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2010-06-10Merge BeingManager and FloorItemManager as ActorSpriteManagerJared Adams14-63/+63
No need for two different classes to manage ActorSprites. Reviewed-by: Chuck Miller
2010-06-09Fix dead Beings not being removed using tmwAthenaJared Adams1-2/+2
Rename mWalkTime to mActionTime in Being and have Being manage death. Reviewed-by: 4144
2010-06-09Remove hard-coded frame counts from Being classJared Adams2-9/+2
Also removes the Monster/Player difference in tmwAthena's Being::logic and moves the particle code from Being::setAttack to Being::Logic for tmwAthena. Reviewed-by: Chuck Miller
2010-06-06Softcode the stat for character creation for manaservJared Adams4-18/+27
Reviewed-by: Thorbjørn Lindeijer
2010-06-03Cleanup some logging statementsJared Adams1-2/+2
Reviewed-by: Thorbjørn Lindeijer
2010-06-01Made the MP bar be shown only if the protocol is using it.Yohann Ferreira3-1/+13
Reviewed-by: Jaxad0127.
2010-05-22Fix handling of tmwAthena registration disabled bitJared Adams2-7/+7
2010-05-21Merge branch '1.0'Thorbjørn Lindeijer14-74/+386
Conflicts: src/beingmanager.cpp src/beingmanager.h src/client.cpp src/localplayer.cpp
2010-05-21Merge protocol from manaserv about thing types.Yohann Ferreira2-8/+15
Reviewed-by: Jaxad0127 (A few days ago...)
2010-05-17Remove Monster, Player, and NPC classesJared Adams25-130/+104
Instead of having these three subclasses with minor differences, this commit merges them back into Being. In the future, we can make Beings that are talkable to some, attackable by others, etc. This also puts back support for monster equipment. Also changes remaining references to Being::Type and the constants to refer to ActorSprite::Type. Reviewed-by: Freeyorp
2010-05-04Clear NPC dialogs when the player diesJared Adams6-0/+24
Reviewed-by: Freeyorp
2010-05-03synchronised protocol.h between manaserv, mana and manamobileMaximilian Philipps3-29/+79
2010-05-01Add chat logging.Andrei Karas4-0/+18
Add option in players setup page. Add command line option. Signed-off-by: Jared Adams <jaxad0127@gmail.com>
2010-04-25Make ManaServ player stats softcodedJared Adams4-37/+268
A new stats.xml file is parsed for player stats for ManaServ. The old hardcoded stats remain as backup. Reviewed-by: Bertram
2010-04-19Fix two skill failed constantsJared Adams1-2/+2
See tmwAthena's skill.c lines 7628 and 7633. Reviewed-by: Chuck Miller
2010-04-17Changed eAthena protocol name to TmwAthena and changed the config files ↵Bertram48-283/+286
accordingly. This makes room for the actual eAthena protocol future inclusion.
