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path: root/src/monster.h
AgeCommit message (Expand)AuthorFilesLines
2009-03-10Extended hit type handlingsniper1-5/+8
2009-03-05Got rid of Sint{8,16,32} and Uint32 for being IDBjørn Lindeijer1-1/+1
2009-02-10Fixed header files, as well as removed the unused buddy list class (notIra Rice1-2/+3
2009-01-25Removed the TMW branding from header guardsBjørn Lindeijer1-2/+2
2009-01-23Removed unnecessary references to The Mana World in code headersBjørn Lindeijer1-4/+4
2009-01-15Style cleanups throughout most of the code. Splitting function type fromIra Rice1-2/+1
2008-12-07Merge commit 'a7c21e6f8add37af7412449742ec55c8daa8571a'Ira Rice1-1/+5
2008-11-18Pedantic fixes to the client, where I alphabetized all of the include Ira Rice1-2/+0
2008-11-16Got rid of CVS/Subversion $Id$ markersBjørn Lindeijer1-2/+0
2008-09-25Merged the Tametomo branch into trunk.Ira Rice1-1/+1
2008-08-28Accepted Patch by Scraggy that moves text in such a way that no text overlapsBjørn Lindeijer1-0/+20
2008-07-18Import of client treeLloyd Bryant1-1/+17
2007-10-26Implemented monster hurt sounds and added new sound effects by Cosmostrator.Philipp Sehmisch1-0/+7
2007-05-20Added different target cursor sizes for monsters. Graphics for small and larg...Philipp Sehmisch1-0/+3
2007-03-21Avoiding magic numbers where possible (1002) and also display the target whenBjørn Lindeijer1-1/+0
2007-02-20Now different sounds can play when a monster misses the player.Bjørn Lindeijer1-0/+18
2006-12-01Monster sound effect patchPhilipp Sehmisch1-0/+2
2006-07-19Merged new_animation branch until r2415 into trunk. Eugenio Favalli1-2/+0
2006-01-22Merged NETWORK branch (includes BEING_OVERHAUL).Björn Steinbrink1-0/+41