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path: root/src/net/manaserv/gamehandler.cpp
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2010-02-21Made tick counter and framerate limiter work during login sequenceThorbjørn Lindeijer1-3/+3
Much code was moved from main() to the new Client::exec(). This new event loop now integrates with the Game class, so that the tick counter and framerate limiter apply universally. The Client class is also responsible for some things that used to be global variables. Mantis-issue: ...
2010-02-22Modify copyright headersFreeyorp1-1/+2
2010-02-20License header update for The Mana ClientThorbjørn Lindeijer1-4/+3
2010-02-07Updated Copyright year to 2010!Bertram1-1/+1
Also added the update copyright tool from the Wormux Team. ( And not forgetting credit's due. :P )
2010-01-12Standardize header orderJared Adams1-3/+3
Also remove some extra new lines and fix eAthena's PartyTab define guards.
2010-01-10Remove some support ifdefsJared Adams1-0/+4
2010-01-10Change code styleAndrei Karas1-1/+2
2009-12-02Centralize netcode handler instances in NetJared Adams1-1/+1
Instead of each netcode making the global variables and Net referencing them, Net now makes them and the netcodes reference them. Also remove an innappropriate ChatHandler reference from eA's AdminHandler.
2009-11-03Fix switching characters under ManaServJared Adams1-5/+14
2009-11-03Simplify ManaServ netcode some moreJared Adams1-5/+9
2009-11-03Remove more _SUPPORT ifdefs and do some cleanupJared Adams1-4/+3
2009-11-02Got rid of GameHandler::clearThorbjørn Lindeijer1-5/+0
It was just forwarding to disconnect().
2009-10-24REplace instances of TMW with ManaJared Adams1-0/+132