Age | Commit message (Collapse) | Author | Files | Lines | |
---|---|---|---|---|---|
2007-10-18 | Merged removal of dependency on Guichan OpenGL from trunk to 0.0 branch, | Bjørn Lindeijer | 1 | -62/+73 | |
including optimization of OpenGL memory usage on modern OpenGL drivers. Patches by Guillaume Melquiond. | |||||
2007-04-15 | Rely on default 0 value for z axis. | Bjørn Lindeijer | 1 | -12/+12 | |
2006-11-26 | Higher precision log timestamps, some more logging and support for TGA images. | Bjørn Lindeijer | 1 | -0/+3 | |
2006-08-13 | Merged Guichan 0.5.0 support from guichan-0.5.0 branch, plus several updates | Bjørn Lindeijer | 1 | -15/+13 | |
from the 0.1.0 branch. | |||||
2006-05-12 | Set color back to current color instead of setting it to white. Fixes white | Bjørn Lindeijer | 1 | -1/+1 | |
rectangles in equipment window. | |||||
2006-05-03 | Increased fps limit granularity and cleaned some code, fixed some xml ↵ | Eugenio Favalli | 1 | -11/+0 | |
library name in Dev-C++ project file, switched version to 0.0.20. | |||||
2006-03-09 | Made all class members named like mClassMember. | Björn Steinbrink | 1 | -2/+2 | |
2006-02-23 | A bunch of mostly cosmetic cleanups. | Björn Steinbrink | 1 | -1/+0 | |
2005-10-15 | Some small cleanups. | Björn Steinbrink | 1 | -1/+1 | |
2005-10-09 | * Made Sprite into an interface implemented by both FloorItem and Being, which | Bjørn Lindeijer | 1 | -5/+5 | |
hook themselves into the map on construction. The improved fringe layer is working as expected now. * Made sure TMW compiles without warnings even when using "-Wconversion -Wshadow -Wcast-qual -Wwrite-strings -ansi -pedantic", lots of cleanups. * Added two new small tilesets that contain the desert tiles that are twice and three times the height of a normal tile. One well in new_3-1 has been converted to use the new double tiles for testing purposes. | |||||
2005-09-24 | Fix crash on exit after taking screenshot in OpenGL and fix compiler warning. | Bjørn Lindeijer | 1 | -12/+30 | |
2005-09-24 | Fix compile error and memory leak as by Nayr's patch. Verified to work on ↵ | Bjørn Lindeijer | 1 | -5/+6 | |
Windows, still needs to be tested by Mac (maybe needs the byte mask stuff) and I would like the code to be verified again, too. | |||||
2005-09-23 | fixed opengl screenshot, made opengl smoother on macosx | Duane Bailey | 1 | -47/+23 | |
2005-09-20 | Fixed use of Enter for closing death and weight notices, and changed glColor4f | Bjørn Lindeijer | 1 | -15/+15 | |
to glColor4ub. | |||||
2005-09-18 | Changed Graphics::saveScreenshot to Graphics::getScreenshot. Now using the ↵ | Björn Steinbrink | 1 | -0/+55 | |
ImageWriter to save that screenshot. | |||||
2005-09-17 | Use gl{Push,Pop}Matrix instead of calculating offsets, cause floating point ↵ | Björn Steinbrink | 1 | -7/+2 | |
maths isn't accurate enough. | |||||
2005-08-31 | Fix push/pop clip area, also fixes the broken scrollareas. | Björn Steinbrink | 1 | -8/+8 | |
2005-08-28 | Prepare our source so that it'll survive a guichan header cleanup, should it ↵ | Björn Steinbrink | 1 | -0/+2 | |
ever happen... | |||||
2005-08-26 | Remove useless code. | Björn Steinbrink | 1 | -5/+0 | |
2005-08-26 | Use glTranslatef instead of glTranslated. Remove some useless code. | Björn Steinbrink | 1 | -41/+4 | |
2005-08-25 | Use OpenGL's translation capabilites. Small cleanups. | Björn Steinbrink | 1 | -22/+23 | |
2005-08-25 | Reducing the code duplication a little more. | Björn Steinbrink | 1 | -96/+63 | |
2005-08-25 | Reduce code duplication. | Björn Steinbrink | 1 | -34/+18 | |
2005-08-25 | Made our drawImage() method respect the clip area from the guichan graphics ↵ | Björn Steinbrink | 1 | -0/+3 | |
part. Removed some (now) obsolete code. Fixed compilation errors. | |||||
2005-08-20 | Added some missing state changes and checks. | Björn Steinbrink | 1 | -8/+28 | |
2005-08-18 | Semi-separated OpenGL and SDL graphics classes, improving OpenGL performance. | Björn Steinbrink | 1 | -0/+389 | |