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path: root/src/net/gamehandler.h
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2012-02-03Simplified and made generic the way the pickup is handled.Yohann Ferreira1-0/+10
I also made the range be taken from the server type as for the pickup and npc talk ranges. Last but no least, I fixed the parameters sent with PGMSG_PICKUP to send the (item) position where to pickup at as described in the manaserv protocol. The pickup is still not 100% functional due certainly to two problems: 1. The client item coordinates might not be the exact same as in the server. 2. The client seems to try to pick up the item a bit too soon, probably for the reason given in 1. I'll investigate this in another patch. Reviewed-by: Thorbjørn Lindeijer, Erik Schilling.
2012-01-26Updated copyrights to 2012Thorbjørn Lindeijer1-1/+1
2011-06-16Remove useless ping packetBen Longbons1-2/+0
The comment in game.cpp about the server waiting for this is a lie. Reviewed-by: Bertram.
2010-12-06Removed superfluous #includes taken from checkheaders list.Yohann Ferreira1-2/+0
Resolves: Mana-Mantis #265. Trivial fix.
2010-07-18Replace some state-related netcode methods with eventsJared Adams1-7/+3
Also move the virtual destructors of the Net handler base classes to the top of their method lists. Reviewed-by: Chuck Miller
2010-06-01Made the MP bar be shown only if the protocol is using it.Yohann Ferreira1-0/+5
Reviewed-by: Jaxad0127.
2010-02-21Do some more copyright header cleanupsJared Adams1-1/+1
Fix "(C) 2009-2009" to just "(C) 2009" Fix "(C) 2010 TMW" to "(C) 2010 Mana" Remove TMW compyright on (hopefully all) files added after 0.0.29.1
2010-02-22Modify copyright headersFreeyorp1-1/+2
2010-02-20License header update for The Mana ClientThorbjørn Lindeijer1-4/+3
2010-02-07Updated Copyright year to 2010!Bertram1-1/+1
Also added the update copyright tool from the Wormux Team. ( And not forgetting credit's due. :P )
2010-01-28Added virtual destructors, some implicit casts, and a couple of type changes.Daniel Bradshaw1-0/+2
Many warnings removed. Reviewed-by: Thorbjørn Lindeijer <thorbjorn@lindeijer.nl>
2010-01-24Remove some more _SUPPORT ifdefsJared Adams1-0/+2
2009-11-02Got rid of GameHandler::clearThorbjørn Lindeijer1-2/+0
It was just forwarding to disconnect().
2009-09-30Merge login state machines for both clientsJared Adams1-0/+55
Also do some cleanup and refactoring of related code.