Age | Commit message (Collapse) | Author | Files | Lines |
|
patch.
|
|
its parent particle is moved.
|
|
|
|
|
|
emitters work with particleEmitterSkip enabled.
|
|
https://themanaworld.svn.sourceforge.net/svnroot/themanaworld/tmw/trunk
........
r4013 | crush_tmw | 2008-04-01 01:18:19 +0200 (Di, 01 Apr 2008) | 1 line
Implemented NPC XML database which maps NPC IDs to one or more animation files and thus enables animated NPCs.
........
r4027 | crush_tmw | 2008-04-02 01:34:14 +0200 (Mi, 02 Apr 2008) | 1 line
misspelled filename
........
r4043 | b_lindeijer | 2008-04-07 10:37:23 +0200 (Mo, 07 Apr 2008) | 3 lines
Added XML::Document class which simplifies parsing an XML document and
automatically cleans it up again.
........
r4174 | b_lindeijer | 2008-04-23 14:57:45 +0200 (Mi, 23 Apr 2008) | 2 lines
Fixed svn:keywords properties and added header to guild.h.
........
r4250 | crush_tmw | 2008-05-19 18:18:38 +0200 (Mo, 19 Mai 2008) | 1 line
Added the possibility to add particle effects to NPCs in npcs.xml.
........
r4254 | crush_tmw | 2008-05-20 15:58:26 +0200 (Di, 20 Mai 2008) | 1 line
fixed some filename confusion messup in the last commit.
........
NOTE: This was my first commit using svnmerge. Please check if I did everything correctly.
|
|
instead of before (small change which allows a little trick to create polar emitters)
|
|
https://themanaworld.svn.sourceforge.net/svnroot/themanaworld/tmw/trunk
........
r3692 | gmelquio | 2007-10-27 11:03:13 +0200 (Sat, 27 Oct 2007) | 1 line
Made it compile with GCC 4.3
........
|
|
0.0. Mostly memory leak fixes by Guillaume.
|
|
|
|
|
|
functionality for the debug window and renamed Particle::mVector to
Particle::mVelocity for clarity.
|
|
|
|
caused by particles with child emitters that have an image than isn't used elsewhere. Added a particle effect at the spawn point in Tulimshar (we should have at least one particle effect that demonstrates acceleration and particles with emitters)
|
|
crash when the image can't be found.
|
|
aren't 32-bit and removed drawImageTransparent from Graphics class, should be
set on image.
|
|
|
|
Guichan color structure.
|
|
|
|
|