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path: root/src/net/beinghandler.cpp
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2009-02-16read hairstyle and gender from the looks change methodRoderic Morris1-1/+9
2008-12-13Added support for being effects through the eAthena levelup message, and checkBjørn Lindeijer1-1/+3
whether the being exists before referencing it. Re-enabled proper MP bar display. Improved handling of a warp to the same map. (patch by Fate) (cherry picked from eAthena client, the part about the levelup message doesn't apply, and we now seem to have a second "effect manager"...) Conflicts: ChangeLog src/being.cpp src/being.h src/engine.cpp src/engine.h src/gui/ministatus.cpp src/net/beinghandler.cpp src/net/playerhandler.cpp src/net/protocol.h
2008-11-16Got rid of CVS/Subversion $Id$ markersBjørn Lindeijer1-2/+0
I don't know why we dealt with these things for so long. Did we ever get anything out of it?
2008-10-26fix for last commitRoderic Morris1-2/+2
2008-10-26fixes for movementRoderic Morris1-1/+14
2008-10-24Made it so the player will auto face its targetJared Adams1-2/+9
Fixed it so the correct direction will be Patch by Chuck Miller
2008-10-15src/localplayer.cppDavid Athay1-0/+10
src/net/beinghandler.cpp src/net/protocol.h src/net/gameserver/player.h src/net/gameserver/player.cpp src/net/beinghandler.h ChangeLog tmw.cbp
2008-10-09Merged the movement branch into trunkBjørn Lindeijer1-345/+25
I consider this the only way forward. In my tests this code isn't actually doing worse than what was there before. Of course some cases are a bit broken, and I'm open to any kind of feedback so that we can fix those issues.
2008-05-19(no commit message)Philipp Sehmisch1-0/+2
2008-03-13Synchronized pathfinding algorithmns with those used by the server to avoid ↵Philipp Sehmisch1-7/+3
asynchronisation.
2008-03-09Implemented possibility to rotate particle emitters. Implemented ↵Philipp Sehmisch1-2/+7
interpretation of the attacktype parameter of attack messages and visualize monster attacks other than id 1 with a particle effect. Prepared to get attack particle effects and animation types from the monster database.
2008-03-04Added HP regeneration and new death messages.Philipp Sehmisch1-1/+4
2008-02-27made the string " Press OK to respawn." translateable.Philipp Sehmisch1-1/+1
2008-02-27Implemented provisorical player respawn.Philipp Sehmisch1-1/+30
2008-02-22 Handling gender with an enum everywhere.Philipp Sehmisch1-1/+1
2008-02-18Merged revisions 3762-3772,3776-3782 via svnmerge from Bjørn Lindeijer1-14/+14
https://themanaworld.svn.sourceforge.net/svnroot/themanaworld/tmw/branches/0.0 ........ r3762 | crush_tmw | 2007-12-04 00:25:25 +0100 (Tue, 04 Dec 2007) | 1 line Added/renamed some headgears for the christmas event. ........ r3763 | crush_tmw | 2007-12-04 14:51:20 +0100 (Tue, 04 Dec 2007) | 1 line tophead -> tophat ........ r3764 | b_lindeijer | 2007-12-05 21:20:25 +0100 (Wed, 05 Dec 2007) | 3 lines Fix drawing of very high fringe tiles by keeping track of the maximum tile height. ........ r3765 | crush_tmw | 2007-12-07 01:50:15 +0100 (Fri, 07 Dec 2007) | 1 line Added a new drop item for the christmas event. ........ r3768 | crush_tmw | 2007-12-09 20:45:53 +0100 (Sun, 09 Dec 2007) | 1 line New versions of funky hat and elf hat by QOAL. ........ r3769 | crush_tmw | 2007-12-10 03:22:59 +0100 (Mon, 10 Dec 2007) | 1 line Simplified player subsprite handling by treating equipment, hairstyle and base sprites alike. Implementing female hairstyles is now a purely content-sided task. ........ r3770 | crush_tmw | 2007-12-10 03:50:15 +0100 (Mon, 10 Dec 2007) | 1 line Added an option to show log messages in the chat console. ........ r3771 | crush_tmw | 2007-12-10 17:12:56 +0100 (Mon, 10 Dec 2007) | 1 line Implemented female hairstyles. ........ r3772 | b_lindeijer | 2007-12-10 21:42:11 +0100 (Mon, 10 Dec 2007) | 2 lines Include cassert header. ........ r3777 | crush_tmw | 2007-12-14 18:33:45 +0100 (Fri, 14 Dec 2007) | 1 line Fixed some errors with the filenames of the new items (unrelated to my eAthena problems). ........ r3778 | crush_tmw | 2007-12-14 19:21:39 +0100 (Fri, 14 Dec 2007) | 1 line fixed some more screwups with the new items. ........ r3780 | crush_tmw | 2007-12-14 19:40:12 +0100 (Fri, 14 Dec 2007) | 1 line Put new items in equipment.xml for backward compatibility with the last client release. ........ r3782 | b_lindeijer | 2007-12-17 16:59:04 +0100 (Mon, 17 Dec 2007) | 2 lines Fixed the item tags. ........
