Age | Commit message (Collapse) | Author | Files | Lines | |
---|---|---|---|---|---|
2009-08-10 | Add SpecialsWindow | Jared Adams | 4 | -2/+15 | |
THis replaces the MagicWindow that the TMWServ build used and will be usable going forward for eAthena. | |||||
2009-08-11 | Bugfixed the TMWserv client version. | Bertram | 2 | -2/+2 | |
2009-08-07 | Gettext fixes | Kess Vargavind | 11 | -81/+92 | |
Trying to use the same kind of capitalization and interpunctuation for various parts of the gui, melding a few split strings, updating POTFILES.in and adding translators' notes. | |||||
2009-08-04 | Remove an unused field from character login | Jared Adams | 1 | -5/+3 | |
This was part of the merge from Aethyra. | |||||
2009-08-01 | Simplifies movement to only move to the current pos | Chuck Miller | 2 | -43/+5 | |
2009-07-27 | Makes mX and mY in the being class private | Chuck Miller | 3 | -19/+24 | |
2009-07-26 | Fixed a '+' string operation, and attempt to resolve the Mantis 427. | Bertram | 1 | -1/+1 | |
2009-07-26 | Gettext fixes | Kess Vargavind | 2 | -4/+4 | |
And a Swedish translation of the desktop file. | |||||
2009-07-24 | Remove an ifdef in StatusWindow and update MP more | Jared Adams | 5 | -4/+22 | |
Also make MiniStatus only update the bars when needed (called by StatusWindow). | |||||
2009-07-23 | Fix adding to existing item in inventory | Jared Adams | 1 | -0/+5 | |
2009-07-23 | Clear some more support ifdefs | Jared Adams | 2 | -3/+5 | |
2009-07-22 | Fix bug with clearing inventory on map warp | Jared Adams | 3 | -0/+16 | |
2009-07-21 | Fix handling of odd equipable items | Jared Adams | 1 | -6/+1 | |
2009-07-21 | Merge equipment handling and fix some bugs | Jared Adams | 3 | -87/+104 | |
2009-07-21 | clears the party name when you left the party | Maximilian Philipps | 1 | -0/+1 | |
2009-07-20 | Show crit chance for eAthena again | Jared Adams | 1 | -0/+1 | |
2009-07-19 | Merge StatusWindows | Jared Adams | 7 | -41/+47 | |
Also some other small merges | |||||
2009-07-19 | Fixes raising player attributes | Chuck Miller | 1 | -1/+1 | |
2009-07-17 | Various gettext fixes | Kess Vargavind | 3 | -23/+23 | |
* Merged a few split strings * Fixed some spellings and wordings * Turned a couple of std::cout and std::cerr into logger messages | |||||
2009-07-15 | Merge and cleanup attribute code | Jared Adams | 5 | -102/+176 | |
2009-07-15 | Fixed compile warnings and crash in skill dialog | Thorbjørn Lindeijer | 1 | -4/+4 | |
The crash was probably due to roaming or uninitialized pointers in the skill map. Please remember to clear it after deleting its contents, and also remember that operator[] is non-const and will insert an element when it's not already there. The proper way to see if a map contains an element is by using find(). | |||||
2009-07-14 | Merge and cleanup more stuff | Jared Adams | 7 | -28/+16 | |
2009-07-14 | Add netcode for specials | Jared Adams | 5 | -12/+27 | |
2009-07-13 | Rename Net::SkillHandler to Net::SpecialHandler | Jared Adams | 14 | -54/+70 | |
SkillHandler::up moved to PlayerHandler::increaseSkill | |||||
2009-07-13 | Move some functions into better places | Jared Adams | 3 | -26/+9 | |
2009-07-13 | Some item pickup cleaning | Jared Adams | 4 | -38/+15 | |
Still need to find where to attach LocalPlayer::pickedUp for TMWServ. | |||||
2009-07-08 | Have both builds use the same SkillDialog | Jared Adams | 5 | -26/+34 | |
2009-07-07 | Use tmw-skills.xml instead of hardcoding | Jared Adams | 3 | -25/+6 | |
2009-07-06 | Merge some player stats | Jared Adams | 2 | -4/+4 | |
2009-07-01 | Remove complex path finding for players. Add a simple path finding algorithm ↵ | Roderic Morris | 1 | -2/+3 | |
