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path: root/src/monster.cpp
AgeCommit message (Expand)AuthorFilesLines
2007-07-11Weapon sprites are now (almost) threated like other equipment sprites through...Philipp Sehmisch1-2/+2
2007-05-20Added different target cursor sizes for monsters. Graphics for small and larg...Philipp Sehmisch1-0/+6
2007-02-20Now different sounds can play when a monster misses the player.Bjørn Lindeijer1-2/+16
2006-12-03Don't try to play empty strings as sounds, and don't return a SoundEffectBjørn Lindeijer1-2/+2
2006-12-01Monster sound effect patchPhilipp Sehmisch1-1/+35
2006-11-29Small fix to resource path.Bjørn Lindeijer1-1/+1
2006-11-29Implemented MonsterDB namespacePhilipp Sehmisch1-1/+3
2006-11-26Made Being::mDirection protected, forcing the use of setDirection. DefaultedBjørn Lindeijer1-1/+1
2006-11-19Separated sprite definition from playback.Bjørn Lindeijer1-1/+2
2006-07-28Moved AnimatedSprite into its own files, removed useless includes.Björn Steinbrink1-3/+1
2006-07-19Merged new_animation branch until r2415 into trunk. Eugenio Favalli1-36/+5
2006-03-19Unreverted latest change by Doener due to my lack of proper communication abi...Eugenio Favalli1-8/+4
2006-03-19Reverted changeset r2269 (toString) as requested by ElvenProgrammer.Björn Steinbrink1-4/+8
2006-03-18Added a toString conversion function.Björn Steinbrink1-8/+4
2006-03-09Made all class members named like mClassMember.Björn Steinbrink1-6/+6
2006-02-07Made the being directions being stored in a bitfield.Björn Steinbrink1-1/+4
2006-02-06Unify some of the drawing code for beings.Björn Steinbrink1-14/+6
2006-01-22Merged NETWORK branch (includes BEING_OVERHAUL).Björn Steinbrink1-0/+101