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2007-03-03Fixed auto-character-select and switch_character combination. Added ↵Rogier Polak2-0/+2
svn-properties keyword and eol-style, where appropriate.
2007-03-02Implemented communication of being action changes.Philipp Sehmisch5-27/+61
2007-02-27Implementation of chat channels by Trapdoor.Philipp Sehmisch4-8/+97
2007-02-25Fixed small issue concerning SDL timers, removed a useless variable.Rogier Polak1-2/+3
2007-02-23Added unregistering, logout_then_exit, switch_character and ↵Rogier Polak13-6/+361
switch_accountserver.
2007-01-28Some work on documentation.Bjørn Lindeijer5-1/+19
2007-01-14Merged 0.0 changes from revision 2988 to 3035 to trunk.Bjørn Lindeijer2-4/+4
2007-01-10Accepted bugfixes for character creation from Rogier Polak.Bjørn Lindeijer2-2/+2
2007-01-05Added support for full inventory update.Guillaume Melquiond2-4/+13
2007-01-05Implemented item dropping.Guillaume Melquiond3-2/+11
2007-01-04Client-side hack for picking up items.Guillaume Melquiond4-25/+30
2007-01-04Merged 0.0 changes from revision 2898 to 2988 to trunk.Bjørn Lindeijer1-0/+16
2007-01-03Added message for new items.Guillaume Melquiond2-0/+3
2007-01-03Modified handler for items on floor.Guillaume Melquiond2-24/+21
2006-12-30Updated protocol.Guillaume Melquiond4-41/+17
2006-12-29Improved movement smoothness by avoiding useless changes of sprite direction.Guillaume Melquiond1-1/+1
2006-12-29Implemented catching and displaying of damage notifications.Philipp Sehmisch5-4/+23
2006-12-27Client-sided implementation of attacksPhilipp Sehmisch8-8/+28
2006-12-11Merged 0.0 changes from revision 2825 to 2898 to trunk.Bjørn Lindeijer5-55/+62
2006-11-05Merged 0.0 changes from revision 2800 to 2825 to trunk.Bjørn Lindeijer1-0/+1
2006-11-02Merged trunk changes from revision 2716 to 2756 into the 0.1.0 branch.Bjørn Lindeijer1-1/+1
2006-11-02Removed some cruft that was needed for eAthena.Björn Steinbrink5-115/+0
2006-11-02Network layer refactoring.Björn Steinbrink24-231/+1217
2006-09-29Merged trunk changes from revision 2618 to 2716 into the 0.1.0 branch.Bjørn Lindeijer1-8/+3
2006-09-09Fitted being trajectories to synchronization messages.Guillaume Melquiond1-4/+11
2006-09-02Removed pixel-based synchronisation. Added variable length move messages.Guillaume Melquiond4-6/+59
2006-09-02Switched to short IDs for beings.Guillaume Melquiond4-12/+14
2006-09-01Fixed some header issues and updated project filesEugenio Favalli1-2/+0
2006-08-28Merged trunk development between revisions 2530 and 2618 to the 0.1.0 branch.Bjørn Lindeijer1-0/+9
2006-08-27Added support for entering monsters.Bjørn Lindeijer2-14/+40
2006-08-27Removed Being::mFrame field.Guillaume Melquiond1-1/+0
2006-08-27Added support for leaving beings.Guillaume Melquiond2-0/+18
2006-08-27Got rid of no longer used protocol.cppBjørn Lindeijer4-96/+1
2006-08-27Changed to pixel-based coordinates for beings.Guillaume Melquiond2-8/+6
2006-08-27Send movements.Guillaume Melquiond2-4/+13
2006-08-26Got rid of the default MessageOut constructor, since all messages should haveBjørn Lindeijer2-12/+0
an ID.
2006-08-26Handle "beings move" messages.Guillaume Melquiond3-2/+27
2006-08-26Made the Network class a purely static interface, as there is only one instance.Guillaume Melquiond6-98/+55
2006-08-26Fixed player sprite not showing up.Bjørn Lindeijer1-1/+1
2006-08-26Got rid of numerous additions and substractions to the hair style and color.Bjørn Lindeijer1-2/+2
Hair style 0 was added and defined as being bald (so bald is no longer a hardcoded style).
2006-08-26Implemented "say around" chat.Guillaume Melquiond3-12/+34
2006-08-20GPMSG_PLAYER_MAP_CHANGE is now partly handled.Bjørn Lindeijer3-36/+54
2006-08-20Changed MessageHandler::handleMessage to take a reference instead of a pointer.Bjørn Lindeijer32-414/+355
Removed unused Packet class. Added stub for handling GPMSG_BEING_ENTER.
2006-08-20Fixed selection of player character and implemented sending of game and chatBjørn Lindeijer2-4/+13
server tokens. It gets you in the game (or what's left of it), but not on any map yet.
2006-08-20Added documentation and did a bit of cleanup.Bjørn Lindeijer2-72/+72
2006-08-20The Network can now connect to the three servers and affected methods now takeBjørn Lindeijer7-90/+169
the server type as a parameter. The MessageOut gained a convenience constructor (same as was added server side). The game states during login sequence have been renamed and redone in order to ensure no communication is attempted to unconnected servers. This allowed the removal of the outgoing message queue. Connecting to the account server has been moved before the login/register phase (dialogs will still need to be updated). Quite a few things are expected to be broken since I'm rather tired at the moment. I've left many TODO entries in the code.
2006-08-19Removed incoming packets queue. Messages are now processed as they come in.Bjørn Lindeijer2-27/+18
2006-08-15Fixed typo and forgetting to add APMSG_CHAR_SELECT_RESPONSE to the list ofBjørn Lindeijer1-1/+2
handled messages.
2006-08-14Some preparations towards supporting character select and response handling.Bjørn Lindeijer2-5/+28
2006-08-14Fix warning about jump to case label crossing an initialization.Bjørn Lindeijer2-55/+73