Age | Commit message (Collapse) | Author | Files | Lines | |
---|---|---|---|---|---|
2008-11-16 | Got rid of CVS/Subversion $Id$ markers | Bjørn Lindeijer | 1 | -2/+0 | |
I don't know why we dealt with these things for so long. Did we ever get anything out of it? | |||||
2008-08-28 | Accepted Patch by Scraggy that moves text in such a way that no text overlaps | Bjørn Lindeijer | 1 | -0/+20 | |
2007-10-26 | Implemented monster hurt sounds and added new sound effects by Cosmostrator. | Philipp Sehmisch | 1 | -0/+7 | |
2007-05-20 | Added different target cursor sizes for monsters. Graphics for small and ↵ | Philipp Sehmisch | 1 | -0/+3 | |
large cursor are provisional until better versions based on the original SVG of the medium sized one are available. | |||||
2007-03-21 | Avoiding magic numbers where possible (1002) and also display the target when | Bjørn Lindeijer | 1 | -1/+0 | |
other players are targeted. | |||||
2007-02-20 | Now different sounds can play when a monster misses the player. | Bjørn Lindeijer | 1 | -0/+18 | |
2006-12-01 | Monster sound effect patch | Philipp Sehmisch | 1 | -0/+2 | |
2006-07-19 | Merged new_animation branch until r2415 into trunk. | Eugenio Favalli | 1 | -2/+0 | |
2006-01-22 | Merged NETWORK branch (includes BEING_OVERHAUL). | Björn Steinbrink | 1 | -0/+41 | |