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path: root/src/net/manaserv/itemhandler.cpp
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2010-06-10Merge BeingManager and FloorItemManager as ActorSpriteManagerJared Adams1-5/+4
No need for two different classes to manage ActorSprites. Reviewed-by: Chuck Miller
2010-02-22Modify copyright headersFreeyorp1-1/+2
2010-02-20License header update for The Mana ClientThorbjørn Lindeijer1-4/+3
2010-02-19Fixed a crash when trying to switch serversThorbjørn Lindeijer1-8/+7
Ownership of the charInfo global variable wasn't well defined. It was being locked, unlocked and generally modified from a lot of places, and somewhere in this mess it ended up crashing when switching servers. Now the CharHandler instances, for eAthena and manaserv respectively, own this list of characters. A new class, Net::Character wraps up the slot index in combination with the player dummy. The list is passed on to the CharSelectDialog each time it changes. Both related and unrelated cleanups were made as well. Reviewed-by: Jared Adams
2010-02-09Pushed away some 32 hardcoded values.Bertram1-1/+21
2010-02-07Updated Copyright year to 2010!Bertram1-1/+1
Also added the update copyright tool from the Wormux Team. ( And not forgetting credit's due. :P )
2010-02-06Merged the Engine class into the Game classThorbjørn Lindeijer1-3/+1
There was little point in keeping the Engine class separate. It wasn't an engine at all, but only kept track of the currently active map, a job more suitable for the Game class anyway.
2010-01-12Standardize header orderJared Adams1-3/+3
Also remove some extra new lines and fix eAthena's PartyTab define guards.
2009-11-03Remove more _SUPPORT ifdefs and do some cleanupJared Adams1-2/+2
2009-10-24REplace instances of TMW with ManaJared Adams1-0/+70