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2009-07-26Gettext fixesKess Vargavind1-2/+2
And a Swedish translation of the desktop file.
2009-07-24Remove an ifdef in StatusWindow and update MP moreJared Adams2-4/+13
Also make MiniStatus only update the bars when needed (called by StatusWindow).
2009-07-23Fix adding to existing item in inventoryJared Adams1-0/+5
2009-07-23Clear some more support ifdefsJared Adams2-3/+5
2009-07-22Fix bug with clearing inventory on map warpJared Adams3-0/+16
2009-07-21Fix handling of odd equipable itemsJared Adams1-6/+1
2009-07-21Merge equipment handling and fix some bugsJared Adams3-87/+104
2009-07-21clears the party name when you left the partyMaximilian Philipps1-0/+1
2009-07-20Show crit chance for eAthena againJared Adams1-0/+1
2009-07-19Merge StatusWindowsJared Adams5-38/+42
Also some other small merges
2009-07-19Fixes raising player attributesChuck Miller1-1/+1
2009-07-17Various gettext fixesKess Vargavind1-3/+3
* Merged a few split strings * Fixed some spellings and wordings * Turned a couple of std::cout and std::cerr into logger messages
2009-07-15Merge and cleanup attribute codeJared Adams4-102/+168
2009-07-15Fixed compile warnings and crash in skill dialogThorbjørn Lindeijer1-4/+4
The crash was probably due to roaming or uninitialized pointers in the skill map. Please remember to clear it after deleting its contents, and also remember that operator[] is non-const and will insert an element when it's not already there. The proper way to see if a map contains an element is by using find().
2009-07-14Merge and cleanup more stuffJared Adams2-4/+4
2009-07-14Add netcode for specialsJared Adams2-3/+17
2009-07-13Rename Net::SkillHandler to Net::SpecialHandlerJared Adams6-25/+32
SkillHandler::up moved to PlayerHandler::increaseSkill
2009-07-13Some item pickup cleaningJared Adams1-28/+11
Still need to find where to attach LocalPlayer::pickedUp for TMWServ.
2009-07-08Have both builds use the same SkillDialogJared Adams4-25/+34
2009-07-06Merge some player statsJared Adams2-4/+4
2009-06-29Remove local remove of items from equipment window when unequipping.Dennis Friis1-3/+0
2009-06-07Let athena dictate the walking speed of beings.Dennis Friis1-3/+1
This seems to have the added bones of mobs no longer being so much out of sync when you attack them. Also adds support for GM command @speed.
2009-05-25Merge branch '0.0.29'Bjørn Lindeijer1-1/+0
2009-05-25Handle map not found gracefullyBjørn Lindeijer1-1/+0
Instead of shutting down, the client will now draw a gray background. This allows the player to still contact a GM in order to be helped out of the situation. It also helps me warp out of the non-existing map I accidentally warped myself onto. ;)
2009-05-25Fix some text I forgot to update after snatching it from tmwserv client.Dennis Friis1-1/+1
2009-05-25Nuke some tabs I put in here.Dennis Friis1-1/+1
2009-05-25Add athena netcode for changing account password.Dennis Friis3-2/+38
2009-05-24Merge branch '0.0.29'Bjørn Lindeijer1-1/+3
2009-05-24Made the "a" part in "You picked up a ..." translatableBjørn Lindeijer1-1/+3
Mantis-issue: 704
2009-05-23Fixed a few strings for better translationKess Vargavind8-40/+48
Just a few notes that would help us translators immensly: * Please do not split one sentence into several strings * Please try to refrain from inserting extra spaces into the strings (cherry picked from commit 9712489ef67f95d6a5fa1fc3102bb7c4ee6a1f59)
2009-05-22Add rudimentary support for forced revive on athena.Dennis Friis2-0/+20
2009-05-21Fixed a few strings for better translationKess Vargavind8-40/+48
Just a few notes that would help us translators immensly: * Please do not split one sentence into several strings * Please try to refrain from inserting extra spaces into the strings
2009-05-18Added target combatDavid Athay2-3/+3
2009-05-17Fixed a possible crash on logging in to the map serverBjørn Lindeijer1-0/+3
The Game instance was created too late, in some cases after messages were received by the BeingHandler. This caused crashes since the BeingHandler tried to use the BeingManager, which hadn't been created yet. (cherry picked from commit c7e57369f066ee9b7f9f62eacb19e2d10f8e13c5)
2009-05-17Fixed a possible crash on logging in to the map serverBjørn Lindeijer1-0/+3
The Game instance was created too late, in some cases after messages were received by the BeingHandler. This caused crashes since the BeingHandler tried to use the BeingManager, which hadn't been created yet.
2009-05-13Add GM notification handlingJared Adams1-0/+1
2009-05-12Fix up handling of GM statusJared Adams1-2/+3
2009-05-12Fix a rare segfault for eAthena and the partyTabJared Adams1-0/+3
2009-05-12Fix player party hilighting issuesJared Adams1-3/+8
Causes when other party memebrs were on the same map and they came in range, they wouldn't get hilighted. Also simplify the check for correct player (avoiding problems with multiple characters on an account).
2009-05-12Show party name in party windowJared Adams1-0/+1
2009-05-12Handle in party status in a much saner wayJared Adams1-6/+1
2009-05-12Remove methods from LocalPlayer that just call NetJared Adams4-5/+17
And make a few others like that, and remove them too.
2009-05-11Switch Tab to a color pointer to update on the flyJared Adams1-1/+1
2009-05-11Automatically show/hide party window sometimesJared Adams1-1/+5
2009-05-11Adjust party window visibility logicJared Adams1-3/+0
It now behaves like most windows: defaults to not visible and will save it's visibility. Only the user should be altering it now.
2009-05-11Standardize item statistics formatJared Adams1-6/+6
2009-05-11Fixed the memory issues with the pointers to item stat modifiersBjørn Lindeijer1-14/+7
It was a list of pointers to Stat instances that had long been popped off the stack and deleted.
2009-05-11Fix an odd segfault with custom item statsJared Adams1-1/+1
2009-05-10Fixed the resize grip of the party windowBjørn Lindeijer1-2/+2
It wasn't re-added after doing a clear. Also, don't leak all the PartyMember and Avatar instances.
2009-05-10Fix a segfaultJared Adams1-1/+2