2008-01-24Fixed broken communication of attack directions.Philipp Sehmisch1-1/+8
2007-12-18Updated attribute system to the latest design decisions (removed charisma, ↵Philipp Sehmisch1-0/+1
kept agility in)
2007-11-21Renamed {read,write}{Byte,Short,Long} to {read,write}{Int8,Int16,Int32}. ThisBjørn Lindeijer1-98/+98
is less confusing in 64-bit context and less conflicting with the 0.0 client.
2007-11-03Fixed double load of hair graphics.Guillaume Melquiond1-2/+2
2007-10-18Removed player looks from generic beings. Prevented client termination on ↵Guillaume Melquiond1-7/+8
missing sprites. Merged weapon-type and attack-type fields for items.
2007-10-18Removed guess of being type from class number. Factored handler for new beings.Guillaume Melquiond1-26/+15
2007-09-19Merged 0.0 changes from revision 3362 to 3580 to trunk.Bjørn Lindeijer1-43/+41
2007-08-08Fixed position of the cleaning bit for looks, so that it actually fits into ↵Guillaume Melquiond1-1/+2
network data.
2007-07-25Added being speed to protocol.Guillaume Melquiond1-4/+8
2007-07-23Converted NPC code to new server.Guillaume Melquiond1-1/+12
2007-07-14Reduced size of equipment packets.Guillaume Melquiond1-4/+28
2007-07-12Added support for visible equipment.Guillaume Melquiond1-0/+22
2007-06-30Changed include order to avoid a problem with guichan on windows. ↵Philipp Sehmisch1-0/+1
Implemented getting the direction of attacks from the server.
2007-06-04Merged 0.0 changes from revision 3234 to 3317 to trunk.Bjørn Lindeijer1-3/+14
2007-03-11Merged 0.0 changes from revision 3065 to 3177 to trunk.Bjørn Lindeijer1-18/+15
2007-03-02Implemented communication of being action changes.Philipp Sehmisch1-25/+47
2006-12-29Implemented catching and displaying of damage notifications.Philipp Sehmisch1-0/+17
2006-12-27Client-sided implementation of attacksPhilipp Sehmisch1-4/+13
2006-12-11Merged 0.0 changes from revision 2825 to 2898 to trunk.Bjørn Lindeijer1-42/+41
2006-09-09Fitted being trajectories to synchronization messages.Guillaume Melquiond1-4/+11
2006-09-02Removed pixel-based synchronisation. Added variable length move messages.Guillaume Melquiond1-5/+25
2006-09-02Switched to short IDs for beings.Guillaume Melquiond1-5/+4
2006-08-27Added support for entering monsters.Bjørn Lindeijer1-14/+26
2006-08-27Added support for leaving beings.Guillaume Melquiond1-0/+17
2006-08-27Changed to pixel-based coordinates for beings.Guillaume Melquiond1-4/+4
2006-08-27Send movements.Guillaume Melquiond1-3/+12
2006-08-26Handle "beings move" messages.Guillaume Melquiond1-0/+24
2006-08-26Got rid of numerous additions and substractions to the hair style and color.Bjørn Lindeijer1-2/+2
Hair style 0 was added and defined as being bald (so bald is no longer a hardcoded style).
2006-08-26Implemented "say around" chat.Guillaume Melquiond1-11/+16
2006-08-20Changed MessageHandler::handleMessage to take a reference instead of a pointer.Bjørn Lindeijer1-107/+130
Removed unused Packet class. Added stub for handling GPMSG_BEING_ENTER.
2006-08-01Fixed several compiler warnings and a linker error when compiling withoutBjørn Lindeijer1-9/+9
OpenGL support.
2006-07-25Fixed Linux compiling issues and merged update system fix for Windows.Bjørn Lindeijer1-1/+1
2006-07-25Switched client to use enet and modified login sequence to work with the new ↵Eugenio Favalli1-86/+84
protocol from tmwserv.
2006-07-19Merged new_animation branch until r2415 into trunk. Eugenio Favalli1-19/+19