006-12-03 | Made NPC names visible. Windows are now invisible by default. | Bjørn Lindeijer | 1 | -3/+0 |
2006-12-01 | Monster sound effect patch | Philipp Sehmisch | 1 | -18/+4 |
2006-11-30 | Some optimizations to setSex, setWeapon and handling of player update messages. | Bjørn Lindeijer | 1 | -13/+18 |
2006-11-26 | Made Being::mDirection protected, forcing the use of setDirection. Defaulted | Bjørn Lindeijer | 1 | -12/+14 |
2006-11-26 | Equipment database namespace and support for gender specific equipment sprites | Philipp Sehmisch | 1 | -5/+30 |
2006-11-19 | Separated sprite definition from playback. | Bjørn Lindeijer | 1 | -16/+0 |
2006-11-04 | added scythe as a permanent weapon. | Philipp Sehmisch | 1 | -1/+30 |
2006-10-29 | Fixed excessive unnecessary reloading of sprites. Also updated NEWS file. | Bjørn Lindeijer | 1 | -6/+10 |
2006-08-26 | Applied patch by Bahamut81 which implements resetting of Animation, Action and | Bjørn Lindeijer | 1 | -1/+15 |
2006-08-13 | Merged Guichan 0.5.0 support from guichan-0.5.0 branch, plus several updates | Bjørn Lindeijer | 1 | -2/+2 |
2006-08-05 | Some cleanups, mostly lowering indentation levels. | Björn Steinbrink | 1 | -14/+6 |
2006-08-02 | Some cleanups, fixes and a small start on a solution for the animated sprite | Bjørn Lindeijer | 1 | -12/+33 |
2006-07-28 | Moved AnimatedSprite into its own files, removed useless includes. | Björn Steinbrink | 1 | -2/+1 |
2006-07-26 | Fixed direction and action issues when changing appeareance, frames are still... | Eugenio Favalli | 1 | -3/+14 |
2006-07-19 | Merged new_animation branch until r2415 into trunk. | Eugenio Favalli | 1 | -88/+73 |
2006-07-03 | Fixed visible equipment initialization and hack to see 2 kinds of visible equ... | Eugenio Favalli | 1 | -2/+3 |
2006-06-29 | Clients get notified of equipping visible items. | Eugenio Favalli | 1 | -8/+7 |
2006-06-27 | Equipment window now show all the slots, and adapted visible shirts to head (... | Eugenio Favalli | 1 | -1/+2 |
2006-06-21 | Added female players. | Eugenio Favalli | 1 | -2/+2 |
2006-05-13 | Specify the color in which speech and names are supposed to be drawn. Removed | Bjørn Lindeijer | 1 | -0/+1 |
2006-05-12 | You can now see the shirt when equipping a top equipment. | Eugenio Favalli | 1 | -0/+9 |
2006-03-09 | Made all class members named like mClassMember. | Björn Steinbrink | 1 | -9/+9 |
2006-03-09 | Added Spriteset::get() and Spriteset::size() to hide the member vector and re... | Björn Steinbrink | 1 | -4/+3 |
2006-03-05 | Merged new_playerset branch into trunk. | Eugenio Favalli | 1 | -35/+60 |
2006-02-07 | Made the being directions being stored in a bitfield. | Björn Steinbrink | 1 | -1/+3 |
2006-02-06 | Use virtual methods instead of getType() checks. | Björn Steinbrink | 1 | -0/+10 |
2006-02-05 | Made the nickname and emotions displayed above every layers. Made the delete ... | Yohann Ferreira | 1 | -8/+0 |
2006-01-22 | Merged NETWORK branch (includes BEING_OVERHAUL). | Björn Steinbrink | 1 | -0/+133 |