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path: root/src/particleemitter.cpp
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2008-09-25Merged the Tametomo branch into trunk.Ira Rice1-6/+23
2008-07-18Import of client treeLloyd Bryant1-1/+1
2008-06-24Added particle property "follow-parent" which makes the particle move when ↵Philipp Sehmisch1-0/+7
its parent particle is moved.
2008-06-23Implemented "alpha" particle property.Philipp Sehmisch1-0/+7
2007-12-24Fixed compile warning.Bjørn Lindeijer1-0/+2
2007-12-23Particle images are now reference-counted properly. Avoided attempts to load ↵Philipp Sehmisch1-0/+33
"data/graphics/" when a monster or equipment piece has no sprite. Error placeholder is now used when attempting to load a sprite definition file that doesn't exist.
2007-09-20Merged a bunch of small changes from trunk to 0.0 and set svn:eol-style Bjørn Lindeijer1-323/+323
to native for some files that were still missing this property. This is a feeble attempt to reduce the amount of conflicts for future merges.
2007-08-23Removed two useless popup related methods, used generic close buttonBjørn Lindeijer1-17/+13
functionality for the debug window and renamed Particle::mVector to Particle::mVelocity for clarity.
2007-06-27Corrected some perspective issues of the particle engine and fixed a crash ↵Philipp Sehmisch1-6/+6
caused by particles with child emitters that have an image than isn't used elsewhere. Added a particle effect at the spawn point in Tulimshar (we should have at least one particle effect that demonstrates acceleration and particles with emitters)
2007-06-03Have ParticleEmitter load a possible particle image early on and don't cause aBjørn Lindeijer1-22/+36
crash when the image can't be found.
2007-05-04Merged particle engine into main eAthena branch.Philipp Sehmisch1-0/+313