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path: root/src/net/manaserv/effecthandler.h
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2011-03-15Implemented a screen shake effect system in the viewport class.Philipp Sehmisch1-0/+1
The screen can either be "nudged" in a random direction with a specific intensity or you can define an exact x and y intensity, decay factor and duration. On a tmwAthena server an effect is triggered when the player character dies. A method for stopping all shake effects is also implemented, but not used yet. I added a netcode message for Manaserv to trigger an effect server-sided. Because our protocol has currently no way to transport floating point values, the decay is transported as a fixed point value with 4 decimals which is entirely sufficient for this purpose.
2010-02-22Modify copyright headersFreeyorp1-1/+2
2010-02-20License header update for The Mana ClientThorbjørn Lindeijer1-4/+3
2010-02-07Updated Copyright year to 2010!Bertram1-1/+1
Also added the update copyright tool from the Wormux Team. ( And not forgetting credit's due. :P )
2009-11-03Remove more _SUPPORT ifdefs and do some cleanupJared Adams1-5/+5
2009-10-24REplace instances of TMW with ManaJared Adams1-0/+43