Age | Commit message (Collapse) | Author | Files | Lines | |
---|---|---|---|---|---|
2008-11-16 | Got rid of CVS/Subversion $Id$ markers | Bjørn Lindeijer | 1 | -2/+0 | |
I don't know why we dealt with these things for so long. Did we ever get anything out of it? | |||||
2007-11-21 | Renamed {read,write}{Byte,Short,Long} to {read,write}{Int8,Int16,Int32}. This | Bjørn Lindeijer | 1 | -3/+3 | |
is less confusing in 64-bit context and less conflicting with the 0.0 client. | |||||
2007-01-28 | Some work on documentation. | Bjørn Lindeijer | 1 | -1/+4 | |
2006-08-26 | Got rid of the default MessageOut constructor, since all messages should have | Bjørn Lindeijer | 1 | -5/+0 | |
an ID. | |||||
2006-08-20 | The Network can now connect to the three servers and affected methods now take | Bjørn Lindeijer | 1 | -0/+5 | |
the server type as a parameter. The MessageOut gained a convenience constructor (same as was added server side). The game states during login sequence have been renamed and redone in order to ensure no communication is attempted to unconnected servers. This allowed the removal of the outgoing message queue. Connecting to the account server has been moved before the login/register phase (dialogs will still need to be updated). Quite a few things are expected to be broken since I'm rather tired at the moment. I've left many TODO entries in the code. | |||||
2006-08-14 | Completed porting of character creation/deletion, fixed some issues with ↵ | Eugenio Favalli | 1 | -2/+2 | |
network code. | |||||
2006-07-25 | Switched client to use enet and modified login sequence to work with the new ↵ | Eugenio Favalli | 1 | -15/+30 | |
protocol from tmwserv. | |||||
2006-01-22 | Merged NETWORK branch (includes BEING_OVERHAUL). | Björn Steinbrink | 1 | -23/+3 | |
2005-10-16 | Rename {read,write}{Byte,Short,Long} to {read,write}Int{8,16,32}. | Björn Steinbrink | 1 | -6/+7 | |
2005-09-27 | Dont crash if there is an unknown error at login. | Cedric Borgese | 1 | -1/+1 | |
Remove a bug that do x86_64 arch fail to connect to server : long is 8 bytes on that arch, use int for 4 bytes integer. | |||||
2005-09-17 | 2005-09-17 Duane Bailey nayryeliab@gmail.com | Duane Bailey | 1 | -1/+1 | |
* game.h: fixed bugs created by matt * messageout.h: fixed bug concering expand arguments * mesageout.cpp: adding include to win2mac.h and commented out SDL_net include; caused bugs on macs | |||||
2005-09-14 | Added stream operator for char, short and long reading and writing. | Björn Steinbrink | 1 | -0/+4 | |
2005-09-14 | Header cleanups. | Björn Steinbrink | 1 | -2/+2 | |
2005-09-13 | Merged with SDL_NET_TEST branch. | Björn Steinbrink | 1 | -0/+80 | |