Age | Commit message (Collapse) | Author | Files | Lines | |
---|---|---|---|---|---|
2010-07-18 | Add event.h to eventmanager.h and listener.h to reduce total number of includes | Chuck Miller | 1 | -1/+0 | |
You'll have to include it anyways 99% of the time | |||||
2010-07-18 | Move the majority of the netcode's server messages to the event system | Chuck Miller | 1 | -2/+3 | |
There is still a good way to go, but this should get us started Reviewed-by: Jared Adams | |||||
2010-05-17 | Remove Monster, Player, and NPC classes | Jared Adams | 1 | -2/+2 | |
Instead of having these three subclasses with minor differences, this commit merges them back into Being. In the future, we can make Beings that are talkable to some, attackable by others, etc. This also puts back support for monster equipment. Also changes remaining references to Being::Type and the constants to refer to ActorSprite::Type. Reviewed-by: Freeyorp | |||||
2010-04-17 | Changed eAthena protocol name to TmwAthena and changed the config files ↵ | Bertram | 1 | -0/+480 | |
accordingly. This makes room for the actual eAthena protocol future inclusion. |