Age | Commit message (Collapse) | Author | Files | Lines |
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accordingly.
This makes room for the actual eAthena protocol future inclusion.
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Also added the update copyright tool from the Wormux Team.
( And not forgetting credit's due. :P )
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Also remove some extra new lines and fix eAthena's PartyTab define guards.
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is initialized.
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Instead of each netcode making the global variables and Net referencing them, Net now makes them and the netcodes reference them.
Also remove an innappropriate ChatHandler reference from eA's AdminHandler.
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Trying to use the same kind of capitalization and interpunctuation
for various parts of the gui, melding a few split strings, updating
POTFILES.in and adding translators' notes.
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Just a few notes that would help us translators immensly:
* Please do not split one sentence into several strings
* Please try to refrain from inserting extra spaces into the strings
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We don't use underscores in the filenames generally, and let's be
consistent on that matter.
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Tabs can now interract with CommandHandler and define their own
commands in a seemless way. Most channel-related commands have been
moved into ChannelTab, the close command is now in the WhisperTab, and
eAthena's party tab now shows all standard commands.
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Also make Net::LogoutHandler
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* Removed superfluous 'virtual' keyword in *Handler implementations
* Renamed NPCHandler to NpcHandler
* Renamed InvyHandler to InventoryHandler
* Made all *Handler interface methods pure virtual
* Used forward declarations in net.h
* Renamed {start,end}Shoping to {start,end}Shopping
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Map, chat, and admin have been finished (to the degree they handle all
existing cases).
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Fixed a faulty == statement that should have been an assignment and a
mismatched 'else' block.
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ChatTabs now manage their own adding/removal from the chat window, which
lost most of it's chat related messages. Whisper handling is stil done
by the ChatWindow, but it no longer manages any other tabs. ChannelTab
handling is now the sole responsability of the Channels they are
attached to. The general tab is handled by Game.
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Conflicts:
A lot of files.
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This merge involved major changes on both sides, and as such took
several weeks. Lots of things are expected to be broken now, however, we
now have a single code base to improve and extend, which can be compiled
to support either eAthena or tmwserv.
In the coming months, the plan is to work towards a client that supports
both eAthena and tmwserv, without needing to be recompiled.
Conflicts:
Everywhere!
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