2010-04-16Remove an unneeded monster job offset in eAthena netcodeJared Adams1-6/+0
2010-04-16Fix canceling game connectionJared Adams5-10/+38
Reviewed-by: Bertram
2010-04-16Add race support for eAthenaJared Adams2-3/+3
The job/class field is used to select the race. If the given race isn't defined, it falls back on the first race (so servers can use jobs/classes without races). Also rename job to subtype for Being and subclasses, and begin support for changing monster and NPC subtypes on the fly (particle effects still need to be reset when they change). Reviewed-by: Bertram
2010-04-12Completely ignore eAthena job 45Jared Adams1-0/+8
These are warps. Reviewed-by: Bertram
2010-04-12Add support for map-server switching under eAthenaJared Adams11-17/+83
Also do some cleanup that's been needed for a while. Reviewed-by: Bertram
2010-04-11Fix one crash when switching serversJared Adams1-3/+3
Reviewed-by: Freeyorp
2010-04-09Add support for registration disabled for eAthenaJared Adams5-4/+27
Reviewed-by: Chuck Miller`
2010-04-06Fix a crash when adding new serversJared Adams1-4/+8
Reviewed-by: Chuck Miller
2010-04-03Fix a crash after changing serversJared Adams3-2/+4
Reviewed-by: Chuck Miller
2010-04-01Fix crash when trying to talk to NPCs under ManaServ at a distanceJared Adams1-0/+3
Reviewed-by: Chuck Miller
2010-03-30Rename file manaserv netcode looks from from tmw-skills.xml to mana-skills.xmlChuck Miller1-1/+1
2010-03-30Fix some memory issuesJared Adams3-1/+7
Reviewed-by: Thorbjørn Lindeijer
2010-03-29Add minimum version information to the server listJared Adams1-0/+9
Use it to hilight entries that we don't meet. Also make the entries in that list higher, put server name and location on different lines, and use the description below the list. The dialog is also resizable now. Reviewed-by: Freeyorp
2010-03-26Replace most dynamic_casts with static_castsJared Adams2-9/+12
The remaining instances can't easily or safely be changed as the classes involved don't have type information like Being does. Reviewed-by: Freeyorp
2010-03-25Remove the type boolean from InventoryWindowJared Adams5-43/+44
This moves inventory/storage type into the Inventory class, having size default to a call to the netcode to get the sive for the given type. Reviewed-by: Chuck Miller
2010-03-25Merge StorageWindow into InventoryWindowJared Adams3-6/+3
Reviewed-by: Chuck Miller
2010-03-21Fix crash when declining inviteJared Adams1-0/+3
Reviewed-by: Chuck Miller
2010-03-15Fix some branding issuesJared Adams1-0/+10
Reviewed-by: Chuck Miller
2010-03-12Add an optional offset property to monsters.xmlJared Adams1-3/+0
And remove the hardcoded offset from eAthena's BeingHandler. Reviewed-by: Freeyorp
2010-03-12Split Palette into Theme and UserPaletteJared Adams2-4/+4
Themes can now control the colors they use. Colors in the Viewport (being names, particles, etc) can still be changed by the user. Also make ProgressBars more easily colored. DyePalette was made more flexible in the process. Also fixes comparing strings of different lengths insensitively. Reviewed-by: Thorbjørn Lindeijer
2010-03-01Stop processing for next/close with no dialogJared Adams1-0/+2
2010-02-28Add delete button to ServerDialog and only save saved serversJared Adams1-0/+4
Reviewed-by: Thorbjørn Lindeijer
2010-02-28Some code cleanup regarding the server dialogThorbjørn Lindeijer1-2/+7
Reviewed-by: Jared Adams
2010-02-27Report more info on client in cURL useragent and DesktopJared Adams1-5/+6
Reviewed-by: Thorbjørn Lindeijer Reviewed-by: Chuck Miller
2010-02-27No point in calling Viewport::setMap(0) before deleting itThorbjørn Lindeijer4-4/+4
Reviewed-by: Jared Adams
2010-02-27Disable guilds for eAthena for nowJared Adams4-2/+10
Reviewed-by: Thorbjørn Lindeijer
2010-02-26Simplify arrow handling for eAthenaJared Adams1-8/+2
Reviewed-by: Thorbjørn Lindeijer
2010-02-26Make sure LocalPlayer and party members get their party setJared Adams1-0/+9
Reviewed-by: Thorbjørn Lindeijer
2010-02-24Move StorageWindow to instancing intead of globalJared Adams4-25/+87
Also make storage under eAthena more flexible. Reviewed-by: Dennis Friis
2010-02-24Add more to eAthena guild supportJared Adams12-61/+510
It's not complete yet, but it is closer. Also fix up handling of guild/party members. Reviewed-by: Chuck Miller
2010-02-23Updated some documentationThorbjørn Lindeijer1-1/+5
Also added generated documentation to the git ignore list. Reviewed-by: Jared Adams
2010-02-22Change chat autocompletion to be more flexibleJared Adams2-5/+10
Reviewed-by: Chuck Miller
2010-02-22Warn when receiving an empty update hostThorbjørn Lindeijer1-4/+10
Reviewed-by: Jared Adams
2010-02-21Restore packet 0x0195 to the correct sizeChuck Miller2-1/+2