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2008-03-09Implemented possibility to rotate particle emitters. Implemented ↵Philipp Sehmisch1-3/+24
interpretation of the attacktype parameter of attack messages and visualize monster attacks other than id 1 with a particle effect. Prepared to get attack particle effects and animation types from the monster database.
2008-02-20Merged revisions 3790,3799,3801-3807,3809-3810,3812-3813,3815-3816,3818-3821 ↵Bjørn Lindeijer1-2/+6
via svnmerge from https://themanaworld.svn.sourceforge.net/svnroot/themanaworld/tmw/branches/0.0 ........ r3790 | b_lindeijer | 2007-12-18 14:54:17 +0100 (Tue, 18 Dec 2007) | 3 lines Remember to delete the progressbar and label also when the game was not started. ........ r3801 | b_lindeijer | 2007-12-21 12:56:23 +0100 (Fri, 21 Dec 2007) | 2 lines Fixed shop list box not to scroll up when the selection is removed. ........ r3802 | b_lindeijer | 2007-12-21 13:37:17 +0100 (Fri, 21 Dec 2007) | 2 lines Added logging of error on PHYSFS_addToSearchPath. ........ r3803 | b_lindeijer | 2007-12-21 15:56:38 +0100 (Fri, 21 Dec 2007) | 3 lines Fixed inventory size not matching the size assumed by eAthena and related memory corruption and increased default chat log length. ........ r3804 | the_enemy | 2007-12-21 16:07:20 +0100 (Fri, 21 Dec 2007) | 1 line Attempted to fix client freeze when unable to connect to update host, and added exit dialog ........ r3805 | b_lindeijer | 2007-12-22 16:24:14 +0100 (Sat, 22 Dec 2007) | 2 lines Updated version to 0.0.24. Release data set to tomorrow, we'll see. ........ r3806 | b_lindeijer | 2007-12-22 21:42:35 +0100 (Sat, 22 Dec 2007) | 2 lines Make sure chat messages are also trimmed for the local player. ........ r3809 | crush_tmw | 2007-12-23 03:16:53 +0100 (Sun, 23 Dec 2007) | 1 line Particle images are now reference-counted properly. Avoided attempts to load "data/graphics/" when a monster or equipment piece has no sprite. Error placeholder is now used when attempting to load a sprite definition file that doesn't exist. ........ r3810 | b_lindeijer | 2007-12-24 02:20:42 +0100 (Mon, 24 Dec 2007) | 2 lines Updated release date. ........ r3812 | the_enemy | 2007-12-24 15:16:15 +0100 (Mon, 24 Dec 2007) | 1 line Minor update, fixed disconnection dialog ........ r3813 | b_lindeijer | 2007-12-24 15:45:34 +0100 (Mon, 24 Dec 2007) | 2 lines Fixed compile warning. ........ r3816 | b_lindeijer | 2007-12-25 13:31:21 +0100 (Tue, 25 Dec 2007) | 2 lines Fixed year. :) ........ r3818 | b_lindeijer | 2007-12-25 23:11:55 +0100 (Tue, 25 Dec 2007) | 2 lines Updated CMake file. ........ r3821 | b_lindeijer | 2007-12-26 19:06:15 +0100 (Wed, 26 Dec 2007) | 2 lines Fixed year in README too. ........
2008-02-12Merged revisions 3687-3688,3690 via svnmerge from Bjørn Lindeijer1-0/+7
https://themanaworld.svn.sourceforge.net/svnroot/themanaworld/tmw/branches/0.0 ........ r3687 | crush_tmw | 2007-10-26 02:22:12 +0200 (Fri, 26 Oct 2007) | 1 line Added possibility of length limitation to browserbox and used it for the chatlog (length set by the config option "ChatLogLength"). ........ r3688 | crush_tmw | 2007-10-26 02:38:00 +0200 (Fri, 26 Oct 2007) | 1 line Removed some completely useless code from the chat class. ........ r3690 | crush_tmw | 2007-10-26 14:50:49 +0200 (Fri, 26 Oct 2007) | 1 line Implemented monster hurt sounds and added new sound effects by Cosmostrator. ........
2007-12-28Added the possibility to assign particle effects to monsters in the monster ↵Philipp Sehmisch1-1/+13
database. Added flame particle effect to fire goblin as a proof of concept.