to map. | |||||
2009-06-30 | Use two bytes for skill ID | Jared Adams | 2 | -2/+2 | |
2009-06-29 | Remove local remove of items from equipment window when unequipping. | Dennis Friis | 1 | -3/+0 | |
2009-06-07 | Let athena dictate the walking speed of beings. | Dennis Friis | 1 | -3/+1 | |
This seems to have the added bones of mobs no longer being so much out of sync when you attack them. Also adds support for GM command @speed. | |||||
2009-05-29 | Some movement fixes for TMWServ build. | Chuck Miller | 2 | -10/+2 | |
Looked pretty good so I removed annoying debug information. Also should note that movement between two players is still off. | |||||
2009-05-25 | Merge branch '0.0.29' | Bjørn Lindeijer | 2 | -2/+0 | |
2009-05-25 | Handle map not found gracefully | Bjørn Lindeijer | 2 | -2/+0 | |
Instead of shutting down, the client will now draw a gray background. This allows the player to still contact a GM in order to be helped out of the situation. It also helps me warp out of the non-existing map I accidentally warped myself onto. ;) | |||||
2009-05-25 | Fix some text I forgot to update after snatching it from tmwserv client. | Dennis Friis | 1 | -1/+1 | |
2009-05-25 | Nuke some tabs I put in here. | Dennis Friis | 1 | -1/+1 | |
2009-05-25 | Add athena netcode for changing account password. | Dennis Friis | 3 | -2/+38 | |
2009-05-24 | Merge branch '0.0.29' | Bjørn Lindeijer | 1 | -1/+3 | |
2009-05-24 | Made the "a" part in "You picked up a ..." translatable | Bjørn Lindeijer | 1 | -1/+3 | |
Mantis-issue: 704 | |||||
2009-05-23 | Fixed a few strings for better translation | Kess Vargavind | 15 | -71/+96 | |
Just a few notes that would help us translators immensly: * Please do not split one sentence into several strings * Please try to refrain from inserting extra spaces into the strings (cherry picked from commit 9712489ef67f95d6a5fa1fc3102bb7c4ee6a1f59) | |||||
2009-05-22 | Add rudimentary support for forced revive on athena. | Dennis Friis | 2 | -0/+20 | |
2009-05-21 | Fixed a few strings for better translation | Kess Vargavind | 15 | -71/+96 | |
Just a few notes that would help us translators immensly: * Please do not split one sentence into several strings * Please try to refrain from inserting extra spaces into the strings | |||||
2009-05-19 | Fixed targeting and warn on attack-range not being found in itemdb. | David Athay | 1 | -2/+4 | |
Tried to make the client continue attacking (it does not need to send attack packets, but just continue playing attack animation and sounds). Now logs a warning when a weapon is found without an attack-range (I keep finding weapons with an attack-range of 0 which makes it hard to target monsters). | |||||
2009-05-18 | Added target combat | David Athay | 8 | -16/+10 | |
2009-05-17 | Fixed a possible crash on logging in to the map server | Bjørn Lindeijer | 1 | -0/+3 | |
The Game instance was created too late, in some cases after messages were received by the BeingHandler. This caused crashes since the BeingHandler tried to use the BeingManager, which hadn't been created yet. (cherry picked from commit c7e57369f066ee9b7f9f62eacb19e2d10f8e13c5) | |||||
2009-05-17 | Fixed a possible crash on logging in to the map server | Bjørn Lindeijer | 1 | -0/+3 | |
The Game instance was created too late, in some cases after messages were received by the BeingHandler. This caused crashes since the BeingHandler tried to use the BeingManager, which hadn't been created yet. | |||||
2009-05-13 | Add GM notification handling | Jared Adams | 1 | -0/+1 | |
2009-05-12 | Fix up handling of GM status | Jared Adams | 1 | -2/+3 | |