2007-12-23Particle images are now reference-counted properly. Avoided attempts to load ↵Philipp Sehmisch1-2/+10
"data/graphics/" when a monster or equipment piece has no sprite. Error placeholder is now used when attempting to load a sprite definition file that doesn't exist.
2007-11-20Merged revisions 3629-3630 via svnmerge from Bjørn Lindeijer1-1/+1
https://themanaworld.svn.sourceforge.net/svnroot/themanaworld/tmw/trunk (but kept looks in Being class, since eAthena works that way) ........ r3629 | gmelquio | 2007-10-18 21:00:38 +0200 (Thu, 18 Oct 2007) | 1 line Removed player looks from generic beings. Prevented client termination on missing sprites. Merged weapon-type and attack-type fields for items. ........ r3630 | gmelquio | 2007-10-18 21:30:57 +0200 (Thu, 18 Oct 2007) | 1 line Fixed changelog message. ........
2007-10-26Implemented monster hurt sounds and added new sound effects by Cosmostrator.Philipp Sehmisch1-0/+7
2007-10-18Removed player looks from generic beings. Prevented client termination on ↵Guillaume Melquiond1-1/+1
missing sprites. Merged weapon-type and attack-type fields for items.
2007-10-18Merged client and server monster data.Guillaume Melquiond1-2/+2
2007-09-19Merged 0.0 changes from revision 3362 to 3580 to trunk.Bjørn Lindeijer1-5/+5
2007-07-11Weapon sprites are now (almost) threated like other equipment sprites ↵Philipp Sehmisch1-2/+2
through the equipment sprite database. (use -u to ignore updates)
2007-06-04Merged 0.0 changes from revision 3234 to 3317 to trunk.Bjørn Lindeijer1-0/+6
2007-05-20Added different target cursor sizes for monsters. Graphics for small and ↵Philipp Sehmisch1-0/+6
large cursor are provisional until better versions based on the original SVG of the medium sized one are available.
2007-03-11Merged 0.0 changes from revision 3065 to 3177 to trunk.Bjørn Lindeijer1-2/+20
2007-03-02Implemented communication of being action changes.Philipp Sehmisch1-1/+3
2007-02-20Now different sounds can play when a monster misses the player.Bjørn Lindeijer1-2/+16
2006-12-11Merged 0.0 changes from revision 2825 to 2898 to trunk.Bjørn Lindeijer1-1/+38
2006-12-03Don't try to play empty strings as sounds, and don't return a SoundEffectBjørn Lindeijer1-2/+2
instance when Mix_Chunk loading failed.
2006-12-01Monster sound effect patchPhilipp Sehmisch1-1/+35
2006-11-29Small fix to resource path.Bjørn Lindeijer1-1/+1
2006-11-29Implemented MonsterDB namespacePhilipp Sehmisch1-1/+3
2006-11-26Made Being::mDirection protected, forcing the use of setDirection. DefaultedBjørn Lindeijer1-1/+1
variant argument to 0 since this is the most common situation. Some SpriteDef refactoring, splitting up the loading into several methods, in preparation of adding support for including other sprites.
2006-11-19Separated sprite definition from playback.Bjørn Lindeijer1-1/+2
2006-09-02Switched to short IDs for beings.Guillaume Melquiond1-1/+1
2006-08-27Cleaned the logic members.Guillaume Melquiond1-14/+0
2006-08-27Removed Being::mFrame field.Guillaume Melquiond1-3/+1
2006-08-13Merged cleanups and content changes from the trunk. Also fixed compiling withBjørn Lindeijer1-3/+1
OpenGL enabled.
2006-07-28Moved AnimatedSprite into its own files, removed useless includes.Björn Steinbrink1-3/+1
2006-07-19Merged new_animation branch until r2415 into trunk. Eugenio Favalli1-36/+5
2006-03-19Unreverted latest change by Doener due to my lack of proper communication ↵Eugenio Favalli1-8/+4
abilities.
2006-03-19Reverted changeset r2269 (toString) as requested by ElvenProgrammer.Björn Steinbrink1-4/+8
2006-03-18Added a toString conversion function.Björn Steinbrink1-8/+4
2006-03-09Made all class members named like mClassMember.Björn Steinbrink1-6/+6
2006-02-07Made the being directions being stored in a bitfield.Björn Steinbrink1-1/+4
2006-02-06Unify some of the drawing code for beings.Björn Steinbrink1-14/+6
2006-01-22Merged NETWORK branch (includes BEING_OVERHAUL).Björn Steinbrink1-0/+101